Genesis Rising: The Universal Crusade
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SpykeZ




Posts: 23710

PostPosted: Wed, 14th Mar 2007 02:11    Post subject: Genesis Rising: The Universal Crusade
Genesis Rising: The Universal Crusade



  • Official web page: LINK
  • Publisher: Dreamcatcher Interactive
  • Developer: Metamorf Studios (Couldn't find link to their page)
  • Genre: Strategy
  • Release date: March 20, 2007
  • Story/Description:
    Quote:

    Play as one of of three races in this full 3D futuristic RTS. Set in a mysterious futuristic universe where organic machines are built using genetic engineering, take on the role of Captain Iconah to explore and conquer the Universal Heart, the only part of the universe remaining unconquered 3,000 years into the future.

  • Multiplayer: YES?
  • System requirements:
    Quote:

    Per beta testing:
    # OS: Windows 98/2000/ME/XP
    # CPU: 1.5 GHz Intel Pentium 4 or AMD Athlon
    # RAM: 512 MB
    # Disk Space: 2 GB
    # Video Card: NVIDIA GeForce 4 Ti 4200, ATI Radeon 9500 (or Better)

  • Preview: IGN,
  • Screenshots: IGN
  • Trailer: GameTrailers




Last edited by SpykeZ on Wed, 14th Mar 2007 16:27; edited 1 time in total
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LeoNatan
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PostPosted: Wed, 14th Mar 2007 07:29    Post subject:
Yeah, looks very good... Hope it turns out to be the next best space RTS.
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Parallax_
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PostPosted: Wed, 14th Mar 2007 09:36    Post subject:
Demo is going to be released on Saturday.


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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JiGSaW
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PostPosted: Wed, 14th Mar 2007 09:42    Post subject:
Multiplayer Demo:

http://www.fileplanet.com/promotions/genesisrising/index.aspx

Parallax_ wrote:
Demo is going to be released on Saturday.


Thursday Razz

http://www.worthplaying.com/article.php?sid=41356


Last edited by JiGSaW on Wed, 14th Mar 2007 09:47; edited 2 times in total
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Parallax_
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PostPosted: Wed, 14th Mar 2007 09:45    Post subject:
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AssA




Posts: 910

PostPosted: Wed, 14th Mar 2007 11:25    Post subject:
JiGSaW wrote:
[...]

Thursday Razz

http://www.worthplaying.com/article.php?sid=41356


WorthPlaying wrote:
DreamCatcher will release a singeplayer demo Thursday, March 17...

March 17 is saturday... not thursday... Rolling Eyes


|IcedFreon| wrote:
lol you're done wih the game? already ??????? jesus. ppl havent even finished downloading it yet

source
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JiGSaW
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PostPosted: Wed, 14th Mar 2007 11:28    Post subject:
AssA wrote:
JiGSaW wrote:
[...]

Thursday Razz

http://www.worthplaying.com/article.php?sid=41356


WorthPlaying wrote:
DreamCatcher will release a singeplayer demo Thursday, March 17...

March 17 is saturday... not thursday... Rolling Eyes


I know thats why I posted this smiley... Razz
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SpykeZ




Posts: 23710

PostPosted: Wed, 14th Mar 2007 13:11    Post subject:
LOL parllax just isnt having that luck on here latley.

When I first saw this game I thought it was another space shooter like freelancer, I personally think this coulda done just as well as it if it wasnt an RTS, then again I guess that's my hopes for a nice predecessor (correct term?) to freelancer Sad


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Parallax_
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Posts: 6422
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PostPosted: Wed, 14th Mar 2007 14:50    Post subject:
What luck might that be? Very Happy

Anyway, I look forward to this game as I urge for a great space RTS after playing Nexus.

I would also like to see a space sim with PROPER physics ala I-War, not that float-around-like-a-soap shit they have in X3 (which was great, with that exception).


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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Fugen




Posts: 2218

PostPosted: Wed, 14th Mar 2007 14:56    Post subject:
btw, this game is from Serbian developers - Metamorf Studio


chill out man, life is beautifull...
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SpykeZ




Posts: 23710

PostPosted: Wed, 14th Mar 2007 16:24    Post subject:
Parallax_ wrote:
What luck might that be? Very Happy

Anyway, I look forward to this game as I urge for a great space RTS after playing Nexus.

