Silent Hunter 4:Wolves of the Pacific
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CaptainCox
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PostPosted: Wed, 14th Feb 2007 14:18    Post subject: Silent Hunter 4:Wolves of the Pacific
Silent Hunter 4:Wolves of the Pacific


    Official web page: LINK
    Publisher: UBISOFT
    Developer: Ubisoft Romania
    Genre: Submarine Sim
    Release date: US Mar 13, 2007, Mar 15, 2007 Australia, Mar 16, 2007 Europe,
    Story/Description:
    Quote:

    Hunt, hide, and kill as you take command of U.S. submarines and crews and navigate the treacherous waters of the Pacific during WWII.

    Silent Hunter®, the industry-leading naval warfare simulation franchise for over a decade, returns to its roots with next-generation graphical realism, immersive gameplay, innovative crew evolution, and more action than ever before.

    Developed by the same Ubisoft team that delivered Silent Hunter 3, the “king of sub games,” to worldwide critical acclaim, the 2007 installment offers the most memorable, accessible, and empowering submarine simulation experience ever.

    Lifelike graphics and spectacular audio/visual effects offer an incredibly immersive gaming experience. Witness historical accuracy and amazing attention to detail, from breathtaking Pacific settings to more than 75 authentic-looking war machines such as the U.S. Gato sub, the Japanese Yamato flagship, and the Kawanishi aircraft

    Diverse mission objectives and events on over 15 maps combined with unique rewards make each campaign a unique experience. Commandeer various U.S. submarines and progress in your career as a naval officer via improved dynamic campaigns in Career mode, or dive into ‘instant actions’ and single patrols for a quick fight.

    Join forces with up to 8 friends via LAN or 4 via the Internet in either cooperative or adversarial gameplay modes. Scripted and generated mission types allow for epic online battles and unlimited replayability










    Multiplayer: 8 friends via LAN or 4 via the Internet

    System requirements:

    Minimum: 2GHz processor (Pentium IV or equivalent AMD Athlon), 1GB of RAM, DirectX 9 video card with Pixel Shader v2.0, Vertex Shader v2.0 with 128MB of RAM, DirectX compatible sound card and around 5.5-6GB of space on your HDD.

    Recommended: 3GHz processor, 2GB of RAM, DirectX 9 video card with PS 3.0, VS 3.0 and 256MB of RAM.

    GAME FAQ
    Protection: N/A
    Multilanguage: N/A
    Screenshots: GAMESPOT
    Trailer: GAMESPOT




I was never really in to flight sims and stuff, but this series I have played since the 1st game in the franchise. Nr4 is gonna rock your pants off, graphics and gameplay wise.


There is already an old thread but no Template and as i said...its old Wink


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Ankh




Posts: 23226
Location: Trelleborg
PostPosted: Wed, 14th Feb 2007 14:28    Post subject:
Another game Im waiting for - I was abit disapointed in the last one - had almost no graphical options. Unforunatly this one is set in the pacific - but Im sure it will be damn fun still!


shitloads of new stuff in my pc. Cant keep track of it all.
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LeoNatan
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PostPosted: Wed, 14th Feb 2007 14:30    Post subject:
Let's hope Ubi doesn't fuck this up, like most of their recent PC games (though R6V was great).
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RazorsEdge




Posts: 1342
Location: Wehrmacht
PostPosted: Wed, 14th Feb 2007 14:37    Post subject:
ooohhh..this baby looks so sweet Crying or Very sad ...sh3 was awesome plus graywolf mod on top of it.. Very Happy

btw..rofl i noticed that now is LeoNatan instead lnatan... Very Happy
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CostelD




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Location: Romania
PostPosted: Wed, 14th Feb 2007 14:37    Post subject:
it won't it's ubisoft ROMANIA Laughing


Sig too big.
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LeoNatan
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PostPosted: Wed, 14th Feb 2007 14:38    Post subject:
RazorsEdge wrote:
btw..rofl i noticed that now is LeoNatan instead lnatan... Very Happy

Yeah, lol, finally...
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CaptainCox
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Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Wed, 14th Feb 2007 14:39    Post subject:
Yup they have done some cool stuff in the past. Actually a lot of good stuff comes from Eastern Europe...eaven Russia Wink


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fissesvin




Posts: 1293
Location: Hyberdyne
PostPosted: Wed, 14th Feb 2007 16:18    Post subject:
We played submarine games many times now, when do they start do something new and allow us to control the warships aswell? much more fun imo. Specially in multiplayer.

