Vampire: The Masquerade Forever - Bloodlines 2 [TBA]
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Interinactive
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PostPosted: Fri, 22nd Mar 2019 04:21    Post subject: Vampire: The Masquerade Forever - Bloodlines 2 [TBA]




https://www.bloodlines2.com/

https://www.twitch.tv/paradoxinteractive

Quote:
SAN FRANCISCO & STOCKHOLM - March 21, 2019 - Paradox Interactive today at the Game Developers Conference in San Francisco revealed Vampire: The Masquerade - Bloodlines 2, a role-playing game (RPG) set in a Seattle faithfully reimagined in the World of Darkness. The game is currently in development and will launch on PC and consoles in 2020. Developed by Hardsuit Labs, Bloodlines 2 is the successor to the iconic RPG Vampire: The Masquerade - Bloodlines, featuring reactive storytelling, fast-paced melee combat, and intriguing characters with their own hidden motives. Players will become the ultimate vampire as they stalk the city streets for prey, maneuver complex political relationships, and balance their need for blood against their withering humanity.

Pre-orders for Bloodlines 2 are now available on Steam, the Epic Games Store, GOG, and the Paradox Store for $59.99. A “Blood Moon Edition,” which contains the “Season of the Wolf” season pass and includes additional story content to be released after launch, is also available for pre-order at $89.99. Pre-orders, along with additional information about the game, are available here: www.bloodlines2.com

Created in an act of vampire insurrection, your existence ignites a blood war among the vampire factions who run Seattle. To survive, you’ll choose a clan and enter into uneasy alliances with the competing factions in a world which will react to every choice you make. Unleash your supernatural powers against your prey, but be mindful of your surroundings at all times or run the risk of breaking the Masquerade -- the absolute law of secrecy that keeps Vampire society hidden from humanity.

The creative mind behind the original Bloodlines, Brian Mitsoda, returns as Lead Narrative Designer for Bloodlines 2, giving fans a true successor to the original cult classic. “When Paradox announced they were acquiring the World of Darkness IP, I immediately started thinking about what it would be like to return to Vampire: The Masquerade,” Mitsoda said. “Our aim has been to carry on the signature themes that made Bloodlines unique - particularly its dark tone, atmosphere, and humor - and I think that fans of the original will love what we’re doing with Bloodlines 2.”

“Fans of the original Bloodlines have been hungry for a sequel for a long time, and we began to hear those suggestions -- well, demands -- as soon as we began to work with the World of Darkness,” said Ebba Ljungerud, CEO of Paradox Interactive. “We all understood what this opportunity could mean, but it was essential for both us and for Hardsuit Labs that any sequel should be done properly; a true successor guided by the people who knew what made the original so special. Keeping this game a secret for the last few years has been quite the Masquerade for us! It’s both exciting and relieving to finally let everybody know what we have in store for them.”

“At Hardsuit Labs we’re proud to have assembled a team of industry veterans who have worked on blockbuster titles, ranging from narrative-driven RPGs to action-packed shooters,” said Andy Kipling, CEO of Hardsuit Labs. “We started working on our pitch almost immediately after we heard that Paradox had acquired the IP and I’m thrilled that Paradox recognized our passion and abilities. We are honored to be bringing Bloodlines 2 to fans all over the world.”

Vampire: The Masquerade - Bloodlines 2 features:

Become the Ultimate Vampire - Immerse yourself in the World of Darkness and live out your vampire fantasy in a city filled with intriguing characters that react to your choices. You and your unique disciplines are a weapon in a forward-driving, fast-moving, melee-focussed combat system. Your power will grow as you advance, but remember to uphold the Masquerade and guard your humanity … or face the consequences.
Descend into Seattle’s Dark Heart and Survive the Vampire Elite - Seattle has always been run by vampires. Hunt your prey across Seattle locations faithfully reimagined in the World of Darkness. Meet the old blood founders present since the city’s birth and the new blood steering the tech money redefining the city. Everyone has hidden agendas - so choose your allies wisely.
Enter into Uneasy Alliances - Choose a side among competing factions, each with their own unique traits and stories, in the war for Seattle’s blood trade. The world will judge you by the company you keep, but remember no one’s hands stay clean forever.
Experience the Story - Written by the creative mind behind the original Bloodlines, Vampire: The Masquerade - Bloodlines 2 brings the ambitions of the first to life and sees the return of a few fan favorite characters.
NVIDIA GeForce RTX is the official graphics partner of Vampire: The Masquerade® - Bloodlines™ 2 and Paradox is excited to work with NVIDIA on bringing real-time ray tracing and NVIDIA DLSS technology to the game.

