Starforce the end is near! [Ihope;)]
Page 1 of 3 Goto page 1, 2, 3  Next
miragui




Posts: 313
Location: Venezuela
PostPosted: Tue, 20th Sep 2005 23:41    Post subject: Starforce the end is near! [Ihope;)]
Here´s a little quote from Morglum007 translated from cdsteam
Quote:
Starforce has finally been disassembled to code level like I said a few weeks ago, and the executables can be TOTALLY rebuild allmost automatically. It could be that in a few weeks we get you a demonstration crack ( pro cycling 2005, TOCA2, SCCT......who knows.........xD).

I hope the guy is right and maybe there is hope for us all. Very Happy

Greetz to all of you Miragui


Last edited by miragui on Fri, 23rd Sep 2005 04:09; edited 1 time in total
Back to top
Double-=V=-




Posts: 308

PostPosted: Wed, 21st Sep 2005 00:09    Post subject:
We will see, heard starforce is defeated months ago, but still no dt4 or proper clones.
But cracks would be fantastic.
Back to top
liquidmind




Posts: 27
Location: 0dayzone
PostPosted: Wed, 21st Sep 2005 00:10    Post subject:
k news indeed
unfortunately ive finished scct with some image i downloaded,
"been really nice game" to all u starsuckers out there
my worms4image however waiting to be played, the day is soon i guess
Back to top
egoldner




Posts: 164

PostPosted: Wed, 21st Sep 2005 01:25    Post subject:
That's great news !!
Where exactly did you see that???
Back to top
miragui




Posts: 313
Location: Venezuela
PostPosted: Wed, 21st Sep 2005 05:32    Post subject:
I saw it on http://www.cdsteam.net its a very interesting site I must say.
Back to top
Brisk




Posts: 1557
Location: Dutch...
PostPosted: Wed, 21st Sep 2005 10:25    Post subject:
that site needs babelfish here Wink


Quote:
Ahh, by the way forgets to me:
In each crack that the boys of Reloaded remove with SF, is work of CdsTeam there. Who has eyes that see.
Back to top
slimprick




Posts: 16
Location: Underground
PostPosted: Wed, 21st Sep 2005 23:51    Post subject: Re: Starforce the end is near! [Ihope;)]
miragui wrote:
Here´s a little quote from Morglum007 translated from cdsteam
Quote:
Starforce has finally been disassembled to code level like I said a few weeks ago, and the executables can be allmost automatically TOTALLY rebuild. It could be that in a few weeks we get you a demonstration crack ( pro cycling 2005, TOCA2, SCCT......who knows.........xD).

I hope the guy is right and maybe there is hope for us all. Very Happy

Greetz to all of you Miragui


lol! @freakshow...where are you dude??? Very Happy Laughing
Back to top
Seron




Posts: 379
Location: swedenenenenenenene
PostPosted: Thu, 22nd Sep 2005 13:43    Post subject:
heard this before.

starforce is far from done imo.
Back to top
TheNerd




Posts: 1025
Location: Israel
PostPosted: Thu, 22nd Sep 2005 18:35    Post subject:
OMG!!!! Hail the crackers!


My System:
CPU : AMD "Barton" 2500+.
Memory : 768MB DDR PC2100.
GFX : Nvidia 6600GT DDR3 128MB , AGPx8
M\B: Gigabyte GA-7VT600P-RZ MotherBoard
Sound: AC97 Realteck 5.1 ALC655 - Audio.
Back to top
z0ne




Posts: 342
Location: Bulgaria/Germany
PostPosted: Thu, 22nd Sep 2005 21:11    Post subject:
Nice news!Hope this is truth!


Back to top
nikopaha




Posts: 21

PostPosted: Thu, 22nd Sep 2005 22:56    Post subject:
Starforce wont die... :'(
Back to top
TheNerd




Posts: 1025
Location: Israel
PostPosted: Fri, 23rd Sep 2005 00:27    Post subject:
nikopaha wrote:
Starforce wont die... :'(


and why is that if i may ask?


