Dragon: The Game (“Dragon”) is an open-world action RPG, where you will play as a living, fire-breathing dragon! A dragon will be able to:
Explore and hunt over a vast fantasy world.
Eat, grow, and gain power; customizing your dragon’s traits and abilities along the way.
Establish lairs, claim territory, and amass untold hordes.
Battle other dragons and fantastic creatures.
Topple buildings, raze villages, and torch forests on destructible worlds.
Impact the world’s economy and development through your actions.
Interact with villagers, kingdoms, and other mighty creatures. Will you be a benevolent guardian or a ruthless tyrant?
Create a legacy. Your dragon’s descendants will inherit powers and traits from their parent.
Will the game support multi-player?
Dragon will support multi-player through Photon.
Will dragons be able to use magic?
Yes, though magic will not be included in the initial Early Access version of the game. We want to determine what magic system will best complement the other features of the game, so we feel it is best to implement in later stages of development.
What does treasure do for my dragon?
Gold and other wealth will increase your dragon’s dominance and influence in the world and will be worked into several game mechanics. Collecting rare items, artwork, and other loot will be a significant part of the game and will reveal the lore of the world in addition to providing benefits to your dragon.
Will Dragon be crowd-funded?
We will pursue crowd funding for Dragon based on the community’s response to the Early Access
Release Questions
1. Early Access Release Date: September 19, 2014.
2. Early Access Price: $17.99
3. Early Access Launch Week Price: $14.99
4. Estimated Retail Release: Summer or Fall 2015.
5. Platforms: PC, Mac, Linux. Mac and Linux versions may be released after PC.
6. Consoles: If we are successful we would love to release on consoles.
7. Distributors: Steam Storefront. We are also considering the Humble Store, Gamer’s Gate, Good Ol’ Game, Greenman Gaming, and IndieGameStand.
I remember Drakan, or at least I remember the end with how that brother fell into some void and everything was ready for a sequel which turned out to be console exclusive.
(There were some nude mods too...)
C'mon, Divinity 2 is 5yo and being a dragon was barely half of the game and yet it had WAY better animations for dragon's flight and air maneuvers. For a game that was supposed to be centers around these aspets it looks rather bad. Which is double bad, because they decided to go with it for first impressions.
In short, it already looks like a cheap Unity game.
Drakan holds a special place in my heart. One of the games I grew up with, I absolutely love it. The second one can be emulated just fine, but it's not the same, still a really fun game and it is Drakan alright.
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