Dark Messiah of Might and Magic
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CraweN




Posts: 719
Location: Upside down in chair
PostPosted: Thu, 13th Jul 2006 10:35    Post subject: Dark Messiah of Might and Magic
Dark messiah of Might and Magic









* Official web page:LINK
* Publisher: UBISOFT
* Developer: Arkane Studios (and Kuju Entertainment for multiplayer)
* Genre: FPS RPG
* Release date: October 24, 2006 (US) October 27, 2006 (EU)
* Media type :
* Story/Description:

Quote:
Set in the heroic fantasy world of Ashan, the setting for Ubisoft's new entries to the Might and Magic franchise, Dark Messiah is a first-person action role playing game featuring hack and slash gameplay. The single-player campaign is focused around the story of the legendary Dark Messiah, an evil lord whose impending arrival is prophesied by seers. In this portion of the game, the player, having been trained by a famous master, will develop his character throughout the course of the game. As the character advances and becomes more powerful, the player must adopt a set of distinct strategies and skills in order to maximize his gameplay style. Along the way one must navigate through dark settings infested with goblins, orcs, undead and other minions of darkness.

There is also a multiplayer component of the game, in which players fight against each other on teams. It will be class-based effort promoting teamwork, requiring players to conquer territories to overwhelm their opponents. This multiplayer gameplay has been described as a cross between the games from the Battlefield series, such as Battlefield 2, and The Lord Of The Rings in both style and scope. Dark Messiah features full body awareness (e.g., hands and feet of the avatar are visible when acting) in order to immerse the character in the game and give the feel of actually walking around in the world, as opposed to being floating disembodied camera. The game features detailed graphics, sound, HDR lighting, physics, and is built on the Valve Software's Source engine.


* Features:

Quote:
Artificial Intelligence

Arkane Studios has said that the advanced Enemy AI can be best described as, "If the player can do it, so can the AI." This will add an extremely realistic aspect to the game. The player is now no longer the only one that can attack and defend intelligently and realistically, or create strategies and perform special moves during combat. This means players will have to think on their feet and conform to each new situation in order to successfully defeat the enemy especially once the bigger more powerful enemies come into the picture.

Environmental Manipulation

The game features destructable environments, which can most of the time be used to aid the player in combat and help the player create a strategy in order to survive the current situation. The player can do everything from cutting ropes and releasing heavy swinging objects to pummel an opponent, to kicking an orc through a wooden fence and over a cliff to his doom. The player can collapse structures that enemies are standing on and even cause a colossal statue to drop directly on top of them and crush them. The player can even set traps in order to catch enemies off guard. These are just a few of the ways in which you can use the environment effectively to defeat opponents. The two main parts that make this ability special is that using the environment is entirely up to the player, meaning that the player does not have to use the environment at all if the player wishes (although this will make combat much harder), and also as stated before "if the player can do it, so can the AI." So the player will have to be careful and be fully aware of your environment or else the AI may use the environment against the player and lure the player into a trap.

Combat System

The combat in Dark Messiah moves a bit farther away from the RPG fighting element, and uses a context sensitive system in order to trigger special events and animations. This means that blocking, striking, and special moves will all feature realistic animations that conform to the situation. An example situation: an orc is charging the player with a sword, by pressing the block button as the orc strikes at the player, depending on the direction, area and type of strike that the orc is attacking the player with, the player's character will move the weapon/shield to intercept, and block or parry the orc's attack, giving a realistic and fluidic feel to the game. This also goes with a character's attacking as well. To further enhance the combat you can perform many different combat moves (blocks, parrys, disarms, stuns, slashes, stabs, shield breaking, stealth kills, and lunges to name a few) and the player can also perform special moves to finish off an opponent such as a lunging attack where you impale the enemy on your sword then proceed to kick him off the end of your blade, or the lateral slash in which you perform a powerful horizontal swing and decapitate your opponent. Along with this vicious melee combat there is also ranged combat with weapons like bows and arrows and like many games of its genre, magic attacks. These magic abilities range from ice blasts that freeze an opponent or make them slip and fall down, all the way to conjuring huge fire balls that you launch and guide to their intended target. As with the melee there are also special magic attacks that can be unlocked such as telekinesis, which a player can use to hurl objects at your enemies, or even pick up an opponent and hurl him into a wall or off a cliff. Dark Messiah will feature many different weapons that can be used, ranging from different types of swords, shields, staffs, daggers, and bows.

