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PrideLess
Posts: 668
Location: 01 E4 2B 36 0E 1A EB 03 28 4C FF C7 11 A0 E7
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ady5
Posts: 263
Location: A planet near you
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Posted: Fri, 6th Apr 2007 10:40 Post subject: |
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Any relation with the Saboteur for Spectrum?
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Posted: Fri, 6th Apr 2007 10:52 Post subject: |
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It hasn't been announced officially for any platform. Scheduled for 2008, btw.
"Only one country can destroy NATO in 40 minutes - it's Russia"
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Posted: Fri, 6th Apr 2007 12:17 Post subject: |
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looking good.
kind of splinter at wwii?
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Posted: Fri, 6th Apr 2007 13:56 Post subject: |
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LOL
still this tread sucks without no template 
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Posted: Fri, 6th Apr 2007 14:35 Post subject: |
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andy5 - since when is it o'fucking kay to have a 2.smthn mb sig?
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ady5
Posts: 263
Location: A planet near you
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Posted: Fri, 6th Apr 2007 16:17 Post subject: |
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ginge51
Banned
Posts: 1692
Location: England - Manchester
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Posted: Fri, 6th Apr 2007 16:23 Post subject: |
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Posted: Fri, 6th Apr 2007 16:24 Post subject: |
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There's almost no info about the game.
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Ankh
Posts: 23230
Location: Trelleborg
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Posted: Tue, 10th Apr 2007 07:13 Post subject: |
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(PS3/X360) Officially Announced
Quote: | 'Saboteur'
Not really much of a secret but, Pandemic Studios announced their new open world environment stealth-action thriller, Saboteur. Set against the dramatic backdrop of occupied France and based on a true story, Saboteur is the personal tale of one man’s fight to find and kill the Nazi thugs who murdered his friends.
“While one of the great conflicts of human history is being played out all around us, ultimately we’re not really concerned with winning the war because we know how that turns out,” says “Saboteur” producer Phil Hong. “We’re interested in telling the story of one man’s personal battle.”
In “Saboteur,” players take on the Third Reich in a fully interactive, open world with both story-driven missions and side quests using an arsenal of weapons and abilities that allow quiet movement and lethal efficiency. Any weapon, costume, or item can be manipulated – including military and civilian vehicles. Players can also scale buildings and move unseen across rooftops, or eliminate guards with a range of authentic weapons (or sometimes with bare hands).
One of the game’s most unique aspects is the introduction of the revolutionary “Will to Fight.” Areas under strict Nazi oppression appear in stark black and white noir style. Here players must behave cautiously to avoid suspicion. Successful acts of sabotage, however, light the same areas with bright, vibrant color, encouraging citizens to act defiantly. By indicating progress with real-time environmental changes, “Will to Fight” offers players a dynamic measure of personal accomplishment.
Visit www.saboteurthegame.com for the latest straight from the Pandemic development team. “Saboteur” will be available for next generation consoles in 2008. |
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LeoNatan
Banned
Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
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Posted: Tue, 10th Apr 2007 07:17 Post subject: |
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Looks good... Shame if it doesn't come to PC...
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lhzr
Posts: 3902
Location: RO
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Posted: Sat, 30th May 2009 15:35 Post subject: |
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BLaM!
VIP Member
Posts: 13818
Location: Germany
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garus
VIP Member
Posts: 34200
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Posted: Sat, 30th May 2009 19:25 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:10; edited 1 time in total
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Posted: Sat, 30th May 2009 19:38 Post subject: |
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And instead of remotely detonating the explosives, he fired at them , lollz
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Posted: Sat, 30th May 2009 20:13 Post subject: |
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VGAdeadcafe wrote: | And instead of remotely detonating the explosives, he fired at them , lollz |
In case you haven't noticed, its a WW2 game. How exactly did they detonate dynamite remotely in WW2 without wires? Enlighten us, will you?
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garus
VIP Member
Posts: 34200
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Posted: Sat, 30th May 2009 20:17 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:10; edited 2 times in total
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JBeckman
VIP Member
Posts: 34518
Location: Sweden
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Posted: Sat, 30th May 2009 20:40 Post subject: |
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Ok, then why not just shoot the guy in the head ?
Why take the added risk of planting some explosives.
Also, could they be MORE VISIBLE ?
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Posted: Sat, 30th May 2009 21:12 Post subject: |
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and he hit a moving 10x10cm target from, what, 150 meters away?
it's a hollywood film.. they make the thing before writing a script
the end made me laugh out loud.. they blur the cartoon billboards' tits and ass in the background but in the next screen leave the underwear lady in the foreground shoving her ass at me
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shimec
Posts: 1213
Location: Serbia
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Teniak
Posts: 2602
Location: Tic Tac
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Posted: Wed, 3rd Jun 2009 16:37 Post subject: |
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maybe a good unexpected game !
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LuckyStrike
Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
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Posted: Tue, 21st Jul 2009 15:59 Post subject: |
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Quote: |
Saboteur will be available for next generation consoles and PC on Dec. 8, 2009.
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http://www.worthplaying.com/article.php?sid=64444
By the time it will hit the stores every one will be flat broke.
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JBeckman
VIP Member
Posts: 34518
Location: Sweden
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Posted: Tue, 22nd Sep 2009 13:16 Post subject: |
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