[PSP] PSP UMD Emulator V0.8 for PSP V1.50
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sTo0z
[Moderator] Babysitter



Posts: 7449
Location: USA
PostPosted: Thu, 15th Sep 2005 10:52    Post subject: [PSP] PSP UMD Emulator V0.8 for PSP V1.50
Quote:
Following in the footsteps of the Fastloader, here is another fine
homebrew app for your pleasure. This time we present you a full featured
UMD emulator, reboot & exitgame tight - you have to turn off your PSP completely
(or crash it ) to get it back to original state. This is a semi-final version,
some things are known not to work properly for now (see below).

- play your favourite LEGIT backuped ISOs from the main menu of your PSP !
- full UMD emulation via selected ISO, either for game, video and audio !
- possibility to bypass updater check within the menu
- possibility to remove/redirect updater icon
- possibility to set any regioncode, even for games ...
- CPU speed setup (currently for ISOs only)
- sleepmode works within games now ! See "ToDo" for more
- possibility to redirect flash0: (user config) and flash1: (kernel data)
to memorystick (and no, this is NOT a rip of the lately released MPH application)
- USB is automatically activated within the emulator config
- configuration will be automatically saved and reloaded on app restart
- reload the ISO list by pressing SELECT button
- restart emulator config by pressing START button
- maybe some more which i just forgot to mention Smile ...


***** This application DOES NOT write to the flash, everything is done in RAM only ! *****


Now you can use all the nifty functions like versionchanger, pmf replacer or button changer
but you dont need to write to the flash anymore ! Just replace the necessary files on your
memstick while using flash emulation. Hope some ppl will find this useful Very Happy ...


Copy all the files from this drawer onto your memstick to use this app, should look like
this after :

PSP/
|
+--- GAME/
| |
| +--- UMDEMULATOR/
| | |
| | +--- EBOOT.PBP
| |
| +--- UMDEMULATOR%/
| |
| +--- EBOOT.PBP
UMDEMULATOR/
| |
| +--- ISO/
| | |
| | +--- < place your ISOs here >
| |
| +--- core.bin
| +--- menu.bmp
| +--- config.dat
| |
| /
| /
| |
| +--- UPDATEICON <-- optional, create for updater icon replacement
| |
| +--- EBOOT.BIN <-- started when updater icon selected (0146 error currently)
| +--- PARAM.SFO <-- updater param.sfo
|
F0/ <- optional, flash0: replacement drawer
|
F1/ <- optional, flash1: replacement drawer




Config information
------------------

CPU/Bus speed - 222/111 , 266/133 , 333/166 MHz speed setup
ISO mode - turn the iso emulation on or off (off : original inserted UMD is used)
Disctype ISO - the type of the UMD your selected ISO represents (game, video or audio)
Disctype UMD - the type of the really inserted UMD in the drive (game, video or audio)
Updater icon - original : Update icon will be displayed if ISO/UMD contains UPDATE/ drawer
- memstick : PARAM.SFO and EBOOT.BIN are taken from memstick path
UMDEMULATOR/UPDATEICON/ (app wont start properly currently)
- remove : remove the updater icon completely
Regioncode game - region code jap/us/eur/regionfree for games
Regioncode video - region code jap/us/eur/regionfree for video
Regioncode audio - region code jap/us/eur/regionfree for audio
Flash0 emulation - on: redirect all flash0: accesses to memstick path F0/
Flash1 emulation - on: redirect all flash1: accesses to memstick path F1/

Flash redirection function
--------------------------
- if the file is present on memstick it gets loaded from there
- if the file is not present, original flash file gets loaded
- if the file IS present on memstick, and just contains the word "NOLOAD" (uppercase !)
the file isnt loaded at all !

