In The Valley of Gods [TBA]
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 8th Dec 2017 08:54    Post subject: In The Valley of Gods [TBA]

Release: TBD
Genre: Adventure
http://store.steampowered.com/app/687440/In_The_Valley_of_Gods/
Quote:
From the team that brought you Firewatch, In the Valley of Gods is a sprawling narrative experience in remote, 1920's Egypt. You are Rashida, a disgraced former explorer and filmmaker given one last shot at the adventurous life you desperately miss. Somewhere, beyond the endless miles of dunes, ruins, and tombs lies an incredible archaeological discovery—but it can't be found without the help of Zora, the former partner you vowed never to work with again.







Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Clevesa




Posts: 3694

PostPosted: Fri, 8th Dec 2017 12:29    Post subject:
Not sure about this. And her ass looks strange.
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tet666




Posts: 5090

PostPosted: Fri, 8th Dec 2017 13:06    Post subject:
Clevesa wrote:
Not sure about this. And her ass looks strange.


Looks fine to me Laughing

(considering the art-style obviously)
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 8th Dec 2017 20:10    Post subject:
Laughing


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Il_Padrino




Posts: 7459
Location: Greece by the North Sea
PostPosted: Fri, 8th Dec 2017 20:12    Post subject:
I agree, the ass looks strange. Hips are too wide and too low.


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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Civ01




Posts: 1294

PostPosted: Fri, 8th Dec 2017 21:16    Post subject:
If I say "nigger" while playing this game will my videos get flagged on youtube?!?!?
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 8th Dec 2017 21:23    Post subject:
Not if you are one too.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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azzman




Posts: 4052
Location: Australiiiaaa , maate
PostPosted: Sat, 9th Dec 2017 10:43    Post subject:
always gotta be a woman now days Sad
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Sat, 9th Dec 2017 10:59    Post subject:
azzman wrote:
always gotta be a woman now days Sad


You were a dude in their last game.

Civ01 wrote:
If I say "nigger" while playing this game will my videos get flagged on youtube?!?!?


Hopefully yes.


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Yuri




Posts: 11000

PostPosted: Sat, 9th Dec 2017 12:47    Post subject:
Horrid character models. Olly Moss has a great style for 2D art but not so much for 3D characters. The main character in Firewatch was the same Laughing



1 and 2 are still amazing.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sat, 9th Dec 2017 12:57    Post subject:
azzman wrote:
always gotta be a woman now days Sad

Well it is a woman archaologist so it's not weird, there have been several famous ones.


not black, though
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tet666




Posts: 5090

PostPosted: Sat, 9th Dec 2017 16:05    Post subject:
azzman wrote:
always gotta be a woman now days Sad


Well nothing wrong with preferring guys i guess, maybe something like this is more to your liking:
http://store.steampowered.com/app/654880/Dream_Daddy_A_Dad_Dating_Simulator/
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tet666




Posts: 5090

PostPosted: Sun, 22nd Apr 2018 06:39    Post subject:
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djaoni




Posts: 8061

PostPosted: Sun, 22nd Apr 2018 08:24    Post subject:
Way to damage your brand, Valve. Oh well, if they think this is a good idea, it's already too late for them.
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tet666




Posts: 5090

PostPosted: Sun, 22nd Apr 2018 08:28    Post subject:
djaoni wrote:
Way to damage your brand, Valve. Oh well, if they think this is a good idea, it's already too late for them.


What brand last i checked Valve didn't even make games anymore so this is allrdy a huge step up Laughing
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madness




Posts: 13301

PostPosted: Sun, 22nd Apr 2018 08:29    Post subject:
"See, guys, we're still making games!"

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djaoni




Posts: 8061

PostPosted: Sun, 22nd Apr 2018 11:04    Post subject:
tet666 wrote:
djaoni wrote:
Way to damage your brand, Valve. Oh well, if they think this is a good idea, it's already too late for them.


