Half Life Lost Coast Video
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dvsone




Posts: 678

PostPosted: Wed, 27th Apr 2005 16:15    Post subject: Half Life Lost Coast Video
http://www.3dgamers.com/news/more/1096481522/

havent seen this posted on here its quite huge in file size but only a minute long. Not much to see in terms of gameplay but does this engine ever look damn good. A nice example of some of the engine higher end capabilities. sooooo looking forward to seeing something else developed on this engine. once the dreaded stutter problem is put to rest i think this engine could be really something more than a cool tool for a modding community
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Sublime




Posts: 8615

PostPosted: Wed, 27th Apr 2005 16:39    Post subject:
just watched it.... damn nice although there are a few errors in the engine. woulda liked to have seen a game in action rather than some light rendering. Still good though. Be nice to know if they made that horizon or it it really is that far away.





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m2rock




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PostPosted: Wed, 27th Apr 2005 16:47    Post subject:
What kind of errors? When is the HL2 expansion coming out?
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Sublime




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PostPosted: Wed, 27th Apr 2005 16:56    Post subject:
errors like weird light reflections on opposite side of the objects.


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FakeBitchKillah.inc




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PostPosted: Wed, 27th Apr 2005 17:22    Post subject:
downloaded the movie yesterday !!!
very nice !!!
Wink


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poullou




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PostPosted: Wed, 27th Apr 2005 19:05    Post subject:
AWESOME pics!!!

Downloading now Wink


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Godlikez*
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PostPosted: Wed, 27th Apr 2005 19:22    Post subject:
Love the effect of soaring sunlight very impressive! would make a change from the dark atmosphere.


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AnimalMother




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PostPosted: Wed, 27th Apr 2005 21:31    Post subject:
Godlikez* wrote:
Love the effect of soaring sunlight very impressive! would make a change from the dark atmosphere.


You can get a HDR effect on normal HL2 if you download a small mod. Doesn't look as good as that though.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

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m2rock




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PostPosted: Wed, 27th Apr 2005 21:39    Post subject:
Which errors Sublime?
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Sublime




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PostPosted: Wed, 27th Apr 2005 21:52    Post subject:
Sublime wrote:
errors like weird light reflections on opposite side of the objects.


them errors. On a few of the surfaces there will be a reflection then as the camera pns it moves but then there will be a reflection on the opposite side too


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Baleur




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Location: South Sweden
PostPosted: Thu, 28th Apr 2005 11:48    Post subject:
um thats not errors, thats prolly just a normal reflection map instead of realtime..


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Ispep
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PostPosted: Thu, 28th Apr 2005 13:49    Post subject:
Am I the only one who finds those screenshots offputting? It's not using the HL2 engine to it's strengths. That HDR/Bloom effect seem pretty half-assed, pointless and unrealistic.


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Qontact




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Location: City of Angels
PostPosted: Thu, 28th Apr 2005 14:05    Post subject:
bloom ownage.
i find it U G L Y
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AnimalMother




Posts: 12390
Location: England
PostPosted: Thu, 28th Apr 2005 23:44    Post subject:
Ispep wrote:
Am I the only one who finds those screenshots offputting? It's not using the HL2 engine to it's strengths. That HDR/Bloom effect seem pretty half-assed, pointless and unrealistic.


If you've ever been somewhere like egypt, then you'll know that actually it's quite realistic. Obviously you have to be indoors for a while, but it looks like that when you emerge.

With regards to pointlessness, in that respect arn't all shader effects pointless? No, they make a game more realistic/pretty, it's all about the eyecandy.

Half-assed? How would you know?


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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Ispep
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PostPosted: Fri, 29th Apr 2005 00:22    Post subject:
AnimalMother wrote:
Ispep wrote:
Am I the only one who finds those screenshots offputting? It's not using the HL2 engine to it's strengths. That HDR/Bloom effect seem pretty half-assed, pointless and unrealistic.


If you've ever been somewhere like egypt, then you'll know that actually it's quite realistic. Obviously you have to be indoors for a while, but it looks like that when you emerge.

With regards to pointlessness, in that respect arn't all shader effects pointless? No, they make a game more realistic/pretty, it's all about the eyecandy.


Precisely, you said it yourself - you need to have been indoors for a long enough time and whilst looking at those screenshots you have to accept that they don't reflect reality but merely a poor reflection of a possible reality.

