the title speaks itself... what are the worst looking, however gameplay wise videogames out there?.
"I've seen things you people wouldn't believe. Attack newbies on fire off the shoulder of NFOrce. I watched VIP members glitter in the dark near the PC Gamers forum. All those moments will be lost in time, like tears in rain..."
True... I mean with worst looking; those games in that his graphics tech is too old for the standards when are released or simply too ugly. I refer both.
"I've seen things you people wouldn't believe. Attack newbies on fire off the shoulder of NFOrce. I watched VIP members glitter in the dark near the PC Gamers forum. All those moments will be lost in time, like tears in rain..."
the title speaks itself... what are the worst looking, however gameplay wise videogames out there?.
Dwarf fortress is one incredible game.
People who miss out on it because of the graphics (or lack thereof) are really missing out on something special.
I would pay a LOT for that game if it had pretty 2d graphics. Really fun and deep Dungeon Keeper type game. Just incredible.
still unqualified to review
tough a mini review of "ThreeFingeredGuy":
Quote:
Dwarf Fortress
I've been playing this game obsessively for about a week now. Has anyone else played it?
Dwarf Fortress is a sort of simulation game. You build a fortress (generally by digging deeper and deeper into a mountain and carving rooms), obtain food, water, booze, and anything your dwarves want and need.
It also has a roguelike dungeon crawler mode which is just as in depth and bizarre as the Fortress mode.
Here's a little story of one of the many entertaining things that's happened to me:
After building tons of valuable items and being generally very prosperous for several years, a group of goblins decided to try to raid my fortress. I hastily sent out some very poorly trained marksdwarves armed with crossbows to defend the small bottleneck en I had built. I had anticipated hostile invaders so there was a small impassable moat blocking people from passing in and out of my area unless the drawbridge was down. I raised the bridge and lined up my marksdwarves along the edge of the moat.
The goblins came into my fortress armed with whips and maces. Fortunately they weren't aware of the moat (later goblin invaders were prepared for it ) and got turned into pincushions by my marksdwarves. One goblin survived the hail of crossbow bolts, a Goblin Hammerlord. He started to run away, knowing that he couldn't do much with the moat in the way. I quickly lowered the drawbridge and sent my lone sworddwarf after him. He chased him across a river and caught up to him. He stabbed the goblin in the head the goblin immediately turned around and hit the sworddwarf with his hammer so hard that the dwarf flew into the river. He died instantly from the blow. The goblin staggered a few paces with the sword in his head before he fell down unconcious on the ground. I released my trained war dogs and let them finish him off.
I found the sworddwarf's left arm near the river. I put it in a granite coffin and dug him a tomb the size of a house. I placed his sword, recovered from the goblin lord's skull in the tomb with him as well as a crown made from the skull itself. I sealed the tomb so kobold thieves wouldn't steal the items.
I also built a pretty fucking sweet well by digging a large room about 6 stories deep and diverting the flow of the river into it. My next project is going to be to try to build a large room full of water over the en to my fortress so that if it comes over siege I can seal off the area filled with invaders and drown them.
The game is incredibly detailed and incredibly entertaining. The problem? It's difficult to learn and it has ASCII graphics. I use a tileset that makes it look like a shitty NES game, but the graphics are still very low quality. If you need shiny graphics, you shouldn't play this game.
"I've seen things you people wouldn't believe. Attack newbies on fire off the shoulder of NFOrce. I watched VIP members glitter in the dark near the PC Gamers forum. All those moments will be lost in time, like tears in rain..."
@ Joe Potato
Lol, I wanted to check that Dwarf game but I am too scared. Mini-review ? Plz ?
This is the kind of history that is RANDOMLY created when you create a world:
"Then I created a "smaller" world. This one had a dragon, as well as a giant and a minotaur. The minotaur was named Ust Wringwebs the Hale Lancer and focused on an elven forest retreat that was under the rule of humans. The poor elves were forced to construct hovels to live in, which the minotaur would knock down. Six elves were also killed by the beast. Eventually the minotaur was killed by a shopkeeper (who had been forced to move a dozen times during the minotaurs 160 year reign of house-wrecking terror). The giant was a bit different, since giants like food and drink in addition to other objects. Ciba Willknight the Bejeweled Berry not only destroyed hovels, apartments and shops, stole crafts and killed three humans in the town of Tourtalks -- the giant also stole both prickle and fisher berry wine, river spirits, sewer brew, beef, raccoon meat and strawberries. Ciba was killed by a lye-maker during one of the rampages after 130 years of causing trouble. Civilians should be able to do this very rarely, but I think I'll probably have to tweak the numbers a bit to make size matter more during world gen combat. The guards never try to contest the beasts all at once, either, and that should probably happen sometimes.
In any case, the smaller world passed from the Age of Dragon and Demon, to the Age of Zas Heatgorge (the dragon was named Zas Heatgorge the Crested Spark of Mountains), to the Age of Elves after the dragon was slain. Right now, world generation also runs up to at least year 300 and at most 1050, so the smaller worlds are often without beasts or powers by the time play begins. Oddly, the elves were the only ones in this world without a site of their own, since all of the forest retreats were under human control. Still, there were 404 elves (including 65 slaves) compared to 92 dwarves, 71 humans, 43 kobolds and 26 goblins, so it chose that name for the age."
