Welcome to the Lost Caribbean! In this stealth strategy game, join a ghost ship with a living soul and assemble a cursed pirate crew. Embrace magical powers to defy the menacing army of the Inquisition, who stands between you and the mysterious treasure of the legendary Captain Mordechai.
At first I was disappointed to see so much magic, but actually it will allow them to diversify the character abilties beyond "knife throwing guy", "guy who takes out multiple enemies", "disguise lady", "sniper dude" etc.
Isabelle Moreau turned out to be the best part of Desperados III imo.
While clearing my backlog i randomly chose to play shadow tactics (almost finished with it) and i love it. Shadows tactis made me instabuy desperados 3 as well and i still own the shadow tactics aiko'S choice sequel on epicgames i guess.
Anyhow looking so forward to this. Their other games are underrated gems.
Quote:
Dev Stream: First Live Gameplay (Alpha)
Ahoy cursed pirates!
Watch us play the alpha version of Shadow Gambit: The Cursed Crew live for the first time.
Join us on March 13, 5:30 pm CET for our next developer live stream. We'll play two missions of the game's alpha version - and answer your questions in the chat. 🏴☠️
That's a shame, these guys were great at what they did. Nicely crafted and polished games with solid core mechanics that always work as intended, and with settings/environments/characters + abilities that are varied enough to avoid the sense of fatigue. Unfortunately it's a niche genre and I imagine releasing their last game in such a crowded window didn't quite help either.
I hope someone else can carry the torch, though Partisans 1941's developer also closed down, and War Mongrels definitely wasn't a success either in terms of sales (speaking of, I've yet to try the updated version). There's the upcoming Commandos reboot made by some unknown folks, but who knows really.
edit:
their (german) twitter cites personal reasons. well fuck
What was in the link before it went down. The whole site is not working anymore. Maybe they just plugged it off....
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"Making these games was amazing and extremely taxing at the same time. Reaching the level of quality Mimimi strives for is hard and requires focus and dedication. We also have to acknowledge that our future production costs are growing faster than potential revenues of our genre. The increased financial pressure and level of risk became unsustainable. Additionally, whenever our games got close to release and were finally fun to play, a new fight for funding of the following projects started, making this a continuous cycle."
Shame. Always enjoyed their games. This one as well. I like that you could accomplish missions in so many ways; it's one of the few types of games I enjoy playing many times. Wish the best for them.
While this means that we won’t start production on a new big game, we will continue to fully support Shadow Gambit. We are already working on a patch across all platforms and have a big content drop planned for later this year, which we are sure you will love just as much as we do!
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