Merchants of Brooklyn [R]
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LeoNatan
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Location: Ramat Gan, Israel ๐Ÿ‡ฎ๐Ÿ‡ฑ
PostPosted: Wed, 18th Mar 2009 13:17    Post subject: Merchants of Brooklyn [R]
Merchants of Brooklyn



  • Official web page: LINK
  • Publisher: Paleo Entertainment
  • Developer: Paleo Entertainment
  • Genre: First-Person Shooter
  • Release date: March 17, 2009
  • Story/Description:
    Quote:
    Set in 3100 AD, Merchants of Brooklyn: M.O.B. challenges gamers to plunge themselves in a futuristic world that confronts mankind's ancient past with its technological future as cloned Neanderthals walk the planet again. The simple but physically strong creatures find themselves with unexpected freedom, and as a Neanderthal themselves, gamers will need to battle their way from becoming extinct once more.

  • Multiplayer: ?
  • System requirements: Uses CryEngine2, so expect some high-end requirements. Smile
  • Preview: IGN
  • Screenshots: IGN
  • Trailer: IGN


There was discussion about this in the Crysis thread, but this is not Crysis. Smile


My IMDb Ratings | Fix NFOHump Cookies | Hide Users / Threads | Embedded Content (Videos/GIFs/Twitter/Reddit) | The Derps Collection

Death smiles at us all; all we can do is smile back.


Last edited by LeoNatan on Wed, 18th Mar 2009 17:09; edited 1 time in total
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hseraphim




Posts: 143

PostPosted: Wed, 18th Mar 2009 13:22    Post subject:
from that video looks like low res textures , and it's use cryengine2 too lulz

march 17 release date , today hmm , gonna try if it shows up
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LeoNatan
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PostPosted: Wed, 18th Mar 2009 13:29    Post subject:
hseraphim wrote:
from that video looks like low res textures , and it's use cryengine2 too lulz

march 17 release date , today hmm , gonna try if it shows up

It seems to be using toon shader (cel-shading), but it is also supposed to be multi-platform, so it is understandable that it has low-res textures. Smile
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FireMaster




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PostPosted: Wed, 18th Mar 2009 13:41    Post subject:
release date is not really this month is it
edit : yes it is
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LeoNatan
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PostPosted: Wed, 18th Mar 2009 13:43    Post subject:
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 18th Mar 2009 13:43    Post subject:
FireMaster wrote:
release date is not really this month is it


The game is out, bud. It's on Steam right now selling for $15 until the 24th of March when the price goes back up to $20.

=Edit=

Damn you Leo!
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LeoNatan
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PostPosted: Wed, 18th Mar 2009 13:44    Post subject:
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FireMaster




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PostPosted: Wed, 18th Mar 2009 13:44    Post subject:
why so cheap
is it two levels long or what
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LeoNatan
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PostPosted: Wed, 18th Mar 2009 13:46    Post subject:
I think it's episodic, and this is the first.
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JBeckman
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Location: Sweden
PostPosted: Wed, 18th Mar 2009 16:30    Post subject:
Yeah sorry about the thread, some day I will have to create another one but I had severe problems with my previous one (Space Siege, probably edited it over thirty times and it still looks pretty bad.) so I haven't attempted anything.

As for the game I heard mention that it was episodic but aside from a few bugs and minor issues I've had no problems with it though I guess that's depending on how you see it.

Bugs so far is flickering objects or stuff that just disappear only to reappear later (Streaming issue?) and the console is full of little error notes once you "unlock" it (Con_Restricted 0 - Most commands are the same as in Crysis so tweaking and adjusting the game is very easy.)

Other issues would mainly be the performance which at the beginning of the game goes to between 70 and 80 only to fall to 15 a few scenes later and then keep going from low rates to high and back again for no apparent reason.
(Going to try renaming the EXE - Crysis.exe instead of Launcher.exe to see if Crossfire - and SLI presumably - works better along with other optimizations related to Crysis.exe from the display drivers or how to best explain it as the game does use CryEngine 2.)

Game reports 680 MB from within Steam but it's about 908 MB when you check the folder and it only uses one NCF file from which Steam reads those files and what else it's used for.

Haven't had time to play much though as I've been a bit busy but it seems like a decent FPS so far and the price was pretty low.
(Aside from a certain decision from Valve to price the Euro relatively to the US Dollar so 1 EU = 1 $ most of the time whereas 15 USD isn't really the same as 15.99 EU in reality.)