But how many "newer" games allow us to control warships? now many. I only know Battlestations but its a little to arcadey.


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polosistealth




Posts: 3434

PostPosted: Wed, 14th Feb 2007 16:32    Post subject:
i'm so proud of this game Smile Ubisoft ROMANIA rocks Cool


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CaptainCox
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PostPosted: Wed, 14th Feb 2007 16:48    Post subject:
fissesvin wrote:
We played submarine games many times now, when do they start do something new and allow us to control the warships aswell? much more fun imo. Specially in multiplayer.

But how many "newer" games allow us to control warships? now many. I only know Battlestations but its a little to arcadey.

Did you ever try " Dangerous Waters " http://www.scs-dangerouswaters.com/scrnshts.html
or check this out comming Q3 2007
"PT Boats " http://www.gameshark.com/pc/previews/3191/PT-Boats-Preview.htm
and
http://pc.gamezone.com/gamesell/screens/s22750.htm




Last edited by CaptainCox on Wed, 14th Feb 2007 16:51; edited 1 time in total
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saddamhussein




Posts: 691
Location: not where I'm supposed to be
PostPosted: Wed, 14th Feb 2007 16:49    Post subject:
fissesvin wrote:
We played submarine games many times now, when do they start do something new and allow us to control the warships aswell? much more fun imo. Specially in multiplayer.

But how many "newer" games allow us to control warships? now many. I only know Battlestations but its a little to arcadey.


Actually the developer considered that option, adding control of warships. But they decided against it as it would have taken too long. But they said basically it's possible to add that, but maybe in an addon. (source is a german mag with an interview)
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CaptainCox
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PostPosted: Wed, 14th Feb 2007 18:06    Post subject:
Dam it DLing SH3 here, gonna try out that graywolf mod.


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RazorsEdge




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PostPosted: Wed, 14th Feb 2007 18:28    Post subject:
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CaptainCox
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PostPosted: Wed, 14th Feb 2007 18:36    Post subject:
Cheers man gonna get it after finishing DLing the main game here, 20 min or so Wink


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Kristian




Posts: 3168
Location: Norway
PostPosted: Wed, 14th Feb 2007 20:00    Post subject:
fissesvin wrote:
We played submarine games many times now, when do they start do something new and allow us to control the warships aswell? much more fun imo. Specially in multiplayer.

But how many "newer" games allow us to control warships? now many. I only know Battlestations but its a little to arcadey.

Silent Hunter 2 could be played vs. that Warship game made by the same people.
Destroyer command or something like that.
They're talking about making a warship game to play vs SH4 too.


I hate you.
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CaptainCox
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PostPosted: Wed, 14th Feb 2007 20:21    Post subject:
Actually have to play all the TUTs here, totally forgot how to play this game. But dam it still looks and feels good "Das Boot" all over Razz


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CaptainCox
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PostPosted: Thu, 15th Feb 2007 10:11    Post subject:
As I took another holiday today I have time to play around a bit with the "Grey Wolves" mod Wink
Bloody get it and DL SH3 again if you don't have it guys, this rocks Razz
Cheers "RazorsEdge", frigging good tip that one!.


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Ispep
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PostPosted: Thu, 15th Feb 2007 13:41    Post subject:
What is it exactly? A collection of mods I assume but significantly what makes it different?