Character Development System

There are no official classes in Dark Messiah. Instead, the player develops his character throughout the course of the game by virtue of an evolution system in which one spends his points both to develop his character's abilities in the areas of magic, stealth, and combat and to unlock new abilities and moves in these areas. However, in Dark Messiah these upgrade points are not obtained by killing enemies, which is a departure from similar systems used in other RPGs. Instead, these points are acquired through the completion of goals and objectives. This property of the system guarantees that the different styles of play available to players are balanced and that one class' power does not grow more quickly than that of the other classes.

For example, a person who plays using mainly combat abilities will tend to fight and kill every enemy he encournters whereas a stealth-based player may choose to sneak past dangerous groups of enemies instead of fighting them. In a point-by-killing system, the stealth-based player would take a long time to advance and would be weaker against the more powerful enemies while the combat-based player would thrive and grow due to the sheer volume of enemies he kills. Dark Messiah's points-by-objectives system eliminates this problem. This new system ensures that each player will progress consistently and will not miss out on certain abilities. It also ensures that one style of play is not "better" or more powerful than the other styles and that all styles of play are balanced in order to keep the player at the same level as the enemies he faces.

The player does not have to choose just a single style of play throughout the game. In fact, due to the wide-open non-class-system advancement, the player could become a "jack of all trades" if he or she wishes by using a combination of all the styles of gameplay. The advancement and abilities of the character are completely up to the player to decide, but it is not possible to become a master of all styles of play. If the player distributes his points among the different styles without being careful or thinking ahead to the future, the player may end up creating a character that may know a lot of the different styles but isn't particularly good at any single one.



*System requirements:

Quote:

Supported OS: Windows® XP
Processor: AMD Athlon™, Pentium® 2.2 GHz (3 GHz recommended)
RAM: 512 MB (1 GB recommended)
Video Card: 128 MB DirectX® 9-compatible video card (256MB recommended)
Sound Card: DirectX 9 compatible sound card
DirectX Version: DirectX 9 or higher
Hard Drive Space: 3 GB free
Peripherals Supported: Windows-compatible mouse and keyboard
Supported Video Cards:
NVIDIA® GeForce™ FX/6/7 families
ATI® Radeon™ 9/X families

Laptop versions of these cards are not fully supported.



* Multiplayer: YES
* Protection: N/A
* Multilanguage: YES
* Preview: IGN Preview
* Reviews: Gamerankings
* Screenshots: Screenshots at gamespy
* Trailers: Gametrailers
* Demo:Gamespot


Just got a mail saying that I'm in the beta testing! Which is nice.

Anyone else in?

EDIT: People should know that this is only MP. Also, I'm not sure if you still can sign up, but Deelix could probably answer that.[/img]


Hardware: Ryzen 3700x, B450 MSI Gaming Pro carbon AC, GTX1080, 32 GB 3200 Mhz cas 14, 256 EVO SSD, 1 TB EVO SSD and 4 TB HDD.
Console: xbox, wii and xbox 360


Last edited by CraweN on Tue, 24th Oct 2006 13:44; edited 19 times in total
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deelix
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Posts: 32062
Location: Norway
PostPosted: Thu, 13th Jul 2006 10:37    Post subject:
Woho, nice! *signing up*

edit: Where did you signup then?
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CraweN




Posts: 719
Location: Upside down in chair
PostPosted: Thu, 13th Jul 2006 11:00    Post subject:
deelix wrote:
Woho, nice! *signing up*

edit: Where did you signup then?


I did it on the ubisoft site. But I've been unable to find the beta registration site yet. So maybe its been removed. I'll keep looking...