(Though it'll probably not matter once the economy totally crashes, then we'll all enjoy WW3 and it's aftermath instead of this, but that's just me being overly negative. Very Happy )

EDIT: Unlike Crysis the game is 32-bit only but it does support DX10 and uses it by default under Vista if possible albeit forcing it to use DX9 can also be done with the -DX9 parameter.
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DarkVash88




Posts: 11

PostPosted: Wed, 18th Mar 2009 16:49    Post subject:
it's out: Merchants.Of.Brooklyn-CPY

Code:
โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’
โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–’โ–’โ–’โ–’โ–’โ–’                  โ–’    โ–’โ–“โ–“โ–“โ–’ โ–“
โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–’โ–’โ–’โ–’โ–’โ–’                 โ–’โ–“โ–“โ–“โ–’  โ–“โ–“โ–’โ–’โ–“โ–’โ–“โ–“    โ–’
โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–’โ–’โ–’โ–’โ–’      โ–’โ–’     โ–’โ–’  โ–’โ–“โ–“โ–’โ–“โ–“ โ–’โ–“โ–’    โ–’โ–“โ–’  โ–’โ–“โ–’
โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–’โ–’โ–’โ–’โ–’        โ–“โ–“    โ–“โ–ˆโ–“โ–’ โ–“โ–“  โ–“โ–“ โ–’โ–“โ–’     โ–’โ–“  โ–’โ–“โ–’
โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–’โ–’โ–’โ–’             โ–“โ–“โ–ˆโ–“โ–“โ–“โ–’โ–“โ–’  โ–“โ–“ โ–’โ–“       โ–“โ–“ โ–“โ–“
โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–’โ–’โ–’            โ–’  โ–“โ–“โ–’ โ–’โ–’โ–’โ–“โ–’  โ–’โ–“ โ–’โ–“โ–’      โ–’โ–“โ–’โ–“โ–’
โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–’โ–’โ–’โ–’             โ–“โ–ˆ  โ–“โ–ˆ    โ–’โ–“โ–’  โ–’โ–“โ–’ โ–“โ–“  โ–’โ–’   โ–“โ–“โ–“โ–’
โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–’โ–’โ–’โ–’           โ–’   โ–’โ–ˆ  โ–“โ–“     โ–“โ–“  โ–“โ–“โ–’ โ–’โ–“โ–“โ–“โ–“โ–“   โ–’โ–“โ–“
โ–ˆโ–ˆโ–ˆโ–ˆโ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–’โ–’โ–’โ–’         โ–’โ–’โ–’โ–ˆโ–ˆโ–ˆโ–“ โ–“โ–ˆโ–’ โ–“โ–ˆ     โ–“โ–ˆโ–“โ–“โ–“โ–“โ–“  โ–’โ–“โ–“โ–“โ–’   โ–’โ–“โ–’
โ–ˆโ–ˆโ–ˆโ–ˆโ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–’โ–’        โ–’โ–’ โ–ˆโ–ˆโ–ˆโ–ˆโ–“โ–ˆโ–ˆ โ–’โ–ˆโ–’ โ–“โ–ˆ     โ–’โ–ˆโ–ˆโ–ˆโ–“โ–’โ–“    โ–’     โ–’โ–“โ–’
โ–ˆโ–ˆโ–ˆโ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–’โ–’            โ–“โ–ˆโ–ˆ โ–“โ–ˆโ–ˆ  โ–ˆโ–ˆ โ–’โ–ˆโ–“ โ–’โ–ˆโ–’      โ–“โ–’   โ–’โ–’โ–’โ–’โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–ˆโ–“โ–’โ–’โ–’
โ–ˆโ–ˆโ–ˆโ–“โ–“โ–“โ–“โ–“โ–“โ–’โ–’               โ–“โ–ˆโ–ˆโ–ˆโ–’โ–’โ–ˆโ–’  โ–“โ–ˆโ–’ โ–ˆโ–“ โ–’โ–ˆโ–“      โ–’โ–“โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–’
                         โ–“โ–ˆโ–“ โ–’ โ–’โ–ˆโ–“  โ–“โ–ˆโ–’ โ–ˆโ–ˆ  โ–“   โ–’โ–“โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–“โ–“โ–“โ–’โ–’โ–’โ–’โ–’โ–ˆโ–“โ–’โ–’โ–’โ–’
    โ–’โ–“โ–’           โ–“โ–’โ–’โ–ˆโ–ˆโ–“  โ–ˆโ–ˆโ–’โ–’   โ–ˆโ–ˆ โ–’โ–ˆโ–ˆ  โ–’โ–’  โ–’โ–“โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–“โ–’โ–’โ–’          โ–“โ–’
   โ–“โ–ˆโ–ˆโ–ˆโ–ˆ    โ–“โ–“โ–’   โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ โ–’โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ  โ–ˆโ–ˆโ–ˆโ–ˆโ–“    โ–’โ–“โ–ˆโ–“โ–“โ–“โ–“โ–“โ–’โ–’                      โ–ˆโ–ˆโ–ˆ
   โ–ˆโ–ˆโ–“โ–’โ–ˆโ–ˆ  โ–ˆโ–ˆโ–ˆโ–ˆโ–“  โ–ˆโ–ˆโ–ˆโ–’โ–“โ–ˆโ–“ โ–’โ–“โ–“โ–ˆโ–ˆโ–“ โ–“โ–ˆโ–“โ–“  โ–’โ–“โ–“โ–“โ–“โ–“โ–’โ–’                   โ–’โ–’โ–’โ–’โ–“โ–“โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ
  โ–’โ–ˆโ–“     โ–’โ–ˆโ–ˆโ–’โ–“โ–ˆโ–’ โ–ˆโ–ˆโ–“ โ–’โ–ˆโ–“    โ–“โ–ˆโ–’ โ–’โ–“โ–’โ–’โ–“โ–“โ–“โ–“โ–’โ–’                โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–“โ–“โ–ˆโ–ˆโ–ˆ
  โ–’โ–ˆโ–“     โ–“โ–ˆโ–’  โ–ˆโ–ˆ โ–“โ–ˆโ–’  โ–ˆโ–“ โ–“โ–“โ–ˆโ–“โ–’ โ–’โ–“โ–“โ–“โ–“โ–’โ–’              โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–“โ–“โ–“โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ
   โ–ˆโ–ˆ     โ–ˆโ–ˆ   โ–“โ–ˆ โ–“โ–ˆโ–’  โ–“โ–ˆโ–’โ–’โ–’โ–“โ–“โ–“โ–“โ–“โ–“โ–“              โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–“โ–“โ–“โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ
   โ–’โ–ˆโ–ˆโ–“โ–’โ–“โ–’โ–’โ–ˆโ–“ โ–’โ–ˆโ–“ โ–’โ–ˆโ–’  โ–’โ–“โ–“โ–“โ–ˆโ–“โ–’โ–’  โ–“โ–’           โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–“โ–“โ–“โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ
    โ–’โ–ˆโ–ˆโ–ˆโ–ˆโ–’ โ–“โ–ˆโ–ˆโ–ˆโ–ˆโ–’ โ–’โ–“โ–“โ–“โ–“โ–“โ–“โ–’               โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–“โ–“โ–“โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ
  โ–“โ–ˆโ–ˆโ–ˆโ–ˆโ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–ˆโ–“โ–ˆโ–“โ–“โ–’โ–’โ–’             โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–“โ–“โ–“โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ
  โ–’โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–“โ–’โ–’โ–’                โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–“โ–“โ–“โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ


 Uโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€[ PRESENTS ]โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€U

           Release Name.......[ Merchants.Of.Brooklyn-CPY
           Release Date.......[ 18/03/2009
           Shop Date..........[ -
           Format.............[ Iso
           Type...............[ Game
           Genere.............[ FPS
           Protezione.........[ Steam
           N.Files............[ 19x50MB

 Uโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€[ INFORMATION  ]โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€U

           In 3100 A.D., global warming has caused the sea level to rise and
           engulf the streets of Brooklyn. The land is gone, but society
           rebuilds the city on top of existing structures, connecting
           buildings through a network of sky bridges. As the upper class
           literally moves higher, law enforcement abandons the lower parts
           of the city, and its less-affluent inhabitants. To meet the upper
           city's demand for laborers, city leaders contract the Brooklyn
           Institute of Technology(B.I.T.) to clone a new working class. At
           the time, the B.I.T. Labs had made incredible advances in cloning;
           Neanderthals were chosen as the main focus of the research based on
           their physical resilience. The city's contract called for far more
           Neanderthal clones than were required, causing the excess and
           sub-standard Neo-Neanderthals to be discarded to the dregs of the
           city. The well established mob entity known as the Merchants of
           Brooklyn saw a lucrative opportunity here... use the bottom dwellers
           for high stakes fights to the death. It became the new sport of
           under-city kings.

           In MERCHANTS OF BROOKLYN, You take the role of an elite Neanderthal
           fighter with a taste for blood. Having had your arm unwillingly
           detached from your body courtesy of a chainsaw, your new prototype
           biomechanical arm transforms into different twisted and brutal
           weaponry to aid you in the slaughter. Your goal: escape from the
           under city and free your brethren to take over the upper utopian
           empire to do with as you please.

