Conan is an action adventure video game featuring a story of epic brutality, sheer evil and visceral combat within an expansive fantasy setting. Players will follow the journey of Conan the Cimmerian as he fights a vicious battle against a variety of enemies and an elusive power that threatens to consume the world. Using everything at his disposal, including deadly weapons and environmental objects, Conan must fight everything in his path as he traverses a variety of unique realms within the Hyborian world.
Features:
* Intense Action Combat: Playing as Conan, players will utilize a deep and gratifying combat system that offers a variety of fighting styles to battle enemies. Through multiple movement trees, players can string together combos and fight foes using grappling moves, hand-to-hand combat, sword fights and dual-wielded attacks.
* Interactive Environments: Highly interactive combat locations and real-time physics will allow players to pick up any weapons in sight, such as swords, axes, spears and torches, and use surrounding environmental elements to inflict damage on enemies.
* Cinematic Game Play Experience: The Conan video game harnesses next generation hardware to deliver a cinematic game play experience, complete with innovative special effects, lighting and a powerful, epic soundtrack, to capture the essence of the Conan universe.
As for the game from previews of it it sounds like it plays alot like god of war with lots and lots of repetetive killing, its probably worth wasting a dual layer on anyway.
As for the game from previews of it it sounds like it plays alot like god of war with lots and lots of repetetive killing, its probably worth wasting a dual layer on anyway.
u don't say
i was refering to blind ppl who is not completly blind but they are a bit
ok there is some gore and dragons so could be entertaining
not to mention it actually loox good on screens that is
Last edited by Mortibus on Thu, 27th Sep 2007 03:07; edited 1 time in total
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Looks like good old fashioned fun. Love the beheadings and swinging your enemies around. Oh and no fucking annoying hit-counter. Can't stand that shit.
That is correct lol. It was just the fact it was a new 360 game and there wasnt already a thread for it lol. I did think the screens looked decent but Conan games are, in my experience renowned for being somewhat medicore at best.
its an ok game but its no god of war thats for sure. One thing God of War did above all else...and is probabaly one of the best examples, is amazing production from the music score right down to the level design. This game is medicore imho from what ive played so far.
In terms of production its no where near the design that god o war had, i mean one thing that really bothers me is the music score just plain stops in some parts til you get to the next area with bad guys. And it kinda takes you out of the moment imho, some people might see if as a trivial gripe but to me its part of what made god of war so epic, the great cinematic soundtrack along with the great original level design. And the end of the levels have a rather unnessicary stats screen...STORY...focus on the story we can have a separate screen for stats...god devs never learn, a few more months in development and some solid play testing and feedback and this game coulda been really great. Maybe my opinion will change when i play more.
If your gonna rip off a games ideas...try to use the parts that made the game you're copying so great
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