Official Bioshock Tech Thread (~Please read first first~)
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SpykeZ




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PostPosted: Wed, 15th Aug 2007 21:20    Post subject: Official Bioshock Tech Thread (~Please read first first~)
Note: I will be keeping an eye on known problems and will update this post as errors happen.

  • System Requirements :

    *Pay close attention to video card requirements, the models are listed.. YOU NEED SM3.0 MINIMUM (Shader Model 3.0)
    *Dual Core is not needed BUT will help you run the game smoother as it's multi threaded and will use all available cores.
    Quote:

    Minimum Requirements

    CPU - Pentium 4 2.4GHz Single Core processor
    System RAM - 1GB
    Video Card - Direct X 9.0c compliant video card with 128MB RAM (NVIDIA 6600 or better/ATI X1300 or better, excluding ATI X1550).
    Sound Card - 100% direct X 9.0c compatible sound card
    Hard disc space - 8GB free space

    Recommended Requirements
    CPU - Intel Core 2 Duo processor
    System RAM - 2GB
    Video card - DX9 - Direct X 9.0c compliant video card with 512MB RAM (NVIDIA GeForce 7900 GT or better) / DX10 - NVIDIA GeForce 8600 or better
    Sound Card - Sound Blaster X-Fi series (Optimized for use with Creative Labs EAX ADVANCED HD 4.0 or EAX ADVANCED HD 5.0 compatible sound cards)


  • Drivers & OS Updates:

    *Make sure all hardware (video, sound, chipset) drivers are up to date. Do not install over old ones, uninstall old drivers, restart computer, install new ones. Also make sure Direct X is latest version. Recommended that you run this tool to make sure their fully whipped from your PC.

    Nvidia beta driver for improved performance for bioshock.
    163.44 Beta

    *Vista Performance and Reliability pack
    -32bit Update
    -64bit Update

    *Vista Compatibility and Reliability
    -32bit Update
    -64bit Update

    The latest Fraps 2.9 release adds support for Vista and DirectX 10 games. With games starting to appear using DirectX 10 graphics we are happy to report that benchmarking, video capture, and screenshots are now all fully supported for these titles.


    To Enable AA Read the Following:
    Nvidia Cards:

    Windows XP - Antialiasing is definitely possible on Nvidia GeForce 8 cards under Windows XP DX9 when forced in the Forceware Control Panel. The restriction to GeForce 8 cards appears to be because Bioshock uses HDR which means that out of all Nvidia cards only the GeForce 8 series can do HDR+AA. Evidence is posted on the previous pages in numerous screenshots, it seems to be genuine MSAA not supersampling.

    Windows Vista - Antialiasing is not normally possible in DX9 or DX10 mode. There is however a way of forcing Antialiasing, and that is by renaming the main Bioshock.exe file to R6Vegas_Game.exe, and adding -dx9 to the game's shortcut. That is, the shortcut should look like this:

    "E:\Program Files\2K Games\BioShock Demo\Builds\Release\R6Vegas_Game.exe" -dx9

    When you then launch Bioshock and check under the Graphics Options, the DX10 option will be totally greyed out and can't be changed, meaning the game is running under "pure" DX9 mode. You can now force AA through the Nvidia control panel as normal, and it will definitely work. Here's two screenshots I've taken in Vista, DX10 NoAA on the left, DX9 "pure" 16AA on the right (zoom in on left side of lighthouse):





    Some issues can be fixed in vista by running the .exe in compatibility mode for windows xp

    Thanks to the following for help:
     Spoiler:
     





Last edited by SpykeZ on Sun, 9th Sep 2007 23:59; edited 26 times in total
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Epsilon
Dr. Strangelove



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PostPosted: Wed, 15th Aug 2007 21:30    Post subject:
Placeholder incase I need to add something of value.
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bigdady92




Posts: 73

PostPosted: Thu, 16th Aug 2007 05:15    Post subject:
pardon my ignorance..SM3.0 is shader modler 3?

how can i verify that?

I'm pretty sure my nvidia 7800 will do that, but I'm curious how to check that.
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djcyrax




Posts: 60

PostPosted: Thu, 16th Aug 2007 06:18    Post subject:
The nvidia 7800 has SM3.0 or Shader Model 3.0 as long as you have enough ram and your processor is fast enough you should be able to run it on medium.
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SpykeZ




Posts: 23710

PostPosted: Thu, 16th Aug 2007 08:31    Post subject:
bigdady92 wrote:
pardon my ignorance..SM3.0 is shader modler 3?

how can i verify that?

I'm pretty sure my nvidia 7800 will do that, but I'm curious how to check that.


