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Posted: Wed, 7th May 2008 20:17 Post subject: Doom 4 |
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Doom 4
- Official web page: LINK
- Publisher: Bethesda
- Developer: ID Software
- Possible Screens: LINK
- Genre: Action/Horror/FPS
- Release date: Probably 2012-2013
- Description:
Quote: |
The game will most likely be either a remake of one of the original Doom games or a prequel to Doom 3. It was announced as in production on May 7, 2008,after John Carmack hinted at it at QuakeCon on August 3, 2007.
id's CEO (Todd Hollenshead) suggested that, like Doom 2, it will take place on Earth,and will feature gameplay more akin to the original Doom games rather than the horror styled gameplay of Doom 3.
On August 1, 2008, John Carmack, the co-founder and technical director of id Software said that Doom 4 will look three times better than Rage does, as it runs at 30 frames per second, on Xbox 360 and PlayStation 3, rather than 60 that Rage targets. In Windows, Doom 4 will run at 60 frames per second with state-of-the-art hardware. In 2009 he revealed that the multiplayer component is being developed separately and will run at 60 frames per second.
On April 10, 2009 GameSpot published an interview with id Software's CEO Todd Hollenshead in which he revealed that Doom 4 was "deep in development." He stated however that the game was "not [in] pre-production". The development team is "relatively new" and id is "still actually hiring people" onto the Doom 4 team. GameSpot asked Hollenshead if Doom 4 would be "a sequel? A reboot? A prequel?" and his response was "It's not a sequel to Doom 3, but it's not a reboot either. Doom 3 was sort of a reboot. It's a little bit different than those."
On June 23, 2009, ZeniMax Media, best known for Bethesda Softworks, acquired id Software and announced that all future id Software games will be published by Bethesda Softworks, Doom 4 being one (in addition to Rage and future Quake titles).
During QuakeCon 2009, Hollenshead announced that there would not be any news released for Doom 4 until the next QuakeCon in 2010. But during the beginning of QuakeCon 2010 Hollenshead said the development team was not ready to give a demonstration on the game. Tim Willits did however talk to the press in May 2010 to boast that "it'll be even more awesome than Rage."
In a 2009 interview, actor Brad Hawkins said "I do know we are dealing with a post war/post apocalyptic event that civilians and military are fighting for their survival."
id Software's technical guru John Carmack has told OPM UK anyone expecting to wait a long time for Doom 4 will have a shorter wait than first thought. Carmack told the magazine that the shooter should not take as long to get out the door, unlike Rage, which was announced in 2007 at QuakeCon, and later released in October 2011.
At E3 2011, John Carmack was interviewed with GameSpot and mentioned that "as soon as Rage ships, the core tech team moves over to start making things happen on the Doom 4 project." In addition, Carmack said that Doom 4, with regards to consoles, will run at 30 frame/s for single player and 60 frame/s in multiplayer, stating that "you can't have 30 guys crawling all over you at 60 frames per second at this graphics technology level because it's painful. -- So [in single player] we can have 30 demons crawling all over you on there."
At QuakeCon 2011, John Carmack said that "there is really not any news" on Doom 4 and that he wanted to devote this year solely to Rage. He also mentioned that Doom 4 will be using a new scripting language that is based on C++ and called it "super-script". This so called "super-script" is a subset of C++ with features like "scheduling", "full performance" and "type safety". Carmack added that once Rage ships, its development team will move to Doom 4 – to speed up on that project. Doom 4 might also feature dedicated servers unlike Rage.
On 28th February 2012, some screenshots have been released on Official Xbox Magzine uk's website, Published by AGB, the screens show urban environments that range from the merely shabby and depopulated to the outright blown-to-pieces.
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Initial Post wrote: | Production has begun on DOOM 4™, the next journey into the legendary DOOM universe. We are expanding our internal team and are currently hiring to work on this highly anticipated title.
"DOOM is part of the id Software DNA and demands the greatest talent and brightest minds in the industry to bring the next installment of our flagship franchise to Earth," said Todd Hollenshead, CEO, id Software. "It's critical for id Software to have the best creative minds in-house to develop games that meet the standards synonymous with our titles."
The DOOM franchise is one of the most recognizable and important in gaming history, having been named "one of the ten most influential games of the decade" by PC Gamer and "the #1 game of all time" by GameSpy. DOOM 4 will join the award-winning series which has consistently topped sales charts throughout the world.
We are looking for talented, ambitious and passionate individuals eager to join our accomplished team of developers working on the industry’s most innovative and anticipated games. For a complete listing of available positions, visit our id Careers page. Resumes can be submitted via email to jobs@idsoftware.com. All applicants must be authorized to work in the United States.
http://www.idsoftware.com/ |
Updated with template by Mutantius
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Posted: Wed, 7th May 2008 20:20 Post subject: |
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they need to go back to their quake1 roots, bring back the fuckin gibs! 
Quote: | PC awesome button = Uninstall! |
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Posted: Wed, 7th May 2008 20:21 Post subject: |
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Seems like they just keep remaking the original games. Can we get something new, is that so hard to ask?