ToDo
----
- CPU speed for original UMD does not work for now
- Main menu crashes when put into sleepmode ! Dunno why, for now go into a game for sleepmode ...
- Regioncode setup is somewhat strange, works fine for ISOs, but not on original audio/video UMDs
- For the techies : flash0:/vsh/module redirection doesnt work for now, all the rest is redirected
- Updater icon replacement to memstick doesnt start the app currently (0146 - prohibited load)
- Autodetect disctype for inserted UMD and ISO
- Much nicer GUI Very Happy

Hope you will enjoy this latest piece of homebrew ...

Humma Kavula !


Wooo. Razz

Keeps gettin' better and better. Hopefully that downgrader comin' out for you folks comes out soon. Wink


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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Thu, 15th Sep 2005 11:24    Post subject:
Ahhh nice... This is going on my memory stick as soon as I get home!


"Why don't you zip it, Zipfero?" - fraich3
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Thu, 15th Sep 2005 14:13    Post subject:
So what advantages does this have over fastloader?
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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Thu, 15th Sep 2005 15:28    Post subject:
More functions...

Quote:
Now you can use all the nifty functions like versionchanger, pmf replacer or button changer
but you dont need to write to the flash anymore ! Just replace the necessary files on your
memstick while using flash emulation. Hope some ppl will find this useful Very Happy ...


"Why don't you zip it, Zipfero?" - fraich3
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Thu, 15th Sep 2005 16:03    Post subject:
So this has a built in version changer? Meaning UMD ISO's which require an "update" wont actually need the update?

I'm very much considering a 1Gb stick Very Happy!
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TheGame110011001
Banned



Posts: 3004
Location: HEHE
PostPosted: Thu, 15th Sep 2005 18:04    Post subject:
hehe humma is the pwn...

Code:

P.S.: Dunno if the newest games will work, dont have access to them i'll keep watching the
forum ...


poor guy! il help him out with that Very Happy


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sTo0z
[Moderator] Babysitter



Posts: 7449
Location: USA
PostPosted: Thu, 15th Sep 2005 22:55    Post subject:
It also has UMD emulation, which means no more game in the drive to run the exploit (is my understanding).

I'm sitting here with my PSP and the file on my comp, but I don't feel like plugging the USB into the back of my comp to make the transfer, too lazyyyy.. Razz


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Spike_UK
[Admin] Web Monkey



Posts: 101
Location: UK
PostPosted: Fri, 16th Sep 2005 22:45    Post subject:
Previoulsy unworking games like Death Jnr now work perfectly.
The list of non-working games is only about five.

Another great release from Humma


[Insert witty motto or humorous IRC quote here]
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Bigperm




Posts: 1908
Location: Alberta,Canada
PostPosted: Wed, 21st Sep 2005 16:46    Post subject:
Picked up a 1GB card yesterday to try this app.

I was so sceptical but now im am blown away, first homebrew nes/snes emulators and now this wonderful program. Out of the 5 ISOs i tried, 4 worked flawlessly. Not sure if i needed higher firmware for World Soccer or if the dump was bad, it loaded then after the Developer logos it crashed my PSP.

Kick ass Smile

Has anyone tried the built in firmware flash emulation?
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copywrong




Posts: 707
Location: Here today, gone tomorrow...
PostPosted: Fri, 23rd Sep 2005 16:59    Post subject:
Tried a whole bunch of games without issues.
Burnout
Darkstalkers
Lumines
Mercury
Coded Arms
Dynasty warriors
NBA showdown
Rengoku
Smartbomb
World poker showdown
Untold legends.

Gonna try the rest of games released right now Smile

Edit: Just tried Frantix, Death Jr, Gripshift and Socom navy seals beta (did not have an access point) without problems

BTW, Burnout fuckin' rocks!
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tobycoaster
Harry Potter



Posts: 598
Location: Under the stairs
PostPosted: Fri, 23rd Sep 2005 19:06    Post subject:
copywrong wrote:
Tried a whole bunch of games without issues.
Burnout
Darkstalkers
Lumines
Mercury
Coded Arms
Dynasty warriors
NBA showdown
Rengoku
Smartbomb
World poker showdown
Untold legends.