My System:
CPU : AMD "Barton" 2500+.
Memory : 768MB DDR PC2100.
GFX : Nvidia 6600GT DDR3 128MB , AGPx8
M\B: Gigabyte GA-7VT600P-RZ MotherBoard
Sound: AC97 Realteck 5.1 ALC655 - Audio.
Back to top
sopinsci




Posts: 36

PostPosted: Fri, 23rd Sep 2005 17:04    Post subject:
miragui wrote:
I saw it on http://www.cdsteam.net its a very interesting site I must say.


this exellent site need to be translated in english i guess
Back to top
highstuff




Posts: 1976
Location: Netherlands
PostPosted: Fri, 23rd Sep 2005 19:41    Post subject:
nikopaha wrote:
Starforce wont die... :'(


The power of coding combined with cracking knowlegde made starforce at what it is, BUT the power of coding combined with cracking knowlegde can also break it Razz
Back to top
gever




Posts: 2

PostPosted: Sat, 24th Sep 2005 08:00    Post subject:
for those who are to lazy to check the cdsteam site here is a good translation
Quote:

very good to all again.
Finally CdSTeam returns to the normality after a summer enough tranquilito. I have taken the freedom of not doing much this summer except to study, and now I am with the examinations, but soon I them will finish with major or minor fortune.
It did not want to put the news until Wednesday of the next week had finished all, but the events force me to give touches of attention to the users of this web.
Well, first of all, question about the method to copy CDs protected with SF. Surely more "hax0rs" they will have already realized that there are in the network several games with Starforce with images I "cloned" alleging that have the twin, that works and that tals. I believe except that the group in question that extracts is "mirror" or something like that.To begin not even CdSTeam not HIS ASSOCIATES belong to the above mentioned group, neither have anything in common, WE NOR EXTRACT RELEASES of ANY game for the network, be already a route FTP or p2p.
Secondly, the above mentioned images that walk rulando on the network DO NOT WORK, for the proper nature of the method. Since already a lot of time one was afraid behind, and that one DIFFERENT age (but clearly not the principal one) of the reasons by which we do not publish in the end the method, now many "leim" has learned to copy and stick, with the essays that some of they of them have put in CDFreaks (between which I include myself, but without giving great any more information for EVERY game), and it has begun to "spamear" with images fake the network.That do not cheat you.The system was designed by the people with the same knowledge that I have on the topic and it is not designed for BEGINNERS, and in general, anyone who does not know how the structure of a CD is or how SF works.The method, as I exhibited already some time ago, it is GENERIC in form but NOT UNIVERSALLY for EVERY CD (inside the same MARK), for what the above mentioned images NOT (and I repeat high good, not not not and NOT) they will work in 95 % of the systems where they are recorded,
It is possible that it sounds powerfully, cynically, and what querais, in the last months they have called me of everything (I already not at all scare it), for pure envy more than anything, and for not to share a few knowledge that the people DEMAND (but who c ** or they have believed) be public. I REPEAT, the method HAS NOT BEEN DESIGNED for BEGINNERS, and explain it in depth (and not completely), has taken weeks to the people of the web. It is possible that he keeps on being a public, but not so that the whole world applies it, since it is necessary to know the protection earlier.
Of equal form, on having seen that for much that they share, the images continue without working, they will start ranting about those that we sit the bases, creating confusion and what is worse, descofianza between many users.
For it I meet in the obligation to warn you what hovers, because this will go to more. In particular, you have round there an image of the Trackmania sunrise with these characteristics.
In the third place, and changing third, he did not want to say anything to you on this matter until it should finish the examinations, for the trouble that it bears, but SF has been finally dismantled at level of code as handyman already a few weeks ago, and the feasible ones can be reconstruct you ALMOST AUTOMATICALLY COMPLETELY. It is possible that in a few weeks we extract you a "crack" of demonstration (pro cycling 2005, TOCA2, SCCT ...... whom it is known ......... xD).
Of equal signature, the boys of Rld also have done the proper thing and the smokes follow us. Wait next two warm months .... the hegemony SF was finished.
And having still sew in the inkwell, to inform you obliquely that Okmk1 there has put another "tuto" repetition of previous others, to spend the NHL 2006 to DVD. You have it in the zone of forums, difficult games, as always ...
And closing already because you do not see that day I have dyed, we meet!


cheers
Back to top
SycoShaman
VIP Master Jedi



Posts: 24468
Location: Toronto, Canada
PostPosted: Sat, 24th Sep 2005 08:17    Post subject:
I understand half of that...is he basically saying that himself and his buddies have an advanced way of copying SF disk's that differ from the way mirror does? and that they havent exchanged information on sf with any groups....rather ppl have found their own ways around sf (mirror and reloaded)?


