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Posted: Mon, 11th Aug 2008 05:14 Post subject: Star Trek Online |
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Release Date: TBA
Platforms: PC
Publisher: Cryptic Studios
Developer: Cryptic Studios
Gamesite: www.startrekonline.com
Genres: MMO, Role-Playing
ESRB: RP
Trailer : http://www.gametrailers.com/player/38184.html
Yes trekies this is what you've been waiting for
I searched and didn't find any topic about this game btw.
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Phluxed
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Posts: 4911
Location: Oakville, Ontario, Canada
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Posted: Mon, 11th Aug 2008 05:15 Post subject: |
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Sooooooo excited. You're like flying your ship and stuff... in star trek... oh wow.
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Posted: Mon, 11th Aug 2008 05:32 Post subject: |
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didnt this get canned a few weeks/months ago because the developers ran out of funding?
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Posted: Mon, 11th Aug 2008 05:42 Post subject: |
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no the trailer is fresh posted today on GT
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Posted: Mon, 11th Aug 2008 05:52 Post subject: |
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Looks alright, hope to see what else they would be doing with the game.
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Posted: Mon, 11th Aug 2008 06:08 Post subject: |
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I could have sworn there was a preexisting topic to this game.
snoop1050 wrote: | didnt this get canned a few weeks/months ago because the developers ran out of funding? |
Yes it was but it been brought back to life by other developers. I assume all the original content is still being used so its still the same game I'm sure.
I just hope they had the same idea as me when it comes to ship battles where 1 player does not equal 1 ship but rather players make up the crew. This would make exciting battles with other factions as hundreds of players would be fighting in just a 1 on 1 ship battle. Thousands would be battling at the same time when more ships are involved.
I also hope that every usual faction in StarTrek is playable as this would make things very interesting even more so if diplomacy is involved within the game.
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Mon, 11th Aug 2008 09:08 Post subject: |
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N.E.R.D.S. - Online, anyone ?
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Posted: Mon, 11th Aug 2008 10:10 Post subject: |
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Urgh... no death penalties, that's a big no-no for me then.
I also think fisk should be unbanned.

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Posted: Mon, 11th Aug 2008 18:50 Post subject: |
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With the two main factions being Federation and Klingon? Oh hell no, this is going to be PVP undoubtedly!
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Mon, 11th Aug 2008 20:38 Post subject: |
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NuclearShadow wrote: |
You gotta be shitting me. Thats it!? The whole StarTrek universe and they limit it down to two factions? On top of it they obviously didn't even use a more modern storyline because the Klingon's joined the Federation long ago.
It would actually have been cool to be able to play as a Ferengi and be more of a trader than a fighter. The Borg could have been the pirate type in the game as they aren't friendly to anyone and try to steal info,tech and assimilate others.
I have lost so much interest in this game now. |
Actually, the storyline IS recent. More recent than you might think; it's set AFTER the events of Nemesis. No concrete details have been released yet, but it's not hard to hypothesise that the Klingons attacked the Federation again, once they'd fought off the Dominion and Romulan threats.
However, the rest I agree with. While you can be any RACE in the universe, you're limited to the Klingon or Federation -- and that's a heavy blow to take. Also, every player is a Captain by default, which means no user-run ships -- you own your own ship and hire NPCs to fill command positions. Shame.
At least, even as a captain, you can still go on away missions yourself - as well as partaking in space armada battles.
-Edit-
Correction.
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Mon, 11th Aug 2008 20:51 Post subject: |
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yeah, i can imagine how fun it would be to play 1 crew member on a ship ...
why not cleaning toilets ? someone has to do it ... nobody would play a cent to play a crew member of a (space)ship ... nobody, no matter how much of a nerd he/she is.
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Posted: Mon, 11th Aug 2008 21:07 Post subject: |
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Sin317 wrote: | yeah, i can imagine how fun it would be to play 1 crew member on a ship ...
why not cleaning toilets ? someone has to do it ... nobody would play a cent to play a crew member of a (space)ship ... nobody, no matter how much of a nerd he/she is. |
You're dead wrong. The original idea for the game, from Pandemic, was that you started off as a crewman aboard a starship -- working your way up the ranks.