What brand last i checked Valve didn't even make games anymore so this is allrdy a huge step up Laughing


Buying a shitty studio that doesn't make games changes that how exactly?
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tonizito




Posts: 51227
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 22nd Apr 2018 11:34    Post subject:
Yeah this shit developer attacked my boi pewdiepie, dafuq you doing valve?! Mad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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tet666




Posts: 5090

PostPosted: Sun, 22nd Apr 2018 12:53    Post subject:
tonizito wrote:
Yeah this shit developer attacked my boi pewdiepie, dafuq you doing valve?! Mad


Ah yeah i remember now so this is why djaoni is bitching?
Well don't care i don't really like any of the parties involved and Firewatch was pretty boring honestly, this game looks a bit more interesting i hope they can pull it off with Valves money.
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tonizito




Posts: 51227
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 22nd Apr 2018 13:02    Post subject:
Dunno about djaoni but it's why I dislike those campo faggo gaylords! Or well, at least the single sensible fairy that DMCA'd mah boy pewds! Mad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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tet666




Posts: 5090

PostPosted: Sun, 22nd Apr 2018 13:04    Post subject:
Laughing
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jaapie18




Posts: 2425
Location: Holland
PostPosted: Sun, 22nd Apr 2018 13:11    Post subject:
tonizito wrote:
Yeah this shit developer attacked my boi pewdiepie, dafuq you doing valve?! Mad


Its only pewdiepie who cares.
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Yondaime
VIP Member



Posts: 11741

PostPosted: Sun, 22nd Apr 2018 14:22    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:32; edited 1 time in total
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AmpegV4




Posts: 6248

PostPosted: Sun, 22nd Apr 2018 14:47    Post subject:
hmm im pretty sure this is how Valve have developed all games outside the halflife series:

Development on Left 4 Dead started in mid-2005.[27] Turtle Rock Studios aimed to create a horror film-inspired game that merges single player games' character-driven narrative structure with multiplayer games' social interaction and high replayability.. Turtle Rock Studios announced Left 4 Dead on November 20, 2006,[28] and was acquired by Valve Corporation on January 10, 2008.

A graduate of DigiPen, Kim Swift and a group of her fellow graduates developed Narbacular Drop, a portal-based game that was later presented to Valve, which led to Gabe Newell personally offering to hire them so that they could create the critically acclaimed game Portal.

Counter-Strike. It was initially released as a modification ("mod") for Half-Life and designed by Minh "Gooseman" Le and Jess "Cliffe" Cliffe before the rights to the game's intellectual property were acquired by Valve Corporation, the developers of Half-Life.

Dota 2, cloning a well established formula created by modders for warcraft3 (even then im pretty sure it was already created / done and dusted in the original starcraft).

Valve havn't done shit in terms of game development outside the halflife series, in the valley of gods must be fairly innovative therefore an aquisition has taken place. Valve are experts in terms of acquiring talented studios and turning near complete projects into massively successful IP's, curious about this game now.
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tet666




Posts: 5090

PostPosted: Sun, 22nd Apr 2018 15:10    Post subject:
Yondaime wrote:
These are the same asshats who thanked the scam artist Anita Sarkessian in their game ending and who on twitter has opposed GamerGate by supporting the gamers are dead narrative. They're the same cancer that exists in Polygon and various other SJW outlets.

But I suppose it makes sense in a way that Valve would buy developers who do walking simulators since Valve is into VR... And Walking Simulators if anything should be the easiest things to create for the VR platform. Just a shame it's these asswipes.


Not only that:




(just fueling the fire a bit Laughing )
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djaoni




Posts: 8061

PostPosted: Sun, 22nd Apr 2018 16:39    Post subject:
tet666 wrote:
tonizito wrote:
Yeah this shit developer attacked my boi pewdiepie, dafuq you doing valve?! Mad


Ah yeah i remember now so this is why djaoni is bitching?
Well don't care i don't really like any of the parties involved and Firewatch was pretty boring honestly, this game looks a bit more interesting i hope they can pull it off with Valves money.


I couldn't care less about Pewdiepie.