I would also like to see a space sim with PROPER physics ala I-War, not that float-around-like-a-soap shit they have in X3 (which was great, with that exception).


well yesterday you were having a hella time getting your sig to work Laughing


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JiGSaW
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PostPosted: Wed, 14th Mar 2007 16:24    Post subject:
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BearishSun




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PostPosted: Wed, 14th Mar 2007 16:31    Post subject:
Too many good games released on 20th...
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MASSiVE




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PostPosted: Wed, 14th Mar 2007 19:35    Post subject:
was in the beta, never really understood how to play descently lol, too complex for me
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wahoyaho




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PostPosted: Wed, 14th Mar 2007 19:50    Post subject:
sounds like interesting concept Surprised
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LeoNatan
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PostPosted: Wed, 14th Mar 2007 21:59    Post subject:
MASSiVE wrote:
was in the beta, never really understood how to play descently lol, too complex for me

Rolling Eyes Go play Counter Strike...
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deelix
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Posts: 32062
Location: Norway
PostPosted: Wed, 14th Mar 2007 22:06    Post subject:
Me understand freelancer!

This no easy me bet Sad
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SteelBlade




Posts: 63
Location: 120.0.0.1
PostPosted: Thu, 15th Mar 2007 21:14    Post subject:
I've played the beta,wasnt something special


I think,therefore i am,but not necessarily today.
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mYslead




Posts: 738
Location: Canada
PostPosted: Thu, 15th Mar 2007 21:21    Post subject:
Darkstar One was close enough of a Freelancer.
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Vodka-Redbull




Posts: 5134
Location: The Evil Empire
PostPosted: Wed, 21st Mar 2007 06:05    Post subject:
SP demo out http://www.gamershell.com/download_18337.shtml


"Only one country can destroy NATO in 40 minutes - it's Russia"
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Epsilon
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PostPosted: Wed, 21st Mar 2007 08:09    Post subject:
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BearishSun




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PostPosted: Wed, 21st Mar 2007 13:53    Post subject:
mmmm. Finally some space rts goodness
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kalato




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Location: Finland and UK
PostPosted: Wed, 21st Mar 2007 23:24    Post subject:
I still play Freelancer, such a good game.


I like bum.
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LeoNatan
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Posts: 73196
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PostPosted: Thu, 22nd Mar 2007 22:41    Post subject:
ZOMG, blood explotions FTW!

Fun game. Too bad it's not real 3D, but it's fine. Story seems generic but OK.
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BearishSun




Posts: 4484

PostPosted: Fri, 23rd Mar 2007 00:22    Post subject:
I liked the intro, it's "different", and music sounds epic
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_untouchable_
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PostPosted: Fri, 23rd Mar 2007 00:30    Post subject:
Unless some technical issues stand in the way it seems like the multiplayer could be very interesting.
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LeoNatan
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PostPosted: Fri, 23rd Mar 2007 01:21    Post subject:
BearishSun wrote:
[...] and music sounds epic

Aye... Not many games have those epic soundtracks anymore... Sad

I mean, I think Warcraft 3 was the last one to really have an epic ST, no including LOTR:BFME (1,2) which had their ST from the movies.
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BearishSun




Posts: 4484

PostPosted: Sat, 24th Mar 2007 02:48    Post subject:
Not getting good reviews... Sad was hoping this would be good. I liked the demo kinda...
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damonika12




Posts: 376

PostPosted: Sat, 24th Mar 2007 21:42    Post subject:
BearishSun wrote:
Not getting good reviews... Sad was hoping this would be good. I liked the demo kinda...

Game is crap anyway way bother , they only slapped doom3 like engine with ideas from homeworld .
All in all it would be a great game BUT the story intermissions when you talk with other characters take some time to load , this could be easily integrated into the game and not make a intermission to the hole game .
Another thing is the hole game lacks good story presentation , the camera controls are horrible and the battle features could be more made automatic then press space and click the little icon then click the enemy Then crap to late your ship is allready gone Rolling Eyes
O and this game gets a BIG FUCKING MINUS for the default screen resolution that is 1200x1024@60 , WTF they where thinking that we all have Lcd`s or what , those bastards force you to find the .cfg file and edit it to your resolution This is such a noob error , no configuration screen before the real game


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LeoNatan
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PostPosted: Sat, 24th Mar 2007 21:53    Post subject:
What? My default resolution was 1024x768@60...
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