[XBOX360] Bayonetta[NR]
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SpykeZ




Posts: 23710

PostPosted: Fri, 29th Aug 2008 04:31    Post subject: [XBOX360] Bayonetta[NR]
Bayonetta



  • Box Art: N/A
  • Official web page: LINK
  • Publisher: SEGA
  • Developer: PlatiniumGames (Formerly SEEDS)
  • Genre: Action
  • Release date: TBA 2009
  • Story/Description:
    Quote:

    Bayonetta is a stylish and cinematic action game, directed by Hideki Kamiya.

    A witch with powers beyond the comprehension of mere mortals, Bayonetta faces-off against countless angelic enemies, many reaching epic proportions, in a game of 100% pure, unadulterated all-out action. Outlandish finishing moves are performed with balletic grace as Bayonetta flows from one fight to another. With magnificent over-the-top action taking place in stages that are a veritable theme park of exciting attractions, Bayonetta pushes the limits of the action genre, bringing to life its fast-paced, dynamic climax combat.

  • Multiplayer: N/A?
  • Preview: IGN E3, GameShark
  • Review: N/A
  • Screenshots: IGN, GamersHell
  • Trailer: GameTrailers


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Vodka-Redbull




Posts: 5134
Location: The Evil Empire
PostPosted: Wed, 19th Nov 2008 03:15    Post subject:
Watched the recently released trailer... jesus wtf is this cheapass DMC4 parody?


"Only one country can destroy NATO in 40 minutes - it's Russia"
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SuTuRa




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Location: NFOHump
PostPosted: Wed, 19th Nov 2008 04:04    Post subject:
The trailer made me laugh Laughing

LINK
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JBeckman
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PostPosted: Tue, 25th Aug 2009 19:22    Post subject:
Demonstration showing the game on the "very easy" difficulty with the one button gameplay mode.
http://www.shacknews.com/laryn.x?story=60180
(Interesting feature if nothing else or what to say.)
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Tue, 25th Aug 2009 19:32    Post subject:
JBeckman wrote:
Demonstration showing the game on the "very easy" difficulty with the one button gameplay mode.
http://www.shacknews.com/laryn.x?story=60180
(Interesting feature if nothing else or what to say.)


Quote:
A patent uncovered in January revealed that Nintendo has thoughts along similar lines, covering a system which would allow players to pass complete control to the game.

this says quite a lot about today's gaming "culture" Laughing
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Glottis
Banned



Posts: 6313

PostPosted: Tue, 25th Aug 2009 19:52    Post subject:
This game will rock, can't wait.

Code:
Formed from Seeds and ODD Inc, PlatinumGames boasts some of Capcom's old Clover Studio staff, including Atsushi Inaba (producer of Viewtiful Joe), Shinji Mikami (Resident Evil creator), and Hideki Kamiya (director of Devil May Cry and Okami).


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Nailbiter
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Posts: 6061

PostPosted: Wed, 26th Aug 2009 00:47    Post subject:
Remember DMC4 had some kind of handicap system also. Like instead of having the player time the fx gauge the game did it auto, or something along those lines.

Don´t care much if it´s in there, can´t really see how anyone will enjoy playing a game that way though. What´s the point in succeding?

The one thing the short demonstraion showed was what cool combos and moves one can pull off if skilled enough.
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javlar




Posts: 1921
Location: Kalmar, Sweden
PostPosted: Wed, 26th Aug 2009 01:51    Post subject:
I dunno... while it might be cool and everything.. it does look like it was thought up by a eleven year old kid with a severe case of ADD.



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00101010




Posts: 672
Location: 127.0.0.1
PostPosted: Thu, 8th Oct 2009 09:35    Post subject:
apparently the demo is out on japanese PSN
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Mr.NoNo




Posts: 29

PostPosted: Thu, 8th Oct 2009 11:36    Post subject:
http://marketplace.xbox.com/ja-JP/games/media/66acd000-77fe-1000-9115-d80253450813/?p=1&of=0&bt=0&sb=1#offers

now all thats left = someone with a japanese gold account to download/rip it and share it on usenet with us unlucky silver members, Very Happy

@00101010:
not gonna bother with the psn version,that 1 runs like shiite.
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Thu, 8th Oct 2009 13:48    Post subject:
Mr.NoNo wrote:
not gonna bother with the psn version,that 1 runs like shiite.

quite the contrary. runs fluid, gfx are alright.

didn't have any high expectations, but i have to say the demo is quite good. devil may cry carbon copy deluxe (too bad the devs also copied the fixed camera angles).
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Glottis
Banned



Posts: 6313

PostPosted: Thu, 8th Oct 2009 20:17    Post subject:
360 demo going up on usenet.


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JiGSaW
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PostPosted: Thu, 8th Oct 2009 21:14    Post subject:
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Glottis
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Posts: 6313

PostPosted: Thu, 8th Oct 2009 22:05    Post subject:
O boy this game is amazing, it's like DMC on steroids, the most over the top game ever. BTW 360 demo is fully English.


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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Fri, 9th Oct 2009 02:13    Post subject:
Glottis wrote:
O boy this game is amazing, it's like DMC on steroids, the most over the top game ever. BTW 360 demo is fully English.

Awesome. Thanks for the confirmation. Downloading it now.
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shittingaround




Posts: 413
Location: chilling zone
PostPosted: Fri, 9th Oct 2009 02:14    Post subject:
Just finished playing the demo, i must admit i've never seen such a good hack 'n slash game before, normally i dislike them. Nice graphics, nice surroundings, like the big monsters a lot, very nice effects, nice gameplay and you have a huge power to kill those big big motherfuckers.

