Nikopol: Secrets of the Immortals
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CaptainCox
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PostPosted: Wed, 24th Sep 2008 17:01    Post subject: Nikopol: Secrets of the Immortals
Nikopol: Secrets of the Immortals






  • Developer: White Birds Productions
  • Genre: Point-and-click adventure
  • Release date: September 20, 2008
  • Story/Description:
    Quote:

    "Nikopol: Secrets of the Immortals opens in the Paris of 2023, now ruled by a power-hungry dictator, a place where the fascist rich and the abandoned poor are separated by both a literal and figurative wall. As we join our hero Nikopol, the son of an astronaut frozen in space decades ago, we find that a floating pyramid inhabited by Egyptian Gods hovers above the city. As one of their leaders plots to take control of Paris and its people, word reaches Nikopol that his father may be alive and hidden in the city's underground, a possible pawn in a looming battle. In the search for his father, Nikopol's journey finds him entangled in political intrigue, caught between two worlds, one of anarchy and one of immortality."

  • Multiplayer: NO
  • System requirements:
    Quote:

    Windows XP/Vista
    DirectX 9.0c - December version (included)
    1.7 GHz Pentium 4, AMD Athlon, or equivalent
    RAM : 512 MB (1024MB with Vista)
    128MB DirectX 9.0c compatible graphics card
    ATI Radeon 9600 / NVIDIA 6 series or higher
    DirectX 9.0c compatible sound device
    DVD-ROM 16x or faster
    3 GB hard drive space
    Windows-compatible mouse required

  • Language: English

  • Review: IGN, 8.2
  • Demo: FILE FACTORY
  • Screenshots: IGN
  • Trailer: IGN


Thought this game deserved its own thread.
Pretty amazing and cool point and click adventure. Graphics is tops, and the puzzles and atmosphere is how they should be for a game up there with the best.

 Spoiler:
 


Background for the people that don't know "Enki Bilal"
Quote:
Born in Belgrade, Yugoslavia, he moved to Paris at the age of 9. There, at 14, he met René Goscinny (Creator of Asterix) and with his encouragement applied his talent to comics. He produced work for Goscinny's comics magazine Pilote in the 1970s, publishing his first story, Le Bol Maudit, in 1972.

He began working with script writer Pierre Christin in 1975 on a series of dark and surreal tales, resulting in the body of work entitled Légendes d'Aujourd'hui.

On of his most renowned works is the Nikopol trilogy (La Foire aux Immortels, La Femme Piège and Froid Équateur), which took more than a decade to appear. Bilal wrote the script and did all the artwork. The final chapter, Froid Équateur, was even awarded the book of the year award by the very serious magazine Lire and is acknowledged by the inventor of chess boxing, Iepe Rubingh, as being the inspiration for this new sport.


I also recommend to watch the film "Imortal Ad Vitam" based on the comic "Nikopol"
TRAILER




Last edited by CaptainCox on Wed, 24th Sep 2008 17:08; edited 1 time in total
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LeoNatan
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PostPosted: Wed, 24th Sep 2008 17:05    Post subject:
Any relation to Immortel (ad vitam)? The art of this game reminds me so much of that film... Edit: Well, apparently there is a connection: http://en.wikipedia.org/wiki/The_Nikopol_Trilogy - Same backstory.

It looks very interesting, and I might get it. Thanks for the heads up!
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CaptainCox
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PostPosted: Wed, 24th Sep 2008 17:10    Post subject:
The story is totally different, but it has the atmosphere of the film. It could be that the story ties up later on. I am only on chapter 2 at the mo.

But Enki Bilal was involved with the art work and stuff.


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LeoNatan
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PostPosted: Wed, 24th Sep 2008 17:13    Post subject:
Are all those shots real time rendered or prerendered?
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CaptainCox
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PostPosted: Wed, 24th Sep 2008 17:16    Post subject:
Prerendered...you sort a click on the room you want to go to and you sort a zoom/fade in there. Some stuff is animated but. After a while you don't really care as its really about puzzles...and they ain't that easy Wink.
That's why I included the walk through in the spoiler in the 1st post Smile.

