Paradise.Sokal-CLONECD
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luiluilui




Posts: 119

PostPosted: Sat, 22nd Apr 2006 15:02    Post subject: Paradise.Sokal-CLONECD
OUt!

3CDs
Protection=???
Mount the isofiles with Daemon-tools, Install the game
After install mount cd1
Play the game !

Sokal is probably most famous in the gaming community for the Syberia series of adventure titles which were thoughtful and artful adventure games set in a frozen landscape full of strange mechanical toys and steampunk philosophy. Paradise is far removed from Syberia in a lot of ways, most obviously the difference in climate.

Paradise begins and stays on the continent of Africa. A young woman awakens to find she has crashed in the desert only to be saved by an Arabian prince. She sets out on a journey to discover her identity and why the Arabian prince wants her to escort a black leopard to her home.


We had the chance to look at a very early version of the game and Sokal was along to offer insight into his inspiration for the story. Paradise is something that he had been thinking about and writing for around 10 years from start to finish and something close to his heart. He grew up in both Belgium and the Congo and has seen the face of Africa change since his childhood. Part of the fiction is the exploration of that change and the melding of childhood memories with adult realities, much like the journey the main character Anne Smith takes over the course of the game.

Africa also lends itself well to adventure, especially in the eyes of the Western world. Sokal pointed out that Africa was to Europe as the Wild West was to America when he was growing up in the 50s. It has that adventurous nature of man vs. nature vs. man's nature vs. nifty puzzles that makes for good story and games.

It also creates different artistic opportunities. One of these is a much warmer color palette than Syberia ever had thanks to the different climate. The happier colors belie a much greater tension gripping the fictional country of Maurania.

Paradise is a much darker story by design taking influence from Heart of Darkness, a trip most of us have taken in high school, to create a story about the journey of a woman and the love/hate relationship between a daughter and father. Much like that famous story, the farther players dig into it, the crazier it gets. There are a lot of parallels with the two works of fiction, though this one might be suited to a happier gameplay experience.

Like Syberia, Paradise will be a very story driven experience with plenty of traditional point and click adventure gameplay. The main character Anne Smith will be controlled by clicking on the ground in the environment while interaction with the environment is also only a click away. Simply dragging the mouse over any part of the environment that can be used will change the icon to something new.


As with most adventure games out on the market, environment and character are a major force in gameplay. Point and click adventures in particular are very puzzle centric, meaning there needs to be a great deal of interaction in an interesting way that's also integrated into the storyline. For instance, one puzzle brings Anne to a dark corner of the palace she's in with a set of keys to progress through the gate ahead, but it's too dark to see. Before she can move on, she'll need to find equipment to light a lamp by the gate in order to see where to use the keys.

One of the most interesting aspects of the game is its departure from the point and click norm when it comes to the black leopard Anne is charged with escorting home. When Anne goes to sleep, players will find themselves in control of the leopard in a real-time 3D environment.

Sokal was quick to point out that this doesn't mean the game will turn into an action platformer, but he's hoping it will break up the point-and-click adventure with a little different perspective. The more interesting opportunity here is for linked puzzles between the leopard and Anne. Completing a goal with the leopard might unlock something that will help Anne progress when she wakes.

While the view of the game was very short, it's clear that the production levels are easily on par with the Syberia series. Should the puzzles and story be up to the quality, it's like Paradise will be a great hit with the adventure community.


http://www.adventuregamers.com/screenshot.php?id=5223&article=0
http://media.pc.ign.com/media/776/776179/imgs_1.html
http://pc.gamezone.com/gamesell/p27954.htm
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CaptainCox
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Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Sat, 22nd Apr 2006 15:08    Post subject:
Great stuff, Dreamfall and now this.


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Trismogestos




Posts: 541
Location: Cloud City, Bespin
PostPosted: Sat, 22nd Apr 2006 15:30    Post subject:
http://www.paradise-game-us.com


Don't mistake lack of talent for genius!
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SkepticalEnquirer




Posts: 66

PostPosted: Sat, 22nd Apr 2006 15:43    Post subject:
Dreamfall seems like a very poor attempt at cashing in on a great prequel (though I haven't actually played Dreamfall, it's just what I've gathered from reviews and what people have said about it), but this looks awesome.
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AnimalMother




Posts: 12390
Location: England
PostPosted: Sat, 22nd Apr 2006 17:39    Post subject:
SkepticalEnquirer wrote:
Dreamfall seems like a very poor attempt at cashing in on a great prequel (though I haven't actually played Dreamfall, it's just what I've gathered from reviews and what people have said about it), but this looks awesome.


