Empires of the Undergrowth
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 21st Dec 2017 20:20    Post subject: Empires of the Undergrowth


Release: EA: 1 Dec, 2017 // Full: 2018/2019
Genre: RTS
http://store.steampowered.com/app/463530/Empires_of_the_Undergrowth
Quote:
"Your queen has set up home beneath a rotting log. She is fat, and vulnerable. Her first brood will need to move quickly if the colony is to survive. Their priority now is to find food, and there is plenty around; but there are other hungry creatures in the undergrowth. The workers will need to be vigilant."

Empires of the Undergrowth is an ant colony management game, in a fast-paced real-time strategy style. The player excavates their nest underground, constructing tunnels and chambers to store food and raise brood. On the surface, the ants claim territory, gather resources, overwhelm fearsome arachnids and clash with other colonies. Nest design, army size, composition and attack timing are key to securing victory.

Missions are narrated from the perspective of a documentary film maker studying the ants, who offers intelligent insight into the goings-on of the colony and the undergrowth beyond. The primary game mode in early access is Formicarium, where you take ownership of a home colony of unique DNA-harvesting ants as they work to assimilate the desirable traits of their foes. You can upgrade them by playing one-off missions, sometimes with your home colony and sometimes with other ant species.

- Carve out and construct your underground nest to suit your strategy
- Engage in fast-paced colony versus colony combat above ground
- Play as different ant species and explore their unique traits and weaknesses
- Encounter and overpower dangerous beetles, arachnids and other awesome arthropods
- Grow your pet formicarium over time by completing missions







Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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MannyK




Posts: 1405
Location: Brazil
PostPosted: Fri, 22nd Dec 2017 16:32    Post subject:
I just want a new sim ant Neutral
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 6th Jan 2018 10:59    Post subject:
I don't like that WAB fucker at all, but he actually loves it:




Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Silent_Lurker




Posts: 7505
Location: France
PostPosted: Fri, 7th Jun 2024 22:10    Post subject:
Hey guys !

The game is apparently released today with a 35% discount and ...

Huhuhuu 98% positive reviews !?

Could it be a good new Sim Ants thingy ? Surprised



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dethy




Posts: 3056
Location: Conclave of Shadows
PostPosted: Sat, 8th Jun 2024 23:46    Post subject:
is this any good?


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
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Silent_Lurker




Posts: 7505
Location: France
PostPosted: Sun, 9th Jun 2024 06:27    Post subject:
Yesssah ! Smile


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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ixigia
[Moderator] Consigliere



Posts: 65063
Location: Italy
PostPosted: Fri, 28th Mar 2025 03:05    Post subject:
I was longing for some single-player RTSing and remembered about this game, hoping to re-experience the classic rewarding loop of the good old SimAnt and Empire of the Ants (the 2000 one, not the recent shallow Unreal Engine tech demo) with a pinch of Dungeon Keeper for good measure. Against all odds and despite some warts due to the low budget, the mission was a success

The campaign is varied enough to dodge the feared stale factor thanks to different types of ants that require different playstyles (black, leafcutter, fireants, matabele etc), and helped by the specific themes in place with different enemies/obstacles to overcome. Angry nearby colonies, sturdy beetles, giant bullfrogs, greedy salamanders, surprise scorpions, and a mad scientist orchestrating everything. Although the visuals aren't technically advanced, they come with an authentic atmosphere (kind of) and great attention to detail, surrounded by a catchy OST always dictating the tempo in the background. The game suffers from some awkward artificial difficulty spikes even with all the abilities/tiles fully upgraded (the lack of saving during the long missions can be tiresome as well), however, its mechanics work as intended and for the most part, it's a bug-free huehue ride. 7 hermit crabs and half a sun spider /10
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