Back to top
Selt




Posts: 1493

PostPosted: Sat, 24th Sep 2005 09:35    Post subject:
SycoShaman wrote:
I understand half of that...is he basically saying that himself and his buddies have an advanced way of copying SF disk's that differ from the way mirror does? and that they havent exchanged information on sf with any groups....rather ppl have found their own ways around sf (mirror and reloaded)?


nope, they say mirror is using their methos but noone on cds team is a member of mirror,and that they have a tool to autoreabuild starforce executables ready to use on high vm protected titles. furthermore they add that reloaded used that tool they provided to crack nearly all their (reloaded) previous starforce releases.
they (cdsteam) will provide a demostration crack on a major title to prove that their tool is actually working
Back to top
miragui




Posts: 313
Location: Venezuela
PostPosted: Sat, 24th Sep 2005 10:01    Post subject:
Yeah we'll have to wait 1 or 2 months till they finish learning the pcodes.


i7 3770k, GTX980, 16GB Ram, SSD Raid0, Internet 3rd world shit not worth mentioning
Back to top
highstuff




Posts: 1976
Location: Netherlands
PostPosted: Sat, 24th Sep 2005 10:06    Post subject:
@Selt ,I think you mis understand only the thing about RLD ,they do exchange nfo with RLD but they do not gave them any tools RLD is working on its own on some sf tools ,cdsteam sometimes give rld some coding info etc .when cdsteam tool is complete within few weeks , RLD theire own tools eventualy also will be complete,(probably cdsteam will give RLD some more coding info) .
Back to top
highstuff




Posts: 1976
Location: Netherlands
PostPosted: Sat, 24th Sep 2005 10:15    Post subject:
miragui wrote:
Yeah we'll have to wait 1 or 2 months till they finish learning the pcodes.


the harddest parts have been completed its in its last days/weeks now. (cdsteam guys)

or was you talking about RLD ? if so then youre correct RLD still have to learn some hopefully 1 2 montsh will be enough Smile
Back to top
Selt




Posts: 1493

PostPosted: Sat, 24th Sep 2005 10:24    Post subject:
highstuff wrote:
@Selt ,I think you mis understand only the thing about RLD ,they do exchange nfo with RLD but they do not gave them any tools RLD is working on its own on some sf tools ,cdsteam sometimes give rld some coding info etc .when cdsteam tool is complete within few weeks , RLD theire own tools eventualy also will be complete,(probably cdsteam will give RLD some more coding info) .


you're correct sry, i was talking basing on what i understood on the spanish article Laughing
anyway, thats even better if also rld were able to do something like this, even if slower.
Back to top
highstuff




Posts: 1976
Location: Netherlands
PostPosted: Sat, 24th Sep 2005 10:30    Post subject:
indeed even RLD is not so fast but they are doing an good job all the SF releases they have released they have cracked manualy so cost lots of time but they are eager to solve it.
"sf go's down like a 2 dollar whore" Smile I hope from now on scene groups (RLD ,NOGRP ,Dev )will work on better security cause 2 many have been busted .
Back to top
maverick33




Posts: 156

PostPosted: Sat, 24th Sep 2005 10:54    Post subject:
Here's a better translation, in both grammar and meaning, of the part we are all interested about:

Quote:
Well, first of all, questions about the method to copy StarForce protected CDs. The more "attentive" among you will certainly have noticed that on the web are several "Clone" images of StarForce games that are allegedly working, claiming they have the twins and stuff. I believe the group who releases them is MIRROR or something like that. To make things clear, neither CdSTeam or ITS ASSOCIATES belong to the above mentioned group, nor have they anything to do with them at all. WE DO NOT RELEASE ANY GAMES on the web, not even through FTP or P2P.