           * Built using Crytek's CryEngine 2ร– game engine
           * Biomechanical Arm enhances weapons in unique ways
           * Destructible urban environments
           * Truly unique comic book vs. reality art style
           * Over-the-top dark humor and action
           * Fully interactive, immersive environment


           Instructions:                     
         
           -Burn or mount the image
           -Install the game
           -Copy the crack from the Crack dir
           -Play             
     
           Many thanks to all our supporters -- you know who you are.

 Uโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€[ GRUPPO ]โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€U

           Established in 1999, we are possibly the oldest Italian-based
           release group still in activity.  We express a big THANK YOU to
           all those friends who helped us in various forms throughout these
           years!  Don't forget to support the companies and to keep the
           Scene about FUN. :-)

           Fondato nel 1999, CPY e' probabilmente il piu' vecchio gruppo
           release in Italia ancora in attivita'.  Ringraziamo DI CUORE tutti
           gli amici che ci hanno aiutati in ogni maniera in questi anni!
           Ricordate di supportare le compagnie cinematografiche e di
           software, e che la Scena dev'essere basata sul DIVERTIMENTO. :-)

           Contact: cpy@hushmail.com

 Uโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€U
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djaoni




Posts: 8061

PostPosted: Wed, 18th Mar 2009 18:11    Post subject:
Looks like fun but seems like a total waste of Cryengine with those graphics.
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Pey




Posts: 5591
Location: Argentina
PostPosted: Wed, 18th Mar 2009 18:31    Post subject:
it might be fun


Seasonic 1000w Planitum - TT Level 10 GT - ASUS M5E - i7 2600k @ 5.0ghz - 16GB Patriot Viper 3 - Dell u3011 - EVGA GTX 980 @ SLI - SSD Samsung EVO 250GB - 16TB W.D. - G19/G13 @ Roccat Kone XTD - Razer Vespula - Xonar Phoebus @ Vulcan ANC/Corsair 2100 Vengeance - Logitech G51
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JBeckman
VIP Member



Posts: 34601
Location: Sweden
PostPosted: Wed, 18th Mar 2009 18:49    Post subject:
Weapons and combat itself is pretty cool though, left mouse button for standard attacks and punches and the right button for heavier stuff, can also take objects and either hit people with them or charge and then throw them to make stuff explode, messy but fun.

Oh and lol at how these characters looks like kids or something.

(Pretty horrible screen actually, this cell-shading stuff doesn't work correctly for static images, looks better in motion and Crysis doesn't use AA together with that vegetation AA or what to call it, that soft blur stuff for those who remember it, so it's a bit "edgy" or "spiked" or "jagged" what else to call it as well.)
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noxxle




Posts: 500

PostPosted: Wed, 18th Mar 2009 18:52    Post subject:
What kind of MP modes does it have?
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JBeckman
VIP Member



Posts: 34601
Location: Sweden
PostPosted: Wed, 18th Mar 2009 18:56    Post subject:
I haven't seen any servers but there's the following modes.

Deathmatch (Two Maps)
Team Deathmatch (Three maps)

EDIT: Oh and based on the folder structure there's three levels and five MP maps.

EDIT: Completed, bit short and ended rather suddenly but perhaps it is episodic as someone mentioned previously.
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Seaman




Posts: 160
Location: Hungary
PostPosted: Wed, 18th Mar 2009 21:21    Post subject:
http://worthplaying.com/article.php?sid=60864


Launch Snafu, Alpha Released As Final
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CostelD




Posts: 709
Location: Romania
PostPosted: Wed, 18th Mar 2009 21:55    Post subject:
snafu ?


Sig too big.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 18th Mar 2009 21:59    Post subject:
Basically a balls-up, mate. Shame too.. especially for a small developer whom NEEDS the first-impressions.

Quote:

snaยทfu (sn-f) Slang
n. pl. snaยทfus
A chaotic or confused situation.
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lhzr




Posts: 3902
Location: RO
PostPosted: Wed, 18th Mar 2009 22:03    Post subject:
Situation Normal, All Fouled Up

this governmental educational video will explain
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Wed, 18th Mar 2009 22:12    Post subject:
isn't it "situation now: all fucked up"?

anyway, how drunk/dumb/whatever do you have to be to pass on an alpha version for retail? well, at least they admitted it - in contrast to the devs of stalker cs and gothic 3 Laughing
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CostelD




Posts: 709
Location: Romania
PostPosted: Wed, 18th Mar 2009 22:24    Post subject:
got it,they really screwed that up


Sig too big.
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Cedge




Posts: 1480

PostPosted: Wed, 18th Mar 2009 23:41    Post subject:
sabin1981 wrote:
YaY! Another game that will begin and never end, just like SiN Episodes Rolling Eyes


Wow, how clever of you to pick the one episodic series that failed.