As listed in the first post it shows what cards that run. Nvidia put in SM3.0 when they released the 6600 cards and everything forward. ATI I believe was the ATI 1xxx series cards but I dont follw ATI cards so don't hold me to that. Since your running a 7800 you'll be just fine assuming you have at least the minimum requirements. Don't have to have exactly what's listed, minimum will just allow you to play it happily and smooth, you might be able to get away with it being slightly less but you'll be running in very low mode.


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s_hole




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PostPosted: Thu, 16th Aug 2007 09:44    Post subject:
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Paintface




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PostPosted: Thu, 16th Aug 2007 10:07    Post subject:
as far as Ati goes , you need a 1xxx / 2xxx card to have SM3 ( besides the 1550 i believe ) .

that means the still common cards like 9800pro and x800xt ( which still runs all my games at max settings </3 ) it wont even run.

time for a 1950pro till next DX10 generation of cards
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LeoNatan
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PostPosted: Thu, 16th Aug 2007 21:26    Post subject:
Keep the x800 talk here pls. Don't want to start an argument with you guys on how bad these cards are.
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maul_inc




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Location: Uranus
PostPosted: Fri, 17th Aug 2007 17:29    Post subject:
Hmm, I have a Dual core E6300 1.86 Ghz, A Radeon 1950 Pro agp with 512mb Vram, and 2Gb DDR2 ram so i expect to run this pretty well with most settings on max (in Dx9 mode ofcourse).
What do you guys think? Am I expecting to much? Smile


"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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SpykeZ




Posts: 23710

PostPosted: Fri, 17th Aug 2007 18:36    Post subject:
Im hoping your just BS'ing me or your lame. Read the first post. Then read it again carefully.

Quote:

Video Card - Direct X 9.0c compliant video card with 128MB RAM (NVIDIA 6600 or better/ATI X1300 or better, excluding ATI X1550).


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maul_inc




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PostPosted: Fri, 17th Aug 2007 23:59    Post subject:
SpykeZ wrote:
Im hoping your just BS'ing me or your lame. Read the first post. Then read it again carefully.

Quote:

Video Card - Direct X 9.0c compliant video card with 128MB RAM (NVIDIA 6600 or better/ATI X1300 or better, excluding ATI X1550).


Woops! I gues I should have posted a more clearly defined question, as I did read the first post. I know that my specs is aproximately the recommended system requirement, but my experience with games tell me to be sceptical about System requirements. Take Armed Assault, that game ran like shit on my comp no matter how much I tweaked it. So What I really wanna know, is how my card will perform in a Unreal3 engine game like Bioshock. Have any of you tried some Unreal3 engine games with a configuration like mine?
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SpykeZ




Posts: 23710

PostPosted: Sat, 18th Aug 2007 00:19    Post subject:
Most of the unreal 3 games as of now that have been released you HAVE to ahve SM3.0, I believe the engine is capable of supporting 2.0 but the developers simply don't care about it as it's old technology. ATI were idiots by saying it apparently wasn't needed and didn't put it into t heir cards untill the x1300 card believe. Nvidia did it all the way back on the 6600. Bioshock is and shoudl be optimized just fine for your system to handle the game but unfortunatly, your going to have to buy a whole new card. Buying a DX10 card as of now is pointless as MS announced DX10.1 that isn't compatible with any DX10 card which is pure BS so I would rule out getting a DX10 card.

My personal opinion, if you just wanted somethign to hold you ever for a lil longer, get an evga 8600GTS which is dirt cheap offers DX10 for now, then when the new DX10 cards come out using the dx10.1 and you want one, just use their step up service, you send that card back to them, they take off the Retail price you paid for it off of the new card so you only pay the difference.


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maul_inc




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Location: Uranus
PostPosted: Sat, 18th Aug 2007 00:36    Post subject:
SpykeZ wrote:
Most of the unreal 3 games as of now that have been released you HAVE to ahve SM3.0, I believe the engine is capable of supporting 2.0 but the developers simply don't care about it as it's old technology. ATI were idiots by saying it apparently wasn't needed and didn't put it into t heir cards untill the x1300 card believe. Nvidia did it all the way back on the 6600. Bioshock is and shoudl be optimized just fine for your system to handle the game but unfortunatly, your going to have to buy a whole new card. Buying a DX10 card as of now is pointless as MS announced DX10.1 that isn't compatible with any DX10 card which is pure BS so I would rule out getting a DX10 card.

My personal opinion, if you just wanted somethign to hold you ever for a lil longer, get an evga 8600GTS which is dirt cheap offers DX10 for now, then when the new DX10 cards come out using the dx10.1 and you want one, just use their step up service, you send that card back to them, they take off the Retail price you paid for it off of the new card so you only pay the difference.


