I thought that adding Dean Hall in the title was already enough of a warning, though don't you worry, it will receive the mandatory [Early Access Forever] tag of shame like the other previous two embarrassing g̶a̶m̶e̶s̶ con jobs
At least Chris actually finished and published a few games. When i think of this guy i picture a half finished car, half finished retaining wall, half finished roof. Gamers, they will buy any piece of shit.
lol steam reviews, no suprises another Rocketwerks success:
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This is an early access title advertised as a "full release game" with bugs from previous betas STILL present and features in the crafting menu labelled "coming soon". Performance is nowhere near optimized (as it should be for a full release game). Expecting the consumer to brute force performance with 32G of RAM and a GPU that sells for well over MSRP and is widely still unavailable is laughable.
lol steam reviews, no suprises another Rocketwerks success:
Quote:
This is an early access title advertised as a "full release game" with bugs from previous betas STILL present and features in the crafting menu labelled "coming soon". Performance is nowhere near optimized (as it should be for a full release game). Expecting the consumer to brute force performance with 32G of RAM and a GPU that sells for well over MSRP and is widely still unavailable is laughable.
these guys can't make a complete game experience either way, they make a framework and then can't work out what to do with it - every time. amateurs who went professional.. but can't improve seemingly anything
watch this one go around in circles for the next 3 years
Irrelevant and part of his very successful business strategy, this garbage is top seller at $40, laughing all the way to the bank.
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This game is a prime example of exactly what is wrong with the gaming industry + development companies today. Releasing 'full titles' that are clearly still in Early Access, hoping that the player-base will continue to support your shady business practices + continue to line their pockets with micro transactions while they actually 'try' to complete the game that was promised to their customers AT LAUNCH....
The Early Access tag in the store page is missing...
This game should be in Early Access.
Wolves/bears spawn out of thin air right in front of the player to attack. Bears climb cliffs at a 90 degree angle to follow you....
The business idea:
Make a space survival game with missions, to shine from other survival games.
Go buy pre-built blocks of content and glue it together as a game.
Get nvidia on board promoting DLSS as they want help for it to dominate market.
Sell 1 million copies, and go home...
Gamers vote with their wallets, and they signal the market that unfinished crap is perfectly ok.
Everyone is to blame for things becoming like this. So desperate to play games that people buy early access until they're bored and barely touch the final product. And many devs then likely just push out a version as final when the sales slow down to a crawl and use final as a means to bring in the more patient people and to put one person on bug fixing and start making a new early access title.
In conclusion, if people weren't like little kids and could handle waiting until something was finished, it would be finished too. Well, for the most part as there would be an uproar if games were released buggy to a bigger degree than now.
in some cases the contrary is even the case. people fanatically defending dean hall etc. sadly the state of gaming. only bought an EA game once (rimworld) even though it was great and almost bugfree I decided to just be patient and concentrate in my huge backlog. prolly a 1st world problem but if you got too much money you just keep spending it especially if for younger gamers it comes from mom and dad.
early access vs. full release a murky area, from dev:
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Hey! Firstly - thank you for your feedback, we do appreciate the time you took to write this, and I'd love to give you some insights in return.
Firstly, absolutely hear your concerns about the 'Early Access vs Full Release' being a murky grey area, and no-one enjoys bugs, so apologies on your experiences there! We've pushed out a couple of hotfixes so far since release, and have another one coming which will address a few more. We feel confident the game is still in a 1.0 state, but don't plan on leaving it to suffer at the hands of some unintentional bugs or balancing issues, so expect to see a lot of patches, tweaks and updates over the following days, weeks and months.
How is this not breaking laws? there is no grey area here, like selling a car with with some A4 printouts for missing seats or wheels, "we will mail out the real things when we get to them" wtf.
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