I never said that doesn't happen, I said the implementation of it is not realistic enough to warrant it's inclusion.

It sticks out for me in a poor 'hack/gimmicky' kind of way.

And yes these effects can add to the realism, but Half Life 2's engine is much better suited to the nitty and the gritty, rather than special effects such as this. Apart from which it's a waste as 99% of the time you are running around shooting in high speed, and 1% of the time you are engaged in a linear dialogue with another character.

The screenshots don't express any great improvements graphically, and if they even have the audacity of lowering the performance levels I'd find their inclusions even more pointless.

Quote:
Half-assed? How would you know?


It's an opinon, and besides how would you know otherwise?


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AnimalMother




Posts: 12390
Location: England
PostPosted: Fri, 29th Apr 2005 00:47    Post subject:
I don't know, that room with the golden vases hanging down looks more beautiful then any level I can think of from HL2.

Maybe it'll be implemented differently in the final version, and these screenshots/video are just to show off the effect. Hopefull it's not like that for every indoor-outdoor transition. But if they have it only when you've been inside for a while it'll definitely add atmosphere.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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poullou




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PostPosted: Fri, 29th Apr 2005 02:30    Post subject:
That room is an orthodox church. Now, where the hell is this one located in the whole game...


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@Zion




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PostPosted: Fri, 29th Apr 2005 14:25    Post subject:
poullou wrote:
That room is an orthodox church. Now, where the hell is this one located in the whole game...

It isnt thats from a future HL2 expansion
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rsca




Posts: 263

PostPosted: Thu, 11th Aug 2005 16:22    Post subject:
Lost Coast add-on for Half-Life 2 will be released this Friday

http://www.actiontrip.com/rei/comments_news.phtml?id=081105_2
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Sublime




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PostPosted: Thu, 11th Aug 2005 16:26    Post subject:
http://www.nfohump.com/forum/viewtopic.php?t=7623&start=160


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headshot
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PostPosted: Thu, 11th Aug 2005 17:15    Post subject:
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AnimalMother




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PostPosted: Thu, 11th Aug 2005 17:30    Post subject:
Sublime wrote:
http://www.nfohump.com/forum/viewtopic.php?t=7623&start=160


Yeah but this thread is specifically about the add-on, so why would the information be posted anywhere else. I know I prefer to have seperate threads for things like this, rather then one thread which you have to search through to find any relevent information.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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rsca




Posts: 263

PostPosted: Thu, 11th Aug 2005 17:39    Post subject:
thx for the reply AnimalMother Smile
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Sublime




Posts: 8615

PostPosted: Fri, 12th Aug 2005 07:03    Post subject:
lost coast isn't the addon. aftermath is the addon Rolling Eyes lost coast is a free tech demo.


Stealth88 and Lod|_Dod| wrote:
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hahe




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Location: US
PostPosted: Fri, 12th Aug 2005 07:46    Post subject:
Nice. Ordered myself a Geforce 6800GT 256MB just now too. Just in time.
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Munkeee




Posts: 1131

PostPosted: Fri, 12th Aug 2005 07:57    Post subject:
seeing how the thread is called Half life lost coast video it is seems pretty more relevent to post a link with info on the release in here than in the steam thread...


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Phluxed
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PostPosted: Fri, 12th Aug 2005 08:01    Post subject:
I dunno, its more content to play on an engine that was wonderful. I won't complain.


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headshot
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PostPosted: Fri, 12th Aug 2005 11:03    Post subject:
hahe wrote:
Nice. Ordered myself a Geforce 6800GT 256MB just now too. Just in time.


Nice card! I have one of those. The performance leap from my 256mb fx5700 golden pdf was astounding! Very Happy
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Supino




Posts: 699
Location: Norway
PostPosted: Fri, 12th Aug 2005 11:31    Post subject:
Will Half Life 2's Aftermatch use this teq?
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Sublime




Posts: 8615

PostPosted: Fri, 12th Aug 2005 12:10    Post subject:
Yes, i think iits gonna be built into all source games. Im not sure how much of the engine needs to be modified but its gonna be something you can switch on and off probably (like shadows etc) It's also gonna be available to use in mods etc. (SDK) since it will be part of 'source'


Stealth88 and Lod|_Dod| wrote:
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