We finally made a more solid breakthrough with the EBOOT loader for GTA tonight. Not only does the menu now work properly, but I've also managed to run the uo_SNES9x emulator, and play the Pilotwings ROM (the only one I have), on both v2.0 and v2.5.
At the moment everything is hanging together with a pretty nasty hack. Ideally I'd like to get that fixed up before release, but it's more likely that we'll decide to release things as they currently are, and iron out that issue later.
Please note that lots of basic homebrew is still not working, but I thought that getting SNES emulation running was a big enough milestone to celebrate! Also, if we do decide to release, it will take a few days to knock the code into a releasable format.
there are 3 solutions to the PSP Firmware problems:
1. Kernal mode in 2.+
2. Multi firmware launch selection at boot
3. Fully working firmware emulation
I would say nr. 3 is most likely, though that is very hard to make as well.
What could be the best outcome of this GTA exploit?
1. It'll be possible to downgrade all current firmwares
2. Run homebrew by starting GTA and then load a save-game.
3. Make a hole in the firmware to allow running of homebrew directly from duo mem.
2 is what we have now, but it's just a pain starting homebrew apps this way....
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