>> SCRU - The Scene Release Unpacker <<
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birk123




Posts: 19

PostPosted: Wed, 4th Apr 2007 11:30    Post subject: >> SCRU - The Scene Release Unpacker <<
If you liked SCuN, you're probably gonna like this one even better. If you believe nothing can be easier than WinRAR, don't waste your time in this thread.

Features
* Supports most scene releases packed in .rar/.001/.zip format. Single-disc as well as multi-disc releases.
* Can copy .nfo, \Sample & \Covers. Subs are extracted automatically.
* Can run external programs after each successful job.
* Queuing of extraction jobs. This is to prevent multiple instances of the program that extracts a release at the same time (causes fragmented HDD).
* Setting for defining a default extraction path.
* Integration into Windows Shell. Select multiple folders in explorer and right-click->SCRU.
* Filters. You can define keywords and map the keywords to a path. If the name of the release contains this keyword, it will use the assigned path as output directory.
* Can process (copy) files defined in a custom extensions filter.
* Accompanied SCRU-Watcher can watch a specified directory for new releases (like the "Finished" directory in µTorrent) and auto-extract the releases!
* All error messages are suppressed, instead they are logged to file. Check the \logs\-folder for details when experiencing errors.
Change log
For full change log history, see download link.

NEW!
24. dec 2007: v0.9.0.3

System requirements
* Windows XP Pro/Home SP2 or Vista
* .NET 2.0 must be installed

Screen shots
Main window, let's you edit settings, filters and profiles



Add a release to be unpacked, manually:

OR automatically:

Extraction:


Command line usage
Important: Remember to wrap all directories containing space with quotes.

Code:
scru.exe
Let's you edit settings end keywords.

Code:
scru.exe <inputdir>
This command will extract to the same folder as <inputdir>

Code:
scru.exe <inputdir> <outputdir>
This command will extract <inputdir> to <outputdir>...obviously.

Code:
scru.exe <inputdir> *
This command will search through your filters for a match. If no match is found SCRU will extract do default directory, let you browse, extract in current or skip, all dependent on what you have chosen in settingsThis syntax is used with shell integration.

Code:
scru.exe <inputdir> b
This command let's you browse for output directory before extraction. This syntax can also be integrated with shell.

Downloads
Go HERE (will soon be updated)

All right, hope you like it. If there's any strange messages or crashes, please let me know. Smile


Last edited by birk123 on Fri, 9th May 2008 18:49; edited 14 times in total
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kosmiq




Posts: 2304
Location: Somewhere
PostPosted: Wed, 4th Apr 2007 12:06    Post subject:
Edit: nvm I forgot to add Message Queuing...


Last edited by kosmiq on Wed, 4th Apr 2007 12:11; edited 1 time in total
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birk123




Posts: 19

PostPosted: Wed, 4th Apr 2007 12:10    Post subject:
1. Make sure the folder you select is valid. Either .rar files on the root directory or in CDx/DVDx subdirs.
2. Did you select a default output folder? It should work, even if you didn't, though.

SCRU exits without showing it's GUI if the input is wrong.

Edit: one other thing: It does NOT move already extracted files.

Edit2: Ah, yes. MSMQ is important Smile
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kosmiq




Posts: 2304
Location: Somewhere
PostPosted: Wed, 4th Apr 2007 22:50    Post subject:
Would be nice to have an option that makes the program extract subfolders too. Like if you have dox for a game in the game folder all folder would be extracted.

Possible?



Behold his GLORY! Bow for the technical master!
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birk123




Posts: 19

PostPosted: Thu, 5th Apr 2007 00:00    Post subject:
This app was designed to extract scene releases in their orignal form. As you know, dox comes in separate releases, and not included with the game.

Possible? Yes. Will I make it happen? Probably not.

I see your point, though. If you got some C# + .NET 2.0 skills, PM me for the sourcecode Smile
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kosmiq




Posts: 2304
Location: Somewhere
PostPosted: Thu, 5th Apr 2007 00:12    Post subject:
Yes scenereleases in their original form ofc but I tend to save dox in folders inside the game folder, was mostly because of that.

I have some C++ experience but no C# or .NET.



Behold his GLORY! Bow for the technical master!
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_SiN_
Megatron



Posts: 12108
Location: Cybertron
PostPosted: Thu, 5th Apr 2007 09:48    Post subject:
This could come in handy Smile


Watercooled 5950X | AORUS Master X570 | Asus RTX 3090 TUF Gaming OC | 64Gb RAM | 1Tb 970 Evo Plus + 2Tb 660p | etc etc
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birk123




Posts: 19

PostPosted: Wed, 11th Apr 2007 00:33    Post subject:
0.7 beta out Very Happy, see changelog
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kalorius




Posts: 9

PostPosted: Thu, 12th Apr 2007 10:41    Post subject:
thx alot - will try it out Smile
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Thu, 12th Apr 2007 17:28    Post subject:
Stickied !
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birk123




Posts: 19

PostPosted: Mon, 7th May 2007 20:49    Post subject:
64 bit support added Smile
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skidrow
Moderator



Posts: 8691

PostPosted: Mon, 7th May 2007 20:57    Post subject:
looks nice


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birk123




Posts: 19

PostPosted: Tue, 11th Dec 2007 23:50    Post subject:
First post updated Smile
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dirtymurt




Posts: 1030

PostPosted: Tue, 29th Jan 2008 12:26    Post subject:
i have been using 'par n rar', before that rarslave gui. Is this any better than those?

Ok just tried it. I prefer parnrar because it tidies up and deletes your rars after a successful unpack. I can't find this feature in SCRU
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birk123




Posts: 19

PostPosted: Tue, 29th Jan 2008 22:02    Post subject:
I decided not to include that feature, but it's very simple to do it. Just make a small batch-script or vbs script and have SCRU run it on successful unpackings. You can configure this in Profiles.

VBS example
Code:
Set objArgs = WScript.Arguments
For I = 0 to objArgs.Count - 1
 Folder = objArgs(i)
 Set Fs = CreateObject("Scripting.FileSystemObject")
 set B = fs.GetFolder(folder)
 fs.DeleteFolder(B)
 on error resume next
 Next
WScript.Quit
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tagwar




Posts: 1

PostPosted: Fri, 25th Apr 2008 21:30    Post subject:
i hope i understand more about this
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