34BigThings has announced Redout 2, the fastest anti-gravity (AG) racing game in the universe. Published by Saber Interactive, this sequel to the award-winning Redout is coming to PC via Steam and the Epic Games Store, PlayStation®5, Xbox Series X|S, PlayStation®4, Xbox One and Nintendo Switch in 2022.
Redout 2 is the next generation of the hit series where racing through the dystopian wastelands of Earth is one of the galaxy’s most popular sports. A tribute to classic AG racing legends like Wipeout and F-Zero, Redout 2 carries on this legacy with lightning-fast speed, adrenaline and action combined with stunning visuals and audio. Reach impossible speeds in exhilarating futuristic races across an expansive single-player campaign and competitive online multiplayer featuring in-depth controls, robust hovershipship customization, and a killer original soundtrack.
Key Features:
Speed & Control: With blazing-fast speeds of over 1,000 km/h and an intuitive driving system, Redout 2 is a blast to pick up and play, but truly rewarding for any who can master its super-high skill ceiling.
Extensive Career Mode: Fly through hundreds of events across 36 unique racetracks - all of which are reversible! From Arena Races and Time Attacks to Last Man Standing and intense Boss Races, dart past the competition and dominate the finish line.
Competitive Multiplayer: Take on rivals in intense online multiplayer. Dive into fresh challenges with regularly added custom content and seasons featuring bonus aesthetic rewards.
Comprehensive Customization: Choose from 12 distinct chassis and fully customize your own hovership with an incredible selection of propulsors, stabilizers, rudders, intercoolers, flaps, magnets, wings, spoilers, rocket engines, paints and more!
Experience an original futuristic soundtrack from leading electronic artists like the legendary Giorgio Moroder and acclaimed talents such as Zardonic and Dance with the Dead, with tracks seamlessly and dynamically mixed based on real-time race data.
Create and share your best high-speed moments with Redout 2’s Photo Mode.
Here's hoping this time they balance the crafts out, so that the ones with best speed and crap handling aren't "meta" and ultimately the quickest anymore.
I love "handling" cars in arcade games like that, being able to keep the insane speeds through corners and navigating tight chicanes without scrubbing off speed by touching a barrier. But in the first game all top spots in laptime tables were taken by top speed crafts or the ones that had the most "energy" but handled like a brick. Driving them required a level of sophistication that boiled down to "reach ludicrous speed -> enter corner -> smash the outside barrier -> mash boost and quickly accelerate back to ludicrious".
I think only ONE game mode promoted clean flying, simply because it had increased damage on contact...
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