Smash + Grab is an underground competition where gangs of the future battle it out for loot, power, and infamy inside a corporate urban dystopia.
Assemble your crew and team up with other players to fight, loot, and craft your weaponry to come out on top.
Assemble Your Crew
Build A Gang For Any Situation
A gang includes a leader, a lieutenant, and 3 soldiers
Choose from a selection of melee and ranged characters
Combine your special abilities for deadly strategy
Level up characters to unlock perks and vanity items
Smash It Up
True Online Competitive Melee Combat
Fight against and alongside player and AI controlled enemies
Use strikes, grapples, counters, evades, and brutal finishers
Kill enemies to take their loot for cash and upgrades
Your gang fights on its own but can be influenced by the leader
Grab What You Can
A Satirical Take On Consumerism
Everything you need to win can be found by looting stores and vending machines
Loot weapons to upgrade your gang
Craft elemental weapon mods from the ingredients you loot
First team to get $50,000 wins
this is what happens when you greedily try to munch on the piece of pie that is already reserved for annual mainstream monoliths and a few "we struck gold" games like rocket league, dayz, etc.
Fucking SE mongs
(I'm assuming this and their previous mp garbage were ideas from SE and not from the devs themselves, if not... fucking united front mongs )
boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Fucking SE mongs
(I'm assuming this and their previous mp garbage were ideas from SE and not from the devs themselves, if not... fucking united front mongs )
I'm the first who loves to blame SE for all their shit but they had absolutely no hand in this:
Developer: United Front Games
Publisher: United Front Games
Release Date: 27 Sep, 2016
Yeah...UFG could not touch Sleeping Dogs, as Squeenie owned the IP (and SE owns Triad Wars, too). So Smash + Grab was UFG's attempt to do something to stay afloat....
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