This War of Mine
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raven_g20




Posts: 1276
Location: Greece
PostPosted: Wed, 12th Mar 2014 23:50    Post subject: This War of Mine


Quote:
This War Of Mine provides an experience of war seen from an entirely new angle. For the very first time you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city. During the day snipers outside stop you from leaving your refuge, so you need to focus on maintaining your hideout. At night you get a chance to scavenge nearby locations for items that will help you stay alive.

Make life-and-death decisions driven by your conscience. Try to protect everybody from your shelter or sacrifice some of them to endure the hardships. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better.


Official Website: This War Of Mine

Trailer:


Looks pretty interesting as a concept...hope they can utilize it as well Smile
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Interinactive
VIP Member



Posts: 29337

PostPosted: Thu, 13th Mar 2014 00:01    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 02:24; edited 1 time in total
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raven_g20




Posts: 1276
Location: Greece
PostPosted: Thu, 13th Mar 2014 00:06    Post subject:
No unfortunately...it seems they just announced it...

According to: Kotaku the game is to be released in 2014 and next week they will reveal more information...cant wait Smile

/edit: Also there is a lot of chatter in their twitter account but they dont answer any question relevant to the the game...only to wait till they reveal more..tease..Smile
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vaifan1986




Posts: 4638
Location: Birthplace of the necktie.
PostPosted: Thu, 13th Mar 2014 00:30    Post subject:
They've got my attention just for the awesome music
Omega <3


Micek:
i7 4790K @ 4.6GHz- Gigabyte Z97X-Gaming 3 - 980 WF3 \o/ - 16GB Corsair - WD 4TB - Mountain of SSDs - Dell UltraSharp U2414H 24''
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ixigia
[Moderator] Consigliere



Posts: 65005
Location: Italy
PostPosted: Thu, 13th Mar 2014 02:19    Post subject:
What is this sorcery, an innovative concept? I thought these were extinct Very Happy
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Kein
Banned



Posts: 6102

PostPosted: Thu, 13th Mar 2014 02:45    Post subject:
Hold it, h-here I g-go:

MILITARY SHOOTER
with
INNOVATIVE CONCEPT

Wait, what, it may not be military shooter? So the trailer is the bullshit PR crap already? They need to hide the spoken concept because it actually may be not so innovative as they say?
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Waargh




Posts: 6997
Location: hell on earth
PostPosted: Thu, 13th Mar 2014 08:09    Post subject:
Kein wrote:
Hold it, h-here I g-go:

MILITARY SHOOTER
with
INNOVATIVE CONCEPT

Wait, what, it may not be military shooter? So the trailer is the bullshit PR crap already? They need to hide the spoken concept because it actually may be not so innovative as they say?


Drop that bong, dude. It doesn't say anywhere that it's a shooter. Probly something like State of Decay without combat. Stealth + base management. Can be anything visually, the trailer is just a mood-setting thing.


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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pikachupi




Posts: 4180

PostPosted: Thu, 13th Mar 2014 08:42    Post subject:
there is nothing wrong with playing the elite soldiers, as long as the gamelay is good.
i like shooters, but lately we see too much crap, so maybe this civilians, will do the job well finaly Laughing
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raven_g20




Posts: 1276
Location: Greece
PostPosted: Thu, 13th Mar 2014 09:12    Post subject:
Kein wrote:
Hold it, h-here I g-go:

MILITARY SHOOTER
with
INNOVATIVE CONCEPT

Wait, what, it may not be military shooter? So the trailer is the bullshit PR crap already? They need to hide the spoken concept because it actually may be not so innovative as they say?


How the heck did you come to that conclusion by the minimal info on the website m8? Everything you say it's just assumptions and you know what they say about assumptions (refer to S. Seagal movie)...no need to panic..just wait a bit till more info is released next week..Hell you can even assume its a side scrolling game based on that trailer Smile
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lolozaur




Posts: 26310

PostPosted: Thu, 13th Mar 2014 23:51    Post subject:
from the guys that made anomaly? im excited Very Happy
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no9999




Posts: 3437
Location: Behind you...
PostPosted: Sun, 16th Mar 2014 13:33    Post subject:
Video looks nice
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Whatsupdog




Posts: 1279
Location: Behind You!
PostPosted: Sun, 16th Mar 2014 21:04    Post subject:
Premise sounds interesting, and yes, cool music for the trailer. One to add to my list Smile
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raven_g20




Posts: 1276
Location: Greece
PostPosted: Wed, 19th Mar 2014 10:36    Post subject:
2 Previews are up:

IGResponsibly
IGN

Quote:
The demo I was shown consisted of three characters trying to survive a deadly siege. Each one possesses their own skill set they can contribute to the survival of the group. The characters I saw had varying proficiencies; some of which were tailored to maintaining your refuge, others are more geared towards executing dangerous scavenging missions.

A persistent clock rules your actions. During the day, you’ll be mostly constricted to the small haven you’ve carved out; unless you want to chance losing a character (permanently) to the trained snipers outside your domicile. Night time raids are also governed by the clock. You’ll only have until just before dawn to gather supplies and get home.

