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Posted: Sat, 8th Jan 2011 22:13 Post subject: EA: Digital > Retail, people pay $5000/month for F2P game |
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http://www.industrygamers.com/news/ea-ceo-digital-to-overtake-retail-this-year/
Quote: | "At the end of [2011], the digital business is bigger than the packaged goods business, full stop. No questions in my mind. Then, you know, I think that we’ll find ways to even sell our packaged goods content in chunks and in pieces and subscriptions and micro-transactions," he told IndustryGamers in a recent interview. |
Quote: | The free-to-play model has been a huge boon for EA. Riccitiello noted, "Our highest ARPU (average revenue per user) are free-to-play games among paying users. You think about that and say, 'how can a free game be the game they pay the most for?' We have people who are giving us $5,000 in a month to play FIFA Ultimate Team. And it’s free. Dirty little secret." |
edit as expected "FIFA Ultimate Team" is PS360 exclusive: http://en.wikipedia.org/wiki/FIFA_11#Ultimate_Team
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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ixigia
[Moderator] Consigliere
Posts: 65018
Location: Italy
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Posted: Sat, 8th Jan 2011 23:05 Post subject: Re: EA: Digital > Retail, people pay $5000/month for F2P |
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consolitis wrote: | We have people who are giving us $5,000 in a month to play FIFA Ultimate Team. And it’s free. Dirty little secret." |
It's clear that such a convenient formula (for them) will rapidly become the standard one, but will it work on PC? I doubt so..
I'm ready to be proved wrong though; nowadays nothing can surprise us anymore.
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Posted: Sat, 8th Jan 2011 23:07 Post subject: |
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i miss the eighties, when games were made to have fun
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Posted: Sat, 8th Jan 2011 23:20 Post subject: |
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Money corrupts people, we will always have small developers from Russia and from wherever guys that made Amnesia are.
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Posted: Sat, 8th Jan 2011 23:25 Post subject: |
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what is f2p, fapus to play?
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Posted: Sat, 8th Jan 2011 23:27 Post subject: |
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madmax17 wrote: | Money corrupts people, we will always have small developers from Russia and from wherever guys that made Amnesia are. |
Sweden.
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tonizito
Posts: 51265
Location: Portugal, the shithole of Europe.
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Posted: Sat, 8th Jan 2011 23:28 Post subject: Re: EA: Digital > Retail, people pay $5000/month for F2P |
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ixigia wrote: | It's clear that such a convenient formula (for them) will rapidly become the standard one, but will it work on PC? I doubt so.. | Well, seems that you're forgetting this demographic:

boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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proekaan
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Location: Finland
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Posted: Sat, 8th Jan 2011 23:28 Post subject: |
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madmax17 wrote: | Money corrupts people, we will always have small developers from Russia and from wherever guys that made Amnesia are. |
Until money corrupts them too...only a matter of time,especially with frictional.
AMD Ryzen 9 7900X 4,7 GHz
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Posted: Sat, 8th Jan 2011 23:32 Post subject: |
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fifa ultimate team is awesome, but spending anything more than the cost of the actual game on it is ridiculous.
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ixigia
[Moderator] Consigliere
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Location: Italy
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Posted: Sat, 8th Jan 2011 23:33 Post subject: Re: EA: Digital > Retail, people pay $5000/month for F2P |
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tonizito wrote: | ixigia wrote: | It's clear that such a convenient formula (for them) will rapidly become the standard one, but will it work on PC? I doubt so.. | Well, seems that you're forgetting this demographic:
 |
Damn right, the Farmville generation.. there's no hope, the derps hide themselves everywhere! 
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dsergei
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Werelds
Special Little Man
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tonizito
Posts: 51265
Location: Portugal, the shithole of Europe.
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Posted: Sat, 8th Jan 2011 23:41 Post subject: Re: EA: Digital > Retail, people pay $5000/month for F2P |
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ixigia wrote: | Damn, the derps hide everywhere!  | Well, it's pretty common to find them here.
"OMG i have a laptop i'm a PCGamer!!11!"
"...the game doesn't start, HELP"
"...patch? what's that? "
"OMG this patch thing is complaining about missing OriginalGameExe.exe file! what do i do!!11"
And I've actually formatted a couple of those... ewww
Give them derps a laptop for 3 months and watch it go from a laptop to a class 4 biohazard issue.
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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crossmr
Posts: 2965
Location: South Korea
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Posted: Sat, 8th Jan 2011 23:50 Post subject: |
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Quote: | It's clear that such a convenient formula (for them) will rapidly become the standard one, but will it work on PC? I doubt so.. |
Works here in Korea just fine, as well as China.
What are the highlights?
