[XBOX360] Midnight Club: Los Angeles [R]
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Wed, 29th Aug 2007 13:04    Post subject: [XBOX360] Midnight Club: Los Angeles [R]


General NFO:

Code:
Release date: US October 21, EU October 24 2008

Engine:   RAGE

Genre: Racing

Platforms: Xbox 360, PlayStation 3

Developer: Rockstar San Diego

Publisher: Rockstar Games

Series: Midnight Club

Modes: Single, Arcade

Rating:   E-10+



Preview by GamePro:

Quote:
Even though it's releasing next year, Midnight Club: L.A. is already impressive.

The Rockstar reps blasted through the neon-drenched streets of the Sunset Strip, screaming through hairpin turns at top speed. As the Lamborghini Gallardo Roadster screeched around one particularly tight corner, the camera perspective automatically swung out to a wide cinematic angle, adding to the sensation of speed. Then, when the driver activated his nitrous boost, the camera shifted again to hug the driver's side of the Roadster as it plowed down a narrow street. Again, the effect was highly cinematic, making the game look more like a high-speed chase movie than a video game.

Raw speed and cinematic flair-that's pretty much Midnight Club: Los Angeles in a nutshell. Though the game features many improvements to its predecessors, our first glimpse of the game only reinforced the claim that the Midnight Club series is one of the fastest, most adrenaline-soaked racers on the market. And in early 2008, it's coming to both the Xbox 360 and PlayStation 3 with a new-gen sheen.

Speed Thrills

We saw an early version of Midnight Club: L.A. running on an Xbox 360 development kit. There were a few minor rough edges in the presentation, but the in-game graphics already looked remarkably polished. The licensed cars were superbly detailed, with Rockstar reps claiming over 100,000 polygons per car. Cars are painted with highly realistic-looking textures that show off the metallic flakes embedded in the paint job, giving everything a glossy but realistic sheen.

Similarly, the open-world racetracks pop with GTA-like details, such as well-known L.A. landmarks (the Tower Records and Carney's burgers on the Sunset Strip), realistic billboards (we spotted iPod and Dolce & Gabbana ads) and re-imagined road layouts that will accommodate the high-octane races Midnight Club is famous for. It's built on Grand Theft Auto IV's RAGE technology, which is adept at packing tremendous visual detail into huge, open-world environments-a tricky combination for other game engines, but one that RAGE handles easily.

Rockstar San Diego is focused on minimizing boring tasks like menus and load screens, thus keeping the player firmly in the race at all times. Even the map screen is handled entirely within the game engine; the camera swoops out dramatically to show an overhead view of the streets of Los Angeles, then zooms back in to focus on your car. Also, you won't have to beat specific races to proceed in the game. Instead, you'll score Reputation points by participating (and placing) in various races throughout L.A., which should lower the entry barrier and reduce frustration.


GC Trailer






List of Confirmed Cars

 Spoiler:
 


p.s. This game will have everything TDU does not Wink


Last edited by Mortibus on Fri, 19th Sep 2008 19:16; edited 1 time in total
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headshot
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PostPosted: Wed, 29th Aug 2007 13:55    Post subject:
The first Midnight Club game on the next gen consoles! Should be good!


May the NFOrce be with you always.
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_SiN_
Megatron



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PostPosted: Wed, 29th Aug 2007 18:32    Post subject:
Yaay, more over-the-top arcade racing. Sad


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Mortibus




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PostPosted: Wed, 29th Aug 2007 21:13    Post subject:
_SiN_ wrote:
Yaay, more over-the-top arcade racing. Sad


what do u prefer forza 3? Laughing

i got bored with forza 2 after i finished career Embarassed

still playing TDU tho, so MCLA will bring alot of new stuff, like day/weather change, not only uber expensive cars, but also some japanese cars and maybe harleys Smile
besides it loox awesome
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_SiN_
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PostPosted: Wed, 29th Aug 2007 21:35    Post subject:
Mortibus wrote:
_SiN_ wrote:
Yaay, more over-the-top arcade racing. Sad


what do u prefer forza 3? Laughing

i got bored with forza 2 after i finished career Embarassed

still playing TDU tho, so MCLA will bring alot of new stuff, like day/weather change, not only uber expensive cars, but also some japanese cars and maybe harleys Smile
besides it loox awesome


Yep, i do Smile

And the graphics are the thing that comes second, or maybe even third hand. For me its all about the physics and feeling when you drive Smile

This may look good, have some nice cars and weather and stuff, but if its too arcadey, i dont care at all about the rest Very Happy


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Mortibus




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PostPosted: Wed, 29th Aug 2007 21:42    Post subject:
if gfx for u at third then u wouldn't be bothered with 360 in a first place Razz
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Mortibus




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PostPosted: Wed, 29th Aug 2007 21:42    Post subject:
---


Last edited by Mortibus on Wed, 29th Aug 2007 22:06; edited 1 time in total
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_SiN_
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PostPosted: Wed, 29th Aug 2007 22:01    Post subject:
Mortibus wrote:
if gfx for u at third then u wouldn't be bothered with 360 in a first place Razz


Why? Its just not the graphics chipset thats powerful Wink

Besides, i never said i disliked great graphics Smile


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Mortibus




Posts: 18053
Location: .NL
PostPosted: Fri, 19th Sep 2008 19:09    Post subject:
bunch of new videos or at least for me Very Happy

http://www.gametrailers.com/game/4854.html

i must say i'm getting pretty hyped about this one, check AM video u can actually drop down your top
engines sound awesome and there is actual ppl walking around so it doesn't feel dead like TDU
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deelix
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PostPosted: Fri, 19th Sep 2008 20:06    Post subject:
I was really excited when I saw the Mitsubishi Lancer trailer, but not that much after I saw a proper ingame trailer. Its way to arcadish imo. Still leech it when the time comes tho..

