Vampire the bloodlines - Troikas Grave ?
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lobsterboy




Posts: 609

PostPosted: Thu, 17th Feb 2005 09:23    Post subject: Vampire the bloodlines - Troikas Grave ?
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Sublime




Posts: 8615

PostPosted: Thu, 17th Feb 2005 09:28    Post subject:
they prolly got bought out and are liquidating their present assets


Stealth88 and Lod|_Dod| wrote:
"And the winner is.... Sublime!" That fucking kid is always right. Sublime FTW!

http://artpad.art.com/?irqy7s4162w <3 you too
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Areius




Posts: 14770

PostPosted: Thu, 17th Feb 2005 10:09    Post subject:
Yep, what do you want with those expensive copyprotections Razz


PC: Yes. Console: No.
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Mutantius
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Posts: 18594
Location: In Elektro looking for beans
PostPosted: Thu, 17th Feb 2005 14:08    Post subject:
so sad Sad

I liked Vampires and was hoping for an expansion!


"Why don't you zip it, Zipfero?" - fraich3
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ollax
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Posts: 2154
Location: Here today, Hell tomorrow!
PostPosted: Thu, 17th Feb 2005 14:13    Post subject:
Loved the first vampires game but hated the second, still tough its bad if its true:-(


Of all the things i've lost, i miss my mind the most!
"Ozzy Osbourne"
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JediBob




Posts: 84
Location: Here
PostPosted: Thu, 17th Feb 2005 18:48    Post subject:
That's what you get for putting unoptimized games on the street.
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Immunity




Posts: 5595

PostPosted: Thu, 17th Feb 2005 19:16    Post subject:
Hey guys, show a little respect.

Troika was one of the last developers that had as much creative freedom as they did. And while Bloodlines may have been unoptimized, and a bit raw if you will, they still had the balls to do what they did, rather than conforming to the same fucking standards every other developer does now'a'days.

Sure, they were under the eyes of Activision, but they still took the game in what direction THEY felt was right, fuck Activision, and I respect them for that.

I wish those guys the best of luck, although its unlikely they will have the freedom they once did again when under the employment of another developer.

Long live game dev freedom!!
(Yes, I was listening to Hanz Zimmermans Crimson Tide theme while I wrote this, damn that guy is good).


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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fisk




Posts: 9145
Location: Von Oben
PostPosted: Thu, 17th Feb 2005 21:05    Post subject:
Yay for rumours! So first they want to buy the Fallout3-license, and then they call it the quits? I higly doubt it.

I however think they're downsizing, since they, while making Bloodlines had to take in a lot of extra people, this is probably only the selling of extra equipment that they didn't need.


Yes, yes I'm back.
Somewhat.
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cybersurfer




Posts: 802
Location: In Canada Some where
PostPosted: Thu, 17th Feb 2005 21:17    Post subject:
another company going tits up, when will they ever learn, people hate buggy games.
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Darkl0rd




Posts: 43

PostPosted: Thu, 17th Feb 2005 21:37    Post subject:
Troika games alwasy had excellent immersive Stories and lot's of freedom of choice. I always enjoyed them.

On the downside their games alwas extremel buggy. Sure, almoste every game has a few bugs and I don't have a problem with that, but with Troika it was more than just a few bugs. It shows a complete lack of testing.

The worst thing is that they don't even patch them properly. There have been quite a few games (including Vampire Bloodlines) wher troika did not releas a patch untill finally a few fans sat down and created a patch on their own.
IMHO this is unacceptable.

Yes, bugs happen but then you patch them. Waiting for the customers to do it themselves is not ok.


If you aske me, troika should heve kept their story writers, fired their programmers and hired programmers who can actually do their job... and they should hev done this years ago.


If the rumor is true, i am sad that this happend because I always ebnjoyed their games but it doesn't come as a surprise to me.
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Siddhartha




Posts: 2866

PostPosted: Fri, 18th Feb 2005 00:37    Post subject:
I'll miss Troika. They were one of the better developers when it came to taking chances and coming up with interesting characters and storylines. The thing I won't miss are the numerous bugs that appeared with every Troika game. I think it was even worse with bloodlines, because they had ages to work on the game after the HL2 release delay, and yet it still shipped with numerous bugs. As mentioned earlier, when your fans are the ones patching your games, something is wrong. Great ideas, bad execution.
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TonyM19




Posts: 7

PostPosted: Fri, 18th Feb 2005 12:55    Post subject:
What would be really cool is if the three main men from Troika (who were behind the first two Fallout games) were to move to Bethseda and steer the Fallout 3 game in the right direction. Even the most rabid Fallout fan (visit the NMA or DAC forums to see just how rabid they are:D ) would say this is a 'good thing'
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ollax
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Posts: 2154
Location: Here today, Hell tomorrow!
PostPosted: Fri, 18th Feb 2005 13:19    Post subject:
JediBob wrote:
That's what you get for putting unoptimized games on the street.