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Sin317
Banned
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Location: Geneva
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Posted: Mon, 11th Aug 2008 21:14 Post subject: |
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so you play the guy who watches a couple lights on his screen, while surveilling the AIR TEMPERATURE inside the ship ?
dude, don't be dellusional (sp?). nobody would pay for that lol.
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Posted: Mon, 11th Aug 2008 21:18 Post subject: |
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Now you're the one being delusional. Playing as a crewman rather than a captain doesn't mean you perform menial tasks.
I guess you've not played, nor even heard of, the legendary "Elite Force" franchise? You don't play the captain on there, you're a crewman. At least in ST-O, the original option was there for you to advance along the ranks.
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Posted: Tue, 12th Aug 2008 02:58 Post subject: |
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Sin317 wrote: | did i struck a nerve (struck a nerd ?) |
Not at all and I will admit I am a type of nerd. As many people are and don't even realize it.
I don't look or sound like the stereotypical nerd or even had a nerdy type job. I just find it amusing that people like to point and say "nerd" when the majority of people nowadays have nerdy hobbies themselves. Computers,Video games, Internet, among other things.
sabin1981 wrote: |
Actually, the storyline IS recent. More recent than you might think; it's set AFTER the events of Nemesis. No concrete details have been released yet, but it's not hard to hypothesise that the Klingons attacked the Federation again, once they'd fought off the Dominion and Romulan threats.. |
Well thats interesting. I hope they actually have a good story at least on how the events lead up to that.
Sin317 wrote: | yeah, i can imagine how fun it would be to play 1 crew member on a ship ...
why not cleaning toilets ? someone has to do it ... nobody would play a cent to play a crew member of a (space)ship ... nobody, no matter how much of a nerd he/she is. |
Sin317 wrote: | so you play the guy who watches a couple lights on his screen, while surveilling the AIR TEMPERATURE inside the ship ?
dude, don't be dellusional (sp?). nobody would pay for that lol. |
It would be nothing like that. The officers could have the real duties of decision making and such while the rest of the crew can enjoy what the ship has to offer. The holodecks could serve as a instant PVE area to gain levels and such as well as a PVP Arena for the crew to have fun killing each other. You also seem to forget that in StarTrek crew can beam aboard other ships which would make having a real crew awesome when it comes to both attacking and defending.
Then there could be the planets which could serve as faction PVP areas that factions could take control of. It would be sweet to have the ships battling up in space while ground forces fight on the planet trying to either repel the enemy or take it over. This MMORPG had the potential of actually breaking the cycle and being something different for once. Sadly that doesn't seem its going to happen however.
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Posted: Tue, 12th Aug 2008 17:25 Post subject: |
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sabin1981 wrote: |
I guess you've not played, nor even heard of, the legendary "Elite Force" franchise? You don't play the captain on there, you're a crewman. At least in ST-O, the original option was there for you to advance along the ranks. |
That wasn't exactly the best comparison. Elite Force was an FPS, and while it's true that you didn't play a captain, you were still the main hero in the game, while the captain didn't really have any role to play. At least in EF2 (I played EF1 a looong time ago). However, I see what you were trying to point out here, and I do agree that playing as certain members of the crew could be fun.
Let me demonstrate using an equally shitty example! Remember how you needed 3 people in the old Operation Flashpoint to operate a battle tank? One gunner, one driver and one commander. The commander surveyed the battlefield, issued orders, etc, his role was about making the right decisions, and picking priority targets. The gunner, well, made sure all the shells and bullets met their targets and the driver maneuvered with the tank.
Why not make a same system in this game based on my example? We'd have a captain, who owns the ship in question, decides what to do, and where to go, and the we have 2 types of crew members. NPCs for menial tasks (and to "populate the ship"), and humans/NPCs for the important tasks. The captain could choose to hire other players to maneuver the ship or shoot with the turrets etc, of course NPCs could do the same for him, but their efficiency would be below that of a talented human crewmember. After an assignment, everyone would recive some reward, but the captain would get most of it (as he needs to tend to the ship and pay the other members of the crew). After a time of serving on another ship, you would be able to afford a ship of your own. Imagine this! You could work as a gunner (for example) for as long as you want to, as the need for talented and experienced gunners would be high, and so would the paycheck. What if they would implement some sort of ground mission system as an FPS part of the game? You could serve on a ship as a member of an away team. How cool would that be?! (or travel to an enemy ship in a space battle with your team, and fight the resident team for control of the ship...).
