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Posted: Sun, 1st Jul 2007 19:24 Post subject: Heart-beat standard in games now? |
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What ever happened to that ridiculous deafening schreech in games like Zelda?
I like it though, I would just add some controller vibrate tempo to match the sound of the heart beating, immersion. Seems like a cool idea for fighting games, opposed to 'health bars'. Instead of always watching the hb, you could instead become immersed by focusing on the fight even more clearly.
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Posted: Sun, 1st Jul 2007 20:00 Post subject: |
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in some games the heart beat sound really annoyed me. best example is overlord. i needed to turn down the volume till i found a heal potion..
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Posted: Mon, 2nd Jul 2007 14:53 Post subject: |
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Haha yeah, sometimes it's good. I've been seeing it in a lot of games now. I wonder which one has done it the best so far.
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Posted: Mon, 2nd Jul 2007 15:03 Post subject: |
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SinRift wrote: | Haha yeah, sometimes it's good. I've been seeing it in a lot of games now. I wonder which one has done it the best so far. |
Call of Duty 2,3
R6Vegas
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Posted: Mon, 2nd Jul 2007 15:04 Post subject: |
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Leftos
Posts: 1159
Location: Patras, Greece
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Posted: Mon, 2nd Jul 2007 15:05 Post subject: |
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Tom Clancy's Rainbow Six Vegas.
[ i5 2500K (@4.2GHz) / GIGABYTE Z77MX-D3H / 8GB Corsair XMS / GIGABYTE GTX460 1GB OC / 640+750 GB WD Caviar Black ]
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Posted: Mon, 2nd Jul 2007 15:33 Post subject: |
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Posted: Mon, 2nd Jul 2007 17:39 Post subject: Re: Heart-beat standard in games now? |
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SinRift wrote: | What ever happened to that ridiculous deafening schreech in games like Zelda?
I like it though, I would just add some controller vibrate tempo to match the sound of the heart beating, immersion. Seems like a cool idea for fighting games, opposed to 'health bars'. Instead of always watching the hb, you could instead become immersed by focusing on the fight even more clearly. |
Well in Fight Night 3 you can see the state of your health solely through the appearance of the character and how they move. It's great and should be implemented in all fighting games.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Posted: Mon, 2nd Jul 2007 21:02 Post subject: |
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Add Tomb Raider Anniversary to the list of annoying hearbeat games.
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