How about you mention some of the successful ones, like Half-Life 2 Episodes, American McGee's Grimm, Penny Arcade Adventures, Watchmen: The End is Nigh (second chapter is coming soon), and all of the different episodic adventure series from Telltale Games (Bone, Sam & Max, Strongbad, Wallace & Gromit)?

And while I'm at it, how about the GTAIV episodes on Xbox 360 (there will be at least one more), the History Channel episodic games (Dogfights, Shootout, etc), Siren: Blood Curse on PS3, GameTap's Galactic Command: Echo Squad, Penumbra (the developers have called it episodic), the upcoming Halo Chronicles, and even StarCraft II?

It's completely unfair and ignorant of you to just automatically assume that an episodic series will die after the first installment, considering the track record of most other episodic games.

Don't try to sound so smart and smug, when the facts completely disagree with you.

JBeckman wrote:
Oh and lol at how these characters looks like kids or something.


Uh...you have a really strange idea of what kids look like.


Last edited by Cedge on Wed, 18th Mar 2009 23:47; edited 1 time in total
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Pey




Posts: 5591
Location: Argentina
PostPosted: Thu, 19th Mar 2009 00:04    Post subject:
So... is CPY alpha or final release?


Seasonic 1000w Planitum - TT Level 10 GT - ASUS M5E - i7 2600k @ 5.0ghz - 16GB Patriot Viper 3 - Dell u3011 - EVGA GTX 980 @ SLI - SSD Samsung EVO 250GB - 16TB W.D. - G19/G13 @ Roccat Kone XTD - Razer Vespula - Xonar Phoebus @ Vulcan ANC/Corsair 2100 Vengeance - Logitech G51
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lhzr




Posts: 3902
Location: RO
PostPosted: Thu, 19th Mar 2009 00:28    Post subject:
some impressions about the game (final build):
http://forums.steampowered.com/forums/showthread.php?t=825031&page=3
http://forums.steampowered.com/forums/showthread.php?t=825572

i'd still try it out. might be fun for an hour.
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jackasshole




Posts: 1433

PostPosted: Thu, 19th Mar 2009 01:24    Post subject:
3356, 3357......leveling up to 4000
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LeoNatan
Banned



Posts: 73193
Location: Ramat Gan, Israel ๐Ÿ‡ฎ๐Ÿ‡ฑ
PostPosted: Thu, 19th Mar 2009 01:28    Post subject:
lhzr wrote:
some impressions about the game (final build):
http://forums.steampowered.com/forums/showthread.php?t=825031&page=3
http://forums.steampowered.com/forums/showthread.php?t=825572

i'd still try it out. might be fun for an hour.

Right, so not worth even a bandwidth waste. Thanks. Smile
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Pey




Posts: 5591
Location: Argentina
PostPosted: Thu, 19th Mar 2009 01:30    Post subject:
CPY must be the beta release, there is no hud, no 1920x1200 res, some graphics glitches, and optimization is terrible.

As for the game itself.... itยดs a beatยดem up/fps... imagine that



Seasonic 1000w Planitum - TT Level 10 GT - ASUS M5E - i7 2600k @ 5.0ghz - 16GB Patriot Viper 3 - Dell u3011 - EVGA GTX 980 @ SLI - SSD Samsung EVO 250GB - 16TB W.D. - G19/G13 @ Roccat Kone XTD - Razer Vespula - Xonar Phoebus @ Vulcan ANC/Corsair 2100 Vengeance - Logitech G51
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JBeckman
VIP Member



Posts: 34601
Location: Sweden
PostPosted: Thu, 19th Mar 2009 06:37    Post subject:
The main reason I called those "kids" is due to how short and "anime" like they were, really looked like children from what I saw.

Anyway it seems that person was banned for some reason so perhaps a explanation won't be useful but I'll provide the updated files when I can and then you can all play the final version with the loader.

EDIT:
http://www.sendspace.com/file/ee8p36
(AppID is 26300)
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accountbroken
Banned



Posts: 226
Location: an italian living in the north
PostPosted: Thu, 19th Mar 2009 08:24    Post subject:
thanx a lot JB, i can't find the game yet tho but i assume it will pop up soon on certain places . i'm curious about this game because of the engine by which it's made of and if my 8800 gts can handle it.
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