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ollax
VIP Member
Posts: 2154
Location: Here today, Hell tomorrow!
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Posted: Sat, 10th Sep 2005 00:46 Post subject: Letstalk about the gamincompanies that you all hate! |
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I live 350 meters from where BF2 was concieved. and i got so much closer to the next big thing: Just Cause ( produced less than two stairs fom me), it's going to be fucking great game according to me:)
This is your time to talk bullshit, and maybe change something..............
Give me some ideas about th main char!
Of all the things i've lost, i miss my mind the most!
"Ozzy Osbourne"
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Posted: Sat, 10th Sep 2005 00:54 Post subject: |
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Whatever your main char is you have to hire me to do the voice over, its what I do for a living.
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Posted: Sat, 10th Sep 2005 02:19 Post subject: |
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Yea, I got a small checklist of things:
1. First and foremost: Take your time on the motherfuckin PC conversion. Don't pull a shitty port job.
2. Make sure the controls are fluid and responsive, and a minimum of 5 mouse buttons mappable.
3. Don't fuck up the camera angles.
4. No censorship bullshit. You're a CIA agent, things are bound to get dirty. This ain't fuckin Disneyland. Heads will be popped, throats cut, and shit blown up. Show it in all its glory.
5. From the little I've read, this title is attempting to be freeform in what missions/factions to work for. Make sure this is accuratley reflected, and with some depth, not just oh, I work for faction A, thus faction B is hostile towards me. There should be fringe benefits for each particular faction.
5a. Are you in league with the rebels? You have access to blackmarket weaponry, discounts on certain weapons.
5b. Are you supporting the native government? You have access to hightech gadgetry and intel. The police look the other way when you commit certain crimes.
5c. Split 50/50 between the above? Neither faction is hostile towards you yet, nor are they friendly. You can purchase only certain items from each category, no discount on either.
5s. See the point I'm trying to get at? If you're going to have factions, make em have some meaning, not just a shallow status bar.
6. Take voice-acting into account and don't skimp on the fuckin budget. Not everybody from Latin America sounds the same (as was the case with Boiling Point. All you ever fuckin heard was 'gringo'.) Dish out some cash and get some reputable voices.
7. Include higher quality textures in the PC conversion. Why? Because you can.
8. Polish the storyline to perfection.
That's all I could think of off the top of my head. Not as if quality means shit to game developers now'a'days (a precious few perhaps).
Here's to hoping.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Posted: Sat, 10th Sep 2005 02:38 Post subject: |
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Immunity wrote: | Yea, I got a small checklist of things:
1. First and foremost: Take your time on the motherfuckin PC conversion. Don't pull a shitty port job.
2. Make sure the controls are fluid and responsive, and a minimum of 5 mouse buttons mappable.
3. Don't fuck up the camera angles.
4. No censorship bullshit. You're a CIA agent, things are bound to get dirty. This ain't fuckin Disneyland. Heads will be popped, throats cut, and shit blown up. Show it in all its glory.
5. From the little I've read, this title is attempting to be freeform in what missions/factions to work for. Make sure this is accuratley reflected, and with some depth, not just oh, I work for faction A, thus faction B is hostile towards me. There should be fringe benefits for each particular faction.
5a. Are you in league with the rebels? You have access to blackmarket weaponry, discounts on certain weapons.
5b. Are you supporting the native government? You have access to hightech gadgetry and intel. The police look the other way when you commit certain crimes.
5c. Split 50/50 between the above? Neither faction is hostile towards you yet, nor are they friendly. You can purchase only certain items from each category, no discount on either.
5s. See the point I'm trying to get at? If you're going to have factions, make em have some meaning, not just a shallow status bar.
6. Take voice-acting into account and don't skimp on the fuckin budget. Not everybody from Latin America sounds the same (as was the case with Boiling Point. All you ever fuckin heard was 'gringo'.) Dish out some cash and get some reputable voices.
7. Include higher quality textures in the PC conversion. Why? Because you can.
8. Polish the storyline to perfection.
That's all I could think of off the top of my head. Not as if quality means shit to game developers now'a'days (a precious few perhaps).
Here's to hoping. |
agree
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Phluxed
VIP Member
Posts: 4911
Location: Oakville, Ontario, Canada
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Posted: Sat, 10th Sep 2005 02:46 Post subject: |
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FakeBitchKillah.inc wrote: | Immunity wrote: | Yea, I got a small checklist of things:
1. First and foremost: Take your time on the motherfuckin PC conversion. Don't pull a shitty port job.
2. Make sure the controls are fluid and responsive, and a minimum of 5 mouse buttons mappable.
3. Don't fuck up the camera angles.
4. No censorship bullshit. You're a CIA agent, things are bound to get dirty. This ain't fuckin Disneyland. Heads will be popped, throats cut, and shit blown up. Show it in all its glory.
5. From the little I've read, this title is attempting to be freeform in what missions/factions to work for. Make sure this is accuratley reflected, and with some depth, not just oh, I work for faction A, thus faction B is hostile towards me. There should be fringe benefits for each particular faction.
5a. Are you in league with the rebels? You have access to blackmarket weaponry, discounts on certain weapons.
5b. Are you supporting the native government? You have access to hightech gadgetry and intel. The police look the other way when you commit certain crimes.
5c. Split 50/50 between the above? Neither faction is hostile towards you yet, nor are they friendly. You can purchase only certain items from each category, no discount on either.
5s. See the point I'm trying to get at? If you're going to have factions, make em have some meaning, not just a shallow status bar.
6. Take voice-acting into account and don't skimp on the fuckin budget. Not everybody from Latin America sounds the same (as was the case with Boiling Point. All you ever fuckin heard was 'gringo'.) Dish out some cash and get some reputable voices.
7. Include higher quality textures in the PC conversion. Why? Because you can.
8. Polish the storyline to perfection.
That's all I could think of off the top of my head. Not as if quality means shit to game developers now'a'days (a precious few perhaps).
Here's to hoping. |
agree |