Secondly, the above mentioned images circulating on the web DO NOT WORK, for the nature itself of the method used. Just as I thought from the beginning, and that is ANOTHER (not the main one, of course) of the reasons why the method hasn't been published, now many "n00bs" have started to copy and paste, with the result that some of them have begun to spread information on CDFreaks (myself included, but without giving much information for EVERY game), and "spam" the web with fake images. Don't let them deceive you.
The system was created by people with the same knowledge I have about the matter. It is not designed for BEGINNERS, and, in general, for people who don't how a CD is structured or how StarForce works.
The method, as I said some time ago, is GENERIC in form but NOT UNIVERSAL for EVERY CD (of the same BRAND), therefore the above mentioned images will NOT (and I repeat it out loud, not not not and NOT) work in 95% of the cases.

It may sound overbearing, cynical or whatever. In the last few months, people insulted me in each and every way (nothing scares me anymore), for pure envy mostly, and for not sharing a knowledge that people DEMAND (who the f*ck they think they are?) to be public. I REPEAT, the method HAS NOT BEEN DESIGNED for BEGINNERS, and explain it in depth (and not completely) has taken weeks to the people of the web. It may as well be published, but not for the whole world to apply it, since you have to know how the protection works first.

Furthermore, after realizing that images will keep not working even after knowing the method, people will start ranting against the ones who laid the basis, creating confusion and, what is worse, distrust among many users.

That's why I feel my obligation is to warn you about what's happening, because all this is going to continue and grow in the future. As a concrete example of that, you have an image of Trackmania Sunrise with these characteristics circulating on the web right now.

In the third place, I didn't want to say anything to you on this matter before finishing my exams, for the turmoil it might produce, but StarForce code has been finally disassembled as I already said some weeks ago, and the executables can be COMPLETELY rebuilded almost automatically. It may well be that in the next few weeks we release a demonstration crack (Pro Cycling 2005, TOCA 2, Splinter Cell: Chaos Theory...who knows...xD).

In the meantime, RELOADED guys have learned how to do it properly by themselves.
Next two months will be very hot...the hegemony of StarForce has come to an end.


*MAVERICK*


Last edited by maverick33 on Sat, 24th Sep 2005 12:03; edited 5 times in total
Back to top
FakeBitchKillah.inc




Posts: 2378

PostPosted: Sat, 24th Sep 2005 11:01    Post subject:
maverick33 wrote:
Here's a better translation, in both grammar and meaning, of the part we are all interested about:

Quote:
Well, first of all, questions about the method to copy StarForce protected CDs. The more "attentive" among you will certainly have noticed that on the web are several "Clone" images of StarForce games that are allegedly working, claiming they have the twins and stuff. I believe the group who releases them is MIRROR or something like that. To make things clear, neither CdSTeam or ITS ASSOCIATES belong to the above mentioned group, nor have they anything to do with them at all. WE DO NOT RELEASE ANY GAME on the web, not even through FTP or P2P.

Secondly, the above mentioned images circulating on the web DO NOT WORK, for proper nature of the method used. Just as I thought from the beginning, and that is ANOTHER (not the main one, of course) of the reasons why the method hasn't been published, now many "n00bs" have learned how to copy and paste, with the result that some of them have started to spread information on CDFreaks (myself included, but without giving much information for EVERY game), and "spam" the web with fake images. Don't let them deceive you.
The system was created by people with the same knowledge I do about the matter. It is not designed for BEGINNERS, and, in general, for people who don't how a CD is structured or how StarForce works.
The method, as I said some time ago, is GENERIC in form but NOT UNIVERSAL for EVERY CD (of the same BRAND), therefore the above mentioned images will NOT (and I repeat it out loud, not not not and NOT) work in 95% of the cases.

It may sound overbearing, cynical or whatever. In the last few months, people insulted me in each and every way (nothing scares me anymore), for pure envy mostly, and for not sharing a knowledge that people DEMAND (who the f*ck they think they are?) to be public. I REPEAT, the method HAS NOT BEEN DESIGNED for BEGINNERS, and explain it in depth (and not completely), has taken weeks to the people of the web. It may as well be published, but not for the whole world to apply it, since you have to know how the protection works first.

At the same time, after realizing that images will keep not working even after knowing the method, they will start ranting against the ones who laid the basis, creating confusion and, what is worse, distrust among many users.