You're wrong. The story is just as enthralling, only the gameplay is lacking but the rest of the game compensates. Personally I think this is because they wanted to make it more accessible to xbox users, and so they dumbed down the puzzles considerably to the point where they're almost no existant. Wink


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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Areius




Posts: 14816

PostPosted: Sat, 22nd Apr 2006 18:17    Post subject:
Doesnt look bad, will grab this one for sure

//EDIT:
I just noticed it is Ubisoft, and no SF Very Happy

If the game is nice, I run to store to support Ubisoft for dropping SF Very Happy
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Hfric




Posts: 12017

PostPosted: Sat, 22nd Apr 2006 19:55    Post subject:
+ its no game port Very Happy PC exclusive


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Glottis
Banned



Posts: 6313

PostPosted: Sat, 22nd Apr 2006 20:06    Post subject:
Holy shit, this is amazing, me be so happy, but is that a proper dirname and nfo?
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msnes




Posts: 398
Location: Greece
PostPosted: Sat, 22nd Apr 2006 20:20    Post subject:
Probably ccd-
I saw also a german version posted and now clone version but as 100+ rars......(one archive with 3 cds inside)


Core2duo 6600 / 8800gtx / 2gb ddr2 667
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luiluilui




Posts: 119

PostPosted: Sat, 22nd Apr 2006 21:18    Post subject:
msnes wrote:
Probably ccd-
I saw also a german version posted and now clone version but as 100+ rars......(one archive with 3 cds inside)


ÛÛÛÛÛ ÛÛÛÛÛÛ ÛÛÛ °ÛÛÛ ÛÛÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛÛÛ ÛÛÛÛÛ
°°ÛÛÛÛÛÛ ÛÛÛÛÛÛ °ÛÛÛ °ÛÛÛ °°ÛÛÛ°°°ÛÛÛ °°ÛÛÛ°°°ÛÛÛ °°ÛÛÛ
°ÛÛÛ°ÛÛÛÛÛ°ÛÛÛ °ÛÛÛ °ÛÛÛ °ÛÛÛ °°° °ÛÛÛ °°° °ÛÛÛ
°ÛÛÛ°°ÛÛÛ °ÛÛÛ °ÛÛÛ °ÛÛÛ °ÛÛÛÛÛÛ °ÛÛÛÛÛÛÛÛÛ °ÛÛÛ
°ÛÛÛ °°° °ÛÛÛ °ÛÛÛ °ÛÛÛ °ÛÛÛ°° °°°°°°°ÛÛÛ °ÛÛÛ
°ÛÛÛ °ÛÛÛ °ÛÛÛÛÛÛ °ÛÛÛ ÛÛÛ °ÛÛÛ °°°
ÛÛÛÛÛ ÛÛÛÛÛ °ÛÛÛÛ ÛÛÛÛÛ °ÛÛÛÛÛÛÛÛÛÛ ÛÛÛ
°°°°° °°°°° °°° °°°°° °°°°°°°°°° °°°

>>> C R O C K E T T <<<
ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»

P r e s e n t s

>>> PARADISE - Benoit Sokal PC Game (©)MVFS! - Crockett

Supplied By : Sonny Crockett OS : Win9x/NT/XP
Packed By : Sonny Crockett Language : English
Scanned By : Sonny Crockett Cd : 3
Subtitles : Dutch (on/off)

ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ




Downloading atm. but comes very slow
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Hfric




Posts: 12017

PostPosted: Sat, 22nd Apr 2006 21:42    Post subject:
so THE HOLE TEXT IS IN GERMAN and the sound are in ENG ? or only the subs ?


