ARMA 2 [NR / 2008]
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Vodka-Redbull




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PostPosted: Wed, 22nd Aug 2007 13:12    Post subject: ARMA 2 [NR / 2008]
ARMED ASSAULT 2

[*]Official web page: LINK
[*]Developer: Bohemia Interactive Studios
[*]Genre: Action (Shooter) / 3D / 1st Person
[*]Release date: sometime in 2008
[*]Story/Description:
Quote:

Today at Games Convention in Leipzig, Bohemia Interactive announced ArmA 2, its latest military simulation game for PC DVD-ROM and next generation consoles (originally known also as Game 2).

ArmA 2 is set in the near future, year 2009, in a fictional post soviet country called Chernarus. Players will be sent as members of a United States Marine Corps Force Recon squad to this country to prevent further civilian casualties and ensure ongoing stability there.

Arma 2 is based on the latest generation technology, offering large –scale game world, authentic and extremely detailed modern units, weapons, vehicles and enviroments, challenging single player and vast array of multiplayer options.

ArmA 2 is expected to be released in 2008. Full game website will be available soon at www.arma2.com.

[*]Multiplayer: Sure
[*]Screenshots: AG.RU







Last edited by Vodka-Redbull on Wed, 22nd Aug 2007 15:00; edited 1 time in total
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Teniak




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PostPosted: Wed, 22nd Aug 2007 13:25    Post subject:
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Surray




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PostPosted: Wed, 22nd Aug 2007 13:31    Post subject:
wow, didn't see that one coming

I'm sure it'll rock, and armed assault will keep me busy until it's release with all the mods that are coming out.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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maxiepaxie




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PostPosted: Wed, 22nd Aug 2007 14:13    Post subject:
It looks more like ARMA 1.5 to me, hopefully they'll tweak the engine because right now you need a NASA computer to max out the game :/
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upstart_69




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PostPosted: Wed, 22nd Aug 2007 14:19    Post subject:
Looks nice. Hopefully they add a bit more to the final like destructible environments/havok physics to compete with the Slew of other military games coming out late 07/early 08. No offense to bohemia but its not the same environment as when they came out with Op flashpoint, though that was an awesome game. Just so many kickass games coming with features that boggle the mind, it'll be a tough job distinguishing their game from the rest.


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Mutantius
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PostPosted: Wed, 22nd Aug 2007 14:55    Post subject:
hmm so this is game2 or??


"Why don't you zip it, Zipfero?" - fraich3
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Dazz99




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PostPosted: Wed, 22nd Aug 2007 14:56    Post subject:
another shit game :|


cockcockcockcockcockcockcockcockcockcockcockcock
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deelix
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PostPosted: Wed, 22nd Aug 2007 14:59    Post subject:
how many times in 2008? Razz

Guess it was meant to be "sometime"
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Mutantius
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PostPosted: Wed, 22nd Aug 2007 15:00    Post subject:
Dazz99 wrote:
another shit game Neutral


arr shut your hole...


"Why don't you zip it, Zipfero?" - fraich3


Last edited by Mutantius on Wed, 22nd Aug 2007 15:04; edited 1 time in total
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Vodka-Redbull




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PostPosted: Wed, 22nd Aug 2007 15:01    Post subject:
deelix wrote:
how many times in 2008? Razz

Guess it was meant to be "sometime"


Whadd'you want - my english teacher was a drunken bear. Very Happy
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Mutantius
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PostPosted: Wed, 22nd Aug 2007 15:35    Post subject:
Seems to be the notorious game2 afterall... excellent!

Wiki wrote:

ArmA 2 (also known as Game 2) is a new game been worked on by Bohemia Interactive Studios. It is the next game in the "Operation: Flashpoint" series following the previous sequel 'Armed Assault'. Though the game is still surrounded by mystery, Bohemia Interactive Studios has revealed during E3 that the game will have a roleplaying feel to it; with events in-game affecting your character and the entire campaign. Such an example would be terrorizing noncombatants and losing their trust, thus encouraging them to provide valuable information to enemy forces. A map the size of 650 km² has been mentioned in a recent interview with a BI representative. It is expected to be released in 2008.


"Why don't you zip it, Zipfero?" - fraich3
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SilverBlue




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PostPosted: Wed, 22nd Aug 2007 17:07    Post subject:
Nice one, hope they fix their animation system which in ArmA prevents you from doing certain things while another action is going on.
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LastRite




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PostPosted: Wed, 22nd Aug 2007 17:24    Post subject:
Looks good, hopefully they can polish the game up nicely this time.
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Freakness
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PostPosted: Wed, 22nd Aug 2007 17:58    Post subject:
LastRite wrote:
Looks good, hopefully they can polish the game up nicely this time.
Wake up dude, they never did and never will. They release half of the game and a year later you get suposely final product in the form of 10 patches which still dont fix the game completely.
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s_hole




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PostPosted: Wed, 22nd Aug 2007 21:11    Post subject:
oh dear
i do hope they finish the damn thing this time
and with the original design for fully dynamic war and all
arma was almost a downgrade from ofp
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Lutzifer
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PostPosted: Wed, 22nd Aug 2007 21:17    Post subject:
but ofp also needed like 20 patches before being somewhat complete Very Happy
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s_hole




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PostPosted: Wed, 22nd Aug 2007 22:12    Post subject:
oh, it was quite finished when it released, i thought
just bugs mostly
it being a first-timer engine explains a lot
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mrhelpfull




