Starforce strikes back
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halfluke




Posts: 52

PostPosted: Thu, 28th Jul 2005 14:12    Post subject: Starforce strikes back
Very bad news:

due to legal issues and "impressive forces behind", it seems cdsteam won't release anything, neither a tool nor a tutorial.
I'm rather disappointed, because I would have thought of this kind of problems before making any promise.

Anyway, it seems sf has won again, at least until the release of DT4.
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jaapie18




Posts: 2424
Location: Holland
PostPosted: Thu, 28th Jul 2005 14:30    Post subject:
lets hope some terrorist blow up the star-force company
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Thu, 28th Jul 2005 14:38    Post subject: Re: Starforce strikes back
halfluke wrote:
Very bad news:

due to legal issues and "impressive forces behind", it seems cdsteam won't release anything, neither a tool nor a tutorial.
I'm rather disappointed, because I would have thought of this kind of problems before making any promise.

Anyway, it seems sf has won again, at least until the release of DT4.


same here SF scare tactics seems to have worked Mad in lots of countrys clone backup is legal...,but they should have known that if you are going to break protection you get legal tread emails... .but this technique will be public sooner or later anyway they are not the only one that have worked on this. Wink


Last edited by highstuff on Thu, 28th Jul 2005 14:47; edited 1 time in total
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MartinW




Posts: 100

PostPosted: Thu, 28th Jul 2005 14:45    Post subject:
Seems CableMunkeh forecasted that strange event at http://www.nfohump.com/forum/viewtopic.php?t=13385&start=40

Looks like he was the only one who smelled CDSteam information correctly, as overpraising.
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Thu, 28th Jul 2005 14:49    Post subject:
MartinW wrote:
Seems CableMunkeh forecasted that strange event at http://www.nfohump.com/forum/viewtopic.php?t=13385&start=40

Looks like he was the only one who smelled CDSteam information correctly, as overpraising.


I have no reason to believe that they made it up ,they are just afraid..
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MartinW




Posts: 100

PostPosted: Thu, 28th Jul 2005 15:10    Post subject:
By posting Starforce information anonymously over the Internet they would not risk anything. Sorry but I just do not believe in their story of Starforce total exploration.
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Thu, 28th Jul 2005 15:39    Post subject:
MartinW wrote:
By posting Starforce information anonymously over the Internet they would not risk anything. Sorry but I just do not believe in their story of Starforce total exploration.


only the 1:1 clone tutorial they where planning to release but obviously they changed theire minds ,probably cause they are afraid sf will fix it than they don't want to study for another 1.5 years Smile this probably is the reason.
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CableMunkeh




Posts: 198

PostPosted: Thu, 28th Jul 2005 15:59    Post subject:
highstuff wrote:
MartinW wrote:
By posting Starforce information anonymously over the Internet they would not risk anything. Sorry but I just do not believe in their story of Starforce total exploration.


only the 1:1 clone tutorial they where planning to release but obviously they changed theire minds ,probably cause they are afraid sf will fix it than they don't want to study for another 1.5 years Smile this probably is the reason.


But when they said they were going to release they weren't worried about it being fixed dude?

You might be right, perhaps it was a complete misjudgement on their part.

I still have a few technical issues with what they described, even same version Starforce games are dramatically different from one another and require some skillful work, even if you have the VM decrypted for you, amongst others.

Starforce is, and remains the daddy as far as the public go I guess. It's also a big deterrent to 'newbie' crackers, the skill level required now is phenomenal.
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halfluke




Posts: 52

PostPosted: Thu, 28th Jul 2005 16:55    Post subject:
Even though I must stress that we aren't talking of a cracking tool, but of a cloning one, this time my respect has certainly reduced quite a lot, because a serious team as cdsteam claims to be, should have considered this kind of issues well before announcing to the world the forthcoming release of a revolutionary method.
Do you know if twinpeaks or blackcheck tools have been sued by law?
Or maybe releasing on a "hawaii" server would have been enough to avoid problems.
Unfortunately, there's something not very convincing here.
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Thu, 28th Jul 2005 17:12    Post subject:
hawai server thats part of the U.S would not be smart . , better an swedish or on the netherlands server . they made an painfull mistake wasn't so cool from them to promise first. but hey sooner or later this technique will be discovered or leaked to other people.
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halfluke




Posts: 52

PostPosted: Thu, 28th Jul 2005 22:00    Post subject:
I was quite sure that people like sage386, since the moment of cdsteam announcement, left their persuasive tone and hurried to send legal threats to somebody related with the group.
That's why we NEED the scene: because we need a world where developers earn the right wages for their work, and not where prices are ridiculously high so that publishers and protections developers have to become richer and richer.
I won't pay for any starforce game, but I will pay for DT4 pro, and I only have a radeon IGP, so playing is not my point...
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LoxHazard




Posts: 2
Location: Spain
PostPosted: Fri, 29th Jul 2005 09:17    Post subject:
CDSteam is a serious team, i believe them, and Morglum is well known in much sites.

There isn´t reason for lies, they don´t live of their site or web hits.

Always CDSteam teach to all people how make backups or other things, their principal purpose is teach.
I think that they prove starforce reaction before publish anything, for any legal problems, they don´t like hide.

highstuff wrote:
but hey sooner or later this technique will be discovered or leaked to other people.

Agree. If method exist (i believe it), will see it soon.
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sage386




Posts: 30
Location: null pointer
PostPosted: Fri, 29th Jul 2005 11:37    Post subject:
halfluke wrote:
I was quite sure that people like sage386, since the moment of cdsteam announcement, left their persuasive tone and hurried to send legal threats to somebody related with the group.

Your confidence was obviously erroneous.


kind regards alex // cyberware, ucf, ex-sf.
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areslinux




Posts: 144

PostPosted: Fri, 29th Jul 2005 12:14    Post subject:
What they can do as some creators of "security tools" (hacking) is to realease build code that you must compile yourself. Then its not illegal. Then its just text that Compling tools understand and yes Starforce and read it also but what the hell... we always got Daemon-Tools Wink
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SceneLeader
Banned



Posts: 198

PostPosted: Fri, 29th Jul 2005 22:18    Post subject:
that means they release the source code, SF developer then can easily look at the source code and fix the hole.
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jaapie18




Posts: 2424
Location: Holland
PostPosted: Fri, 29th Jul 2005 23:13    Post subject:
SceneLeader wrote:
that means they release the source code, SF developer then can easily look at the source code and fix the hole.


Lets hope dat CDSteam updates now and then
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Banelord




Posts: 330

PostPosted: Tue, 9th Aug 2005 02:53    Post subject:
whats the big deal, a game has starforce? i dont buy it nor do i play it.

sometimes it sucks but thats pretty rare actually. there are plenty of great games that dont use starforce.

just ban all games with starforce, most of them sucks and run like shit anyways.


“There's nothing an agnostic can't do if he doesn't know whether he believes in anything or not”
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bill_the_one




Posts: 999
Location: Just near you...
PostPosted: Tue, 9th Aug 2005 08:08    Post subject:
This is true for a lot of games excepted.....

... SC-CT and if UbiSoft decides to switch at 100% on this protection, i think we'll have more and more valuable games with Starforce Sad Sad
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