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nerrd
Posts: 3607
Location: Poland / USA
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Posted: Thu, 1st Sep 2005 04:53 Post subject: Will Wright Presents Spore |
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- Official web page: Spore.com
- Publisher: EA
- Developer: Maxis
- Genre: Sim
- Release date: September 7, 2008 USA / September 5, 2008 Europe
- Multiplayer: no
- News article/s: Will Wright Presents Spore, E3 2005: Spore
- Screenshots: StrategyInforemer.com GamersHell.com IGN.com
- Previews: IGN.com 1UP.com GamesRadar.com
- Trailers: Gametrailers.com IGN.com
- System Requirements:
Quote: | WINDOWS XP
- 2.0 GHz P4 processor or equivalent
- 512 MB RAM
- A 128 MB Video Card, with support for Pixel Shader 2.0
- At least 6 GB of hard drive space
WINDOWS VISTA
- 2.0 GHz P4 processor or equivalent
- 768 MB RAM
- A 128 MB Video Card, with support for Pixel Shader 2.0
- At least 6 GB of hard drive space
MAC OS X
- Mac OS X 10.5.3 Leopard or higher
- Intel Core Duo Processor
- 1024 MB RAM
- ATI X1600 or NVidia 7300 GT with 128 MB of Video RAM, or Intel Integrated GMA X3100
- At least 4.7GB of hard drive space for installation, plus additional space for creations.*
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- Spore Creature Creator (free trial): eu.spore.com
In one quick sentence. Its a upcoming sendbox type of game, where you start out as a microscopic organism and end up traveling between the stars.
Last edited by nerrd on Sun, 27th Dec 2009 02:13; edited 13 times in total
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Posted: Thu, 1st Sep 2005 05:11 Post subject: |
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This got more hype because of the creator than the actual gameplay. It does sound good etc. and the graphics look nice although very basic, I just dont see it being very interactive like the sims was/is.
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Posted: Thu, 1st Sep 2005 05:31 Post subject: |
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There is already a thread about this. It's not about the creator sublime, it's about the concept, it's something new, and would get attention no matter what.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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nerrd
Posts: 3607
Location: Poland / USA
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Posted: Thu, 1st Sep 2005 05:34 Post subject: |
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First, don't listen to "the hype". It's a voice of very,very avarge teen with no taste.
Second, although I do see how easly this game can fail to live up to it's potential, you should wait to be disappointed untill you play this game.
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Posted: Thu, 1st Sep 2005 05:38 Post subject: |
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It's partly about the game because it's very innovative, but it's partly about the creator because with him at the helm, the game has the best chance of fulfilling the hype.
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nerrd
Posts: 3607
Location: Poland / USA
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ad4m
Posts: 339
Location: Location: Location: Location: Teh INTERNETS !
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Posted: Thu, 1st Sep 2005 17:21 Post subject: |
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^ rofl 
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Posted: Thu, 1st Sep 2005 17:52 Post subject: |
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Its easy to let down will right for his speeches full of pathos, but one should be happy that theres commercial, well known designers out there really trying to do something new. Spore does seem very innovative, at least when it comes to ai structurs and player development. And the system with the space system where all the players are at the same time is great!
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nerrd
Posts: 3607
Location: Poland / USA
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Posted: Thu, 1st Sep 2005 18:18 Post subject: |
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I very much agree saddam. Something needs to change in the way games are desinged (more like produced in the reacent years), and if someone with cash and experience is willing to try and experiment, thats good enough for me.
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Posted: Thu, 1st Sep 2005 19:10 Post subject: |
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nerrd wrote: | I very much agree saddam. Something needs to change in the way games are desinged (more like produced in the reacent years), and if someone with cash and experience is willing to try and experiment, thats good enough for me. |
100% Agree
Most games are the same over and over again when it comes to gameplay - its time for some innovation...
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Posted: Thu, 1st Sep 2005 19:13 Post subject: |
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Spore might not turn out to be the best game ever, what I'm more interested in about the game is the engine used. If you don't know anything about it, you should go read something about it cuz it sounds pretty awsome. If the engine works as they say it does, we might find other games based on this engine
Of course the game itself sounds interesting too, though I do believe it's a bit too "wide" instead of "deep"
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fisk
Posts: 9145
Location: Von Oben
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Posted: Thu, 1st Sep 2005 19:15 Post subject: |
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Hype
The stupid fucking idea to start to talk about a certain product years ahead of it's time. Usually involve lots of guesswork, tentative ideas, and PR-bullshit, usually creating expectations from an audience that never will be met, since most of the Hype was really bullshit after all.
Oh, popularity does not equate success, unless you're the one making all the money out of stupid consumers.
Yes, yes I'm back.
Somewhat.
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Posted: Fri, 2nd Sep 2005 17:38 Post subject: |
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You should really try to read about the engine used for the game, instead of just the game
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nightlith
Posts: 744
Location: Land of Bagged Milk
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Posted: Fri, 2nd Sep 2005 17:58 Post subject: |
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oh noes! a pc game developer is trying something new instead of making another WW2 FPS! omg t3h w0rld is 0v3r!! waaaaaaaah!
i can has computar?!
