Dead Space
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HIz




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Location: Wrong_Timeline
PostPosted: Tue, 24th Jun 2008 01:05    Post subject: Dead Space
Code:
Gamers step into a third-person sci-fi survival horror experience that promises to deliver the ultimate in psychological thrills and gruesome action. Set in the cold blackness of deep space, the atmosphere is soaked with a feeling of tension, dread and sheer terror. In Dead Space, players step into the role of engineer Isaac Clarke – an ordinary man on a seemingly routine mission to fix the communications systems aboard a deep space mining ship. It is not long before Isaac awakes to a living nightmare when he learns that the ship's crew has been ravaged by a vicious alien infestation. He must fight through the dead silence and darkness of deep space to stay alive.


More Info:GamePlay
Code:

The player must fight their way through various levels of a stricken mining ship, which has been infested with an alien species known as the 'Necromorphs'. The game features an 'over the shoulder' third-person perspective, similar to games such as Resident Evil 4 and Gears of War. The interface does not feature a traditional 'heads up display'. Instead, information is relayed to the player via lights and translucent screens which hover over Isaac's weapons and armour.

The player will encounter weightless and decompressed environments, which Isaac can navigate using a pressurized suit, dubbed The Rig by EA (revealed in Official Xbox Magazine, April 2008)[citation needed] equipped with magnetic boots. Some levels will even lead out onto the surface of the ships hull. Floating debris will present a hazard, and Isaac can lose his footing and simply float off into space. In keeping with Isaac's profession as an engineer rather than a soldier, weapons in the game are mostly improvised, and consist of an array of bolt cutters, stasis guns and rudimentary energy weapons.

Combat in the game is complicated by the fact that Necromorphs are not simply rendered 'dead' after a certain number of rounds have been fired at them. Rather, they can adopt new stances and tactics, and even sprout new limbs, based upon where they have been wounded. Hence, the player must find and exploit specific weak points. The game's Executive Producer, Glen Schofield, has said that 'the primary theme of Dead Space is dismemberment', and early previews of the game have noted the high levels of gore.


Synopsis
Code:

The game's plot revolves around Isaac Clarke, a space engineer who works for the Concordance Extraction Corporation (C.E.C), a company that operates "giant mining ships" throughout the galaxy. His company receives a distress call from the USG Ishimura, a “Planet Cracker” class ship that destroys planets in order to extract valuable ore. Assuming that the ship has had a mechanical failure, Isaac and two other C.E.C employees set out to rendezvous with the Isimura. They soon discover that the ship has been overrun by a hostile alien race. After boarding the ship, Clarke is separated from his party and must battle his way through various hazardous environments to safety. Based on the two graphic art videos released for the game, it seems that a mysterious "artifact" had been found near one of the colony planets and was brought aboard the Isimura despite the fact that it seemed to make the miners who extracted it go insane. This artifact seems to not only play a large role in the games story but also seems to be closely followed by a cult, known as unitologists


Platform: PC
Release Date : October 2008









Dead Space Trailer - Strategic Dismemberment ( Last trailer launched)!

http://www.shacknews.com/onearticle.x/53268


Last edited by HIz on Tue, 24th Jun 2008 01:20; edited 2 times in total
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dEvilArmz




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PostPosted: Tue, 24th Jun 2008 01:11    Post subject:
hopefully this will be good!
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Nui
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Location: in a place with fluffy towels
PostPosted: Tue, 24th Jun 2008 02:06    Post subject: Re: EA'S Dead Space
HYScriminal wrote:
Dead Space Trailer - Strategic Dismemberment
hmm dismemberment Very Happy
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MannyK




Posts: 1405
Location: Brazil
PostPosted: Tue, 24th Jun 2008 02:30    Post subject:
Well.. looks good.. but its EA Sad
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TCell4Victory




Posts: 123
Location: Milk is good for me
PostPosted: Tue, 24th Jun 2008 02:36    Post subject:
Looks very promising ,graphic is charming... will definitly keep my eyes on that.
And i like these sience fiction versus alien surival type games alot.
But tomorrow i get a friends ps3 and will beat MGS4, sry for offtopic but im so exited.^^


World Domination / Eternal Life / True Love
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Mutantius
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Location: In Elektro looking for beans
PostPosted: Tue, 24th Jun 2008 02:42    Post subject:
Man going to be freakin sweet, reminds me somewhat of the thing game.