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Location: Belgium
PostPosted: Wed, 22nd Aug 2007 22:19    Post subject:
Damn another addicting game coming this way,i sometimes can hardly pull myself
away from arma mp,jeezes its not healthy


Last edited by mrhelpfull on Thu, 23rd Aug 2007 08:49; edited 1 time in total
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bogo24dk




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PostPosted: Thu, 23rd Aug 2007 01:31    Post subject:
I wonder who here dares to say that their computer can run arma 2 on max. Not even the current arma with a power full processor and ram and a 8800gtx can run at max without having frames drops. This leads me to think that in order to run arma 2 i need a supercomputer which the parts are still not in the shops. So yes from the screen shoots it looks awesome. A delicious BTR-80 with a Bmp3 if i am not mistaken is something to drool about. But my hopes are low at the moment.


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s_hole




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PostPosted: Thu, 23rd Aug 2007 02:07    Post subject:
yea, 2008 is too soon
wait a while for the multicores to really catch on and come out so you can actually run more than a small bunch of AIs simultaneously
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SilverBlue




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PostPosted: Thu, 23rd Aug 2007 07:03    Post subject:
bogo24dk wrote:
I wonder who here dares to say that their computer can run arma 2 on max. Not even the current arma with a power full processor and ram and a 8800gtx can run at max without having frames drops. This leads me to think that in order to run arma 2 i need a supercomputer which the parts are still not in the shops. So yes from the screen shoots it looks awesome. A delicious BTR-80 with a Bmp3 if i am not mistaken is something to drool about. But my hopes are low at the moment.


Well you will most certainly need a helluva rig to run it with max settings just like their previous games.. But I would play it regardless of the settings as long as some of their previous errors are fixed. Hell I would play it even if they didnt fix it. Sad
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Afeka
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PostPosted: Thu, 23rd Aug 2007 07:38    Post subject:
question is, does the game really need this computer power, or is it just unoptimized. i havent played ARMA so i don't know.
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Parallax_
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PostPosted: Thu, 23rd Aug 2007 07:45    Post subject:
It's an unoptimized POS, clearly.


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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Afeka
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PostPosted: Thu, 23rd Aug 2007 07:50    Post subject:
well screenshots dont look that good, certainly not up to the level of details of other games, and they run fine, so it is unoptimized pos lol.
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Ispep
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PostPosted: Thu, 23rd Aug 2007 09:23    Post subject:
Parallax_ wrote:
It's an unoptimized POS, clearly.

Clearly. Because I can count on one hand the amount of games with this kind of scale, scope and detail. Oh wait, no need to count as there's only one game (franchise) and that's this.


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Parallax_
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PostPosted: Thu, 23rd Aug 2007 09:27    Post subject:
Ispep wrote:
Parallax_ wrote:
It's an unoptimized POS, clearly.

Clearly. Because I can count on one hand the amount of games with this kind of scale, scope and detail. Oh wait, no need to count as there's only one game (franchise) and that's this.

Yeah, because clearly the developers need to render the whole huge playing area. And the beautiful, beauuuuutiful level of detail in this game of course matches the performance it gives //sarcasm

I rest my case.


Upcoming PC games 2009 and onwards
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varj




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PostPosted: Thu, 23rd Aug 2007 10:05    Post subject:
i'm a huge fan of ofp, didnt really like arma and this looks to be shit too... Sad
also ofp2 was announced, and the trailer for that also looks to be complete shit
( http://www.actiontrip.com/rei/comments_news.phtml?id=082207_4 )

wtf, these people has murdered my inner gamer
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Ispep
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PostPosted: Thu, 23rd Aug 2007 10:41    Post subject:
Parallax_ wrote:
Ispep wrote:
Parallax_ wrote:
It's an unoptimized POS, clearly.

Clearly. Because I can count on one hand the amount of games with this kind of scale, scope and detail. Oh wait, no need to count as there's only one game (franchise) and that's this.

Yeah, because clearly the developers need to render the whole huge playing area. And the beautiful, beauuuuutiful level of detail in this game of course matches the performance it gives //sarcasm

I rest my case.

Clearly.

Whilst you're sat feeling pleased with yourself feel free to inform me of one comparable game. Then once you've achieved that monstrous feat you can tell me one comparable game with higher levels of detail. Then (and only then) can you you 'rest your case'.

ArmA isn't a vacuous experience of linear run-and-gunning. It's a sandbox for war games.

Of course it's not perfect, and yes you'll have to turn down the settings for it to run smoothly - but once you get other that you'll not look back. Besides, people are still playing OFP today and I've yet to see a game that can compete graphically and retain the same credentials. Hasn't happened yet, not looking like it will happen any time soon.


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Parallax_
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PostPosted: Thu, 23rd Aug 2007 10:43    Post subject:
Ispep wrote:
Of course it's not perfect, and yes you'll have to turn down the settings for it to run smoothly - but once you get other that you'll not look back.

Thank you for making my point for me. I am not complaining about the game - all I am saying is that it is unoptimized in the right sense of the word. As in even if you have the best hardware, you have to tone things down.


Upcoming PC games 2009 and onwards
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Afeka
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PostPosted: Thu, 23rd Aug 2007 11:04    Post subject:
Jeez, some people can't separate gameplay from graphics. Ispep, no one is saying it's a bad game.

Unoptimized does not necessarily mean bad game.
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