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Posted: Fri, 2nd Sep 2005 18:32 Post subject: |
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saddamhussein wrote: | Its easy to let down will right for his speeches full of pathos, but one should be happy that theres commercial, well known designers out there really trying to do something new. Spore does seem very innovative, at least when it comes to ai structurs and player development. And the system with the space system where all the players are at the same time is great! |
what and this orginality makes it good.ok someone makes a very original game where you are a pile of steaming turn and you just watch as flies hover and land all day long, original but good?
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nerrd
Posts: 3607
Location: Poland / USA
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Posted: Fri, 2nd Sep 2005 22:14 Post subject: |
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I disagree. The good ones (ww2 FPS) are still nothing more than WW2 FPS shooters. You still take a role of a super human strenght soldier that shoots at things that move around you. I dont care how well they (AI or human players) can try to doge my bullets, or how nice the bullets flying through the air look like. Its a same old game. What your are saying is that you love the Rubix cube, but you get all excited at the idea of having different colors on the next version of the RubiX Cube. What the rest of us are saing is that we are sick of the cube, and we want something different altogether. There is nothing wrong with FPS/RTS/RPG games, but there are many, many more possibilites that us that played theses games for years would like to explore.
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Posted: Sat, 3rd Sep 2005 00:37 Post subject: |
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nerrd wrote: | There is nothing wrong with FPS/RTS/RPG games, but there are many, many more possibilites that us that played theses games for years would like to explore. |
That's easy to say, but... What are these possiblities? Good ideas are not easy to come by. Good ideas that will make money and interest a publisher are insanely hard to come by. Maybe gamers need to state their ideas more, so developers can draw on them. All the ideas I've seen are just slight mods to current ideas, nothing revolutionary.
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Posted: Sat, 3rd Sep 2005 01:36 Post subject: |
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nerrd wrote: | I disagree. The good ones (ww2 FPS) are still nothing more than WW2 FPS shooters. You still take a role of a super human strenght soldier that shoots at things that move around you. I dont care how well they (AI or human players) can try to doge my bullets, or how nice the bullets flying through the air look like. Its a same old game. What your are saying is that you love the Rubix cube, but you get all excited at the idea of having different colors on the next version of the RubiX Cube. What the rest of us are saing is that we are sick of the cube, and we want something different altogether. There is nothing wrong with FPS/RTS/RPG games, but there are many, many more possibilites that us that played theses games for years would like to explore. |
i agree with you mate, sure i like FPS (tho only the older once, like UT and quake) im also fed up with the creators that just duplicate another game and puts another name on it and then sell it just cus its what sells now... i mean all we get now are the same old crap thats been done over and over again, i also want something new for a change. i will freaking buy this game even if it sucks just to encourage them to keep up their work in creating something new.
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nightlith
Posts: 744
Location: Land of Bagged Milk
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Posted: Sat, 3rd Sep 2005 02:32 Post subject: |
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aladrinkelahn wrote: | That's easy to say, but... What are these possiblities? Good ideas are not easy to come by. Good ideas that will make money and interest a publisher are insanely hard to come by. Maybe gamers need to state their ideas more, so developers can draw on them. All the ideas I've seen are just slight mods to current ideas, nothing revolutionary. |
Just because you and I are hard pressed to come up with unique and rejuvinating ideas doesn't mean developers are. Look at Katamari Damacy. Sure, it's just a guy rolling a ball absorbing everything it rolls over so that the king of the universe can turn your ball into a star to restore the universe (or something).
Go back to the 70's and 80. Look at Pong, Pac-Man, Space Invaders, Pitfall...surely these game weren't based off of FPS'. Look at how many games were created back then that were completely different from each other. Now everything is either an FPS or FPS with role playing elements.
Games like Sea-man, DDR, and Donkey Konga (ok I know theres a drumming game for PS2 but darned if I can remember) that completely invent new ways with how we interact with our games. Man, I was walking through a store that had an Eye-Toy setup with one of the little games that comes with it...christ if my wife didn't literally have to pull me out of the store because I looked like a fool, but it was fucking hilarious fun!
Imagine a shooter like Time Crisis that actually puts a gun in your hand. Why can't we have a light gun peripherals for the pc? Why is it always keyboards and mice? At least Black and White is inventing new ways for us to use our mice.
Anyone who argues that pc gaming isn't stagnant is deluding themselves. I don't mind if you like FPS games, but coming here and bashing Spore because it's all hype or you don't like the idea is pitiful. At least Will Wright is TRYING to break the mold. At least some of you can appreciate that. If not, go play "Invasion of another random town in a random country during another random war with more ancient guns and maybe vehicular combat 10".