To learn more about Vampire: The Masquerade - Bloodlines 2, please visit www.bloodlines2.com.


https://www.paradoxplaza.com/news

https://store.steampowered.com/app/532790/Vampire_The_Masquerade__Bloodlines_2/

A direct sequel to the first game


Last edited by Interinactive on Fri, 22nd Mar 2019 04:38; edited 6 times in total
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Interinactive
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PostPosted: Fri, 22nd Mar 2019 04:23    Post subject:
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AKofC




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PostPosted: Fri, 22nd Mar 2019 04:49    Post subject:
when is it coming to the epic store


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Interinactive
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PostPosted: Fri, 22nd Mar 2019 04:52    Post subject:
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vurt




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PostPosted: Fri, 22nd Mar 2019 04:52    Post subject:
https://www.vg247.com/2019/03/21/vampire-the-masquerade-bloodlines-2-political-character-creator/

"It’s definitely taking political stances on what we think are right and wrong”

"[...]the conflict between tradition and progress"

"It is a political game"


SJW'ness confirmed.


Last edited by vurt on Fri, 22nd Mar 2019 05:05; edited 1 time in total
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0wen




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PostPosted: Fri, 22nd Mar 2019 04:53    Post subject:
Hopefully it turns out good but some of that actual stream was a bit cringy due to the bad actors.

On the main site it seems there will be a lot of unlockable cosmetics so that is always interesting for a first person game so I assume you will see your character in cutscenes like Deus Ex or maybe we will get lucky and it will also have a 3rd person view.

Spoiler for unlockable section on the site
 Spoiler:
 


They want you to try and Embrace others to get unlocks so if anyone wants to try it feel free to use my link below or not.

Referral link
https://www.bloodlines2.com/?ref=ef91c1db3a8a


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russ80




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PostPosted: Fri, 22nd Mar 2019 05:39    Post subject:
https://www.nvidia.com/en-us/geforce/news/vampire-the-masquerade-bloodlines-2-announced-dlss-ray-tracing/


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Roach_666




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PostPosted: Fri, 22nd Mar 2019 05:48    Post subject:
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prudislav
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PostPosted: Fri, 22nd Mar 2019 07:36    Post subject:

Quote:
Vampire: The Masquerade – Bloodlines 2 is set in contemporary Seattle and is written by Brian Mitsoda, narrative designer on the original game.
Brian Mitsoda, Chris Avellonw, and Cara Ellison are writing the story.



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beyondthesun




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PostPosted: Fri, 22nd Mar 2019 07:43    Post subject:
Holy shit, I never would've dreamed this sequel would happen. I'm so, so happy right now but I'm trying to contain my hype levels.
But right now, this is freaking amazing that it's happening.

Also, this:
https://twitter.com/ChrisAvellone/status/1108935241794650113

Brian Mitsoda, Chris Avellone... that's one hell of a team, hope they're going to deliver!
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prudislav
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PostPosted: Fri, 22nd Mar 2019 07:51    Post subject:


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qqq




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PostPosted: Fri, 22nd Mar 2019 07:59    Post subject:
""The original obviously came out in 2004," says Mitsoda. "We identified what we needed to do, things we really needed to improve. Obviously combat was one of the things from the first one that was really not very good. But also the tone of the game - it's 2019 now. We have to update the tone, we're not going to make a 2004 game in 2019, we're going to approach subjects a little differently and with a lot more research and respect than was done back then." "


Prepare for trannys, non binary and all the other forced shit so the game feels inclusive of every retarded thing we have today. They'll tackle stuff with more "respect" than it was done back then.
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tet666




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PostPosted: Fri, 22nd Mar 2019 08:10    Post subject:
vurt wrote:
https://www.vg247.com/2019/03/21/vampire-the-masquerade-bloodlines-2-political-character-creator/

"It’s definitely taking political stances on what we think are right and wrong”

"[...]the conflict between tradition and progress"

"It is a political game"


SJW'ness confirmed.