Anyway, this is just a "what if" thing, but I hope it demonstrates that playing as an "insignificant" crewmember could be at least as much fun as playing a captain. But unfortunately, game developers don't really see it this way, and a game of this depth will probably never see the light of day.
EDIT: I just saw that what NuclearShadow said is more or less the same 
Last edited by DrHobo on Tue, 12th Aug 2008 17:34; edited 2 times in total
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Posted: Tue, 12th Aug 2008 17:30 Post subject: |
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Actually, from what information has been given ... what you just suggested is very close to what the game IS going to be like, except you are both Captain and Operations Officer.
You control the ship, set the destinations, ingage in battles, organise away missions - but you also take care of the critical functions, like repairing damaged systems and upgrading weapons arrays, propulsion systems and shield emitters. You have NPCs to populate the ship and take care of the menial tasks.
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Posted: Tue, 12th Aug 2008 17:42 Post subject: |
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sabin1981 wrote: | Actually, from what information has been given ... what you just suggested is very close to what the game IS going to be like, except you are both Captain and Operations Officer.
You control the ship, set the destinations, ingage in battles, organise away missions - but you also take care of the critical functions, like repairing damaged systems and upgrading weapons arrays, propulsion systems and shield emitters. You have NPCs to populate the ship and take care of the menial tasks. |
Yes, but real player interaction could come from many players working together on a single ship. From what I've heard and seen, that's missing.
Note that I'm not a big fan of Star Trek, so I didn't do extensive research on the subject...
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Posted: Tue, 12th Aug 2008 17:45 Post subject: |
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sabin1981 wrote: | Actually, from what information has been given ... what you just suggested is very close to what the game IS going to be like, except you are both Captain and Operations Officer.
You control the ship, set the destinations, ingage in battles, organise away missions - but you also take care of the critical functions, like repairing damaged systems and upgrading weapons arrays, propulsion systems and shield emitters. You have NPCs to populate the ship and take care of the menial tasks. |
Its close but fails to capture me with what I desire most. Maybe I don't want to be the Captain maybe I want to be the one of the ships doctors. Maybe I want the responsibility of keeping people alive rather than commanding the ship. A real crew very well could have made this game something epic.
If only I could make a game like that...
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Posted: Tue, 12th Aug 2008 17:46 Post subject: |
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THAT's a good point .. and one I agree with completely. I was *hoping* for a fully player-run ship, with PC crews ... it's just a shame that looks like it won't happen. We don't know for sure yet, but after the latest announcement it sure seems unlikely to happen.
"Players are captains" -- could me construed to mean "EVERY player is a captain of their own ship" which leaves little room for other players being normal crew members.
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Posted: Tue, 12th Aug 2008 21:42 Post subject: |
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sabin1981 wrote: | THAT's a good point .. and one I agree with completely. I was *hoping* for a fully player-run ship, with PC crews ... it's just a shame that looks like it won't happen. We don't know for sure yet, but after the latest announcement it sure seems unlikely to happen.
"Players are captains" -- could me construed to mean "EVERY player is a captain of their own ship" which leaves little room for other players being normal crew members. |
Well even if its not going to happen this time I'm sure we will get a game like that someday... Though it would have been perfect to be part of the StarTrek universe. Hopefully this MMORPG will be rather successful and spawn a sequel someday that can live up to our fantasy.
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Phluxed
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Posts: 4911
Location: Oakville, Ontario, Canada
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Posted: Sat, 16th Aug 2008 02:03 Post subject: |
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Posted: Sat, 16th Aug 2008 09:57 Post subject: |
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Except in a star trek episode there would be "some interference" making it impossible to transport there 
I also think fisk should be unbanned.

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Posted: Sat, 16th Aug 2008 10:01 Post subject: |
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Posted: Sat, 16th Aug 2008 19:56 Post subject: |
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sabin1981 wrote: | It's incredibly disappointing that you can only join the Federation or the Klingon Empire .. as we had joked about being part of the Ferengi Alliance or perhaps even the Borg Collective, heh. |
They've got to save something for the inevitable expansion packs after they get buyed up by EA. (Yeah, I said buyed.)
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