Ingame trailer:
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Mortibus




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PostPosted: Fri, 19th Sep 2008 21:20    Post subject:
in case u missed previous games it was always about arcade not a sim
besides it's no more arcade than GRID or TDU
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TiHKAL




Posts: 2350
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PostPosted: Fri, 19th Sep 2008 22:13    Post subject:
I loved midnight club 1. I could never finish the final race though, i tried everything. You had to tag along with the racer to start the race and i couldn't even do that. I even tried cheap stuff like blocking the road with cars and he would just plow through them. I didn't play the second one nearly as much because there was a semi fun NFS at the time.


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SpykeZ




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PostPosted: Fri, 19th Sep 2008 23:23    Post subject:
Mortibus wrote:
_SiN_ wrote:
Yaay, more over-the-top arcade racing. Sad


what do u prefer forza 3? Laughing


GRID!!! Very Happy

Anywho, do these new midnight games have car damage like fucking your tires up or engine or is it still running into a wall and car goes unscratched.


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Mortibus




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PostPosted: Fri, 19th Sep 2008 23:30    Post subject:
imagine having a race from one point to another and almost at the end car breaks down, all over again repeat

it does have damage, which u can turn on and off, now if u would actually bothered to check link with videos i posted u would've known now would ya

GRID was fun for a moment then it got uber repetitive, damage is cool and all but damn arcade car game with only availability to slap different stickers will get boring very fast
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deelix
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PostPosted: Fri, 19th Sep 2008 23:43    Post subject:
Mortibus wrote:
in case u missed previous games it was always about arcade not a sim
besides it's no more arcade than GRID or TDU
Got the first game as a xmas gift for many, many years ago, and leeched the 2nd. Used to love them both, but to be honest I don't remember how it felt to drive. Id say as arcade as GRID, but not TDU Razz

Anyway, gonna leech it. Nice gfx + customizing Very Happy
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s-b-l
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PostPosted: Fri, 17th Oct 2008 11:28    Post subject:
finally with good gfx , will dl it for sure Smile


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chakdeindya
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PostPosted: Fri, 17th Oct 2008 15:43    Post subject:
got my EGM issue this week and they have given it "B"

"The Good: Solid controls, addictive levelling system, amazing recreation of L.A.

The Bad: Inconsistent difficulty, some visual glitches and framerate hiccups

The Cops: They are pretty relentless."


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evil_mushroom




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PostPosted: Fri, 17th Oct 2008 15:44    Post subject:
The game looks good,but will judge after playing it Wink
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deelix
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PostPosted: Sat, 18th Oct 2008 09:25    Post subject:
pretty unrelated:

http://www.midnightclub.no/
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OPM




Posts: 179

PostPosted: Sun, 19th Oct 2008 14:03    Post subject:
should be out by tomorrow...i think it looks fantastic and not more arcadish than the usual grid or need for speed physics. even a bit more realistic judging by the suspension physics and by the looks of it pretty good weightshift simulation from the videos.

can't wait
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speedgear




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PostPosted: Sun, 19th Oct 2008 14:22    Post subject:
im saving my last DL for this one , i think ill be a good game.


Sin317 wrote:
while you can't "turn gay", you can cut off your balls. believe me, you'll never think of women again.


zmed wrote:
Or just a defense mechanism. If you fart, you'll most definitely smell it so your brain tells you it ain't bad as strangerfarts.
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Mortibus




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PostPosted: Sun, 19th Oct 2008 17:05    Post subject:
OPM wrote:
should be out by tomorrow...i think it looks fantastic and not more arcadish than the usual grid or need for speed physics. even a bit more realistic judging by the suspension physics and by the looks of it pretty good weightshift simulation from the videos.

can't wait


after seeing some nfs undecover gameplay videos this game is sim like in comparison
the only thing grid has is nice visual damage, otherwise running in circles can get very boring in very short time
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speedgear




Posts: 2697
Location: portugal
PostPosted: Mon, 20th Oct 2008 01:43    Post subject:
20 october is the date release on gamespot , i was hoping a free region . Razz


Sin317 wrote:
while you can't "turn gay", you can cut off your balls. believe me, you'll never think of women again.


zmed wrote:
Or just a defense mechanism. If you fart, you'll most definitely smell it so your brain tells you it ain't bad as strangerfarts.
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chakdeindya
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PostPosted: Tue, 21st Oct 2008 07:34    Post subject:
damn, not yet released....Its end of october and nothing to play for me....but I am hoping this week will be good; mcla, nfsu and motorstorm 2


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Mortibus




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PostPosted: Tue, 21st Oct 2008 07:37    Post subject:
nothing to play? WTF?
there is like at least 5 games came out this week only, guess for some ppl it's not enough
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Breakneck




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PostPosted: Tue, 21st Oct 2008 08:22    Post subject:
Here's a good review.
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deelix
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PostPosted: Tue, 21st Oct 2008 08:42    Post subject:
Mortibus wrote:
nothing to play? WTF?
there is like at least 5 games came out this week only, guess for some ppl it's not enough
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deelix
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PostPosted: Tue, 21st Oct 2008 08:44    Post subject:
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segobi




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PostPosted: Tue, 21st Oct 2008 09:52    Post subject:
I really dont understand why theres only 23 people on mygamercard with Midnight Club LA...its out since yesterday...there should be about 200-300 people playing at least... any delay or so ?
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deelix
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PostPosted: Tue, 21st Oct 2008 09:57    Post subject:
Might be the timezone Wink
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