Real World Racing
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lolozaur




Posts: 26310

PostPosted: Mon, 13th Aug 2012 17:38    Post subject: Real World Racing
Real World Racing is a brand new game to perfectly suit the taste of the most demanding racing game lovers and passionate real life drivers.

Thanks to Playstos Entertainment's innovative engine, that blends enhanced high resolution aerial photographic images with 3D cars and physics based objects, players can live a truly original driving experience.

The high level of driving simulation and the finely tuned controls are designed to achieve both unparalleled precision and a natural driving experience unprecedented in the top-down racing genre.

Real World Racing offers a deep career mode, arcade play, a complete online experience, a garage of 80 different cars, weather conditions and much more for a full-featured racing package.

Platform(s): PC
Genre: Racing
Developer: Playstos Entertainment
Release Date: Q4 2012

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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 13th Aug 2012 17:40    Post subject:
This actually looks really interesting, like a modern day re-imagining of Super Skidmarks Very Happy
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dodger2020




Posts: 3537

PostPosted: Tue, 14th Aug 2012 04:33    Post subject:
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dodger2020




Posts: 3537

PostPosted: Tue, 14th Aug 2012 04:35    Post subject:
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 14th Aug 2012 12:42    Post subject:
That looks really, really good Smile
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 6th Feb 2013 19:17    Post subject:
Demo out now
http://www.realworldracing.com/demo-download.php
Code:
Q: Is there something that will be in the full game notably missing in the RWR Open Beta Demo?
A: Yes, the tutorial and the whole Career mode aren't available, as well as the Online Championship mode. Graphics will likely undergo some more refinement, and glitches will disappear.

Q: What is to be found in the RWR Open Beta Demo?
A: The RWR Open Beta Demo features:

    3 Tracks from the final game, set in Rome, Berlin and London
    6 Cars from the middle point class in the final game
    Single Player Arcade Mode
    Time Trial Mode
    Online Multiplayer up to 16 players
    Garage for car browsing and customization
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Vulture




Posts: 426

PostPosted: Thu, 7th Feb 2013 10:17    Post subject:
awesome!
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Ankh




Posts: 23251
Location: Trelleborg
PostPosted: Thu, 7th Feb 2013 11:00    Post subject:
Excellent!


shitloads of new stuff in my pc. Cant keep track of it all.
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Interinactive
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Posts: 29343

PostPosted: Thu, 7th Feb 2013 11:00    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 03:38; edited 1 time in total
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Areius




Posts: 14777

PostPosted: Thu, 7th Feb 2013 11:12    Post subject:
A full screen installer And I thought we finally moved from that shit.

Edit: What a crap game.
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speedgear




Posts: 2697
Location: portugal
PostPosted: Thu, 7th Feb 2013 12:05    Post subject:
gta1 point of view? no thanks.GIMME ME PROJECT CARS NOW!!!


Sin317 wrote:
while you can't "turn gay", you can cut off your balls. believe me, you'll never think of women again.


zmed wrote:
Or just a defense mechanism. If you fart, you'll most definitely smell it so your brain tells you it ain't bad as strangerfarts.
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A-A




Posts: 3146
Location: New york
PostPosted: Thu, 7th Feb 2013 12:30    Post subject:
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Areius




Posts: 14777

PostPosted: Thu, 7th Feb 2013 12:41    Post subject:
It's utter shit this game.


PC: Yes. Console: No.
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A-A




Posts: 3146
Location: New york
PostPosted: Thu, 7th Feb 2013 12:47    Post subject:
I've actually retracted my " LIKE INTEREST " on steam greenlight
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Kamikaze666




Posts: 3550

PostPosted: Thu, 7th Feb 2013 12:47    Post subject:
hmm would've much better if the game was just fully in 3d instead of some blurry google maps textures.