That's why I feel my obligation is to warn you about what's happening, because all this will continue and grow in the future. As a concrete example of that, you have an image of Trackmania Sunrise with these characteristics circulating now on the web.

In the third place, I didn't want to say anything to you on this matter before finishing my exams, for the turmoil it will produce, but StarForce code has been finally disassembled as I already said ago, and the executables can be COMPLETELY rebuilded almost automatically. It may be wll be that in the next few weeks we release a demonstration crack (Pro Cycling 2005, TOCA 2, Splinter Cell: Chaos Theory...who knows...xD).

In the meantime, RELOADED guys have learned how to do it properly by themselves.
Next two months will very hot.... the hegemony of StarForce has come to and end.


*MAVERICK*



thx dude


Back to top
bigboy177




Posts: 430

PostPosted: Sat, 24th Sep 2005 11:43    Post subject:
maverick33 wrote:
Here's a better translation, in both grammar and meaning, of the part we are all interested about:

Quote:
Well, first of all, questions about the method to copy StarForce protected CDs. The more "attentive" among you will certainly have noticed that on the web are several "Clone" images of StarForce games that are allegedly working, claiming they have the twins and stuff. I believe the group who releases them is MIRROR or something like that. To make things clear, neither CdSTeam or ITS ASSOCIATES belong to the above mentioned group, nor have they anything to do with them at all. WE DO NOT RELEASE ANY GAME on the web, not even through FTP or P2P.

Secondly, the above mentioned images circulating on the web DO NOT WORK, for the nature itself of the method used. Just as I thought from the beginning, and that is ANOTHER (not the main one, of course) of the reasons why the method hasn't been published, now many "n00bs" have started to copy and paste, with the result that some of them have begun to spread information on CDFreaks (myself included, but without giving much information for EVERY game), and "spam" the web with fake images. Don't let them deceive you.
The system was created by people with the same knowledge I have about the matter. It is not designed for BEGINNERS, and, in general, for people who don't how a CD is structured or how StarForce works.
The method, as I said some time ago, is GENERIC in form but NOT UNIVERSAL for EVERY CD (of the same BRAND), therefore the above mentioned images will NOT (and I repeat it out loud, not not not and NOT) work in 95% of the cases.

It may sound overbearing, cynical or whatever. In the last few months, people insulted me in each and every way (nothing scares me anymore), for pure envy mostly, and for not sharing a knowledge that people DEMAND (who the f*ck they think they are?) to be public. I REPEAT, the method HAS NOT BEEN DESIGNED for BEGINNERS, and explain it in depth (and not completely) has taken weeks to the people of the web. It may as well be published, but not for the whole world to apply it, since you have to know how the protection works first.

Furthermore, after realizing that images will keep not working even after knowing the method, people will start ranting against the ones who laid the basis, creating confusion and, what is worse, distrust among many users.

That's why I feel my obligation is to warn you about what's happening, because all this is goint to continue and grow in the future. As a concrete example of that, you have an image of Trackmania Sunrise with these characteristics circulating on the web right now.

In the third place, I didn't want to say anything to you on this matter before finishing my exams, for the turmoil it might produce, but StarForce code has been finally disassembled as I already said some weeks ago, and the executables can be COMPLETELY rebuilded almost automatically. It may well be that in the next few weeks we release a demonstration crack (Pro Cycling 2005, TOCA 2, Splinter Cell: Chaos Theory...who knows...xD).

In the meantime, RELOADED guys have learned how to do it properly by themselves.
Next two months will very hot...the hegemony of StarForce has come to and end.


*MAVERICK*


Yeah... after two years, the starforce3 terror has finally ended, and starforce4 terror will start...
Back to top
maverick33




Posts: 156

PostPosted: Sat, 24th Sep 2005 11:55    Post subject:
Anyway, I too know how to make a perfectly working clone of a StarForce protected CD. Only CDs, not DVDs. I have perfect clones of GTR and TRACKMANIA SUNRISE, they work even on CD-RW. Two seconds disc check and StarForce is tricked, and you're ready to play.
Anyway, the guy at CDSTEAM is right. The method is not at all easy, I confirm, and it very much depends on the system you have, so, once you've found the method (which changes from game to game), and saved your peculiar config file, you can create and burn perfectly working copies of StarForce CDs on whatever brand of CD or CD-RW, and they will be working on ANY CD-ROM, even on different systems (it usually doesn't work when read with burner). But the config file you create will work ONLY with your PC. You cannot distribute it in any way, because it will simply NOT work on other systems.
Let's put it this way. The game, once burned, will be working on any computer, but the image can only be burned with your PC.