That’s not to say scavenging will be a walk in the park. There’s a large breadth of folks you’ll run into out in the world. NPCs will range from survivors, to bandits and military forces. Some may be friendly and looking to trade, others may be fearful, and some may be looking to harm you. During nightly raids, you have the choice of slowly sneaking through dilapitated buildings or quickly rifling through supply caches to cut down on occupancy time.

My demo saw a protagonist encounter hostile survivors during a scavenge run, armed with only a crowbar, Pawel from 11 Bit chose to flee and fight another day. If he’d chosen to stay and had survived the scrap, he may have found a large cache of supplies, or possibly nothing. If we flip the situation and become hostile with a fellow survivor, and say murder them for their supplies, your group will have knowledge of your actions. This behavior may lead to you losing stock with your party.

Raids are randomly generated, so what may have been an empty building in the past, could be bustling with supplies and activity during your next visit. Peering through keyholes and taking it slow will keep you alive during dangerous situations. Noise indicators will let you know if there’s something moving in the building you’re about to explore.

At the end of the day, I found the subject matter and themes of This War is Mine to be the most compelling part of my time with the game. The devs are genuinely passionate and knowledgable about the situations they’re presenting. I’m looking forward to seeing more in the future.


A survival game without Zombies?! Count me in Smile Seems very interesting so far...will post gameplay video when its out..trying to find any leaks but no success Sad
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raven_g20




Posts: 1276
Location: Greece
PostPosted: Thu, 20th Mar 2014 10:41    Post subject:
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Kein
Banned



Posts: 6102

PostPosted: Thu, 20th Mar 2014 23:10    Post subject:
So, "I am Alive" but with poker and putanas?
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Kein
Banned



Posts: 6102

PostPosted: Tue, 8th Apr 2014 19:41    Post subject:
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sanchin




Posts: 759
Location: Poland
PostPosted: Mon, 8th Sep 2014 17:28    Post subject:
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 8th Sep 2014 17:34    Post subject:
Urgh.. I'll wait for a better host Neutral
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Arukardo




Posts: 4461

PostPosted: Mon, 8th Sep 2014 18:51    Post subject:
I hoped for... something a little bit different Sad
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raven_g20




Posts: 1276
Location: Greece
PostPosted: Mon, 8th Sep 2014 19:09    Post subject:
Does look a bit odd...but also looks new. Will definitely try it out though:)


Rig: i7-5820k, MSI X99 Plus, Corsair 16GB DDR4:3000, Inno3d GTX 1080, Samsung 850 Pro 512GB, Corsair 850i PSU, AOC G2460PG.
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tet666




Posts: 5090

PostPosted: Mon, 8th Sep 2014 21:27    Post subject:
Gameplay looks good maybe a bit simplistic but i really like the artstyle fits the setting very well.
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madness




Posts: 13303

PostPosted: Fri, 26th Sep 2014 20:16    Post subject:
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WhiteBarbarian




Posts: 6006
Location: Russia
PostPosted: Fri, 3rd Oct 2014 13:10    Post subject:


Last edited by WhiteBarbarian on Fri, 3rd Oct 2014 16:17; edited 1 time in total
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WhiteBarbarian




Posts: 6006
Location: Russia
PostPosted: Fri, 3rd Oct 2014 16:17    Post subject:
^ This screams for zombies total conversion Very Happy


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 3rd Oct 2014 16:56    Post subject:
This looks fantastic and I *really* hope they allow modding, if just for WB's suggestion; making this into a zombie survival sim too Very Happy
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 30th Oct 2014 22:34    Post subject:


Two weeks Smile
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scaramonga




Posts: 9800

PostPosted: Fri, 31st Oct 2014 02:10    Post subject:
Lookin really forward to this Smile Smile
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Hfric




Posts: 12017

PostPosted: Fri, 31st Oct 2014 05:41    Post subject:
sabin1981 wrote:
https://www.youtube.com/watch?v=XI_c0lp68RY

Two weeks Smile

its sounds SOOO horrible in English ... its another of those games that have to be played in theirs original developers language ... POLISH

like Eng version of Witcher or Vanishing of Ethan Carter

Polish devs just cannot translate they shit into English ...


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Stormwolf




Posts: 23297
Location: Norway
PostPosted: Fri, 31st Oct 2014 07:47    Post subject:
Yeah, listening to "sczbzbzrzbs kurwa pierdole" sure makes it a better experience for people who dont know polish
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LooZ




Posts: 194
Location: Poland
PostPosted: Fri, 31st Oct 2014 07:50    Post subject:
This looks so damn good! Hope they don't fuck it up with some gamebreaking issues.
Also, Polish devs are slowly making me become proud of being from Poland again. Hope they can keep it up Very Happy

As for the translation into English - yeah, it is a bit mediocre. I am actually a video game translator myself, though I only translate into Polish and generally think that translations into Polish are more often than not nothing short of brilliant.
But when it comes to translations into English, yeah, their quality vary greatly from game to game. Might be cause there are not so many native English speakers who translate from Polish and though Poles can translate into English well enough, their translations rarely achieve the native-like quality.


[img:809bf3486e ]http://steamsigmaker.de/state/76561198053303429.png[/img]
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