Team up to operate an advanced starship and explore a randomized galaxy falling into chaos. Each player assumes a role aboard the ship: Captain, Pilot, Scientist, Weapons Specialist and Engineer. Coordination between your crewmembers will be essential in order to survive the perils that await you.
Control the various stations that run your ship. Reroute power between ship systems, scan alien planets for lifeforms, run powerful programs to change the tide of battle, or start up the warp drive to escape a conflict you cannot win. The strategies you use are up to you—or your Captain.
Embark on missions, investigate abandoned stations, and scavenge for components that could aid you in your voyage. Teleport down to the surfaces of alien planets, where you may face extreme environments and dangerous creatures. Trek across the galaxy, and discover what lies on its fringes.
PULSAR: Lost Colony is our attempt to create a fully cooperative space-faring experience, because it’s one of the games we've always wanted to play.
Current Features
Online drop-in / drop-out multiplayer
Command and control an advanced starship
Five unique classes; everyone plays a role on the ship
Fast-paced and tactical ship-to-ship space combat
Teleport to other ships, planets or stations to join the away team
Loot planets and stations for valuable items
Board enemy ships to capture them or destroy systems
AI crew bots (work in progress)
Planned Features
The Academy (In game tutorial)
Meta-multiplayer (daily leaderboards, etc)
AI crew bot improvements (with advanced specialties for classes and enemies)
Better Captain tools: contextual order system, AI priorities
Research and Sample Collection
Ship-To-Ship hailing (diplomacy, trade, intimidation and surrender to enemy ships)
SteamOS support
Oculus Rift support
Gamepad support
Offline LAN support
A healthy amount of polish and love to the systems we already have
Optimization improvements
Challenge modes
More languages
A large amount of content to explore and interact with
Quote:
System Requirements
Recommended:
OS: Windows 10
Processor: 2.8 GHz Quad Core
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 960
DirectX: Version 9.0c
Network: Broadband Internet connection
Storage: 10 GB available space
Some Gameplay vids:
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A friend of mine found this Gem 3 days ago, and we tried it..
We where all sitting in teamspeak and had a blast of a game.
I wonder why noone else came up with an game idea like this, its the most imersive game i ever played kind of.. The Teamplay is awesome, after everyone knows what to do.
We spend like one hour to get to know everything and then we where on our way to explore the universe..
Playing this game with some good friends, is like playing an episode of Star Trek.
I urge you guys to try it..
EDIT:
oh, and by the way...
The Game is DRM free and works right out of teh Box..
Actual Game version atm is: Beta4.2
..:: Life - A sexually transmitted disease which always ends in death. There is currently no known cure::..
this looks really fun but the heavy pricetag is a bit over-the-top. Since Beasts of Prey (which i spend 15 bucks on and is in development limbo), Planet Explorers (will surely get dropped soon) and The Dead Linger (didn`t buy because it was too expensive and looked like a demogame i made with a buddy in 2002) i won`t shell out any money for EA games that might never make it.
paxsali wrote:
Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
this looks really fun but the heavy pricetag is a bit over-the-top. Since Beasts of Prey (which i spend 15 bucks on and is in development limbo), Planet Explorers (will surely get dropped soon) and The Dead Linger (didn`t buy because it was too expensive and looked like a demogame i made with a buddy in 2002) i won`t shell out any money for EA games that might never make it.
A new beta update for Planet Explorers just came out today, what makes you say it will be dropped soon?
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