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Posted: Sat, 10th Sep 2005 08:35 Post subject: |
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LucasArts had once potencial now it sucks, it sucks so much that any StarWars game released by them is nonsense and a Robbery. LucasArts you will never ever have a place to stay on the PC and for what i see you will be dumped by PS and Xbox. Bottom pitch.
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sTo0z
[Moderator] Babysitter
Posts: 7449
Location: USA
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Posted: Sat, 10th Sep 2005 09:08 Post subject: |
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The hero needs a cape.
And let him ride a horse too.
Capes and horses = win.
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ollax
VIP Member
Posts: 2154
Location: Here today, Hell tomorrow!
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Posted: Sat, 10th Sep 2005 12:04 Post subject: |
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sTo0z wrote: | The hero needs a cape.
And let him ride a horse too.
Capes and horses = win. |
LOL ,AGREE!
yhis just made my day:-)
Of all the things i've lost, i miss my mind the most!
"Ozzy Osbourne"
_ _ _ _ _

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yoyoxp
Posts: 567
Location: Dublin
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Posted: Sat, 10th Sep 2005 12:25 Post subject: |
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Immunity wrote: | Yea, I got a small checklist of things:
1. First and foremost: Take your time on the motherfuckin PC conversion. Don't pull a shitty port job.
2. Make sure the controls are fluid and responsive, and a minimum of 5 mouse buttons mappable.
3. Don't fuck up the camera angles.
4. No censorship bullshit. You're a CIA agent, things are bound to get dirty. This ain't fuckin Disneyland. Heads will be popped, throats cut, and shit blown up. Show it in all its glory.
5. From the little I've read, this title is attempting to be freeform in what missions/factions to work for. Make sure this is accuratley reflected, and with some depth, not just oh, I work for faction A, thus faction B is hostile towards me. There should be fringe benefits for each particular faction.
5a. Are you in league with the rebels? You have access to blackmarket weaponry, discounts on certain weapons.
5b. Are you supporting the native government? You have access to hightech gadgetry and intel. The police look the other way when you commit certain crimes.
5c. Split 50/50 between the above? Neither faction is hostile towards you yet, nor are they friendly. You can purchase only certain items from each category, no discount on either.
5s. See the point I'm trying to get at? If you're going to have factions, make em have some meaning, not just a shallow status bar.
6. Take voice-acting into account and don't skimp on the fuckin budget. Not everybody from Latin America sounds the same (as was the case with Boiling Point. All you ever fuckin heard was 'gringo'.) Dish out some cash and get some reputable voices.
7. Include higher quality textures in the PC conversion. Why? Because you can.
8. Polish the storyline to perfection.
That's all I could think of off the top of my head. Not as if quality means shit to game developers now'a'days (a precious few perhaps).
Here's to hoping. |
Well said m8, I agree with that totally, it will be interesting to see if Driv3r devs cop on to these small little rules in driv4r lol
Regards,
Nick
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Posted: Sat, 10th Sep 2005 14:24 Post subject: |
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sTo0z wrote: |
Capes and horses = win. |
good one

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