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proddan
Posts: 1066
Location: Gulf of Aden
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Posted: Tue, 21st Sep 2004 02:13 Post subject: Port Royale 2 (c) TRI SYNERGY *CLONECD* |
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Posted: Tue, 21st Sep 2004 02:17 Post subject: |
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looks good hope there will be cracked version soon
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proddan
Posts: 1066
Location: Gulf of Aden
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Posted: Tue, 21st Sep 2004 02:22 Post subject: |
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I was wondering why this game took so long, it was supposed to be on shelves a week ago.
I never played PR1 but I hear the series is original and fun, so I'll give it a shot
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Posted: Tue, 21st Sep 2004 02:24 Post subject: |
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because clones are generally a pain in the arse.
what with unplugging drives, emulation software problems, etc..
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Posted: Tue, 21st Sep 2004 02:24 Post subject: |
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Posted: Tue, 21st Sep 2004 02:28 Post subject: |
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why? as long as a clone works id rather have it. and just because its a clone doesnt mean u need to disable drives. thats only to bypass the starforce 3 protection. a good clone = true crime.
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-=Cartoon=-
VIP Member
Posts: 8823
Location: South Pacific Ocean
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Posted: Tue, 21st Sep 2004 04:14 Post subject: |
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beeno wrote: | because clones are generally a pain in the arse.
what with unplugging drives, emulation software problems, etc.. |
Dont know where you hear this shit.
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-=Cartoon=-
VIP Member
Posts: 8823
Location: South Pacific Ocean
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Posted: Tue, 21st Sep 2004 04:14 Post subject: |
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beeno wrote: | because clones are generally a pain in the arse.
what with unplugging drives, emulation software problems, etc.. |
not really.. only for Starforce3 games
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Posted: Tue, 21st Sep 2004 04:57 Post subject: |
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Has anyone tried this yet? I've got Alchhol 120% 1.9.2 b1705 (newest) and I get Disc verification error when the game tries to start..
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Bet
Posts: 34
Location: Anoka, Minnesota
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Posted: Tue, 21st Sep 2004 05:25 Post subject: |
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aidid wrote: | Has anyone tried this yet? I've got Alchhol 120% 1.9.2 b1705 (newest) and I get Disc verification error when the game tries to start.. |
Figures. So much for CloneCDs being the end-all be-all anymore. Kickass looking game, the first one was great (but finding cracks for the patches were a pain in the ass, since it was a low-key game). Got a lot of hope for PR2. Looking forward to a verified working version, even if I have to burn the rars to a disc to keep a working copy. Cracks for lesser known games are a freaking pain :(
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Posted: Tue, 21st Sep 2004 05:32 Post subject: |
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Yah, well I'm not saying it doesnt work - it doesn't work for me (and I'm not just some n00bzor lamah who doesn't know shit), I'm hoping someone else can post if it works for them, or any idea wtf my problem might be - because right now, I'm stumped. It uses VOB ProtectCD protection clearly, and some modified version of it, so it doesn't completely surprise me that problems arose, but that doesn't help us.
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-=Cartoon=-
VIP Member
Posts: 8823
Location: South Pacific Ocean
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Posted: Tue, 21st Sep 2004 05:53 Post subject: |
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aidid wrote: | Has anyone tried this yet? I've got Alchhol 120% 1.9.2 b1705 (newest) and I get Disc verification error when the game tries to start.. |
Did u mount it ? or burn it.
Also try daemon tools
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Posted: Tue, 21st Sep 2004 05:59 Post subject: |
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Mount - exactly as the NFO said (though it's details were kind of vague, most clone releases have a bit more of information), and tried with the newest daemon tools as well, not sure if I want to burn it yet (the fact that it doesn't work as directed says why should I waste a CDR if it probably won't work there either)..
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Posted: Tue, 21st Sep 2004 06:13 Post subject: |
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Have you tried mounting each image file included? (example, sims 2 had .bin, .ccd, and .cue, but you had to mount .ccd because .cue wouldn't work)
Don't have the game just a suggestion (and daemon tools)
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Posted: Tue, 21st Sep 2004 06:15 Post subject: |
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Yup, but theres only an MDF and MDS, and basically, when you mount the MDF, it'll mount the MDS - it's just the way Alcohol works.
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-=Cartoon=-
VIP Member
Posts: 8823
Location: South Pacific Ocean
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Posted: Tue, 21st Sep 2004 06:20 Post subject: |
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tried putting it into d tolls with all the emulation options turned on ?
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Posted: Tue, 21st Sep 2004 06:23 Post subject: |
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Yeah, I think they may have screwed up the image - as it's protected with ProtectCD, would require a 1:1 copy, and I don't think this is it.
Anyone else try it?
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-=Cartoon=-
VIP Member
Posts: 8823
Location: South Pacific Ocean
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Posted: Tue, 21st Sep 2004 08:51 Post subject: |
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I think its using the engine from the first game...
hence the reason the map looks exactly the same
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Posted: Tue, 21st Sep 2004 13:15 Post subject: |
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same problem here, disc verification error.. got latest alcohol aswell..
I kill for money, but you are my friend so I kill you for free.
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Posted: Tue, 21st Sep 2004 14:14 Post subject: |
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Uninstalling daemontools did the trick for me, before that I got 'disk verification error' no matter what I did - but now it runs.
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Posted: Tue, 21st Sep 2004 15:43 Post subject: |
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D4rkKnight wrote: | beeno wrote: | because clones are generally a pain in the arse.
what with unplugging drives, emulation software problems, etc.. |
Dont know where you hear this shit. |
In this thread for a start.
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fisk
Posts: 9145
Location: Von Oben
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Bet
Posts: 34
Location: Anoka, Minnesota
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Posted: Wed, 22nd Sep 2004 06:16 Post subject: |
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Kind of hard to separate the game from the protection these days, especially on a forum that deals, however indirectly, with circumventing the nature of copy protection. Starforce 3 isn't the only opponent, I guess. The Sims 2 and this are definite examples of that.
Jack, you just made me sad again. I haven't had the time to play this yet, but my hope was raised earlier and then dashed again. Hopefully it wasn't a waste of 800 megs of bandwidth. I hate wasting bandwidth like I hate wasting gas...even though bandwidth is nigh-infinite, and gas is not.
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Posted: Wed, 22nd Sep 2004 06:39 Post subject: |
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Hehe the scenarios really help, lotsa useful tips, had a hard time manufacturing more then 1 item though, so im sticking to selling sugar, have 250k and a few ships running trade routes, this game is pretty addictive.
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