Fuck right off with your fake outrage, VTM was always very political (vampire politics obviously they don't really care about the politics of their food) and this doesn't sound any different from the source material.


Last edited by tet666 on Fri, 22nd Mar 2019 10:02; edited 1 time in total
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prudislav
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PostPosted: Fri, 22nd Mar 2019 08:11    Post subject:
as long as its half as good as the original , but in better techncial state ..... i dont give a damn if its all trannies or not tbh


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qqq




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PostPosted: Fri, 22nd Mar 2019 08:17    Post subject:
prudislav wrote:
as long as its half as good as the original , but in better techncial state ..... i dont give a damn if its all trannies or not tbh



If i were a betting man, id bet it wont reach the heels of the original. Preciselly because they're forcing stuff into the game for the sake of being forced. They think the original needs its "tone" fixed.

Whenever a dev says "hey, its 2019 now, you cant make a game like than, those were old days" usually means shit.

You have this piece of shit cheap ass, console focused as of recent times publisher like paradox. And an unproven, inexperienced developer.

How are you gonna make an immersive sim in this way? Look what happened with System Shock remake, Underworld Ascendant.



"“It was very of its time,” Ellison said of the first game. “It approached certain topics differently. How we look at stuff has matured since then.”
“It’s fifteen years later and things have changed,” Mitsoda said. “We have to be very sensitive about how we handle things like mental illness and that was a concern for us and for Paradox, in how we can make a mature story but if we do anything, we do our homework and make sure that we are punching up and not punching down.”
“We talk about these issues constantly,” Ellison added. “Because we care about including people, we want them to feel powerful and sexy, and we don’t want them to feel like it’s not for them.”


Seems they're consistently trying to make the 2004 game as a product of its time, imature, flawed. They're gonna make it good this time Laughing


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raven_g20




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PostPosted: Fri, 22nd Mar 2019 08:21    Post subject:
I'm happy and excited for this...though pre-order is up without any indication of gameplay or any information about the game? That's just s****y tactics and a terrible attitude against the fanbase..


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Interinactive
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PostPosted: Fri, 22nd Mar 2019 08:26    Post subject:
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vurt




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PostPosted: Fri, 22nd Mar 2019 08:29    Post subject:
qqq wrote:

"“It was very of its time,” Ellison said of the first game. “It approached certain topics differently. How we look at stuff has matured since then.”
“It’s fifteen years later and things have changed,” Mitsoda said. “We have to be very sensitive about how we handle things like mental illness and that was a concern for us and for Paradox, in how we can make a mature story but if we do anything, we do our homework and make sure that we are punching up and not punching down.”
“We talk about these issues constantly,” Ellison added. “Because we care about including people, we want them to feel powerful and sexy, and we don’t want them to feel like it’s not for them.”


Sounds like utter shit.

Enjoy your pink haired, overweight vampires with noserings. Well at least we can be sure the males has not changed a lot, they probably even made them a little sexier, if you're into that.
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Interinactive
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PostPosted: Fri, 22nd Mar 2019 08:38    Post subject:
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tonizito




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PostPosted: Fri, 22nd Mar 2019 08:45    Post subject:
Meh


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i guess thouth if without a legit key the installation was rolling back we are all fucking then
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TheZor
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PostPosted: Fri, 22nd Mar 2019 08:54    Post subject:
Regardless of the whole pandering aspect of it, VTM did emphasize that kind of stance regarding a fluid identity already, more flexibility and freedom regarding theses matters doesn't really come as a surprise and isn't a betrayal of the core values of the original game imho.

raven_g20 wrote:
I'm happy and excited for this...though pre-order is up without any indication of gameplay or any information about the game? That's just s****y tactics and a terrible attitude against the fanbase..


