[XBOX360] [PS3] Bioshock 2 [R]
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SuTuRa




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PostPosted: Thu, 16th Oct 2008 21:52    Post subject: [XBOX360] [PS3] Bioshock 2 [R]
Bioshock 2



  • Official web page: LINK
  • Publisher: 2K GAMES
  • Developer: Irrational Games
  • Genre: Modern First-Person Shooter
  • Release date: Q3 2009
  • Story/Description:
     Spoiler:
     

  • Multiplayer: NO
  • Media type and size: DVD9
  • Release folder name: Unknown
  • NFO file: Not available
  • Multilanguage: YES
  • News article/s: BioShock 2 in development at 2K Games' newest studio?, BioShock 2 sailing Sea of Dreams?
  • Preview: Not Available
  • Review: Not Available
  • Gamespot or IGN community rating: Not Available
  • Screenshots: Gamespot
  • Trailer:




Quote:

Once you have finished the PS3 version of Bioshock there is a 15 second trailer for the sequel.




I´ll make a template later, when I have more time.
Just posting the trailer. I´m going to play football now Smile

It sure is a game I´m looking forward to play


Last edited by SuTuRa on Fri, 17th Oct 2008 02:14; edited 3 times in total
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Mortibus




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PostPosted: Thu, 16th Oct 2008 22:15    Post subject:
trailer from ps3 disk yet thread has 360 tag lol
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SuTuRa




Posts: 2445
Location: NFOHump
PostPosted: Fri, 17th Oct 2008 01:47    Post subject:
We are in a piracy forum, I own a 360, no point in me making a thread about the ps3 version Razz
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BigBasher
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PostPosted: Fri, 17th Oct 2008 01:54    Post subject:
well pirates download they dont watch trailers
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SuTuRa




Posts: 2445
Location: NFOHump
PostPosted: Fri, 17th Oct 2008 02:13    Post subject:
Yeah, but if I own a 360 why should I do a ps3 thread??

But no problem guys, I´ll add the ps3 tag in the tittle so that everybody can be happy Razz
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SuTuRa




Posts: 2445
Location: NFOHump
PostPosted: Thu, 8th Jan 2009 00:53    Post subject:
5 bioshocks on the way, sort of Smile

Quote:

Christoph Hartmann says:

"If we spin it the right way and get the right twist of innovation, we can make six parts of it, as Star Wars did."


Source
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tedrotheredro




Posts: 160
Location: Yankland
PostPosted: Thu, 8th Jan 2009 01:02    Post subject:
yea.....they should release Bioshock 2 + 3 before deciding on 3-4 sequels. I think the thing that made Bioshock awesome was the depth of the game, like the audio recordings. That type of thing must have taken years to implement. The first game was delayed numerous times, and for good reason. It sounds like they ARE trying to "cash in" as they deny.
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KLoNe




Posts: 382

PostPosted: Thu, 8th Jan 2009 04:26    Post subject:
FFS, make a GOOD sequel and fix up the forumla of the first before you talk about 6!
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towelie_swe




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PostPosted: Wed, 11th Mar 2009 11:14    Post subject:

Big Sisters instead of Big Daddies.
Check out www.somethinginthesea.com
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Nailbiter
PUNK



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PostPosted: Wed, 11th Mar 2009 11:26    Post subject:
Hmm, I sence a pattern.

Maybe Big Grandma in a clunky wheelchair next?
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_SiN_
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PostPosted: Wed, 11th Mar 2009 11:48    Post subject:
I'm one of the few people that never finished the first Bioshock.. I didn't think it was a bad game, i just lost interest...


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Grale
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PostPosted: Wed, 11th Mar 2009 11:54    Post subject:
_SiN_ wrote:
I'm one of the few people that never finished the first Bioshock.. I didn't think it was a bad game, i just lost interest...


+1
i got very close to the end, just got fed up!


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ThOMaZ




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PostPosted: Wed, 11th Mar 2009 12:09    Post subject:
i tried the demo and lilked it but i never finished the full game and sold it. It was one of those games where you have too much to do. You spend a lot of time upgrading your char, his specs etc, and i really don't like that in games.
it's too bad because i really liked the environment and atmosphere of the world and was really interested, but i usually play for 30min (max 1h) at a time. and bioshock wasn't made to be played that way


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deelix
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PostPosted: Wed, 11th Mar 2009 12:54    Post subject:
Sounds like me and Fallout 3, gonna finish it tho ^^
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Yondaime
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PostPosted: Wed, 11th Mar 2009 13:30    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 16:04; edited 1 time in total
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Surray




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Location: Europe
PostPosted: Wed, 11th Mar 2009 13:31    Post subject:
Bioshock was way too simplified for my taste. I hope the second one will be a bit more complex and offer more RPG elements.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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GeorgeIvanovich




Posts: 361

PostPosted: Wed, 11th Mar 2009 15:15    Post subject:
Surray wrote:
Bioshock was way too simplified for my taste. I hope the second one will be a bit more complex and offer more RPG elements.


