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Posted: Sun, 4th Dec 2005 18:29 Post subject: For those who finished F.E.A.R. |
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Hey people...i have just found the time to finish the game...and my question is
what was the story all about? i didnt understand shit at the end...who was that girl?
Is she my mom or my daughter lol who the fuck was thw woman in the end at the hospital screaming "my baby" wtf jeez im confused....if anyone would be nice and can explain me the story of the game shortly it would be great! Thanks in advance!
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Rzooq
Posts: 536
Location: "Mexico of Europe"
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Posted: Sun, 4th Dec 2005 18:34 Post subject: |
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Spoiler: | In summary: you, the main character, were the first prototype created in the
Origin project. Fettel was your brother, as you were both conceived by Alma .
Alma was Harlan Wade's daughter, and she was used as a maturation chamber for
the Origin prototypes. After it was discovered that Alma could still reach out
to Fettel, despite being unconscious, Origin's directors decided to kill Alma,
and seal her body in that giant sphere within the Vault. This much is told to
us in the game, but then things get complicated.
After the credits roll, Genevieve Aristide is heard making a phone call to the
Senator, stating that the first prototype was a success. You can interpret
this to be in reference to the main character. Knowing this, it is plausible
that the entire point of the game was an extreme test of the prototype's
abilities, and that Aristide, with the Senator's help, created the situation
purposefully by re-opening the Vault. This isn't a far-fetched conclusion, as
there was a message left on a phone within the game that stated Genevieve had
called the Senator to bring in military troops. Under the guise of a hostage
taking at the Armacham building, the Senator provided the prototype with ample
soldiers to test his skills on. That soldier is you, and assuming you beat the
game, you performed up to expectations. |
Taken from FAQ at GameFAQs
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Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
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Posted: Sun, 4th Dec 2005 18:54 Post subject: |
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alot if inspiration from metal gear solid in there i gotta say.
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fisk
Posts: 9145
Location: Von Oben
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Posted: Sun, 4th Dec 2005 19:25 Post subject: |
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Great game. Seriously, who cares about the story when the game itself is that great?
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Rzooq
Posts: 536
Location: "Mexico of Europe"
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Posted: Sun, 4th Dec 2005 19:30 Post subject: |
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Circlez wrote: | I get "Referer Link Error"  |
Go to http://www.gamefaqs.com/ and search for "fear", there will be "F.E.A.R." on the list, click "FAQ".
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Posted: Sun, 4th Dec 2005 19:42 Post subject: |
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Posted: Sun, 4th Dec 2005 20:45 Post subject: |
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D_A_Kuja wrote: | alot if inspiration from metal gear solid in there i gotta say. |
Because the main enemy is your brother? Please, that means nothing.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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nightlith
Posts: 744
Location: Land of Bagged Milk
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Posted: Mon, 5th Dec 2005 02:18 Post subject: |
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woops....probably shouldn't have read this just yet...heh
ah well, not like I was going to put any significant amount of time into this, as it runs like dog poop on my machine. But it's a very enjoyable FPS the few levels I played
Spoiler: | stopped shortly after getting blown out of the window by psycho girl |
I like how it's more thriller than horror. I get too mentally involved in my games to stick to the horror genre without peeing my pants Suspension of disbelief is practically my middle name
i can has computar?!
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Posted: Mon, 5th Dec 2005 02:30 Post subject: |
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IMO its sad that the game completly failed in the scary part, not one single jump here, weird as it gets Doom3 "booo im here" was scarier, they put radio interference before every appearance and it kills all the surprise, i found the game a bit boring even !
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hahe
Posts: 1685
Location: US
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Posted: Mon, 5th Dec 2005 02:51 Post subject: |
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Monolith did the scary/creepy atmosphere better in Codemned. But FEAR is still pretty damn creepy.
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Posted: Mon, 5th Dec 2005 03:05 Post subject: |
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Scariest game is & always be AvsP2,nothing will beat that,well maybe AvsP3 if it even comes out some day
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Posted: Mon, 5th Dec 2005 03:11 Post subject: |
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Alphonsina wrote: | wow a fellow gordie poster above |
[off topic]no he's swedish. Just supports toon scum i think.[/off topic]
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Posted: Mon, 5th Dec 2005 03:30 Post subject: |
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ELIZ wrote: | Scariest game is & always be AvsP2,nothing will beat that,well maybe AvsP3 if it even comes out some day |
AvP 1 was scarier!
I thought FEAR was pretty tense actually. Anyone played that new call of cthulhu game? Thats pretty mental.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Posted: Mon, 5th Dec 2005 03:47 Post subject: |
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call of cthulhu is only for xbox right?
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Posted: Mon, 5th Dec 2005 04:02 Post subject: |
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AnimalMother wrote: | D_A_Kuja wrote: | alot if inspiration from metal gear solid in there i gotta say. |
Because the main enemy is your brother? Please, that means nothing. |
no, because of the whole thing being only a test, and the fact they actually reveal big story twists after the credits.
first aspect reminds of mgs2, the 2nd can be found in all 3.
how many games are there that show similiarities to this? a very few to say the least.
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hahe
Posts: 1685
Location: US
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Posted: Mon, 5th Dec 2005 05:50 Post subject: |
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ELIZ wrote: | call of cthulhu is only for xbox right? |
Yea sadly. It was suppose to come out for both xbox and PC but they cancelled the PC version. Bastards.
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Posted: Mon, 5th Dec 2005 06:10 Post subject: |
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D_A_Kuja wrote: | AnimalMother wrote: | D_A_Kuja wrote: | alot if inspiration from metal gear solid in there i gotta say. |
Because the main enemy is your brother? Please, that means nothing. |
no, because of the whole thing being only a test, and the fact they actually reveal big story twists after the credits.
first aspect reminds of mgs2, the 2nd can be found in all 3.
how many games are there that show similiarities to this? a very few to say the least. |
But it wasn't a test, it's just you happend to pull it off so they considered you a success.
Really, FEAR's story is far more about personal interpretation then anything, so if you want to draw comparisons between it and MGS thats up to you. But just because they use the same dramatic tool doesn't make them comparable in my opinion.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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deelix
PDIP Member
Posts: 32062
Location: Norway
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Posted: Mon, 5th Dec 2005 07:27 Post subject: |
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The story was best, and some things from the gameplay, like slowmotion, but there was things i didnt like. My opinion is thats a 8\10 game
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MAD_MAX333
Moderator
Posts: 7020
Location: Toronto, Canada...eh
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Posted: Mon, 5th Dec 2005 07:34 Post subject: |
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you=good
they=bad
you kill
game over
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maadmn
Posts: 293
Location: transit...
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Posted: Mon, 5th Dec 2005 11:21 Post subject: |
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Posted: Mon, 5th Dec 2005 12:54 Post subject: |
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That is right, I live in Stockholm, but my fathers a gordie so im kinda halv-gordie.
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