[XBOX360] Saints Row 2 [R]
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Mortibus




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PostPosted: Fri, 14th Dec 2007 14:53    Post subject: [XBOX360] Saints Row 2 [R]
Saints Row 2





Code:
Developed by THQ’s critically acclaimed internal studio Volition, Inc. using their proprietary open-world engine, Saints Row 2 will offer vastly expanded customization options, a totally transformed and expanded city of Stilwater, all new vehicles, sandbox tools and toys as well as both online co-op and competitive multiplayer.


Official Site

Code:
Developer:           Volition

Publisher:             THQ

Designer:             Volition

Released:            TBA 2008

Genre:                 Action, Driving

Modes:                Single player, Multiplayer

Platforms:           Xbox 360, PlayStation 3




 Spoiler:
 
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sTo0z
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PostPosted: Fri, 14th Dec 2007 15:04    Post subject:
I loved the first one in every way, but I hope this one has REAL co-op this time, lol.

The engine was pretty damn good, what were you smokin' when you played? Razz


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whoKnows
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PostPosted: Fri, 14th Dec 2007 15:12    Post subject:
Well the engine had some framerate and tearing issues.
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deelix
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PostPosted: Fri, 14th Dec 2007 15:27    Post subject:
I honestly look more forward to this than GTA4
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deelix
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PostPosted: Fri, 14th Dec 2007 15:28    Post subject:
whoKnows wrote:
Well the engine had some framerate and tearing issues.
The tearing was fixed in the patch Smile
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Mortibus




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Location: .NL
PostPosted: Fri, 14th Dec 2007 15:33    Post subject:
deelix wrote:
whoKnows wrote:
Well the engine had some framerate and tearing issues.
The tearing was fixed in the patch Smile



low fps never got fixed
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TheGame110011001
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PostPosted: Fri, 14th Dec 2007 16:21    Post subject:
looking forward to this one, but GTA4 will be way better I think.


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Weedo




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PostPosted: Fri, 14th Dec 2007 16:55    Post subject:
Is it the same city as in the first game?
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TheGame110011001
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PostPosted: Fri, 14th Dec 2007 18:59    Post subject:
Weedo wrote:
Is it the same city as in the first game?


I think so based on the story...

But it can also be some "weird" twist in the story and that SR2 is in the 80's Razz


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deelix
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PostPosted: Fri, 14th Dec 2007 19:17    Post subject:
TheGame110011001 wrote:
looking forward to this one, but GTA4 will be way better I think.
big titles mostly fuck up these days. On the other side I don't think rockstar got the heart to make it bad.
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Weedo




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PostPosted: Sat, 15th Dec 2007 10:48    Post subject:
Hmm a sequel in the same city is really strange (and disappointing imo). I think that never happened with any GTA-clone so far. Half-assed titles designed for PSP don't count.
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whoKnows
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PostPosted: Sat, 15th Dec 2007 10:52    Post subject:
Indeed, playing again in the same city sure is a letdown, regardless if they expanded Stilwater. Maybe they needed the time to fix the low framerate, and had no time left to design a new city Wink
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Parallax_
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PostPosted: Sat, 15th Dec 2007 19:41    Post subject:
Why does everything look so fucking brown? Razz


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Sat, 15th Dec 2007 19:46    Post subject:
whoKnows wrote:
Indeed, playing again in the same city sure is a letdown, regardless if they expanded Stilwater. Maybe they needed the time to fix the low framerate, and had no time left to design a new city Wink


my best bet will be on that Razz

Parallax_ wrote:
Why does everything look so fucking brown? Razz


it's new hdru Rolling Eyes
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RubberChicken




Posts: 1267
Location: Norway
PostPosted: Mon, 17th Dec 2007 20:17    Post subject:
Probably in fall Smile
Looking forward to this, but i think in the whole GTA IV will be better. We'll see though... I loved SR too
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JiGSaW
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Posts: 4196

PostPosted: Mon, 17th Dec 2007 23:11    Post subject:
New scans:

http://img152.imageshack.us/img152/5807/saintsrow2scans01at0.jpg
http://img152.imageshack.us/img152/7549/saintsrow2scans02qp9.jpg
http://img152.imageshack.us/img152/5308/saintsrow2scans04mr4.jpg
http://img152.imageshack.us/img152/5867/saintsrow2scans06at6.jpg

Quote:
Checking the old inbox today revealed that someone random had dumped some fresh scans from a German magazine named GamePro in the tray. It’s all in German, but the anonymous tipster also included some translations, which was jolly kind of him. Hit the jump for all the gossip.