Hardware: Ryzen 3700x, B450 MSI Gaming Pro carbon AC, GTX1080, 32 GB 3200 Mhz cas 14, 256 EVO SSD, 1 TB EVO SSD and 4 TB HDD.
Console: xbox, wii and xbox 360
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JiGSaW
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PostPosted: Thu, 13th Jul 2006 11:02    Post subject:
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CraweN




Posts: 719
Location: Upside down in chair
PostPosted: Thu, 13th Jul 2006 11:04    Post subject:
found a link here too..


https://secure.ubi.com/login/?lang=en-GB&skin=darkmessiah&NextUrl=http%3A%2F%2Fwebsurveyor.net%2Fwsb.dll%2F15991%2Fdm_beta.htm&_ext_lst=26


Hardware: Ryzen 3700x, B450 MSI Gaming Pro carbon AC, GTX1080, 32 GB 3200 Mhz cas 14, 256 EVO SSD, 1 TB EVO SSD and 4 TB HDD.
Console: xbox, wii and xbox 360
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gold24




Posts: 926

PostPosted: Thu, 13th Jul 2006 11:24    Post subject: thanks
thanks will test it out
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Parallax_
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Posts: 6422
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PostPosted: Thu, 13th Jul 2006 11:26    Post subject:
So you just have to enter a few details and preferred games/genres, is that it? Seems like you have to enter little information for a closed beta?


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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Bart1983




Posts: 1020
Location: Netherlands
PostPosted: Thu, 13th Jul 2006 11:30    Post subject:
You cannot register anymore for the beta test because the signup is over !!
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Parallax_
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Posts: 6422
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PostPosted: Thu, 13th Jul 2006 11:31    Post subject:
Ah figures.. well, better luck to me next time then Razz


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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JiGSaW
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Posts: 4196

PostPosted: Thu, 13th Jul 2006 11:31    Post subject:
Code:
The survey you requested: "15991/dm_beta.htm" has been deactivated.

It has been closed by the owner of the survey. This is not an error.

If you have questions regarding this survey please contact the owner of the survey directly.
Sad
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GexX2




Posts: 266

PostPosted: Thu, 13th Jul 2006 14:17    Post subject:
I signed up but didn't get accepted. Oh well. The game looks kick ass. You should... um... leak us a screen Razz


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TiHKAL




Posts: 2350
Location: The Pub
PostPosted: Thu, 13th Jul 2006 14:46    Post subject:
I got in!!!!
Subject: Welcome to the Dark Messiah Closed Beta


PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod
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TiHKAL




Posts: 2350
Location: The Pub
PostPosted: Thu, 13th Jul 2006 15:07    Post subject:
GameSpot: Has new screens and footage from yesterday. Maybe those are beta screens.


PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
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CraweN




Posts: 719
Location: Upside down in chair
PostPosted: Thu, 13th Jul 2006 15:17    Post subject:
well it seems that they release more seats to the beta, as I wasn't invited in the first round. So just be patient and you might get in.


Hardware: Ryzen 3700x, B450 MSI Gaming Pro carbon AC, GTX1080, 32 GB 3200 Mhz cas 14, 256 EVO SSD, 1 TB EVO SSD and 4 TB HDD.
Console: xbox, wii and xbox 360
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GexX2




Posts: 266

PostPosted: Thu, 13th Jul 2006 15:27    Post subject:
CraweN wrote:
well it seems that they release more seats to the beta, as I wasn't invited in the first round. So just be patient and you might get in.
lol. I hope not. I accidently screwed up on some of the info. Hopefully I don't get cops knocking on my door for identity fraud or something. Oh well. If I get in, I could care less if I screwed up on info. Have you played it any yet? Do they ask you anymore info?


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Snoepgun




Posts: 1693
Location: Netherlands
PostPosted: Thu, 13th Jul 2006 15:50    Post subject:
Damn Razz Cant make an Account Razz

Code:
The survey you requested: "15991/dm_beta.htm" has been deactivated.

It has been closed by the owner of the survey. This is not an error.

If you have questions regarding this survey please contact the owner of the survey directly.


Greetz, Shogust
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CraweN




Posts: 719
Location: Upside down in chair
PostPosted: Thu, 13th Jul 2006 16:00    Post subject:
GexX2 wrote:
CraweN wrote:
well it seems that they release more seats to the beta, as I wasn't invited in the first round. So just be patient and you might get in.
lol. I hope not. I accidently screwed up on some of the info. Hopefully I don't get cops knocking on my door for identity fraud or something. Oh well. If I get in, I could care less if I screwed up on info. Have you played it any yet? Do they ask you anymore info?