Gonna try the rest of games released right now Smile

Edit: Just tried Frantix, Death Jr, Gripshift and Socom navy seals beta (did not have an access point) without problems

BTW, Burnout fuckin' rocks!




hell yeah burnout fuckin rocks Very Happy best game so far on tha psp , and way better then burnout revenge


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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Sat, 24th Sep 2005 15:02    Post subject:
copywrong wrote:
Tried a whole bunch of games without issues.
Burnout
Darkstalkers
Lumines
Mercury
Coded Arms
Dynasty warriors
NBA showdown
Rengoku
Smartbomb
World poker showdown
Untold legends.

Gonna try the rest of games released right now Smile

Edit: Just tried Frantix, Death Jr, Gripshift and Socom navy seals beta (did not have an access point) without problems

BTW, Burnout fuckin' rocks!


Nice list copywrong please continue with experimenting with all the isos Smile


"Why don't you zip it, Zipfero?" - fraich3
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Bigperm




Posts: 1908
Location: Alberta,Canada
PostPosted: Sat, 24th Sep 2005 17:14    Post subject:
You can add these tothe list. Tried and work great.

Ape Escape - On the loose
ATV - offroad fury
Bleach
Fifa
formula1 2005
Hot shots golf
Intellegent Licence
Madden 2006
MVP Baseball
Namco Museum Battle Collection
Needforspeed underground rivals
NFL Streets 2
Spiderman 2
Wipeout Pure

Smile
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Tue, 4th Oct 2005 12:03    Post subject:
OMFG.. this owns, I am so impressed with the way this works, me and my programming friends sat around in awe of it.. Works wonderfully, the guy who made this has some brains Ill tell you that Very Happy!
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headshot
VIP Member



Posts: 35864
Location: UK
PostPosted: Tue, 4th Oct 2005 12:21    Post subject:
I remember trying this the other day but couldnt get it working! I kept getting the game could not be started error! Ill try it again when I get home from work. Maybe you guys can help me out. The only loader I got working was Fastloader 0.7.


May the NFOrce be with you always.
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Bigperm




Posts: 1908
Location: Alberta,Canada
PostPosted: Tue, 4th Oct 2005 16:35    Post subject:
headshot wrote:
I remember trying this the other day but couldnt get it working! I kept getting the game could not be started error! Ill try it again when I get home from work. Maybe you guys can help me out. The only loader I got working was Fastloader 0.7.


You might get a load error if you dont have an original UMD in the drive. I just keep my Ridge Racer in. I have heard though (Have not tried) that if you use Devhook with UMDemulator you dont need a UMD in the drive.
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Tue, 4th Oct 2005 19:17    Post subject:
When I didnt have a UMD in the drive, simply nothing was emulated, the only reason you need a UMD in is so the emulator can hook into its API calls Smile! *THIS IS WHY THE PROGRAM IS SO IMPRESSIVE!!*

I would suggest you check your ISO's, they could be poo Razz (although you are saying you have had them working.. :\..)

Where did it error?
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Bigperm




Posts: 1908
Location: Alberta,Canada
PostPosted: Tue, 4th Oct 2005 20:00    Post subject:
[sYn] wrote:
When I didnt have a UMD in the drive, simply nothing was emulated, the only reason you need a UMD in is so the emulator can hook into its API calls Smile! *THIS IS WHY THE PROGRAM IS SO IMPRESSIVE!!*

I would suggest you check your ISO's, they could be poo Razz (although you are saying you have had them working.. :\..)

Where did it error?


I have no problems with UMDEMU .8c. Was trying to help headshot ^^^
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Tue, 4th Oct 2005 20:08    Post subject:
I know Razz, so was i Razz
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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Tue, 4th Oct 2005 21:05    Post subject:
Btw 8.0c also allows the user to change the region and thereby playing UMD movies from other regions Very Happy


"Why don't you zip it, Zipfero?" - fraich3
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Tue, 4th Oct 2005 21:39    Post subject:
Do you guys get "currupt data" showing in your MEM STICK Menu?