In bullet point form then, here’s the best bits from the article:

* The game is set fifteen years after the original, and many areas have changed
* Planes and boats will be needed to access some areas
* There are now helicopters too
* The graphics have been improved, with no more pop-ups as you stroll around
* The weather effects are “impressive”, such as heat effects, rain and so on
* When it rains, pedestrians get their umbrellas out
* Other characters can be used as human shields
* If you are being chased, you can shoot your pursuer in the nether-regions. He will fall to the floor, and other pedestrians will gather round to check on him, thus meaning you can get away that much easier
* The “Freak Generator” is the internal name for the new clothing palettes. Every character in the game can now be customised, so your bros and hoes can be clad out in anything you like
* The developers have listened to the wants of fans, and will now include “mini-achievements” for special stunts that occur
* You can use limpet mines on cars, walls and even the backs of your enemies
* If you decide to car surf this time around, you’ll need to maintain your balance with the analog stick
* THQ want to give Volition enough time to finish the game this time around, so no rushing it out onto store shelves here. With GTA IV on the way, it needs to be damn good
* There will now be a co-op mode, by Xbox Live or a local network
* The boxout on image four talks of the ability to upgrade and improve the place where you’ll be living


Smile
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mike-




Posts: 1510

PostPosted: Mon, 17th Dec 2007 23:25    Post subject:
no news of ungimped player animations? the first game was great, but running around like you got a stick wedged up your shitbox wasnt pleasant
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sTo0z
[Moderator] Babysitter



Posts: 7449
Location: USA
PostPosted: Tue, 18th Dec 2007 00:11    Post subject:
mike- wrote:
no news of ungimped player animations? the first game was great, but running around like you got a stick wedged up your shitbox wasnt pleasant


yah but plowing over people with ragdoll never got old. Very Happy


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upstart_69




Posts: 1094
Location: Right behind you!
PostPosted: Tue, 18th Dec 2007 08:16    Post subject:
JiGSaW wrote:
New scans:

http://img152.imageshack.us/img152/5807/saintsrow2scans01at0.jpg
http://img152.imageshack.us/img152/7549/saintsrow2scans02qp9.jpg
http://img152.imageshack.us/img152/5308/saintsrow2scans04mr4.jpg
http://img152.imageshack.us/img152/5867/saintsrow2scans06at6.jpg

Quote:
Checking the old inbox today revealed that someone random had dumped some fresh scans from a German magazine named GamePro in the tray. It’s all in German, but the anonymous tipster also included some translations, which was jolly kind of him. Hit the jump for all the gossip.

In bullet point form then, here’s the best bits from the article:

* The game is set fifteen years after the original, and many areas have changed
* Planes and boats will be needed to access some areas
* There are now helicopters too
* The graphics have been improved, with no more pop-ups as you stroll around
* The weather effects are “impressive”, such as heat effects, rain and so on
* When it rains, pedestrians get their umbrellas out
* Other characters can be used as human shields
* If you are being chased, you can shoot your pursuer in the nether-regions. He will fall to the floor, and other pedestrians will gather round to check on him, thus meaning you can get away that much easier
* The “Freak Generator” is the internal name for the new clothing palettes. Every character in the game can now be customised, so your bros and hoes can be clad out in anything you like
* The developers have listened to the wants of fans, and will now include “mini-achievements” for special stunts that occur
* You can use limpet mines on cars, walls and even the backs of your enemies
* If you decide to car surf this time around, you’ll need to maintain your balance with the analog stick
* THQ want to give Volition enough time to finish the game this time around, so no rushing it out onto store shelves here. With GTA IV on the way, it needs to be damn good
* There will now be a co-op mode, by Xbox Live or a local network
* The boxout on image four talks of the ability to upgrade and improve the place where you’ll be living


Smile


Ok, its official, I'm looking forward to this game more than GTAIV. With all these improvements and the impeccable gamepad control(something that, IMHO, GTA never nailed) and the fact that rockstar is going hd for first time whereas volition is just getting better at it, I'd hafta go with the Saints on this one.

Plus, they got Insurance fraud. How is GTA gonna top that?


Core i7 920 @ 3.8Ghz | 6GB OCZ DDR3 8-8-8-24 @ 1600mhz | eVga x58 Mobo | 2 x eVga GTX 460 SLI | Intel X25-M + 3x Seagate + WD Black = 2.75TB | X-Fi Titanium | PCP&C Silencer 750 | G15 KB | G5 Mouse | G35 Headset | Z-5500 Digital | Samsung T260HD
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Megahoover




Posts: 710
Location: Sweden
PostPosted: Tue, 18th Dec 2007 16:53    Post subject:
From JiGSaWs posted info sheet:
There will now be a co-op mode, by Xbox Live or a local network

At last, superb!
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Unauthorized




Posts: 2070
Location: Sweden
PostPosted: Tue, 18th Dec 2007 18:02    Post subject:
Megahoover wrote:
From JiGSaWs posted info sheet:
There will now be a co-op mode, by Xbox Live or a local network

At last, superb!