Their track records are just absolutely fucking terrible on top of being typical cunts you can find anywhere in San Francisco. As Valve, I'd pick about 500 developers to acquire before them, but maybe they were cheaper than a 70 year old crackwhore?
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sun, 22nd Apr 2018 20:33    Post subject:
@tet666
I am shitposting that in their Steam forum, let's see how they react Laughing
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consolitis
VIP Member



Posts: 27318

PostPosted: Tue, 3rd Dec 2019 23:32    Post subject:
This has been rumored for a month now or so, but it's officially confirmed the game is on hold as the team has joined (mostly) HL: Alyx and other products.

https://www.polygon.com/2019/12/3/20994257/valve-in-the-valley-of-gods-campo-santo-half-life-alyx

Quote:
To fans looking forward to In the Valley of Gods, it’s probably clear that the optimistic “2019” at the end of the announcement trailer isn’t going to be accurate. In the end, Valve Time makes fools of us all. But yes, developers from the former Campo Santo team have joined other projects at Valve, including Half-Life: Alyx. As you can imagine, our experience in the first-person adventure genre is pretty relevant. You hear a lot about how at Valve you can work on what you want. It turns out that’s true, and there’s a lot of work available. As we integrated ourselves into Valve it became clear there was a lot of valuable work to be done on Half-Life: Alyx. Some of us starting lending a hand, and have since become full-time on the project as it approaches launch. Similarly, some ex-Campos are working on Dota Underlords, some are on Steam, and so on. So to answer your question as of today, In the Valley of Gods development is on hold—but it certainly feels like a project people can and may return to. And when that happens, we’ll find an exciting way to let fans know.


I also think once you join Valve you are kinda forced to move to Source, so they had to start from scratch on this game, at least engine-wise.

Gabe said 2 years ago:

Quote:
We are continuing to use Source 2 as our primary game development environment. Aside from moving Dota 2 to the engine recently, we are are using it as the foundation of some unannounced products. We would like to have everyone working on games here at Valve to eventually be using the same engine. We also intend to continue to make the Source 2 engine work available to the broad developer community as we go, and to make it available free of charge.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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tonizito




Posts: 51227
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 4th Dec 2019 00:13    Post subject:
consolitis wrote:
This has been rumored for a month now or so, but it's officially confirmed the game is on hold as the team has joined (mostly) HL: Alyx and other products.

https://www.polygon.com/2019/12/3/20994257/valve-in-the-valley-of-gods-campo-santo-half-life-alyx

Quote:
To fans looking forward to In the Valley of Gods, it’s probably clear that the optimistic “2019” at the end of the announcement trailer isn’t going to be accurate. In the end, Valve Time makes fools of us all. But yes, developers from the former Campo Santo team have joined other projects at Valve, including Half-Life: Alyx. As you can imagine, our experience in the first-person adventure genre is pretty relevant. You hear a lot about how at Valve you can work on what you want. It turns out that’s true, and there’s a lot of work available. As we integrated ourselves into Valve it became clear there was a lot of valuable work to be done on Half-Life: Alyx. Some of us starting lending a hand, and have since become full-time on the project as it approaches launch. Similarly, some ex-Campos are working on Dota Underlords, some are on Steam, and so on. So to answer your question as of today, In the Valley of Gods development is on hold—but it certainly feels like a project people can and may return to. And when that happens, we’ll find an exciting way to let fans know.


I also think once you join Valve you are kinda forced to move to Source, so they had to start from scratch on this game, at least engine-wise.

Gabe said 2 years ago:

Quote:
We are continuing to use Source 2 as our primary game development environment. Aside from moving Dota 2 to the engine recently, we are are using it as the foundation of some unannounced products. We would like to have everyone working on games here at Valve to eventually be using the same engine. We also intend to continue to make the Source 2 engine work available to the broad developer community as we go, and to make it available free of charge.
Now I'm wondering if these wuss devs will pressure valve into DMCA'ing pdp when he inevitable plays HL:A Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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ixigia
[Moderator] Consigliere



Posts: 64993
Location: Italy
PostPosted: Wed, 4th Dec 2019 00:23    Post subject:
Damn, didn't know about Campo Soynto's background and affiliation to Scamessian *ding ding, shame on you men*

I actually enjoyed the W-button-sim Firewatch for what it was, though the way its narrative structure unfolded truly was one of the purest examples of virtual unfulfillment.
 Spoiler:
 
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