Quote:
PC awesome button = Uninstall!
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A-A




Posts: 3146
Location: New york
PostPosted: Thu, 7th Feb 2013 12:55    Post subject:
UPDATE - Developer/PR Response -

Thank you for your feedback.

We're sorry you found that the graphics give you motion sickness and that the AI felt unfair to you. We can assure you, as you can see by the objects sometimes displaced along the track, that the AI cars do crash from time to time. We will be working towards enhancing the AI behaviour when interacting with the player. Also a rotating camera mode will be added to the demo in an upcoming patch. We hope to change your opinion about RWR when the final game releases.

-

Q:

Thankyou Playstos. In my play testing I never noticed any of the AI cars crashing, they were perfect. It would add just that little extra if I were to race around the track and suddenly see the odd crash, I want to feel as if i'm in a race with other racers really competing against each other and not the on rails feeling they currently have. A rotating camera mode would certainly help. Also another major nit pick, will the graphics be improved some what? Sharpness, as in sharper tree's and objects, as it looks a bit blurry to me, what sort of graphical options will you be adding? Thankyou for your time Smile
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Areius




Posts: 14777

PostPosted: Thu, 7th Feb 2013 13:18    Post subject:
A-A wrote:
I've actually retracted my " LIKE INTEREST " on steam greenlight



PC: Yes. Console: No.
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A-A




Posts: 3146
Location: New york
PostPosted: Thu, 7th Feb 2013 21:49    Post subject:
Playstos Responds

About the graphics sharpness: the current detail level is dictated by the aerial imagery source, which was the best available at the time of licensing. This means that the optimum resolution for the zoom level we need for the game to be balanced strikes at 1280*720. An higher resolution would mean either zooming out, which would unbalance the game and make everything tiny, or further stretching the textures, which would result in the precise same blurriness, albeit at a nominally higher resolution.


That said, in the final release we will introduce an option for higher resolution displays for playing at 1:1 pixel mapping, adding a border around the play area, and possibly a further option to sharpen the image.
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polosistealth




Posts: 3437

PostPosted: Fri, 8th Feb 2013 09:38    Post subject:
shit game >_<


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lolozaur




Posts: 26310

PostPosted: Sat, 3rd Aug 2013 12:57    Post subject:
We are glad to announce that Real World Racing is now available for pre-order with 33% discount at the official Website http://www.realworldracing.com/.

Real World Racing is slated for release on September 13th, 2013.
With the discounted preorder for a DRM-free copy of the game, comes the soundtrack for RWR (to be released in late September) and, when the Greenlight campaign completes successfully, a free Steam key.

For more information visit the Website http://www.realworldracing.com/ or the official boards at http://www.realworldracing.com/forum/.
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Teniak




Posts: 2602
Location: Tic Tac
PostPosted: Fri, 13th Sep 2013 17:17    Post subject:
Real World Racing-SKIDROW

 Spoiler:
 
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NaViTo




Posts: 311

PostPosted: Fri, 13th Sep 2013 20:14    Post subject:
The game won't install on a X64 system, for that you need the Repack Neutral

Real.World.Racing.Repack-SKIDROW


MB: ASRock 970 Extreme3 R2.0 | CPU: AMD FX-6300 @4.0Ghz | RAM: Kingston HyperX® Fury 2x4GB DDR3 1866MHz | GPU: Sapphire Radeon R380X Nitro Dual-X OC 4GB GDDR5
Display: ASUS VS228H | OS: Windows 10 x64 | Controller: Logitech Gamepad F310 / Logitech Driving Force™ Pro
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 13th Sep 2013 20:20    Post subject:
Haha, oh Skidrow Laughing
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 6th Dec 2013 11:53    Post subject:

Quote:
Real World Racing Version v1.1 Update (Steam release patch)
    Steam achievements support added
    Steam cloud support added
    In-game online leaderboards for Time Trial mode
    Steam leaderboards support added
    Steam Cards series released
    Graphical effects options setting to adjust performance on lower-end systems
    Improved performance on nighttime races
    Several minor graphical additions and improvements
    Additional steering wheel support
    Multiplayer can now be played with all network configurations
    Polish localization completely redone from scratch, and improved for Spanish, French and German


