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Posted: Wed, 13th Sep 2006 19:53 Post subject: Interview With a Made Man |
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Official web page: LINK
Publisher: Mastertronic
Developer: Silverback Entertainment
Media type and size:
Genre: action
Release date: 13 October 2006
Description:
Quote: |
‘Made Man’ is a third person action adventure that follows Joey Verola as he is indoctrinated into, and progresses through, the hierarchy of the most notorious crime organization in history; the Mafia. The storyline spans three decades of his life, from the horror of Vietnam to the urban jungle of Brooklyn, but it avoids the clichéd chronological constraints of many other games. Made Man has a very strong plot, with the missions written by best selling authority on the Mafia, David Fisher. David’s collaboration with retired Mafia caporigieme Bill Bonanno, a senior member of the Bonanno crime family, has ensured that each career step and mission is based upon authentic Mafia incidents. The involvement of these authorities gives an authenticity to the content of the game and also presents a considerable marketing opportunity. |
Features:
Quote: |
Features a storyline created by the famous Mafia author David Fisher and real life former head of the infamous Bonnano crime family, Bill Bonnano.
'Jump To Cover' mechanic allows the player to utilise the environment and the objects within it to avoid enemy fire.
PIP (Picture-in-Picture) gives the player the awareness of events going on elsewhere in the environment and enhances the player's experience with dramatic stylization
Dual weapons! Joey can dual wield any of the weapons simultaneously for double the carnage!
Melee weapons allow for bar room brawling style hand-to-hand combat, geared to downright thuggery. Using stealth, players can get up close and personal and perform 'Stealth Kills' on unsuspecting enemies.
Proprietary physics and 'rag doll' system - Dynamic environments allow the player to destroy his surroundings and enemies with realistic and utterly believable results.
17 rich and dynamic environments from the jungles of Vietnam to the streets of New York spanning the 60’s 70’s & 80’s.
Licensed music tracks from the 60’s, 70’s and 80’s
Dolby 5.1 audio surround support guarantees total player emersion. |
Multiplayer: No
Protection:
Multilanguage:
Screens: Click
edited by skidrow: Thanks ice for the template
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Posted: Wed, 13th Sep 2006 20:02 Post subject: |
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Wed, 13th Sep 2006 20:12 Post subject: |
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David fisher....isn't he the gay man from "Six feet under"?
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Ankh
Posts: 23251
Location: Trelleborg
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Posted: Wed, 13th Sep 2006 20:22 Post subject: |
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Looks very console-ish...
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Posted: Wed, 13th Sep 2006 23:19 Post subject: |
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/me beats Vladi in the head for his damn lack of templates.
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Demonium
Banned
Posts: 895
Location: Riket
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Posted: Wed, 13th Sep 2006 23:55 Post subject: |
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|IcedFreon| wrote: | /me beats Vladi in the head for his damn lack of templates. |
/me beats IcedFreon/etcetera/maxpowered/etcetera in the head for his damn lack of life.
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Posted: Wed, 13th Sep 2006 23:56 Post subject: |
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Posted: Thu, 14th Sep 2006 00:15 Post subject: |
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hey lookit Demonium with nothing useful to say yet again. stfu
Official web page: LINK
Publisher: Mastertronic
Developer: Silverback Entertainment
Media type and size:
Genre: action
Release date: 13 October 2006
Description:
Quote: |
‘Made Man’ is a third person action adventure that follows Joey Verola as he is indoctrinated into, and progresses through, the hierarchy of the most notorious crime organization in history; the Mafia. The storyline spans three decades of his life, from the horror of Vietnam to the urban jungle of Brooklyn, but it avoids the clichéd chronological constraints of many other games. Made Man has a very strong plot, with the missions written by best selling authority on the Mafia, David Fisher. David’s collaboration with retired Mafia caporigieme Bill Bonanno, a senior member of the Bonanno crime family, has ensured that each career step and mission is based upon authentic Mafia incidents. The involvement of these authorities gives an authenticity to the content of the game and also presents a considerable marketing opportunity. |
Features:
Quote: |
Features a storyline created by the famous Mafia author David Fisher and real life former head of the infamous Bonnano crime family, Bill Bonnano.
'Jump To Cover' mechanic allows the player to utilise the environment and the objects within it to avoid enemy fire.
PIP (Picture-in-Picture) gives the player the awareness of events going on elsewhere in the environment and enhances the player's experience with dramatic stylization
Dual weapons! Joey can dual wield any of the weapons simultaneously for double the carnage!
Melee weapons allow for bar room brawling style hand-to-hand combat, geared to downright thuggery. Using stealth, players can get up close and personal and perform 'Stealth Kills' on unsuspecting enemies.
Proprietary physics and 'rag doll' system - Dynamic environments allow the player to destroy his surroundings and enemies with realistic and utterly believable results.
17 rich and dynamic environments from the jungles of Vietnam to the streets of New York spanning the 60’s 70’s & 80’s.
