Uncanny Valley is a survival horror game, focusing on a bone chilling story, exploration and heart pounding action.
Our project is also on Indiegogo, where you can support us: http://goo.gl/cvK9hN
About the game:
Uncanny Valley is a survival horror game that includes a mix of exploring, discovering the story, solving puzzles and a bit of action. We're trying to preserve the old survival horror kind of gameplay instead of following the modern trend of creating a third person shooter with horror elements.
Story:
You play as a security guard named Tom at a remote facility. He's in charge of the night shift, while his lazy partner Buck is in charge of the day shift. Nights are long, so Tom starts exploring the facility and finds things he shouldn't. The story plays a huge part in the game, so saying anything more would be a major spoiler.
Consequence system:
Uncanny Valley's main difference from other games is a thing we like to call the consequence system. Whenever you fail at something, the game goes on, but with harsh consequences for your character that can impact both the story and the gameplay.
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
Am I the only one that is sick of Pixel Art at this point?
No
the novelty wore off of it when it went from "'hey look a game that looks like an old pc game! thats kinda different" to "'hey look...another side scrolling, pixelart game"
to me: Pixel art sidescrollers, the hipsters of video games. being 'trendy and different' by trying to ride the hip vintage train before it leaves.
My old crabby ass goes: "back in my day we played pixely games sure..because it was the only CHOICE" when I see someone make one.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
Am I the only one that is sick of Pixel Art at this point?
No
the novelty wore off of it when it went from "'hey look a game that looks like an old pc game! thats kinda different" to "'hey look...another side scrolling, pixelart game"
to me: Pixel art sidescrollers, the hipsters of video games. being 'trendy and different' by trying to ride the hip vintage train before it leaves.
My old crabby ass goes: "back in my day we played pixely games sure..because it was the only CHOICE" when I see someone make one.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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