"Why don't you zip it, Zipfero?" - fraich3
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Cedge




Posts: 1480

PostPosted: Tue, 24th Jun 2008 03:06    Post subject:
MannyK wrote:
Well.. looks good.. but its EA Sad

What's wrong with that?

EA is improving a lot. They fixed a lot of the mistakes they made with Redwood Shores, and they're treating their employees much better now, and are giving creative teams much more freedom.

I think EA is doing great, right now.
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KrutojPoc




Posts: 1528

PostPosted: Tue, 24th Jun 2008 03:08    Post subject:
Corridors...corridors...flashlight...more corridors...zzzz...doom..zzzzzzzz
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PumpAction
[Schmadmin]



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PostPosted: Tue, 24th Jun 2008 03:17    Post subject:
Doom was great, just to repetetive.
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Spiderman
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PostPosted: Tue, 24th Jun 2008 03:48    Post subject:
KrutojPoc wrote:
Corridors...corridors...flashlight...more corridors...zzzz...doom..zzzzzzzz

eeehhh its Cold Fear in Space , looks awesome and i recomend you see the web comics that tell the story before the accident
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chiv




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Location: Behind You...
PostPosted: Tue, 24th Jun 2008 08:05    Post subject:
been waiting for this for a while, it looks like it could be fun and quite spooky.


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xardas96




Posts: 275

PostPosted: Tue, 24th Jun 2008 08:12    Post subject:
New cam gameplay:
http://www.gametrailers.com/player/35462.html
Looks good if you ask me Very Happy The weapons are cool, the part with the gravitation looks fun too.
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AmiKaze




Posts: 215
Location: NL
PostPosted: Tue, 24th Jun 2008 12:48    Post subject:
Damn, I'm impressed! The dismemberment is NICE and I really like the lightning in some places. Like the corridor part from 1:35 with the 'search light' sort of scanning the area, it gives a cool atmosphere to it. And the zero gravity part looks fun too!


"Also when the Prince of Persia movie they're making turns out good then I will upload pictures of me punching myself in my tiny unsatisfying penis" - Yahtzee

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scarfacew3




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Location: ::1
PostPosted: Tue, 24th Jun 2008 13:08    Post subject:
Looks good and scary. Can't wait.

I hope SH 5 will be released for PC.


Last edited by scarfacew3 on Tue, 24th Jun 2008 14:27; edited 1 time in total
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Necros




Posts: 136

PostPosted: Tue, 24th Jun 2008 14:24    Post subject:
scarfacew3 wrote:
Looks good and scary. Can't wait.

Scary? This game? Laughing Laughing Laughing But yeah, it looks kinda good.
scarfacew3 wrote:
I hope SH 5 will be release for PC.

It will be, I'm sure about that.
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RainyDay




Posts: 2212
Location: Bulgaria
PostPosted: Tue, 24th Jun 2008 14:32    Post subject:
- looks just like another shooter in tight spaces with low light.. battling hordes of deformed creatures.. i've seen that million times...

- it's made by EA...

2 reasons not to be impressed ..


Per aspera ad astra
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LeoNatan
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PostPosted: Tue, 24th Jun 2008 14:33    Post subject:
Then don't be impressed and don't play it.
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VGAdeadcafe




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PostPosted: Tue, 24th Jun 2008 14:36    Post subject:
I love how all the cool kids hate EA, but it's still one of the oldest and the biggest (or second biggest ?) publishers.

This looks cool, I hope the PC version isn't some crappy port.
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oxyeL




Posts: 7152

PostPosted: Tue, 24th Jun 2008 15:09    Post subject:
Actually this game can be a good reason to continue hating EA.