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luiluilui




Posts: 119

PostPosted: Sat, 22nd Apr 2006 22:55    Post subject:
Protection= Starorce 3.7.16.0 Crying or Very sad
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IcedFreon




Posts: 1035
Location: THE PILLOW FORT OF ISOLATION
PostPosted: Sat, 22nd Apr 2006 23:47    Post subject:
it better not be starforce or Ubisoft lied about them droppign it

altho it was probably finished before ubi said they dropped sf. so bad luck eh


Last edited by IcedFreon on Sun, 23rd Apr 2006 00:19; edited 1 time in total
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Hfric




Posts: 12017

PostPosted: Sun, 23rd Apr 2006 00:03    Post subject:
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCCCCCCCCCCCCCCCCCCCCCCCCKKKKKKKKKKKKKKKKKK

but really is it really starforce this new version that works with the mini image
Laughing


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msnes




Posts: 398
Location: Greece
PostPosted: Sun, 23rd Apr 2006 00:39    Post subject:
Its a homemade clone and not group release.Had posted by user crockett at usenet


Core2duo 6600 / 8800gtx / 2gb ddr2 667
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jaapie18




Posts: 2431
Location: Holland
PostPosted: Sun, 23rd Apr 2006 01:20    Post subject:
msnes wrote:
Its a homemade clone and not group release.Had posted by user crockett at usenet


And does that homemade work?
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Areius




Posts: 14816

PostPosted: Sun, 23rd Apr 2006 08:04    Post subject:
Indeed, no scenerelease=sucks.

Only 90 of 101 are upped at the moment


Last edited by Areius on Sun, 23rd Apr 2006 08:16; edited 2 times in total
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Areius




Posts: 14816

PostPosted: Sun, 23rd Apr 2006 08:13    Post subject:
Hfric wrote:
so THE HOLE TEXT IS IN GERMAN and the sound are in ENG ? or only the subs ?

Dutch is not the same as GERMAN Smile And you can switch it on and off.

96/101 now, goes quite fast now Very Happy
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hurley




Posts: 688

PostPosted: Sun, 23rd Apr 2006 09:44    Post subject:
dutch subs? no thx i'll wait for an english rls.
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Areius




Posts: 14816

PostPosted: Sun, 23rd Apr 2006 09:53    Post subject:
Sound is english, dutch subs can be switched on or off.


PC: Yes. Console: No.
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trollkopf




Posts: 136

PostPosted: Sun, 23rd Apr 2006 11:05    Post subject:
i liked Benoit Sokals Canardo comic books years ago , but never tried one of his games, guess i try this now.

remember carnado?

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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Sun, 23rd Apr 2006 11:25    Post subject:
Well Syberia was a realy good Adventure game, ok no action etc but a good puzzle adventure game with great backdrops and a compelling story. I have a vauge memory of Carnardo (beeing an 80s guy I read alot of "adult comics") My favourite comic book artist was always Enki Bilal.


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luiluilui




Posts: 119

PostPosted: Sun, 23rd Apr 2006 11:42    Post subject:
Yes, English spell and Dutch menus.Works fine (I've my Ides disconnected)
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CaptainCox
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Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Sun, 23rd Apr 2006 11:59    Post subject:
@luiluilui Game any good?. Some new features or something?




Last edited by CaptainCox on Sun, 23rd Apr 2006 12:33; edited 1 time in total
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Areius




Posts: 14816

PostPosted: Sun, 23rd Apr 2006 12:29    Post subject:
Is this from the makers of Syberia?


PC: Yes. Console: No.
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Sun, 23rd Apr 2006 12:31    Post subject:
I quote here.
"Sokal is probably most famous in the gaming community for the Syberia series "


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Areius




Posts: 14816

PostPosted: Sun, 23rd Apr 2006 12:54    Post subject:
CaptainCox wrote:
I quote here.
"Sokal is probably most famous in the gaming community for the Syberia series "

Yes, but that doesnt say its from the same ppl Smile
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drownage




Posts: 33

PostPosted: Sun, 23rd Apr 2006 13:29    Post subject:
FnF wrote:
Sound is english, dutch subs can be switched on or off.


yeah but all the ingame items you collect and menus are in Dutch. Its unplayable unless you can read dutch. Dialogue choices are also in Dutch which blows.


Last edited by drownage on Sun, 23rd Apr 2006 13:36; edited 1 time in total
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jaapie18




Posts: 2431
Location: Holland
PostPosted: Sun, 23rd Apr 2006 13:31    Post subject:
you can't change the resolution. I think its 800x600
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Areius




Posts: 14816

PostPosted: Sun, 23rd Apr 2006 13:43    Post subject:
drownage wrote:
FnF wrote:
Sound is english, dutch subs can be switched on or off.


yeah but all the ingame items you collect and menus are in Dutch. Its unplayable unless you can read dutch. Dialogue choices are also in Dutch which blows.

I dont care its dutch Very Happy
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