Bohemia has officially announced the next part in its Take On series. Take On Mars places you in the seat of a Rover Operator, allowing you to control the various, fully simulated mobile Rovers and stationary Landers. With this scientific arsenal at your disposal, you will work your way through the numerous Science Missions in each location, unlocking the secrets of Mars’ distant past.
As Bohemia noted:
“Explore the scarred face of another world. Journey through rocky terrain and sandy wastes, pushing your vehicles to the max in this new installment to the Take On series.”
Featuring 3 main gameplay modes, players will be able to explore the unforgiving Martian terrain:
• Space Program – Explore Mars from the perspective of a science-driven Space Agency. Develop new technologies, vehicles and instruments to tackle the tasks ahead.
• Scenarios – Head straight to the surface of Mars and complete individual missions centered around various Science Missions and objectives.
• Editor – Create scenarios with complex missions, or just play around with whatever you wish in this limitless, free-form mode.
The most notable features in Take On Mars include:
• Dynamic destruction system – Break off cameras, robotic arms, even individual struts and wheels, all affecting the way the vehicle handles.
• Economy – Send missions to Mars with the budget you have available, raised by completing missions and individual tasks.
• Realistic Terrain – Explore the surface of Mars in locations based on actual satellite data from locations such as Victoria Crater.
Last, but certainly not least, Take On Mars will be heavily aimed at modability, allowing users to create and share their own custom content, including scenarios, vehicles, and locations. Everything in the game is modifiable.
if i were into environment exploration i'd prefer it to be on earth, but on mars... it's just dust and rocks and w/o any scientific stuff in it (as in mars hasn't been turned inside out) it's just a fictional environment exploration game. It'll feel like exploring the sandy desert of nevada rather than mars.
just rovers is a bit dumb
much like earlier take on games, it needs more than it delivers
if it was a proper hc colony simulation with with resource management and science objectives and shit i'd be onboard
the moon colony one nasa did had promise but it fell waaaaay short and was way too simplistic
Everything that is about, mars, space or spaceships is my cake.
We already have Event horizon game (dead space)
Now bring on mission to mars
3080, ps5, lg oled
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why the fuck do they call it early access? If anyone can go to steam and buy the "early" access and play now, then it's basically released.
The way most of these titles work as that it's early-access as in feature-incomplete, this game for example is at most a rough alpha at most from what I've tested.
(You buy the game but you get access to the current development build which is then updated over a period of time and finalized and released normally.)
EDIT:
(I've no idea what I'm doing, never was any good with R.C stuff either for that matter.)
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