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Posted: Fri, 21st Nov 2008 20:09 Post subject: [XBOX360] Prince Of Persia [R] |
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Posted: Fri, 21st Nov 2008 20:35 Post subject: |
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Game's looking freaking awesome!
I'm saving my last verb for this one! I hope it'll come up soon! 
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SuTuRa
Posts: 2445
Location: NFOHump
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Posted: Fri, 21st Nov 2008 20:40 Post subject: |
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I´m not very confident about this game, the previews I´ve been reading from about a month ago said the game was feeling very far from completion...
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Posted: Fri, 21st Nov 2008 21:12 Post subject: |
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it also uses the Assassin's Creed engine, which was choppy and shallow at best.
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Posted: Fri, 21st Nov 2008 21:17 Post subject: |
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tedrotheredro wrote: | it also uses the Assassin's Creed engine, which was choppy and shallow at best. |
How can an angine be shallow? Assassin's Creed lacked gameplay variety but the engine is awesome: huge levels with beautiful graphics and great body physics but no single slowdown (at least on Xbox 360).
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Posted: Fri, 21st Nov 2008 21:32 Post subject: |
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um, it's shallow because there's no variety. It wasn't fun to play, ever. The sword fights were horribly simplistic, and it was one button counter-kill. Taking anything from AC is a disappointment. It was a cut and paste job. There might not have been slowdowns in AC, but for PoP all I've seen are choppy video previews.
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Posted: Fri, 21st Nov 2008 23:26 Post subject: |
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Even worse than giving baseless assumptions is entering an argument without any rebuttal.
Anyways, without mincing words, my point is that AC was bad (imo)...Shaun White Snowboarding uses the same engine, and it's bad...what makes me think this will be a great game?
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Horrordee
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Location: England
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Posted: Fri, 21st Nov 2008 23:32 Post subject: |
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Because the engine has very little to do with the quality of the game, providing the developers know what they're doing and have good imaginations?
Space for rent. Contact me for rates!
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Posted: Fri, 21st Nov 2008 23:36 Post subject: |
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and the fact that even the worst POP was 100x better than AC
No advertising.
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Posted: Fri, 21st Nov 2008 23:39 Post subject: |
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i think AC it was a fuckin tech demo, nothing more, nothing less:(
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Posted: Fri, 21st Nov 2008 23:42 Post subject: |
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Horrordee wrote: | Because the engine has very little to do with the quality of the game, providing the developers know what they're doing and have good imaginations? | QFT!
GOW1 & GOW2 are amazing games, Bioshock is simply brilliant, while Blacksite or Legendary are pure crap... and guess what, all these games are using the same engine!!!
Love it or hate it but technically speaking, AC is more than impressive, period! Whether the new POP is gonna be a hit or a miss is up to devs' imagination and level design...and I really hope it's gonna be a hit! 
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SuTuRa
Posts: 2445
Location: NFOHump
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Posted: Sat, 22nd Nov 2008 04:27 Post subject: |
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tedrotheredro wrote: | Even worse than giving baseless assumptions is entering an argument without any rebuttal.
Anyways, without mincing words, my point is that AC was bad (imo)...Shaun White Snowboarding uses the same engine, and it's bad...what makes me think this will be a great game? |
You are clueless and do not deserve to have The Brentmeister General as your avatar.
The AC-engine is indeed a very good one, from a technical standpoint AC was a very impressive game. Look at the smoothness of Altair's movement, look at the graphics and look at the draw-distance, they are all very impressive, and were even more impressive a year ago. The fact that the game had some serious design-flaws has fuck all to do with the engine. AC was built on some very good foundations, the overall execution was it's problem though.
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Posted: Sat, 22nd Nov 2008 05:29 Post subject: |
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The engine hasn't yet produced a game that I like to play! Animation and graphics aren't what make up a great game engine; I felt like the control was rather clunky. We'll have to judge the final product, so I'll put my opinion on hold until it's released.
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Horrordee
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Location: England
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Posted: Sun, 23rd Nov 2008 13:03 Post subject: |
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lolz don't you think the control is the most easily customisable element of an engine?
Space for rent. Contact me for rates!
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Posted: Sun, 23rd Nov 2008 13:37 Post subject: |
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tedrotheredro wrote: | The engine hasn't yet produced a game that I like to play! Animation and graphics aren't what make up a great game engine; I felt like the control was rather clunky. We'll have to judge the final product, so I'll put my opinion on hold until it's released. |
http://en.wikipedia.org/wiki/Game_engine
Read this and find out what a game engine actually is about before you continue to bash things based on complete lack of knowledge.
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Posted: Mon, 24th Nov 2008 10:46 Post subject: |
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The thing I´m worried the most about is that there is no way to die. What´s up with that shit? More and more games follow this trend, most likely to streamline it for the mainstream.
I´m starting to miss the days when it actually took some skills to finnish a game. 3xlives come back ffs.
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Posted: Mon, 24th Nov 2008 15:44 Post subject: |
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Nailbiter wrote: | The thing I´m worried the most about is that there is no way to die. What´s up with that shit? More and more games follow this trend, most likely to streamline it for the mainstream.
I´m starting to miss the days when it actually took some skills to finnish a game. 3xlives come back ffs. |
Try cod4/cod5 on veteran 
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deelix
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Posts: 32062
Location: Norway
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Posted: Mon, 24th Nov 2008 22:12 Post subject: |
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try manic miner
No advertising.
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Posted: Mon, 24th Nov 2008 23:28 Post subject: |
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If the "you can't die" part is just some "rewinding where you started your stunt and please start again" kind of shit, without the "game over" and the "reloading" screen..., that's fine with me!
Anyway, I think we'll know soon enough! 
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Posted: Tue, 25th Nov 2008 09:56 Post subject: |
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As far as I've understood you die after which you respawn at a checkpoint. So it's just like dying, but you don't have to push reload. I don't see the problem. The girl can save you at times, but those seem to be limited.
I can't wait for this game. Every PoP game I've played has been fun and I like their new style. It's different, let's hope it turns out good.
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JBeckman
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Location: Sweden
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Posted: Wed, 26th Nov 2008 09:58 Post subject: |
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briareos wrote: | Horrordee wrote: | Because the engine has very little to do with the quality of the game, providing the developers know what they're doing and have good imaginations? | QFT!
GOW1 & GOW2 are amazing games, Bioshock is simply brilliant, while Blacksite or Legendary are pure crap... and guess what, all these games are using the same engine!!!
Love it or hate it but technically speaking, AC is more than impressive, period! Whether the new POP is gonna be a hit or a miss is up to devs' imagination and level design...and I really hope it's gonna be a hit!  |
can i add turning point as fuckin game? 
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deelix
PDIP Member
Posts: 32062
Location: Norway
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Posted: Wed, 26th Nov 2008 10:10 Post subject: |
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pure crap.. dude Legendary isn't _that_ bad...
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Jar0
Posts: 376
Location: Slovenia
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Posted: Wed, 26th Nov 2008 23:28 Post subject: |
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REVIEW @ IGN->9,3/10
http://xbox360.ign.com/articles/934/934014p4.html
Gigabyte GA-B150-HD3P | Core i5 6700 |16GB Patriot DDR4 2133Mhz | MSI GeForce GTX 1070 Armor 8G OC | Cooler Master Centurion 690 II "Advanced"
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