Dread Delusion
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PostPosted: Wed, 15th May 2024 05:18    Post subject: Dread Delusion


Quote:
Dread Delusion is an open world RPG brimming with strange places and dark perils. Carve your own path through the flying continents of a shattered land. Discover curious towns, unearth occult secrets, master powerful magic - and change the world through your choices.
https://store.steampowered.com/app/1574240/Dread_Delusion/

Dread.Delusion-TENOKE
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AmpegV4




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PostPosted: Thu, 16th May 2024 11:08    Post subject:
I watched a bit of gameplay for this one, it looks pretty good. I think its a solo dev, obviously a 90's aesthetic but also pretty creative world.
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AmpegV4




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PostPosted: Fri, 17th May 2024 04:20    Post subject:
Confused Guess most humpers all about the graphics, too busy playing AssCreed #36 or next Sony console port.
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PostPosted: Fri, 17th May 2024 04:23    Post subject:
I posted it here to see other people review it before buying Very Happy

The trailer gives hints of all kinds of good old school games
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AmpegV4




Posts: 6248

PostPosted: Fri, 17th May 2024 04:32    Post subject:


People are saying a mixture of early TES, Kings Field (Though what I've seen doesn't look hard) and weirdness. Mechanically it looks tight though, I'm gonna buy. I think the artstyles great, and the ambient music is cool too.
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M4trix




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Location: Croatia, Adriatic coast (I can see ixi from here)
PostPosted: Fri, 17th May 2024 04:44    Post subject:
That is so 90-ish. Similar to Hexen franchise.

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AmpegV4




Posts: 6248

PostPosted: Fri, 17th May 2024 06:15    Post subject:
Graphically its more like a PSX game than doom engine, everything's low poly. The first hour of story is not bad so far. You're prisoner freed by inquisitors to pursuing an outlaw, the Inquisitors are disgusting corpse machine people.

There's a loose class system, start with mage, thief, fighter or speech driven skills. You got combat atk/block, ranged weapons and spells. You gain stats by collecting map items. The typical TES style mechanics like lockpick etc are in the game.
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tonizito




Posts: 51222
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 17th May 2024 10:03    Post subject:
AmpegV4 wrote:
https://youtu.be/x9WORg9glWA

People are saying a mixture of early TES, Kings Field (Though what I've seen doesn't look hard) and weirdness. Mechanically it looks tight though, I'm gonna buy. I think the artstyles great, and the ambient music is cool too.


https://www.eurogamer.net/dread-delusion-is-more-than-the-retro-skyrim-comparisons-its-a-deep-dark-and-nauseatingly-good-rpg

Skyrim and, more importantly Morrowind are mentioned so I'll give it a shot.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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tonizito




Posts: 51222
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 19th May 2024 19:56    Post subject:
I'm liking it so far.
On the 2nd area (Hallowtown, I think) and the music, exploration and world/setting are on point.
Quests and writing is nothing special, combat is souls-like mechanics for the sword, but it's really really easy IMO. BTW, AmpegV4's post might be a little misleading regarding the lockpicking if it leads you to think it's like TES (as in Skirim and Oblivion); it's not, it's a literal dice roll, with harder locks being a 5 or 6 and if you roll bellow a pick breaks.
PCLamer review reports that the final act seems to be pretty buggy so I'll probably quit by then but we'll see:
https://www.pcgamer.com/games/rpg/dread-delusion-review/

I'll keep playing and reporting.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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AmpegV4




Posts: 6248

PostPosted: Mon, 20th May 2024 00:45    Post subject:
Yep but honestly this is my preferred lockpick mechanic, I usually mod this into TES games as a time saver because I get sick of playing pipedream or whatever minigame Beth put there to open a locked chest.

Just give me a skill check, potentially with a you break lock cannot be opened (providing the loot pool is random). I think Morrowing was like that?
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tonizito




Posts: 51222
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 20th May 2024 21:41    Post subject:
Fucked up my reputation with a faction accidentally trying to improve it with another and had to cheat to get them back with the small godlet water horse thingy offerings.
In case anyone else wants to edit their saves this works (horsie itemID is collectiblehallow BTW, you can see these on the console (key below ESC for me) when you pick them up/buy them):
https://www.reddit.com/r/DreadDelusion/comments/xiaqbh/iron_shortage/


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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vurt




Posts: 13585
Location: Sweden
PostPosted: Tue, 21st May 2024 00:39    Post subject:
whaaaat? not released in EA?! Tempted to buy.

Though i'm still guessing this actually is in EA, but a smart move is to claim it's not because it puts people off Razz
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Interinactive
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PostPosted: Tue, 21st May 2024 00:46    Post subject:
It's better that way. Now when you bring up issues, you don't have forty 15 year olds telling you iT's eArLy AcCeSs! Embarassed
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VonMisk




Posts: 9435
Location: Hatredland
PostPosted: Wed, 22nd May 2024 22:33    Post subject:
Does sneaking/stealth even work in this game - tried to sneak my way into two fortresses. I was spotted immediately by people I even didn't notice due to graphics and was forced to fight.

I had that quest with giant beholder and it said I can sneak my way to get information and it's impossible because I can't sneak around the mage. I know I can kite him but I can't stealth it. WTF


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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tonizito




Posts: 51222
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 22nd May 2024 23:42    Post subject:
I'm playing a thief and it works, works even better when you buy some astral cloak item. It's probably tied to agility so if you have a low agility it's a no go.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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W123




Posts: 2456
Location: USA
PostPosted: Thu, 23rd May 2024 06:01    Post subject:
AmpegV4 wrote:
Graphically its more like a PSX game than doom engine, everything's low poly. The first hour of story is not bad so far. You're prisoner freed by inquisitors to pursuing an outlaw, the Inquisitors are disgusting corpse machine people.

There's a loose class system, start with mage, thief, fighter or speech driven skills. You got combat atk/block, ranged weapons and spells. You gain stats by collecting map items. The typical TES style mechanics like lockpick etc are in the game.


Yeahhh. Even as a kid I hated these kind of gfx and PSX never interested me much. Absolutely a 9 year old sprite supremacist. Doom looks heavenly compared to this
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VonMisk




Posts: 9435
Location: Hatredland
PostPosted: Thu, 23rd May 2024 08:57    Post subject:
tonizito wrote:
I'm playing a thief and it works, works even better when you buy some astral cloak item. It's probably tied to agility so if you have a low agility it's a no go.

Weird I'm playing as a thief too. I've opened a backdoor at the onion mercenary with the big beholder. I was crouching - was instantly shot by an archer as soon as I've opened that door. Nevermind will wait for some patches.


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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tonizito




Posts: 51222
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 23rd May 2024 21:24    Post subject:
VonMisk wrote:
Weird I'm playing as a thief too. I've opened a backdoor at the onion mercenary with the big beholder. I was crouching - was instantly shot by an archer as soon as I've opened that door. Nevermind will wait for some patches.
Don't be a retard like me and ignore the thief oriented armor even when having more than enough funds to upgrade it to the max. Because I thought the stamina costs and moving speed would be the same as the plate armor worn up until then Awesome


EDIT:
https://www.reddit.com/r/DreadDelusion/comments/1cyeer5/crouch_bug/
Just back up your saves and don't do a crouch save, or else... Laughing
(Users\User\AppData\LocalLow\Lovely Hellplace\Dread Delusion)


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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AmpegV4




Posts: 6248

PostPosted: Fri, 24th May 2024 00:38    Post subject:
I'm playing as a thief too..
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