I bought SH3. Worth every penny you thief Wink


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CaptainCox
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PostPosted: Thu, 15th Feb 2007 13:44    Post subject:
Check out this site. http://forums.ubi.com/eve/forums/a/tpc/f/9091085392/m/6141036534
Yea it is a collection of mods, but dam sweet...it looks and feels more like a real "Das Boot" sim now...not that it dint do that before, but the "Grey Wolves" mod takes it to another level I would say. This game is still feels dam fresh. Been at it for the best part of the morning here Razz

Just found this short description on FP
Quote:
Comprising the best of the Silent Hunter III-community mods, The Grey Wolves is a one-stop bonanza that is easily the most comprehensive and complete package ever created for Silent Hunter III. Developed by a talented and dedicated crew of sub-sim enthusiasts, Grey Wolves is the be-all, end-all of SH3 mods -- largely because it incorporates every enhancement of consequence the game has witnessed to date. Some of these mods repair problems with the original simulation, while others enhance the core SH3 gaming experience with value-added content worthy of a payware expansion pack. After only a few hours, you'll understand why the TGW 1.1a supermod is all you'll ever need to maximize your enjoyment of this award-winning submarine simulation.


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RazorsEdge




Posts: 1342
Location: Wehrmacht
PostPosted: Sat, 24th Feb 2007 16:06    Post subject:
Q&A's from the Developers:

http://silenthunter4.uk.ubi.com/

Wow...look at that SH4 Deluxe edition,shame only 3000 copies worldwide...gonna pre-order asap Smile Great game....still playing SH3+Grey Wolves Mod !

Deluxe Edition of SH4:

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CaptainCox
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PostPosted: Sat, 24th Feb 2007 16:15    Post subject:
Yup thats a NICE! compilation of stuff there man...we will see if one gets one Razz I bet there is a lot of hardened SH fan boys out there that would kill for something like this Wink


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Joe Potato




Posts: 299

PostPosted: Sat, 24th Feb 2007 16:46    Post subject:
The greywolves expansion GWS. Official page.

http://www.users.on.net/~jscones/GWX/

this link is more actual, i think, december 2006...


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-=Cartoon=-
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PostPosted: Sun, 25th Feb 2007 00:55    Post subject:
i bought silent hunter 3... awesome game Smile
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Clevesa




Posts: 3694

PostPosted: Sun, 25th Feb 2007 01:24    Post subject:
Gonna try this GWS mod, sounds pretty good.

Thanks for the links.
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arlon




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Location: Evrope
PostPosted: Sun, 25th Feb 2007 08:54    Post subject:
loved SH3, hope this one is great too!
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Immunity




Posts: 5573

PostPosted: Sun, 25th Feb 2007 09:35    Post subject:
When I think Silent Hunter 3 fond memories of sinking C3s come to mind. But then comes the though of all the fucking trigonometry required to line up even the simplest shots...*cringe*. I never would have made it through naval school...my torps would end up doing a 180 and hitting a friendly pier Very Happy Fuck trig!


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DJSatane




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PostPosted: Fri, 2nd Mar 2007 00:01    Post subject:
good news is that UBI doesnt use starforce any more, sh3 had starforce, sh4 looks like it wont.
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Big_Gun




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PostPosted: Fri, 2nd Mar 2007 04:41    Post subject:
Immunity wrote:
When I think Silent Hunter 3 fond memories of sinking C3s come to mind. But then comes the though of all the fucking trigonometry required to line up even the simplest shots...*cringe*. I never would have made it through naval school...my torps would end up doing a 180 and hitting a friendly pier Very Happy Fuck trig!


I feel your pain. I SOOO wanted to learn SH3. And I really did try. I really really really wanted to play that game... but I could not figure out the torpedo shots for the life of me. Sad really.
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CaptainCox
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PostPosted: Fri, 2nd Mar 2007 07:22    Post subject:
It can be set to automated aim. You only have to lock the target in your sight, the rest is done by your crew Smile Not an option but, if you want to play it "realistic"


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Immunity




Posts: 5573

PostPosted: Fri, 2nd Mar 2007 09:27    Post subject:
Automated aim and the Weapons Officer always identifying and showing you 100% flawless solutions should be changed.

They need to make it to where as your WO gains experience he becomes more accurate, however there always needs to be a % chance that his solution would not be accurate..no matter how experienced he is.

In my mind that's what the WO is there for...to do the hard work for you. The way they had him set up though he felt very cheap to use Sad


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