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Posted: Sat, 3rd Sep 2005 03:53 Post subject: |
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pumbertot.1 wrote: | nerrd wrote: | I disagree. The good ones (ww2 FPS) are still nothing more than WW2 FPS shooters. You still take a role of a super human strenght soldier that shoots at things that move around you. I dont care how well they (AI or human players) can try to doge my bullets, or how nice the bullets flying through the air look like. Its a same old game. What your are saying is that you love the Rubix cube, but you get all excited at the idea of having different colors on the next version of the RubiX Cube. What the rest of us are saing is that we are sick of the cube, and we want something different altogether. There is nothing wrong with FPS/RTS/RPG games, but there are many, many more possibilites that us that played theses games for years would like to explore. |
you say the rest of us, yet whenever there is an online pll here or everywhere else, Action FPs always get voted top. i think you speak for a small minority, rather than "the rest of us".
sorry but i cant take anyone who has bouncing tities in their avatar seriously.  |
Actually, you're in the minority.
Sure we all enjoy our pretty looking FPS games, but we also yearn for games like this to come out, and not suck 
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Posted: Sat, 3rd Sep 2005 04:12 Post subject: |
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Toxikated wrote: | pumbertot.1 wrote: | nerrd wrote: | I disagree. The good ones (ww2 FPS) are still nothing more than WW2 FPS shooters. You still take a role of a super human strenght soldier that shoots at things that move around you. I dont care how well they (AI or human players) can try to doge my bullets, or how nice the bullets flying through the air look like. Its a same old game. What your are saying is that you love the Rubix cube, but you get all excited at the idea of having different colors on the next version of the RubiX Cube. What the rest of us are saing is that we are sick of the cube, and we want something different altogether. There is nothing wrong with FPS/RTS/RPG games, but there are many, many more possibilites that us that played theses games for years would like to explore. |
you say the rest of us, yet whenever there is an online pll here or everywhere else, Action FPs always get voted top. i think you speak for a small minority, rather than "the rest of us".
sorry but i cant take anyone who has bouncing tities in their avatar seriously.  |
Actually, you're in the minority.
Sure we all enjoy our pretty looking FPS games, but we also yearn for games like this to come out, and not suck  |
no im not or people wouldnt always vote FPS action as fave game type. oh shit im in minority cos 2 nerds with big titties in avatars say so.
games like this?you have no idea how it will play at all so you can not say games like this with any knowledge. i agree it may be good but this saying itll be good just cos its different is like becoming gay to be different than your brother.
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javlar
Posts: 1921
Location: Kalmar, Sweden
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Posted: Sat, 3rd Sep 2005 04:31 Post subject: |
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The thing is everyone is looking forward to a game that will change the whole scene. But FPS-games will rule the market till something truly revolting is released. I love FPS-games and always will, only because they test your skill, not because they introduce new technology.
In multiplayer its like this:
Most RPGs challenge you to get the best equipment, most RTSs challenge you to build up the best army with the best strategy, most sports-games challenge you to learn the flaws of the defense and ultimately score the goal.
There is no other game-genre that test your reflex and tactical skills that FPS do. And that's final. Say what you will. It's FINAL. 
Gaming - Intel Quad Q9450 @ 3.2GHZ | Radeon HD 4870 X2 2GB | SB X-Fi | PC6400 8GB | 300GB Velociraptor
HTPC - Antec Fusion Remote | AMD Athlon 7850 X2 | PC6400 2GB | 74GB Raptor
Server - Athlon 64 X2 4200+ | Radeon HD 3450 | SB X-Fi | PC5300 2GB | 4TB+ total space
XBOX360 Gamertag: javlarmate
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javlar
Posts: 1921
Location: Kalmar, Sweden
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Posted: Sat, 3rd Sep 2005 04:50 Post subject: |
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xafan wrote: | javlar wrote: | The thing is everyone is looking forward to a game that will change the whole scene. But FPS-games will rule the market till something truly revolting is released. I love FPS-games and always will, only because they test your skill, not because they introduce new technology.
In multiplayer its like this:
Most RPGs challenge you to get the best equipment, most RTSs challenge you to build up the best army with the best strategy, most sports-games challenge you to learn the flaws of the defense and ultimately score the goal.
There is no other game-genre that test your reflex and tactical skills that FPS do. And that's final. Say what you will. It's FINAL.  |
Except for you know....RTSs and Puzzle Games...  |
Ok you got me on the puzzle-games - which is in a big game-minority, but tell me one RTS-game that doesnt challenge you to get the biggest army and best strategy. RTSs often has little or nothing to do with reflex and/or reaction-time.
Gaming - Intel Quad Q9450 @ 3.2GHZ | Radeon HD 4870 X2 2GB | SB X-Fi | PC6400 8GB | 300GB Velociraptor
HTPC - Antec Fusion Remote | AMD Athlon 7850 X2 | PC6400 2GB | 74GB Raptor
Server - Athlon 64 X2 4200+ | Radeon HD 3450 | SB X-Fi | PC5300 2GB | 4TB+ total space
XBOX360 Gamertag: javlarmate
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-=Cartoon=-
VIP Member
Posts: 8823
Location: South Pacific Ocean
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