Licensed music tracks from the 60’s, 70’s and 80’s
Dolby 5.1 audio surround support guarantees total player emersion. |
Multiplayer: No
Protection:
Multilanguage:
Screens: Click
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Posted: Sun, 8th Oct 2006 02:10 Post subject: |
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nice another PS2 game to PC ... great i love those becoz graphic doesn`t count for me only the gameplay .... anyway wonders me when they will finaly port Resident Evil 4
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Posted: Sat, 14th Oct 2006 18:46 Post subject: |
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Demo Available Now:
Quote: | Prepare to get 'made' in the most compelling and thrilling mafia experience you've ever seen. Work up the ranks of The Mob, from opportunist G.I. fighting in Vietnam, to 'wise guy' on the make, doing deeds and winning favor from the Don in New York City. Nobilis has released a playable demo, This demo contains an introduction cutscene and one level situated on Calvary Cemetary, NY. |
Size: 187 MB
http://www.3dgamers.com/games/mademan/downloads/
Last edited by JiGSaW on Sat, 14th Oct 2006 18:50; edited 2 times in total
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Posted: Sat, 14th Oct 2006 19:15 Post subject: |
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It`s shit, played the demo from PCGamer a few weeks ago, proper pants.
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Posted: Sat, 14th Oct 2006 19:26 Post subject: |
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pcgamer had a demo?
lol ive gotta actually open those dics one day.
and i miss the nice sleeves they had for the discs. now they have the crappy plain paper white sleeves :/
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Posted: Sat, 14th Oct 2006 19:49 Post subject: |
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Played a bit and yes it`s ''CRAP''
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Posted: Sat, 14th Oct 2006 21:13 Post subject: |
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It it just me or is the pc game industry dieing slowly. Developers seem to really empathize the consol market.
It logical when you think about it, easiier for development on a standard platform
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Posted: Sat, 14th Oct 2006 21:29 Post subject: |
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consoles are where the money is at. plus not eveyone has a gaming pc. so yes its common sense the pc is dying.
back in the day say for doom it didnt matter what kind of pc you had, anyoen could play the game. nowadays you need a kickass comp to play games decent. and ppl buy those dells n shit that come with integrated gfx that you cant play a damn thing on.
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Posted: Thu, 23rd Nov 2006 01:40 Post subject: |
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Actually PC games sales have gone up. It is just that console sales have just gone up even more.
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Posted: Thu, 23rd Nov 2006 01:44 Post subject: |
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the graphics are bad but the game makes fun
will dl it in the morning
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Posted: Thu, 23rd Nov 2006 01:47 Post subject: |
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What The Critics Said:
51% - PC Format
There are a million and one better shooters out there. [Dec 2006, p.118]
45% - PC Gamer UK
Just as frustrating is the shoddy timing and placement of enemies. [Dec 2006, p.74]
39% - PC Zone UK
The problem's with the lack of inspiration or effort. [Christmas 2006, p.81]
http://www.metacritic.com/games/platforms/pc/mademan
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Posted: Thu, 23rd Nov 2006 02:19 Post subject: |
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PS2 and PC, that has to be the most retarded release scheme ever. If you're not going to make it exclusive to a particular platform and it's not next-gen then you at least release it for all the current gen consoles. You maximise the market then.
This way you might sell a few on the PS2 but it's going to look like shit on the PC. Idiotic developers and publishers.
No wonder the game is bollocks.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
Last edited by AnimalMother on Thu, 23rd Nov 2006 10:15; edited 1 time in total
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Posted: Thu, 23rd Nov 2006 05:11 Post subject: |
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Posted: Thu, 23rd Nov 2006 09:32 Post subject: |
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Posted: Thu, 23rd Nov 2006 15:08 Post subject: |
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Weird!!! I don't really mind this game...i'm playing at 1028x768...runs smooth. I did a mini-review on another thread. I must just be so dissappointed in all the other hyped games, that I don't mind playing a little Max Payne type game......so yuff-up meatball heads and let Tony eat spaghetti!!!!!!!!!!!!BAM! You're DEAD!
Gigabyte Z590 UD AC Motherboard - Intel i5-11600k 3.90 GHZ - 32 GB DDR 4 Corsair Vengeance LPX 3600MHz- GIGABYTE RTX 4070 Windforce OC 12GB (Driver 566.03) Corsair GOLD 80 Plus RM750x PSU Gigabyte QS32Q 32" flat screen Gaming Monitor
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MASSiVE
Posts: 141
Location: Serenity Intelligence: Phenomenal
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Posted: Thu, 23rd Nov 2006 17:46 Post subject: |
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the one in the middle of the mademan's pic looks exactly like sam in mafia o.O (his face for sure)
@jigsaw, you can always try to "force" AA (not using application preference in your drivers), has worked for me on games that didnt support/had it
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Posted: Thu, 23rd Nov 2006 19:28 Post subject: |
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