EDIT: Actually not sure now...as you can not walk around as such (real time) but the locations are in 3D as you can swivel around 360 degrees with the camera...anyho, check it out, its only 1.5 Gb or something. Realease group is "Reloaded".




Last edited by CaptainCox on Wed, 24th Sep 2008 17:20; edited 1 time in total
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LeoNatan
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PostPosted: Wed, 24th Sep 2008 17:19    Post subject:
Hmm, well I usually don't like prerendered stuff, but this one seems very interesting, so I have already put in the NewsLeecher queue... Wink
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CaptainCox
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PostPosted: Wed, 24th Sep 2008 17:20    Post subject:
Sorry, read my edit in the post above.


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LeoNatan
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PostPosted: Wed, 24th Sep 2008 17:23    Post subject:
La Foire aux Immortels served as the basis for Immortal.
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human_steel




Posts: 33269

PostPosted: Wed, 24th Sep 2008 17:29    Post subject:
I'm at the very beginning of the game and i like it so far.
Graphics are decent. The story is not traditional at all. Really love the concept of a world (more like a city) ruled by a godlike dictator. Puzzles are challenging.

As far as i know by now this game is the first part of a trilogy and the other two are to be released in the coming years?
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CaptainCox
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PostPosted: Wed, 24th Sep 2008 18:07    Post subject:
Not sure if the game is a trilogy, but its based on the comic which was a trilogy. MORE HERE


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Joe Potato




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PostPosted: Wed, 24th Sep 2008 20:15    Post subject:
I strongly recommend the comics. Really great read.


"I've seen things you people wouldn't believe. Attack newbies on fire off the shoulder of NFOrce. I watched VIP members glitter in the dark near the PC Gamers forum. All those moments will be lost in time, like tears in rain..."
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CaptainCox
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Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Wed, 24th Sep 2008 20:18    Post subject:
I am now close to the end of the game (short if you don't use the walk through Smile ) You are the "Son" of Nikopol (in the comic/film) so the story is definitely different!.


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LuckyStrike




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PostPosted: Mon, 29th Sep 2008 20:28    Post subject:
Looks cool, i got some Bilal books too Smile, will try it
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CaptainCox
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PostPosted: Mon, 29th Sep 2008 20:30    Post subject:
A word of warning, the puzzles are pretty hard. There is a walk through link in the 1st post if you get stuck though.


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human_steel




Posts: 33269

PostPosted: Mon, 29th Sep 2008 20:46    Post subject:
CaptainCox wrote:
the puzzles are pretty hard.


Umm, i don't think so. I already beat the game and used the walkthrough twice.
 Spoiler:
 
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CaptainCox
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Location: A Swede in Germany (FaM)
PostPosted: Mon, 29th Sep 2008 21:00    Post subject:
Fair deal, I guess you are a seasoned adventure gamer Wink.


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Spiderman
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PostPosted: Mon, 29th Sep 2008 23:43    Post subject:
Final Opinion : GAME IS CRAP , who reviewed this piece of trash ,they must have been doped to gave this a 8.9 on IGN, but yeah we all know they are money whores there ...right? , i would gave it a 2/10 geezzz , re-use the fantastic story as a theme , build up theirs crappy game (make Nikopol as the president of Paris so that the Pyramid could get their fuel) , and wee its 3gig of trash that can be finished in 4h without any walkthrough... yeah another crap from White Birds , first Paradiso (crap game) , then another collaboration with Sokal Sinking Island (static , boring and uninteresting , only the timed mode gave it a flavor of adventure)

the more games they make the more i think they have been befallen by Cryo syndrome , firm that was the Uwe Boll of video games that though they products are so perfect they don't need beta testing or even gameplay , just sit there watch and say "WOW" maybe it worked back in the `90 but when the world moved they stayed and died
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Areius




Posts: 14853

PostPosted: Tue, 30th Sep 2008 07:27    Post subject:
No, Syberia was great. I think this game is is nice as well. Haven't tried it yet.


PC: Yes. Console: No.
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Perdurab00




Posts: 455

PostPosted: Tue, 30th Sep 2008 10:16    Post subject:
Areius wrote:
I think this game is is nice as well. Haven't tried it yet.


That's great. I played this game and it stank of shit. Literally.
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