Agreed, I'm much more concerned about preorders being open without any tangible stuff shown yet.
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prudislav
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PostPosted: Fri, 22nd Mar 2019 09:06    Post subject:
TheZor wrote:
Regardless of the whole pandering aspect of it, VTM did emphasize that kind of stance regarding a fluid identity already, more flexibility and freedom regarding theses matters doesn't really come as a surprise and isn't a betrayal of the core values of the original game imho.

yep exactly,
but hey let us all rage about it because them evil SJWs Rolling Eyes


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Bendi




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PostPosted: Fri, 22nd Mar 2019 09:10    Post subject:
I'll reserve my judgement until after I play the game.

"SJW" stuff in Dragonspear was idiotic and hamfisted, same stuff in Pathfinder:Kingmaker was (IMO) seamlessly embedded, so no one except the most vocal rightwingers cared.
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prudislav
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PostPosted: Fri, 22nd Mar 2019 09:14    Post subject:
yeah Dragonspear went a bit too far ... have yet to play Kingmaker


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Interinactive
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PostPosted: Fri, 22nd Mar 2019 09:17    Post subject:
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lametta




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PostPosted: Fri, 22nd Mar 2019 09:18    Post subject:
If the game is atmospheric and the gameplay mechanics are reat I wouldt mind their pandering as long as its not a in your face approach. But the preorders are worrying
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dsergei




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PostPosted: Fri, 22nd Mar 2019 09:22    Post subject:
It's interesting that they are using Masquerade and not Requiem.
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Immunity




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PostPosted: Fri, 22nd Mar 2019 09:26    Post subject:
Quote:
It’s not just politics where Vampire: The Masquerade – Bloodlines 2 takes a progressive approach. The character creator, which players get to use twice – once at the start to define your human aspects and then a second time later in the game to flesh out your vampire – goes way beyond basic male and female models. Body type, gender pronouns, employment history and fashion can all be toyed with for a very modular build.


And there it is. SJW'ed from head to heel before it's even off the ground.

I shudder to think what kind of monstrosities these people are going to dream up to get their ticket on the inclusivity bandwagon.

Forget the legendary haunted hotel - the unbridled terror in this game will come from first laying eyes on a 600 pound heifer with green hair and a bullringed nose rocking a strapon between its legs as it refers to itself as They Jeanette.

Remember this prophecy, and quote me again come 2020 when it comes to pass. Crying or Very sad


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TheZor
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PostPosted: Fri, 22nd Mar 2019 09:32    Post subject:
Interinactive wrote:
TheZor wrote:
Regardless of the whole pandering aspect of it, VTM did emphasize that kind of stance regarding a fluid identity already, more flexibility and freedom regarding theses matters doesn't really come as a surprise and isn't a betrayal of the core values of the original game imho.


I doubt anyone here who played the first game could possibly forget that.

But you could say the same thing about the Mass Effect/Dragon Age games. I it didn't work so well when they went full retard with Andromeda/DAI though, did it.

Nobody is condemning them for this (well, I'm not), but to pretend this is going to be handled properly by video game writers is pretty disingenuous considering there's pretty much only a single game I can think of that did it well. And even then - a journalist called it out for being unrealistic - despite the fact it was written by transgender people.

I expect VTMB2's attempt will be hamfisted and cringe-ridden at best. If they manage to pull it off in a way where I don't want to claw off my own face - it'll be nice. But that's not likely.

The whole topic is a mess and they'd be doing themselves more of a favour by simply doing what they want while getting on with it. Especially when there are MUCH more important things we should be seeing and hearing about.


For sure, their marketing around it doesn't reassure me in the slightest either, don't get me wrong I'm quite concerned as well, but I'll wait until I see it in order to issue my judgement Razz Not gonna get pissed off at something I don't know about yet other than through PR statements - and everyone knows how much faith we can put into those.

If it's true freedom for the sake of a RPG-ish freedom, then I'm all for it, the more possibilities that are genuinely addressed, the happier I am.
If it's ham-fisted (which is a reasonable concern to have considering the tone of their statements so far) and lacks any hint of subtlety, then they can fuck off !

It seems like most of us are in agreement about this.. Let's wait and see !
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AKofC




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PostPosted: Fri, 22nd Mar 2019 09:45    Post subject:
do World of Darkness vampires get erections? or do they have sexual desires?

why would a vampire waste time on getting a sex change operation


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