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whackazog
Posts: 194
Location: Coming straight out of Martha Sterwarts Ass
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Posted: Tue, 26th Jul 2005 23:47 Post subject: Salvo! (c) Shrapnel Games - NESSUNO |
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Salvo! (c) Shrapnel Games - NESSUNO
- Official web page: LINK
- Publisher: Shrapnel Games
- Developer: Spruegames
- Genre: Strategy
- Release date: 2005-07-26
- Story/Description:
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In today's world ships are behemoths of steel and electronics. Combat takes place in an almost videogame like environment, with engagements happening not hundreds of yards away but possibly hundreds of miles away. Life and death is decided by a click of the mouse, and in seconds a fleet can be sent to the bottom.
Travel back in time to an era when battles for the supremacy of the sea lanes was decided by brave men commanding massive fortresses of floating wood and cloth. No radar lock- ons, just the Mark I eyeball, and no guided missiles, just heavy orbs of iron. Battle would be joined so close together that you could practically see what your enemy had for lunch by spotting the stains on his uniform. This was an era of steel nerves and sound tactics, of sea knowledge and possessing a little bit of Poseidon's own luck. Spruegames' Salvo! recreates this era.
Set in the 17th through 19th centuries, also known as the Age of Sail, Salvo! is an exciting single-player game of naval warfare for Windows. Take command of the navies of England, France, the fledgling United States, and others, as you wage war in a fully realized three-dimensional environment. Relish in the sight and sound of full-scale battle, as ships are pounded into submission, rendered right there on your screen. Forget having to worry about a bunch of boring stats, as thanks to Salvo's visual feedback you'll always know what's going on with the fleets, from tattered sails to shattered hulls (hopefully only the enemy's!).
Combat can involve a handful of ships all the way up to scores of vessels participating in a single engagement. Thanks to the innovative and highly intuitive 'action marker' system controlling your ships is a snap. Order ships individually, or by squadron, the choice is yours.
With numerous campaigns there are plenty of scenarios that cover the gamut of warfare during the period. Especially interesting is the application of tactics between battles during the campaigns. It won't be enough to simply win a battle, players will have to win the campaign by carefully choosing when and where to fight, based on how the previous combat resulted. Failure to keep the big picture in mind may have drastic consequences, like Napoleon's army marching through London!
With easy to grasp mechanics, beautiful graphics, and an excellent branching campaign structure, this is the fighting sail wargame you've always wanted!
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- Multiplayer: 1 Player
- Media type and size: 1CD, 55x15mb
- System requirements:
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Minimum System Requirements:
* Pentium 600 MHz (1000 MHz Optimal)
* 256 MB RAM (512 MB optimal)
* Windows 95+
* 500+ MB Hard Drive Space
* CD ROM
* Windows Compatible Sound Card
* Windows Mouse
* SVGA Video Card (800 x 600 with 16 bit color or better)
* Mac OS X 10.1.5 or Higher
* 1 GHz G4 (1 GHz + Optimal)
* 256 MB RAM (512 MB optimal)
* 2 Button Mouse Recommended
* CD ROM
* 500+ MB Hard Drive Space
* 16 Bit Sound Card Optional
* SVGA Video Card (800 x 600 with 16 bit color or better)
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- Release folder name: Salvo! (c) Shrapnel Games - NESSUNO
- NFO file: LINK
- Protection: -
- Multilanguage: NO
- News article/s: Salvo goes gold
- Gamespot community rating: 9.1
- Demo: Shrapnel
- Screenshots: Gamespot
_______________________________________________________________________________________________________________
- Keep everything regarding Safedisc HERE.
- Keep everything regarding Securom HERE.
- Keep everything regarding Starforce HERE.
Discuss.
Last edited by whackazog on Wed, 27th Jul 2005 02:00; edited 6 times in total
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HubU
VIP Member
Posts: 11248
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Posted: Wed, 27th Jul 2005 00:03 Post subject: |
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Sid Meier's Pirate (the first one) looks better than this :s
WE ARE IN FUCKING 2005 !!!
"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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Posted: Wed, 27th Jul 2005 01:29 Post subject: |
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New group named Nessuno?
Hmm, interesting...
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Posted: Wed, 27th Jul 2005 02:21 Post subject: |
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graphics don't make a good game, gameplay does... stop judging games by the looks
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SycoShaman
VIP Master Jedi
Posts: 24468
Location: Toronto, Canada
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Posted: Wed, 27th Jul 2005 02:25 Post subject: |
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graphics do max a good game
u can have the best gameplay, but if the graphics suck, who wants to look at...imagine splinter cell with shit graphics, come on
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The Rat
Banned
Posts: 655
Location: USA
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Posted: Wed, 27th Jul 2005 04:26 Post subject: |
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SycoShaman, there is something about your posts that always makes me expect the word "dude" in there somewhere. 
kirkblitz wrote: | You attack other people constantly for not loving blacks or asians or whatever. YOU are the most hateful of us all, you sit there and preach hate toward people who dont like diversity |
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SycoShaman
VIP Master Jedi
Posts: 24468
Location: Toronto, Canada
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Posted: Wed, 27th Jul 2005 04:33 Post subject: |
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haha its all good man
casual talk...I can be very articulate and can speak correctly, but like ive said, Im not writing formally so why bother 
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Martar
Posts: 176
Location: USA (sigh)
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Posted: Wed, 27th Jul 2005 05:15 Post subject: |
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Any reviews for this game?? I enjoyed Pirates, but this one seems like it doesnt have much to it as far as game content..
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Posted: Wed, 27th Jul 2005 06:11 Post subject: |
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]MetalIK[ wrote: | New group named Nessuno?
Hmm, interesting... |
They release a lot of German games. I guess this one's a crossover
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Posted: Wed, 27th Jul 2005 09:57 Post subject: |
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Stretch- wrote: | ]MetalIK[ wrote: | New group named Nessuno?
Hmm, interesting... |
They release a lot of German games. I guess this one's a crossover |
nessuno.... german?
no one....spanish?
personne....japanese?
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