Last edited by prudislav on Fri, 6th Dec 2013 13:33; edited 2 times in total
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moosenoodles




Posts: 18411

PostPosted: Fri, 6th Dec 2013 13:25    Post subject:
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Fri, 6th Dec 2013 13:59    Post subject:
racing version of gta2? wtf is this shiat Laughing

how about game like forza on pc for once in goddamn 10 years goddammit
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 27th Jan 2014 08:28    Post subject:
There has been a lot of small updates
Quote:
[Feature] Web-based leaderboards [Jan. 17, 2014]
[Feature] Lobby system for online quick races [Version 1.110 - Dec. 13, 2013]
[Feature] Display of requirements to unlock special events in Career mode [Version 1.110 - Dec. 13, 2013]
[Fix] Achievements regarding online cards not registering [Version 1.110 - Dec. 13, 2013]
[Fix] Career event names too long in certain languages [Version 1.110 - Dec. 13, 2013]
[Fix] Enable more choice in regard to which event to complete towards progressing in certain event groups for Career mode [Version 1.110 - Dec. 13, 2013]
[Fix] Arcade Quick Race track selection not random among those selected by participants [Version 1.110 - Dec. 13, 2013]
[Fix] "Car Stats" as seen in the garage and Stats Bars as seen both in the garage and car selection now closely reflect actual cars Max Speed and Acceleration. Please note that certain cars' Max Speed are unattainable in city tracks (particularly in cars with low acceleration), and Acceleration refers to 0-100 Km/h time. As there is a lot of engine simulation going on under the hood, only large differences in Stats Bars may be significant depending on your driving style, which is largely affected by Handling, Braking and Drifting. [Version 1.102 - Dec. 12, 2013]
[Fix] Controller-related freezes in the controls configuration screen [Version 1.101 - Dec. 10, 2013]
[Fix] Achievements regarding Online Challenges winnings not registering [Version 1.101 - Dec. 10, 2013]
[Fix] Menus freezing when adjusting audio options or refreshing controllers [Version 1.101 - Dec. 10, 2013]
[Feature] Metric/Imperial units switch [Version 1.101 - Dec. 12, 2013]
[Feature] Menu navigation using analog stick (for devices supporting XInput) [Version 1.101 - Dec. 10, 2013]
[Feature] Steering sensitivity adjustment for dInput controllers (i.e. DualShock 2 controllers with adapters); refer to this post for details [Version 1.101 - Dec. 10, 2013]


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 27th Jan 2014 08:28    Post subject:
Real.World.Racing.Steam.Version-FTS

-NOTE-
game is updated to latest version(v1.120)


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 19th May 2014 14:05    Post subject:

Quote:
Z is for zombies. Thousands of zombies, on the streets of London, Paris, Rome and Barcelona.

The world is down in flames and the ground soaked in blood. Racers just do not care. The streets are still clear enough and zombies are quite easy to run over.
If anything, the end of the days makes for a better scenery and a healthy cash bonus for whomever dismembers the most bodies.

What’s better, the Hooper Shredder truck joins the roster, eager to grind zombie flesh.

Features
    4 new zombie-ridden tracks set in London, Paris, Rome and Barcelona
    The new Hooper Shredder truck
    Zombie Carnage cash bonus on RWR:Z tracks



Real.World.Racing.Steam.Version.Update.v1.250.Incl.2DLC-FTS
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Fugen




Posts: 2155

PostPosted: Wed, 26th Nov 2014 19:48    Post subject:
Real.World.Racing.Incl.All.DLC-FTS
Real.World.Racing.Incl.ALL.DLC.Update.2-FTS


chill out man, life is beautifull...
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