Well now the question is: How gimped will it be?
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deelix
PDIP Member



Posts: 32062
Location: Norway
PostPosted: Tue, 18th Dec 2007 18:57    Post subject:
sTo0z wrote:
mike- wrote:
no news of ungimped player animations? the first game was great, but running around like you got a stick wedged up your shitbox wasnt pleasant


yah but plowing over people with ragdoll never got old. Very Happy
That is what I loved most with Saints Row... the only thing I did after I finished the story Wink Much more fun than in GTA3/VC/SA
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Megahoover




Posts: 710
Location: Sweden
PostPosted: Tue, 18th Dec 2007 19:18    Post subject:
Unauthorized wrote:
Megahoover wrote:
From JiGSaWs posted info sheet:
There will now be a co-op mode, by Xbox Live or a local network

At last, superb!


Well now the question is: How gimped will it be?


Gimped?? och du är svensk? Razz
I know what u mean, hoping for full story coop mode this time!
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deelix
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Posts: 32062
Location: Norway
PostPosted: Tue, 18th Dec 2007 21:03    Post subject:
Megahoover wrote:
Unauthorized wrote:
Megahoover wrote:
From JiGSaWs posted info sheet:
There will now be a co-op mode, by Xbox Live or a local network

At last, superb!


Well now the question is: How gimped will it be?


Gimped?? och du är svensk? Razz
I know what u mean, hoping for full story coop mode this time!
that would have been totally awesome Very Happy
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upstart_69




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PostPosted: Wed, 19th Dec 2007 01:18    Post subject:
Quote:
One massive inclusion in the game is the online co-op mode. We’re not talking the watered-down two-player component from the last game, this is a substantial co-op mode that allows you to play through the entire story and all the side missions with a friend over Xbox Live, ala Crackdown. Can you even imagine how cool that will be? The developers are also promising additional mission objectives specific to the co-op mode in order to put a greater focus on teamwork.


Source: http://www.gameplayer.com.au/Xbox360/PREVIEWS/PREVIEWGAME/tabid/1520/Default.aspx?CID=6f91a3cd-cde7-4d04-9827-ae65644cd891


Core i7 920 @ 3.8Ghz | 6GB OCZ DDR3 8-8-8-24 @ 1600mhz | eVga x58 Mobo | 2 x eVga GTX 460 SLI | Intel X25-M + 3x Seagate + WD Black = 2.75TB | X-Fi Titanium | PCP&C Silencer 750 | G15 KB | G5 Mouse | G35 Headset | Z-5500 Digital | Samsung T260HD
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deelix
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PostPosted: Wed, 19th Dec 2007 13:47    Post subject:
upstart_69 wrote:
Quote:
One massive inclusion in the game is the online co-op mode. We’re not talking the watered-down two-player component from the last game, this is a substantial co-op mode that allows you to play through the entire story and all the side missions with a friend over Xbox Live, ala Crackdown. Can you even imagine how cool that will be? The developers are also promising additional mission objectives specific to the co-op mode in order to put a greater focus on teamwork.


Source: http://www.gameplayer.com.au/Xbox360/PREVIEWS/PREVIEWGAME/tabid/1520/Default.aspx?CID=6f91a3cd-cde7-4d04-9827-ae65644cd891
Nice!
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mcmanic




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PostPosted: Wed, 19th Dec 2007 19:49    Post subject:
PS3 also, nice, loved the 1st
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TheGame110011001
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PostPosted: Sun, 10th Feb 2008 17:43    Post subject:
w00t at dutch website gamekings.tv you can get more info... they played the alpha version of the game.


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yoyoxp




Posts: 567
Location: Dublin
PostPosted: Sun, 10th Feb 2008 20:19    Post subject:
This game needs lock on on consoles or be brought to pc, gave up playing 360 ver due to shoddy controls, the framerate in first one was also appauling, don't know how it actually passed qa...

Nick
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Nailbiter
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PostPosted: Sun, 10th Feb 2008 22:45    Post subject:
upstart_69 wrote:


Ok, its official, I'm looking forward to this game more than GTAIV. With all these improvements and the impeccable gamepad control(something that, IMHO, GTA never nailed) and the fact that rockstar is going hd for first time whereas volition is just getting better at it, I'd hafta go with the Saints on this one.

Plus, they got Insurance fraud. How is GTA gonna top that?


Now it´s two months later...anyone still think Saints Row 2 will be better than gta4!?
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