WORD!


Of all the things i've lost, i miss my mind the most!
"Ozzy Osbourne"
_ _ _ _ _
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TiTaN_KGB




Posts: 804
Location: Motherland!
PostPosted: Fri, 18th Feb 2005 15:00    Post subject:
Well if on their official site they say they are hiring peeps, i seriously doubt they are closing


For the Motherland!
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pumbertot.1




Posts: 1058
Location: A Brit in Oz!
PostPosted: Fri, 18th Feb 2005 17:25    Post subject:
yeah vampires was buggy but also a great game which is rae it seems in todays game market. what is it with all these games that are good but buggy or poorly optimised(game engines)? KOTOR II, Bloodlines,Halo etc etc.
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ollax
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PostPosted: Fri, 18th Feb 2005 17:54    Post subject:
pumbertot.1 wrote:
yeah vampires was buggy but also a great game which is rae it seems in todays game market. what is it with all these games that are good but buggy or poorly optimised(game engines)? KOTOR II, Bloodlines,Halo etc etc.



I can only speak for myself, when i worked at EA there was a lot of stress and preassure to meet deadlines, in some cases whole lvls or maps where even stripped from the games a week before going gold . There is also some bugs that cant be fixed in time that are not rated as high as other bugs and they are just left in the game, EA calls those bugs: As designed! those bugs are usually weapons spawning in mid air and minor stuff like that, There are also bugs that are called showstopers, and these offcourse are the most serious ones. For instance on one of the games i worked on there was no way of finishing the map and we had to blow the big showstoper-horn one week prior to going gold, this bug was resolved by ripping the first level from the game and start it on the second map. I myself think thats sad, because you miss a lot of god gameplay that way. Instead i think you should push the deadline, a lot of people that has not been involved in the industry doesent know that som games out there today actually was better while in production than when they were released.
Maybe some thay there will be a directors cut version with the levels that were cut out is fixed and put back in the game. that would offer a couple of hours more gameplay in a lot of games.


Of all the things i've lost, i miss my mind the most!
"Ozzy Osbourne"
_ _ _ _ _
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TiTaN_KGB




Posts: 804
Location: Motherland!
PostPosted: Sat, 19th Feb 2005 10:11    Post subject:
Deadlines suck.


For the Motherland!
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pumbertot.1




Posts: 1058
Location: A Brit in Oz!
PostPosted: Thu, 24th Feb 2005 01:39    Post subject:
ollax wrote:
JediBob wrote:
That's what you get for putting unoptimized games on the street.


WORD!


Yeah so true. Obsidian beware! Laughing
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lobsterboy




Posts: 609

PostPosted: Fri, 25th Feb 2005 09:15    Post subject:
now itz official

http://www.nma-fallout.com/

Sad
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Mr_Baggins




Posts: 1426

PostPosted: Fri, 25th Feb 2005 10:22    Post subject:
Too bad... That means Bloodlines will never be officialy patched. Good they managed to fix some most serious bugs. I'll also miss Troika, because they were one of the few companies who made crpg with good story. Do you think they died because I downloaded Bloodlines?


11th "Thou shalt not flash"
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pumbertot.1




Posts: 1058
Location: A Brit in Oz!
PostPosted: Fri, 25th Feb 2005 12:36    Post subject:
Mr_Baggins wrote:
Too bad... That means Bloodlines will never be officialy patched. Good they managed to fix some most serious bugs. I'll also miss Troika, because they were one of the few companies who made crpg with good story. Do you think they died because I downloaded Bloodlines?


yes it was your fault, single handedly. Razz
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Mr_Baggins




Posts: 1426

PostPosted: Fri, 25th Feb 2005 12:58    Post subject:
pumbertot.1 wrote:

yes it was your fault, single handedly. Razz


Yup, just what I suspected. I fear that Micosoft may fall also. And Daimler-Chrysler, because I did not buy a Maybach.


11th "Thou shalt not flash"
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pumbertot.1




Posts: 1058
Location: A Brit in Oz!
PostPosted: Sat, 26th Feb 2005 00:39    Post subject:
Mr_Baggins wrote:
pumbertot.1 wrote:

yes it was your fault, single handedly. Razz


Yup, just what I suspected. I fear that Micosoft may fall also. And Daimler-Chrysler, because I did not buy a Maybach.


ROFL. Very Happy
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Mchart




Posts: 7314

PostPosted: Sat, 26th Feb 2005 01:22    Post subject:
Mr_Baggins wrote:
Too bad... That means Bloodlines will never be officialy patched. Good they managed to fix some most serious bugs. I'll also miss Troika, because they were one of the few companies who made crpg with good story. Do you think they died because I downloaded Bloodlines?


Bloodlines was officially patched, 2 times in fact. The patches fix the most major bugs.
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