EA holds the rights for the system shock franchise.
Quote:
Set in the cold blackness of deep space, the atmosphere is soaked with a feeling of tension, dread and sheer terror. In Dead Space, players step into the role of engineer Isaac Clarke – an ordinary man on a seemingly routine mission to fix the communications systems aboard a deep space mining ship. It is not long before Isaac awakes to a living nightmare when he learns that the ship's crew has been ravaged by a vicious alien infestation. He must fight through the dead silence and darkness of deep space to stay alive.

De ja vu huh?

EA prefers swimming in the shallow waters of the average games instead of using the huge potential that is lying in their hands and creating another masterpiece.
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Necros




Posts: 136

PostPosted: Tue, 24th Jun 2008 15:31    Post subject:
VGAdeadcafe wrote:
I love how all the cool kids hate EA, but it's still one of the oldest and the biggest (or second biggest ?) publishers.

I think the haters have some valid reasons. Smile Though I'd say we shouldn't hate a game only because it's from EA, they can still put out good stuff. And let's not forget Doug Church is there now too, working on some game that I'm sure is gonna be awsome in the biggest secret.

I doubt this will be a scary game but it looks like some good fun. And I also hope for a good PC version.

edit: mark322, yeah, they have some really talented people, it's a shame they don't use them. Sad Oh well, at least they made one good move, puting Gina Carano into RA3. Very Happy
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Cedge




Posts: 1480

PostPosted: Wed, 25th Jun 2008 04:04    Post subject:
mark322 wrote:
Actually this game can be a good reason to continue hating EA.

EA holds the rights for the system shock franchise.

And have chosen to leave what was a perfect duology of games alone, rather than possibly tainting it's legacy by having it continued by a different team than the originals. Good move, I'd say. They actually DID start making System Shock 3, but decided that without Looking Glass, it just wouldn't be the same.


Quote:
De ja vu huh?

System Shock didn't invent the cliche of a lone dude fighting deformed human monsters in derelict spaceships, either, ya know.

Quote:
EA prefers swimming in the shallow waters of the average games instead of using the huge potential that is lying in their hands and creating another masterpiece.

Spore. SPORE. SSSPPPOOORRREEE. I think they're all tied up creating the next great masterpiece with that game, thank you very much.
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xardas96




Posts: 275

PostPosted: Wed, 25th Jun 2008 07:28    Post subject:
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rampart




Posts: 866

PostPosted: Wed, 25th Jun 2008 08:01    Post subject:
EA has become what it is because of Larry Probst. If it wasn't for him, the company wouldn't have changed as much when Trip Hawkins left to make the 3DO company.
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Spiderman
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PostPosted: Fri, 18th Jul 2008 02:56    Post subject:
bump
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NuclearShadow
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PostPosted: Fri, 18th Jul 2008 02:58    Post subject:
Spiderman wrote:
bump


Umm whats the point of bumping this? The least you can do is make some sort of comment towards the game.
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Spiderman
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PostPosted: Fri, 18th Jul 2008 03:05    Post subject:
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Epsilon
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PostPosted: Fri, 18th Jul 2008 05:50    Post subject:
You realise it's going to have ridiculous copy protection like "Alone In the Dark 5"
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NuclearShadow
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PostPosted: Fri, 18th Jul 2008 09:34    Post subject:
Epsilon wrote:
You realise it's going to have ridiculous copy protection like "Alone In the Dark 5"


Well that doesn't mean it won't remain uncracked. By the time this game is released the whole protection may be worth as much as used toilet paper. Even if its not it does look to be a decent game and I'm certainly going to keep my eye on it for now and may purchase it when its released.
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WhiteBarbarian




Posts: 6005
Location: Russia
PostPosted: Fri, 18th Jul 2008 13:47    Post subject:
Spiderman wrote:
i has smell of flesh

part1
http://www.gametrailers.com/player/33147.html

part2
http://www.gametrailers.com/player/34613.html

part3
http://www.gametrailers.com/player/35456.html


Very good Smile except the third part got censored... shit Sad And now they beep instead of saying fucking weird shit Sad


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Spiderman
Banned



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PostPosted: Fri, 18th Jul 2008 15:51    Post subject:
Epsilon wrote:
You realise it's going to have ridiculous copy protection like "Alone In the Dark 5"
so what , then i will get the x360 version
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