No, they send you a serial which you link with your steam account. Then its just like a normal game..


Hardware: Ryzen 3700x, B450 MSI Gaming Pro carbon AC, GTX1080, 32 GB 3200 Mhz cas 14, 256 EVO SSD, 1 TB EVO SSD and 4 TB HDD.
Console: xbox, wii and xbox 360
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GexX2




Posts: 266

PostPosted: Thu, 13th Jul 2006 16:03    Post subject:
CraweN wrote:
GexX2 wrote:
CraweN wrote:
well it seems that they release more seats to the beta, as I wasn't invited in the first round. So just be patient and you might get in.
lol. I hope not. I accidently screwed up on some of the info. Hopefully I don't get cops knocking on my door for identity fraud or something. Oh well. If I get in, I could care less if I screwed up on info. Have you played it any yet? Do they ask you anymore info?


No, they send you a serial which you link with your steam account. Then its just like a normal game..
sweet. Hopefully I get picked. lol.


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Parallax_
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Posts: 6422
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PostPosted: Thu, 13th Jul 2006 16:04    Post subject:
Steam? O.o


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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Snoepgun




Posts: 1693
Location: Netherlands
PostPosted: Thu, 13th Jul 2006 16:09    Post subject:
Steam? Fuck Steam Very Happy





Check my website ^^
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poullou




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PostPosted: Thu, 13th Jul 2006 16:22    Post subject:
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GexX2




Posts: 266

PostPosted: Thu, 13th Jul 2006 16:27    Post subject:
http://www.gametrailers.com/gamepage.php?id=2089

^
Hi-Res Streams.
And I just thought of something. THIS GAME HAS MULTIPLAYER?!!!!! *dies*


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CraweN




Posts: 719
Location: Upside down in chair
PostPosted: Thu, 13th Jul 2006 16:30    Post subject:
GexX2 wrote:
http://www.gametrailers.com/gamepage.php?id=2089

^
Hi-Res Streams.
And I just thought of something. THIS GAME HAS MULTIPLAYER?!!!!! *dies*


Yeah, This beta is a multiplayer test, not single player.


Hardware: Ryzen 3700x, B450 MSI Gaming Pro carbon AC, GTX1080, 32 GB 3200 Mhz cas 14, 256 EVO SSD, 1 TB EVO SSD and 4 TB HDD.
Console: xbox, wii and xbox 360
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GexX2




Posts: 266

PostPosted: Thu, 13th Jul 2006 16:35    Post subject:
CraweN wrote:
GexX2 wrote:
http://www.gametrailers.com/gamepage.php?id=2089

^
Hi-Res Streams.
And I just thought of something. THIS GAME HAS MULTIPLAYER?!!!!! *dies*


Yeah, This beta is a multiplayer test, not single player.
Whats it like?


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skidrow
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Posts: 8691

PostPosted: Thu, 13th Jul 2006 17:39    Post subject:
this game's gonna rock Very HappyVery Happy


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GexX2




Posts: 266

PostPosted: Thu, 13th Jul 2006 18:00    Post subject:
skidrow wrote:
this game's gonna rock Very HappyVery Happy
indeed. The trap system seems so much more well done than oblivion's. And the magic looks cool too. The physics look every bit as important to gameplay as there were in half life 2.


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deelix
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Posts: 32062
Location: Norway
PostPosted: Thu, 13th Jul 2006 18:43    Post subject:
Seen the Warrior, Assassin and Mage trailer (+ some e3 etc) and i must say it looks pwnage. Its like oblivion with MP Very Happy
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Thu, 13th Jul 2006 18:51    Post subject:
Been in since the first beta stream.. the game is ok.. :\.. second wave went out today.
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TiHKAL




Posts: 2350
Location: The Pub
PostPosted: Thu, 13th Jul 2006 20:50    Post subject:
[sYn] wrote:
Been in since the first beta stream.. the game is ok.. :\.. second wave went out today.


Have you only played MP or did you get to test the SP as well?


PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Thu, 13th Jul 2006 23:44    Post subject:
Its a MP beta, no single player.
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