[Wii] Zelda Game Save Exploit = Wii Unsigned Code
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Mon, 28th Jan 2008 00:36    Post subject: [Wii] Zelda Game Save Exploit = Wii Unsigned Code
There are reports of a Zelda Gamesave exploit, over at tehskeen. As it is right now, the process to build a hacked gamesave is a bit complicated, but you shouldn’t need to build one on your own. Hopefully, this will lead to a homebrew loader soon.

Yes, that’s right - an exploit for the Nintendo Wii has been discovered and it allows you to run custom code. The method is pretty simple. Copy over a save file for Zelda, load it and the code runs. Don’t get too excited yet. They have only been able to run 4 lines of code, but this is in a days work.

Segher was the one to find the exploit and Bushing has been testing it out with the aid of the USB Gecko. The process is far from simple as once you modify a save game it requires it be to signed with 3 keys. Here’s some info from Bushing.

Once the Wii decrypts the save game, it checks its signature. Every Wii has its own private key which is used to sign save games, and when you save a game, the Wii actually saves three bits of data:

* The encrypted save game
* The signature for the save game (using your console’s private key)
* A copy of your console’s public key, signed by Nintendo.

Of course, the end user wouldn’t have to go through this process unless they were wanting to inject their own code into the save game, but that shouldn’t be necessary because when I asked Bushing what his goal was he answered:

Assuming we don’t run into a wall, it should be able to lead to a homebrew loader. I hope. No promises. Smile

Source: http://nintendo-scene.com/885
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pancake




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Location: England
PostPosted: Mon, 28th Jan 2008 13:28    Post subject:
awesome
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PostPosted: Mon, 28th Jan 2008 17:45    Post subject:
ur avatar makes me horny
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Horrordee
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PostPosted: Mon, 28th Jan 2008 19:11    Post subject:
wow, great news!


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Horrordee
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PostPosted: Tue, 29th Jan 2008 17:06    Post subject:
Any more news on this?


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Horrordee
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PostPosted: Tue, 29th Jan 2008 17:07    Post subject:



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headshot
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PostPosted: Tue, 29th Jan 2008 19:24    Post subject:
haha nintend0wned


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Surray




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Location: Europe
PostPosted: Tue, 29th Jan 2008 19:49    Post subject:
nice. Might actually buy a wii now Razz


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Gargamel198024




Posts: 377
Location: Massachusetts, USA
PostPosted: Tue, 29th Jan 2008 20:25    Post subject:
So, I wont need a mod chip installed??


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Horrordee
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PostPosted: Tue, 29th Jan 2008 20:51    Post subject:
thats the idea, if they manage it, yes.


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TiHKAL




Posts: 2350
Location: The Pub
PostPosted: Tue, 29th Jan 2008 22:54    Post subject:
Would be awesome as i don't really feel like chipping mine.


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Gargamel198024




Posts: 377
Location: Massachusetts, USA
PostPosted: Tue, 29th Jan 2008 23:00    Post subject:
Yeah it would be pretty awsome... But not holding my breath for it to happen anytime soon...


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membre999




Posts: 394

PostPosted: Wed, 30th Jan 2008 10:40    Post subject:
first there'll be real modchips http://debugmo.de//?p=59
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Horrordee
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PostPosted: Wed, 30th Jan 2008 11:41    Post subject:
that went entirely over my head


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slenoj




Posts: 657

PostPosted: Wed, 30th Jan 2008 12:41    Post subject:
I need the space shuttle to help me understand it.

Anyway, great news.. I think
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Horrordee
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Posts: 8867
Location: England
PostPosted: Wed, 30th Jan 2008 13:01    Post subject:
worth noting that those pictures are from the gamecube version. if a hax is found, it would still apply to Wii though, apparently.

that i cannot understand either lol.


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TheGame110011001
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PostPosted: Wed, 30th Jan 2008 13:45    Post subject:
nice... but nintendo did nothing for the security so how happy can you be?


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