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Posted: Tue, 19th Jul 2005 11:45 Post subject: Piracy has little effect on gaming industry |
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Posted: Tue, 19th Jul 2005 13:22 Post subject: |
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ye well they can put as many protections on it as they want. I wont start buying it anyway. Been plenty of times that i sat around installed a crap game and lost my money in the proces. Never again, if its not released in the scene then its probably not worth it anyway.
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Posted: Tue, 19th Jul 2005 13:29 Post subject: |
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Piracy is killing pc single player games. (i hardly don't know any big titles that arn't multiplatform nowdays), so pc games are dummed down. This won't show in the industry's profits, but is a shame if you're a pc games that is into single player rpg or strategy gaming for instance. Saying that piracy doesn't affect the industry is bullshit.
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Baleur
Posts: 2343
Location: South Sweden
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Rofl_Mao
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Posted: Tue, 19th Jul 2005 15:28 Post subject: |
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woozap wrote: | Been plenty of times that i sat around installed a crap game and lost my money in the proces. |
Then read the reviews before you buy, Einstein.
woozap wrote: | Never again, if its not released in the scene then its probably not worth it anyway. |
So true, Chaos Theory is not worth playing at all.
Lopin18 wrote: | I think you played too much Fallout 3, Pedo Perk acquired.  |
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Posted: Tue, 19th Jul 2005 19:30 Post subject: |
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woozap wrote: | ye well they can put as many protections on it as they want. I wont start buying it anyway. Been plenty of times that i sat around installed a crap game and lost my money in the proces. Never again, if its not released in the scene then its probably not worth it anyway. |
there are awsome games that was never released in the scene because it cannot be done...
take world of warcraft for instance.. if you dont have a legitimate copy of the game and a legit key to register it you cannot play the game online which is the only way to play it
pretty soon more games will require some form of online registration that involves some form of key to be entered
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Posted: Tue, 19th Jul 2005 19:41 Post subject: |
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Yeah, they will require it, but norton does and that can be got around, besides, if a single player game needs to be activated there will be workarounds, good multiplayer games should be bought anyway! (Half life 1 and 2 for the mods you get with them, battlefield and wow) But I doubt they can do much more than starforce for single player games, coz someoen will create a workaround for them, whether its a unlock code or a program that acts like authentication server.
The scene has been a bit non exsistant for a while now, So by the looks of it, anything other than the top games probably wont come out for a good while, but still looking forward to black and white 2 and age of empires 3 both look cool!!
I love you guys! Timmeh!!!
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Nidhogg
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Baleur
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Posted: Wed, 20th Jul 2005 16:13 Post subject: |
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Posted: Wed, 20th Jul 2005 16:44 Post subject: |
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Obviously it has no effect, especially when publishers can use it as an excuse to rush out shoody and poorly developed games.
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Posted: Wed, 20th Jul 2005 17:24 Post subject: |
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friketje wrote: | Piracy is killing pc single player games. (i hardly don't know any big titles that arn't multiplatform nowdays), so pc games are dummed down. This won't show in the industry's profits, but is a shame if you're a pc games that is into single player rpg or strategy gaming for instance. Saying that piracy doesn't affect the industry is bullshit. |
No, greed and unwillingness to take a risk on an "unconventional" idea are what's killing single player PC games. Instead we get endless clones of the same old fps/rts/etc formula, or when a truly interesting game is developed some fucktard publisher like Atari shoves the game out the door before it's even close to complete (like, say, Boiling Point).
I've been playing a bunch of older games that I never got around to playing when they were new, and it's really opened my eyes to just how much the vast majority of games suck now. The software industry blaming the lack of sales of shit games on piracy is just as much a copout as the RIAA blaming poor sales of shit music on it.
As long as the industry motto is 'release now, patch later (maybe)' then I see no reason why the consumer motto shouldn't be 'download now, buy later (maybe)'.
Rofl_Mao wrote: | Then read the reviews before you buy, Einstein. |
I can think of a half-dozen games just off the top of my head where Gamespot gave a game a 8.5 or better score and I wouldn't play the thing if the company was paying me to. Likewise, some of my favorite games are in the 7.0-8.0 range there. The only time you can trust Gamespot is if they give a game a 6.0 or less.
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kosmiq
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