Haven't heard of this title before and it surprises me in a very positive way. Played it without it was boring me one bit, on the contrary, there was constant action and i had to concentrate very well so maybe the process of going down the hill has already started Razz After 15 minutes when i finished the demo my wrests did hurt a bit from pressing those damned buttons so quickly. Maybe that even emphasizes what i just said even more. Demo seems not to be very difficult but that will change for sure in the entire game. ( i hope )
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JackQ
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PostPosted: Fri, 9th Oct 2009 12:37    Post subject:
360 vs PS3 graphic
http://www.gfdata.de/archiv09-2009-gamefront/4534.html


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Glottis
Banned



Posts: 6313

PostPosted: Fri, 9th Oct 2009 14:57    Post subject:
Clcancellation wrote:
360 vs PS3 graphic
http://www.gfdata.de/archiv09-2009-gamefront/4534.html

LOL @ low res PS3 texturs. That link forgot to mention that 360 version runs at 60fps and PS3 one struggles with 30-50fps.


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deelix
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Location: Norway
PostPosted: Fri, 9th Oct 2009 16:47    Post subject:
looks worse, play worse - buy a ps3 today!
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Lfctony




Posts: 302

PostPosted: Fri, 9th Oct 2009 17:34    Post subject:
The PS3 version does have better anti-aliasing though. The jaggies are pretty obvious on the 360...
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Fri, 9th Oct 2009 17:38    Post subject:
Lfctony wrote:
The PS3 version does have better anti-aliasing though. The jaggies are pretty obvious on the 360...

no it doesn't. the contrast in the x360 pix is higher, so naturally the jaggies are more visible.
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Lfctony




Posts: 302

PostPosted: Fri, 9th Oct 2009 17:45    Post subject:
bushwacka wrote:
Lfctony wrote:
The PS3 version does have better anti-aliasing though. The jaggies are pretty obvious on the 360...

no it doesn't. the contrast in the x360 pix is higher, so naturally the jaggies are more visible.


Nope. Contrast has nothing to do with it. Ps3 left, X360 right...

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Xenthalon




Posts: 1722
Location: Germany
PostPosted: Fri, 9th Oct 2009 17:48    Post subject:
Yeah I also noticed that, quite weird. Might it be because of something like: 360 has more RAM, but PS3s GPU is better? (I have no idea about the console specs and are too lazy to look them up, but it sure seems to be optimized like this)
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Lfctony




Posts: 302

PostPosted: Fri, 9th Oct 2009 17:53    Post subject:
Xenthalon wrote:
Yeah I also noticed that, quite weird. Might it be because of something like: 360 has more RAM, but PS3s GPU is better? (I have no idea about the console specs and are too lazy to look them up, but it sure seems to be optimized like this)


I think a lot of the PS3 games use Quincux (2x) AA. Which generally gives a less jaggy PS3 game but the Quincux AA bears a certain blur. Thus most 360 games appear sharper... Add the better textures the 360 has in most games, and the games do look better.

The PS3 can do magic though, which is obvious in non-cross-platform games like Uncharted and Killzone 2...
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Mr.NoNo




Posts: 29

PostPosted: Sat, 10th Oct 2009 00:55    Post subject:
bushwacka wrote:
Mr.NoNo wrote:
not gonna bother with the psn version,that 1 runs like shiite.

quite the contrary. runs fluid, gfx are alright.


Yeah sure whatever you say kid,smooth as butter

FPS 360 Average(47.973) Tearing(28.776%) Min-Max(30.0-60.0)
FPS PS3 Average(33.443) Tearing(52.804%) Min-Max(20.0-51.5)


BAYONETTA DEMO Prolog - XBOX360:



BAYONETTA DEMO CAPTURE1 - XBOX360:



BAYONETTA DEMO CAPTURE1-1 - PS3



BAYONETTA DEMO CAPTURE1-2 - PS3

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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Sat, 10th Oct 2009 02:01    Post subject:
Mr.NoNo wrote:
bushwacka wrote:
Mr.NoNo wrote:
not gonna bother with the psn version,that 1 runs like shiite.

quite the contrary. runs fluid, gfx are alright.


Yeah sure whatever you say kid,smooth as butter

FPS 360 Average(47.973) Tearing(28.776%) Min-Max(30.0-60.0)
FPS PS3 Average(33.443) Tearing(52.804%) Min-Max(20.0-51.5)

i'm not saying that they could/should not have optimized it more. but i didn't noitce any framerate drops and enjoyed it - instead of wanking off to fps scores Rolling Eyes
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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Sat, 10th Oct 2009 08:42    Post subject:
the PS3 FPS is quite unstable compare to the 360.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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towerblocks




Posts: 151

PostPosted: Sat, 10th Oct 2009 11:49    Post subject:
Because they don't know how to code for the PS3 properly, Check out uncharted 2 and you will see what the ps3 can do graphics wise.
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Ispep
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PostPosted: Sat, 10th Oct 2009 17:10    Post subject:
It was actually converted by Sega which is the surprising part because they are familiar with PS3 development. I guess it's the 'conversion' process which makes it difficult - like trying to shove a triangle through a circular hole. Either way it will be something for fanboys to lick their lips over, though I suspect for those without a 360 and no inclination to purchase one that the difference is so meagre as not to impact their enjoyment of the game. At least that's what I'm reading from those who've played it on both systems.


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Glottis
Banned



Posts: 6313

PostPosted: Sat, 10th Oct 2009 17:21    Post subject:
Maybe that's because Sony doesn't pay Sega for additional special care that PS3 versions always seem to need? How come ALL of multiplatform games have bigger or smaller issues on the PS3? That's not a coincidence. Sony probably spends ridiculous amounts of cash to get these 2 or 3 exclusives looking and running properly on their console.


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