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Posted: Wed, 7th May 2008 20:26 Post subject: |
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I don't care if it's original or not... just as long as they ditch that fucking flashlight-gun-flashlight-gun mentality. Doom3 wasn't scary, it was annoying.
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Posted: Wed, 7th May 2008 20:32 Post subject: |
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Oh don't get me wrong, I LOVED the game itself. It was jaw-dropping when it first came out and was great fun to play ... until you hit a dark area (read: 90% of the game after the opening sequence) then it just lost all fun for me :\
Last edited by sabin1981 on Wed, 7th May 2008 20:34; edited 1 time in total
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LeoNatan
Banned
Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
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Posted: Wed, 7th May 2008 20:33 Post subject: |
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Good. I loved Doom 3 despite what people thought of it, and if it's exactly like D3, I will love D4 as well.
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Posted: Wed, 7th May 2008 20:34 Post subject: |
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I enjoyed the hell parts of DOOM 3 but the rest was pretty terrible.
cockcockcockcockcockcockcockcockcockcockcockcock
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Posted: Wed, 7th May 2008 20:34 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 16:07; edited 1 time in total
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Posted: Wed, 7th May 2008 20:39 Post subject: |
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SycoShaman
VIP Master Jedi
Posts: 24468
Location: Toronto, Canada
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Posted: Wed, 7th May 2008 20:51 Post subject: |
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Didnt like doom 3 to much. found it bland and repetitive.
If they go back and remake the original doom game, that would be cool. I'd definetly buy that.
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Posted: Wed, 7th May 2008 20:56 Post subject: |
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SycoShaman wrote: |
If they go back and remake the original doom game, that would be cool. I'd definetly buy that. |
Meet "Classic Doom 3" - http://doom3.filefront.com/file/;66871
Freaking awesome TC, shame the devs only did the first episode (Knee Deep In The Dead) because they couldn't continue funding the project. They asked for sponsors to help, but nobody came forward, so they quit.
A truly amazing mod wasted.
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SycoShaman
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Posts: 24468
Location: Toronto, Canada
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Posted: Wed, 7th May 2008 21:39 Post subject: |
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sabin1981 wrote: | SycoShaman wrote: |
If they go back and remake the original doom game, that would be cool. I'd definetly buy that. |
Meet "Classic Doom 3" - http://doom3.filefront.com/file/;66871
Freaking awesome TC, shame the devs only did the first episode (Knee Deep In The Dead) because they couldn't continue funding the project. They asked for sponsors to help, but nobody came forward, so they quit.
A truly amazing mod wasted. |
awesome 
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Posted: Wed, 7th May 2008 22:02 Post subject: |
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They should forget about the whole scare factor part.
Doom for me was always about being a lone space marine kicking demon ass. So the game should focus on that and not on cheap scare tactics.
It should play kinda like Painkiller, but not as boring.
Gustave the Steel
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Posted: Wed, 7th May 2008 22:03 Post subject: |
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so doom 4 will be a retelling of doom 2? 
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Posted: Thu, 8th May 2008 00:28 Post subject: |
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Hope this one improves on level design. D3 was good, but those corridors were looking waaay to similar.
AKofC wrote: | They should forget about the whole scare factor part.
Doom for me was always about being a lone space marine kicking demon ass. So the game should focus on that and not on cheap scare tactics.
It should play kinda like Painkiller, but not as boring. |
Oh please no generic run and gun, that was fun for back in the day with Doom1/2 but it wont cut it for today's standarts. Painkiller was so bleeding boring because it had nothing to it but waes after waves of enemies running at you. The new Doom is about scares and D3 did a great job at that!
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Jundy
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Location: 3rd Floor in a Room 6mx5m
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Posted: Thu, 8th May 2008 04:05 Post subject: |
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No that was Doom 3's failure in my opinion. I mean what was the point of having a visually impressive engine when all you're staring at for the entire game is the dark?
So no, the flashlight, gun, flashlight, gun, fleshlight, rubber dick, fleshlight game play was pretty boring. And so was the whole PDA reading in order to understand the plot or even open up lockers.
I mean you're a lone space marine in a station filled with demons. You don't have time to be reading PDA's just to open up a locker so you can get a weapon to blast away demons.
And as I mentioned the game is to made not as boring as Painkiller. It doesn't need to as fastpaced, but the whole concept should still be about surviving and kicking ass. No need to clear an entire level of demons, and pretty much like the old games, you could just avoid the mob of 30 or so demons and exit the level.
Gustave the Steel
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Posted: Thu, 8th May 2008 05:33 Post subject: |
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Didn't id say a little while back that they were going to stop development on the PC.. or at least the PC wouldn't be their primary focus anymore?.
Look forward to seeing another doom, hopefully it won't be a console port!.
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Posted: Thu, 8th May 2008 05:53 Post subject: |
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For me D3 was the most boring shit I played in a while.. couldn't care less about top notch gfx, they're nice and all but nothing beats a great storyline and gameplay.
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JBeckman
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Posted: Thu, 8th May 2008 07:33 Post subject: |
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Well if they remade Doom 2, I'm for it. So long as earth in the future isn't made up of poorly lit corridor cities.
Game should have loads of sunshine to show us the demon ravaged planet.
Gustave the Steel
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Cohen
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Location: Rapture
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