Freaking incredible stuff happens in this game.
You get these legendary beasts and things with full hsitories and such.
There's a new release expected this comign week some time thats going to have even more additions to it.
i had a lot of fun playing doom roguelike over ssh at work
fun in that you can just switch screen window and nobody will know you're slacking
if you guys know any console based games with similiar gun-based gameplay, let me know
there's ridiculous amounts of fantasy games, but i'm allergic to fantasy
Nethack... of course. And it's free also. Incredible game. You can even explore the dungeon as a tourist, equipped with credit card, camera and hawaian shirt. (I liked how the camera is described when you examine it: "Most monsters dont like being photographed"). Nethack also has a bizarre and twisted sense of humor.
I may be the only one in existance that loved the game Abomination
Sorry, not so fast; I loved that game it had a great atmosphere, and the music was pretty cool too. It was a sort of action orientated X-Com, of which the defence missions I liked the best; can't beat setting up a mini-turret and watching it lay everyone to waste
I tried playing it multiplayer but it was too much of a ballache. Was a cool game, but it ripped off the X-Com formula something rotten.
I may be the only one in existance that loved the game Abomination
Sorry, not so fast; I loved that game it had a great atmosphere, and the music was pretty cool too. It was a sort of action orientated X-Com, of which the defence missions I liked the best; can't beat setting up a mini-turret and watching it lay everyone to waste
I tried playing it multiplayer but it was too much of a ballache. Was a cool game, but it ripped off the X-Com formula something rotten.
wow! I thought I was the only one that liked it. I've talked to hundreds of people and no one ever seemed to agree with me.
ADOM is a rogue rpg, Dwarf Fortress is an entirely different concept. I see the rogue rpg gameplay in Dwarf Fortress as an extra put in to allow you to experience your fortress when you want to take a break from building it.
The real game is the construction of your fortress and raising of your dwarves. ADOM cannot compare in that aspect, the sheer size and scope of the game is 1/100th that of dwarf fortress. Granted, it does that 1/100th very well, and if you want a rogue-like RPG then ADOM is the way to go, if you want a fortress building simulator then DF is the choice.
Last edited by D4rkKnight on Mon, 14th Jul 2008 00:25; edited 1 time in total
I may be the only one in existance that loved the game Abomination
Sorry, not so fast; I loved that game it had a great atmosphere, and the music was pretty cool too. It was a sort of action orientated X-Com, of which the defence missions I liked the best; can't beat setting up a mini-turret and watching it lay everyone to waste
I tried playing it multiplayer but it was too much of a ballache. Was a cool game, but it ripped off the X-Com formula something rotten.
I never played Abomination but X-COM just screamed off from the screenshots. I was about to ask if it was similar to X-COM but you've already answered my question
I'm sorry, but large game or not, the graphics are NOT the reason people don't like Dwarf Fortress. The game is way, way, way, way too complex to keep the majority of peoples interest.
If I can't figure out how to play a game in an hour, I'm not going to bother with it. Cool concept, but it's a pain in the ass to do anything. And it seemed like all you did was mother your dwares. So it's really like an over complex tamagotchi(sp?) game.
My pick for this would be Dominions 3.
Not many people know it...
The graphics are horrible (but not as bad as dwarf fortress) but the game has so many features.
hundreds of spells and different unit types as well as dozens of extremely varied factions to play, and also crazy amounts of mods for all kinds of things, like new spells, factions, balance mods, new items, etc etc
Incredible game but it definitely looks extremely bad (which doesn't stop me from playing it )
thanks for making me notice dwarf fortress though, it looks very interesting, didn't know it existed but I'll have to check it out now.
My pick for this would be Dominions 3.
Not many people know it...
The graphics are horrible (but not as bad as dwarf fortress) but the game has so many features.
hundreds of spells and different unit types as well as dozens of extremely varied factions to play, and also crazy amounts of mods for all kinds of things, like new spells, factions, balance mods, new items, etc etc
Incredible game but it definitely looks extremely bad (which doesn't stop me from playing it )
thanks for making me notice dwarf fortress though, it looks very interesting, didn't know it existed but I'll have to check it out now.
I actually have Dominions 3 installed. Haven't gotten around to getting into it yet though, but it is definitely deep and interesting. It has a freaking 300+ page manual!
Dwarf Fortress is just so much fun. Trying to design the fortress... liike making sure the dwarves can get water and such through the winter and what not is just so engaging.
I really wish someone would see this game and decide to do a graphics engine for it or make some variant of a game like it. But, i think a really complex graphics engine would be near impossible for a game like it. It takes so much CPU power already, and if a game didn't have all it's features, it just wouldn't be as engaging or enjoyable... but i would settle for 2nd best!
Dwarf Fortress is much more enjoyable if you go with the graphics mod where the little dwarves at least look like dwarves. Also, changing the init file in data/init to show water as number representations so you can see how deep water is at a glance really helps things to.
That tutorial posted earlier is really excellent. Sorely needed as well.
building an x-com like engine for it would be rather easy actually
nearly everything but the graphics tiles is done already
just easy access to the world data would be needed
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