*MAVERICK*
Back to top
gever




Posts: 2

PostPosted: Sun, 25th Sep 2005 10:37    Post subject:
maverick33 wrote:
Anyway, I too know how to make a perfectly working clone of a StarForce protected CD. Only CDs, not DVDs. I have perfect clones of GTR and TRACKMANIA SUNRISE, they work even on CD-RW. Two seconds disc check and StarForce is tricked, and you're ready to play.
Anyway, the guy at CDSTEAM is right. The method is not at all easy, I confirm, and it very much depends on the system you have, so, once you've found the method (which changes from game to game), and saved your peculiar config file, you can create and burn perfectly working copies of StarForce CDs on whatever brand of CD or CD-RW, and they will be working on ANY CD-ROM, even on different systems (it usually doesn't work when read with burner). But the config file you create will work ONLY with your PC. You cannot distribute it in any way, because it will simply NOT work on other systems.
Let's put it this way. The game, once burned, will be working on any computer, but the image can only be burned with your PC.

*MAVERICK*


But i dont get what is the problem that the CDSTeam say is happening with the SFClones MiRROR is spreading ATM...
Presonaly i had burned every image they released and it worked without a problem, same as for my freinds who burned it on diffrent types of burners and diffrent types of medias and it worked for them also.
Back to top
maverick33




Posts: 156

PostPosted: Sun, 25th Sep 2005 12:45    Post subject:
gever wrote:
maverick33 wrote:
Anyway, I too know how to make a perfectly working clone of a StarForce protected CD. Only CDs, not DVDs. I have perfect clones of GTR and TRACKMANIA SUNRISE, they work even on CD-RW. Two seconds disc check and StarForce is tricked, and you're ready to play.
Anyway, the guy at CDSTEAM is right. The method is not at all easy, I confirm, and it very much depends on the system you have, so, once you've found the method (which changes from game to game), and saved your peculiar config file, you can create and burn perfectly working copies of StarForce CDs on whatever brand of CD or CD-RW, and they will be working on ANY CD-ROM, even on different systems (it usually doesn't work when read with burner). But the config file you create will work ONLY with your PC. You cannot distribute it in any way, because it will simply NOT work on other systems.
Let's put it this way. The game, once burned, will be working on any computer, but the image can only be burned with your PC.

*MAVERICK*


But i dont get what is the problem that the CDSTeam say is happening with the SFClones MiRROR is spreading ATM...
Presonaly i had burned every image they released and it worked without a problem, same as for my freinds who burned it on diffrent types of burners and diffrent types of medias and it worked for them also.


The problem is that if you release a scene ISO it must work on every system and with whatever kind of burner or drive. The method used by MIRROR, unfortunately, is not universal, as CDSTEAM guys have said, and so they're not proper clones in the very sense of the word.
Furthermore, if you know the method, as I do, you can create as many images as you want, even after burning it on disc. With MIRROR images, on the contrary, you just have to save the image virtually forever if you want to make some more copies out of it.

*MAVERICK*
Back to top
Supermax2004
Banned



Posts: 2407

PostPosted: Sun, 25th Sep 2005 14:33    Post subject:
Fuck bushpimmel DT4 is fucking near then we fuck the fucking SF3!
Back to top
maverick33




Posts: 156

PostPosted: Sun, 25th Sep 2005 14:37    Post subject:
Supermax2004 wrote:
Fuck bushpimmel DT4 is fucking near then we fuck the fucking SF3!


You used the word "fuck" as an exclamation, a verb and an adjective. And all in a short sentence! I think that's a record! Laughing

*MAVERICK*
Back to top
Page 1 of 3 All times are GMT + 1 Hour
NFOHump.com Forum Index - Protection Bitch'n Goto page 1, 2, 3  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group