Gah, coded arms doesnt work Sad!!


Last edited by [sYn] on Tue, 4th Oct 2005 21:41; edited 1 time in total
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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Tue, 4th Oct 2005 21:41    Post subject:
Yea though to lazy to remove it.


"Why don't you zip it, Zipfero?" - fraich3
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Bigperm




Posts: 1908
Location: Alberta,Canada
PostPosted: Tue, 4th Oct 2005 22:14    Post subject:
[sYn] wrote:
Do you guys get "currupt data" showing in your MEM STICK Menu?

Gah, coded arms doesnt work Sad!!


Yea.. just copy all the Corrupt folders ie snes% off your mem stick. then back on and they will all be at the bottom. Or there is a fix, you need to change the ie snes% folder to snes 1. The folder name has to be 32 characters long. There is also a bunch of corrupt data hider programs.

Im lazy though, i just cut them off the card then back on so they all at the bottom.

And dont worry, coded arms wasnt that great Smile but there is a working iso floating around that works fine.
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Tue, 4th Oct 2005 22:48    Post subject:
got rid of them no problem, just renamed the folders using this handy tool Smile! Awsome !

Now to change my BG's :\
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headshot
VIP Member



Posts: 35864
Location: UK
PostPosted: Tue, 4th Oct 2005 23:47    Post subject:
Im gonna try that latest emulator real soon and Ill get back to you about the problem I had with it. Its nice to know there are people here willing to help those who need it Smile

What was the name of that handy tool Syn?


May the NFOrce be with you always.
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Wed, 5th Oct 2005 00:25    Post subject:
PSickoPortable v0.2

Its really simple, all it does is remove and re-add files to change the order the appear in the menu. Also, it renames your folders so the "corrupt data" files don't show in the menu list! As for the difference between 0.8 and 0.8c I don't see many that will help your issue, but let us know what does happen and Im sure we can figure things out..

FYI: Coded arms works with Fastloader but NOT UMD Emu! (well not the 3 versions I tried!)
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headshot
VIP Member



Posts: 35864
Location: UK
PostPosted: Wed, 5th Oct 2005 01:37    Post subject:
[sYn] wrote:
PSickoPortable v0.2

Its really simple, all it does is remove and re-add files to change the order the appear in the menu. Also, it renames your folders so the "corrupt data" files don't show in the menu list! As for the difference between 0.8 and 0.8c I don't see many that will help your issue, but let us know what does happen and Im sure we can figure things out..

FYI: Coded arms works with Fastloader but NOT UMD Emu! (well not the 3 versions I tried!)


I actually bouight Coded Arms before the downgrader was released. Ok Im trying this again and Im not getting the error I was before but when I start the emulation the PSP just turns itself off!

Just got PSickoPortable v0.2 and I have to say Im impressed! Smile


May the NFOrce be with you always.
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Wed, 5th Oct 2005 02:02    Post subject:
thats what happens when i try coded arms and tony hawk.. everything else works great Smile! What ISO you using?
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headshot
VIP Member



Posts: 35864
Location: UK
PostPosted: Wed, 5th Oct 2005 02:04    Post subject:
[sYn] wrote:
thats what happens when i try coded arms and tony hawk.. everything else works great Smile! What ISO you using?


I was trying Death Junior as I hear that works with this? Ill try something else! I got Untold Legends to work on Fastloader so Ill try that as I know it works.

Edit: Must be the Death Junior ISO or a setting associated with it because Untold Legends works fine!

Ok is there any way to play my Burnout Legends UMD without using a version changer to change back to 1.52 after using homebrew ISOs?


May the NFOrce be with you always.
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Wed, 5th Oct 2005 02:19    Post subject:
Death Jr works so try getting a new copy Smile! - its worth it for a funky little (VERY funny) game..

As for burn out, I didnt have any issues playing it, it didnt ask me to upgrade at all. Just to be sure I used WABS version changer to stick me at V2.0, it doesnt effect anything at all, just makes the games ignore you Razz! Try it out Smile
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