Ok, thx for the info Smile
Btw. You said that my system should run Bioshock just fine but at the same time you said that unfotunately I have to upgrade my card... Was that a typo or did I miss something?
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LeoNatan
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PostPosted: Sat, 18th Aug 2007 02:05    Post subject:
UE3 is made DX9c from the ground up, so unless the devs of a game are using a custom renderer (or the UE3 one but highly modified), SM3.0 is a must.
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dojomann




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PostPosted: Sat, 18th Aug 2007 04:58    Post subject:
Stefan F wrote:
as far as Ati goes , you need a 1xxx / 2xxx card to have SM3 ( besides the 1550 i believe )


what's different about the x1550? I've seen this before elsewhere and my curiosity still stays.. I read a review and it listed the card as supporting SM3.0.
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SpykeZ




Posts: 23710

PostPosted: Sat, 18th Aug 2007 05:07    Post subject:
maul_inc wrote:

Ok, thx for the info Smile
Btw. You said that my system should run Bioshock just fine but at the same time you said that unfotunately I have to upgrade my card... Was that a typo or did I miss something?


Er, your current is fine and dandy except for your video card. The 8600GTS isn't top of the line and won't allow you to run some games on max super awsome details but it will put you in current run with technoloy till you can afford a new card.


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chiv




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PostPosted: Sat, 18th Aug 2007 05:29    Post subject:
thought you were staying away till after this whole bioshock tragedy is over Very Happy

question... quad core cpu... any additional benefity over dual for this game, or is it only using two? will my pc run this thing maxed out fine? quad, 2gb, 8800gtx, and a sexy stacker 832 case.
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SpykeZ




Posts: 23710

PostPosted: Sat, 18th Aug 2007 05:47    Post subject:
Well the case will add 14FPS Razz

Seriously though, as far as I remember or believe, anyone can correct me if I'm wrong, if a game is multithreaded it's going to use all available cores. Though that would be if there are heavy physics involved. I dunno how that is in this game but dual core is definatly the way to go, quad core I'm sure you'll see a bit more of a benefit.


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Drontal




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PostPosted: Mon, 20th Aug 2007 21:02    Post subject:
Hmm, demo ran just fine on the first round. Now when i try to replay it, it just hangs up on loading screen and gets stuck there. Any ideas? 32bit Vista, 8800GTS, C2D, etc...
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|IcedFreon|




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PostPosted: Tue, 21st Aug 2007 04:30    Post subject:
anyone have sound problems? mines all scratchy. i have an audigy se


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Teniak




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Location: Tic Tac
PostPosted: Tue, 21st Aug 2007 06:32    Post subject:
yup sound prb here with Realtek HD 5.1
I have intro video sound , then Nothing ...

First launch sound were Ok .
!?

well , i 'll try : Desinstall / install
Cya
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Teniak




Posts: 2602
Location: Tic Tac
PostPosted: Tue, 21st Aug 2007 07:55    Post subject:
Desinstall / reinstall > same > no sound in game .
Try to modify ini and D3Dsound : true / false > same

Anyone have same problem / solution ?
Ty
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HoLyMaN




Posts: 1000
Location: With the survivors of a plane crash
PostPosted: Tue, 21st Aug 2007 07:59    Post subject:
A bit different prob here...
can't manage bioshock work with fraps...no FPS showing in game...tried every option in fraps till no fps how ingame...any idea?
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Teniak




Posts: 2602
Location: Tic Tac
PostPosted: Tue, 21st Aug 2007 08:09    Post subject:
hUM ยง fps in frap work here with last version
Always no sound . lal
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exon




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PostPosted: Tue, 21st Aug 2007 14:41    Post subject:
I got black boxes on the screen while playing. comes and goes...
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LeoNatan
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PostPosted: Tue, 21st Aug 2007 15:09    Post subject:
exon wrote:
I got black boxes on the screen while playing. comes and goes...

Probably overheating.
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Cohen




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PostPosted: Tue, 21st Aug 2007 15:35    Post subject:
Teniak, use default sound settings. Seems the demo has problems with surround sound etc. Try disabling EAX aswel. Full game will have more compatibility.


troll detected by SiN
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exon




Posts: 576

PostPosted: Tue, 21st Aug 2007 15:42    Post subject:
LeoNatan wrote:
exon wrote:
I got black boxes on the screen while playing. comes and goes...

Probably overheating.


I doubt it. I have great cooling and the AC in the room is always on. The computer is pretty quiet as well.

Maybe one of the settings.
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LeoNatan
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PostPosted: Tue, 21st Aug 2007 16:17    Post subject:
Exon, an AMD card perhaps? Laughing
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IcedFreon




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PostPosted: Tue, 21st Aug 2007 16:18    Post subject:
it was vista causing the problem naturally. i had to turn off eax and reverb for the sound to work correctly.


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