+1
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Yondaime
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PostPosted: Wed, 11th Mar 2009 15:32    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 16:04; edited 1 time in total
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timechange01
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PostPosted: Wed, 11th Mar 2009 15:56    Post subject:
_SiN_ wrote:
I'm one of the few people that never finished the first Bioshock.. I didn't think it was a bad game, i just lost interest...


Perhaps it was the awkward controls. I ended up finishing it but didn't care much for the story and I didnt feel great afterward.

Bioshock is one of those games that I feel like im SUPPOSED to like but I just didn't enjoy it all that much. Especially in that enclosed garden level. It was confusing and annoying.



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Mortibus




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PostPosted: Wed, 11th Mar 2009 16:05    Post subject:
i like how ppl bitch about complexity of bioshock, now wonder most nowadays games are so dumb down and degraded
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sabin1981
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PostPosted: Wed, 11th Mar 2009 16:10    Post subject:
"Complexity" hahahaha. The game was as streamlined as streamlined can be.

Bioshock was to System Shock, what Deus Ex IW was to Deus Ex.


That's not to say they were poor, not by any means, but to complain that they were TOO complex? Dear god..
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Cock knocker




Posts: 372

PostPosted: Wed, 11th Mar 2009 16:54    Post subject:
Mortibus wrote:
i like how ppl bitch about complexity of bioshock, now wonder most nowadays games are so dumb down and degraded


they were saying it's too simple, not too complex...unless your talking about somewhere else. Personally I like the originiality, and whole dark awkward feeling that makes it different from other games.

But yeah more open ended and varied environments would be aweseommme.
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Mortibus




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PostPosted: Wed, 11th Mar 2009 17:23    Post subject:
Cock knocker wrote:
Mortibus wrote:
i like how ppl bitch about complexity of bioshock, now wonder most nowadays games are so dumb down and degraded


they were saying it's too simple, not too complex...unless your talking about somewhere else.


ThOMaZ wrote:
i tried the demo and lilked it but i never finished the full game and sold it. It was one of those games where you have too much to do. You spend a lot of time upgrading your char, his specs etc, and i really don't like that in games.
it's too bad because i really liked the environment and atmosphere of the world and was really interested, but i usually play for 30min (max 1h) at a time. and bioshock wasn't made to be played that way


dis
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DaGonZo




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PostPosted: Wed, 11th Mar 2009 17:58    Post subject:
I liked the setting and story , but hoped for a game more system shock like Sad
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GeorgeIvanovich




Posts: 361

PostPosted: Wed, 11th Mar 2009 21:04    Post subject:
The first one was a waste of design,it´s sad to put so much world detail in a fast fps
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Wed, 11th Mar 2009 21:32    Post subject:
Yondaime wrote:
Surray wrote:
Bioshock was way too simplified for my taste. I hope the second one will be a bit more complex and offer more RPG elements.


Yeah, I'd love more complexity as well, also, I'd like some more exploration options.

Imagine having a more open/free roaming concept to Bioshock. Not saying it should be massive like gta or fallout 3, but large city parts that you explore, and like 50% of the place is unrelated to the quest or mission you're on, but can still reward you for exploring. Wouldn't that be awesome? Bioshock had a little bit of side exploring, but it was still a very linear game, though imo, it was good linear.

But still, damn, Rapture has so much potential as a semi free roaming city.

nice idea, but - sadly - it probably wouldn't work. you either make fallout or FEAR, everything else just ends up crappy or with a development time of around 10 years (and maybe gets scrapped). not that i'm against games breaking new ground, but i'd rather have a solid, focused one that knows that it wants to be instead of a failed experiment where the devs set their goals too high.
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GeorgeIvanovich




Posts: 361

PostPosted: Wed, 11th Mar 2009 21:55    Post subject:
Maybe no in the scope of fallout or gta but more puzzles using things in the environment combining them,more exploring,more moments just to stop and see the enviorments,not another dummy shot and run.
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timechange01
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PostPosted: Wed, 11th Mar 2009 22:02    Post subject:
They should add freakin southpaw controls option. How hard is it to just add that little feature? WTF



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Spiderman
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PostPosted: Wed, 11th Mar 2009 23:16    Post subject:
timechange01 wrote:
They should add freakin southpaw controls option. How hard is it to just add that little feature? WTF

Solution : learn to use your right hand
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Mortibus




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Location: .NL
PostPosted: Wed, 11th Mar 2009 23:29    Post subject:
he can't, too busy

Laughing
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