1 - No single player content/story
2 - Items generally do no affect gameplay. They're only time compression/aesthetic items
3 - Some genres are ignored. Not many RTS games, RPGs (baldur's gate stuff) are out, adventure games, platformers, etc all ignored.
#2 is one the western companies often ignore which pisses people off.
Intel i5 6500 3.2Ghz, Geforce 970GTX 2GB, 16 GB Ram, Windows 7
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ixigia
[Moderator] Consigliere
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Posted: Sun, 9th Jan 2011 00:07 Post subject: |
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Ah well, there's always the other side of the medal; the uncontrolled exponential diffusion of laptops and tech (in general) even amongst people who can't be considered exactly "expert" (euphemism , the right word is "derps") is the icing on the cake for managers in the gaming industry whose only aim is to obtain the highest profit as possible. From their point of view, who can blame them? They're just taking advantage of a profitable situation.. 
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Posted: Sun, 9th Jan 2011 01:24 Post subject: |
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proekaan wrote: | madmax17 wrote: | Money corrupts people, we will always have small developers from Russia and from wherever guys that made Amnesia are. |
Until money corrupts them too...only a matter of time,especially with frictional. | Well don't buy their games too much so they won't become rich 
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Posted: Sun, 9th Jan 2011 04:34 Post subject: |
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How is it possible that people pay $5000 for a game, once or per month?
Even if i had one billion dollars i wouldn't pay that much.
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crossmr
Posts: 2965
Location: South Korea
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Posted: Sun, 9th Jan 2011 06:43 Post subject: |
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Ghworg wrote: | How is it possible that people pay $5000 for a game, once or per month?
Even if i had one billion dollars i wouldn't pay that much. |
Apparently there are people who pay like $1000 a month for those Storm8 games on the iPhone. You know, those dozens of games which are all fucking identical except with different theme packs on top of them.
Some people want to be #1 right away so they'll pay through the nose for XP and cash bonuses to level up really fast.
Intel i5 6500 3.2Ghz, Geforce 970GTX 2GB, 16 GB Ram, Windows 7
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Posted: Sun, 9th Jan 2011 08:10 Post subject: |
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If I had a billion dollars I wouldn't be spending it on fucking computer games. I know that much.
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Posted: Sun, 9th Jan 2011 13:39 Post subject: I have left. |
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Posted: Sun, 9th Jan 2011 14:22 Post subject: Re: EA: Digital > Retail, people pay $5000/month for F2P |
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Shoshomiga wrote: | ixigia wrote: |
It's clear that such a convenient formula (for them) will rapidly become the standard one, but will it work on PC? I doubt so. |
Its already working on PC, TF2 with Valve selling hats is an example |
Yes, but I doubt you can spend anywhere near 5000$ on hats! 
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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ixigia
[Moderator] Consigliere
Posts: 65018
Location: Italy
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Posted: Sun, 9th Jan 2011 14:39 Post subject: Re: EA: Digital > Retail, people pay $5000/month for F2P |
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consolitis wrote: | Shoshomiga wrote: | ixigia wrote: |
It's clear that such a convenient formula (for them) will rapidly become the standard one, but will it work on PC? I doubt so. |
Its already working on PC, TF2 with Valve selling hats is an example |
Yes, but I doubt you can spend anywhere near 5000$ on hats!  |
Who knows maybe the Valve servers are crowded by a mass of creepy hats fetishists 
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Posted: Sun, 9th Jan 2011 14:41 Post subject: I have left. |
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Posted: Sun, 9th Jan 2011 14:46 Post subject: Re: EA: Digital > Retail, people pay $5000/month for F2P |
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ixigia wrote: | consolitis wrote: | Shoshomiga wrote: |
Its already working on PC, TF2 with Valve selling hats is an example |
Yes, but I doubt you can spend anywhere near 5000$ on hats!  |
Who knows maybe the Valve servers are crowded by a mass of creepy hats fetishists  | 
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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ixigia
[Moderator] Consigliere
Posts: 65018
Location: Italy
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Posted: Wed, 29th Jun 2011 14:30 Post subject: |
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EA: free-to-play can be “as profitable” as console games
Quote: | Head of EA Games, Frank Gibeau has been talking to GamesIndustry.biz about the success that EA have had with free-to-play games, saying that they can be as profitable as their core console titles.
Free-to-play games are now a firms part of the publisher’s future plans. In addition to their major games like Battlefield 3 and Mass Effect 3, EA are set to “launch some new services like Star Wars that are unique, and in addition to that do a bunch of free-to-play businesses, that frankly when they get to scale, have huge audiences, are very profitable, they’re not cannibalising the main games and they actually reach markets that we’re not currently serving.”
EA has a small stable of free-to-play games, including Battlefield Heroes and Need for Speed World.“If you get a couple of those to scale they’re as profitable as a console game,” says Gibeau. “The free-to-play group inside of EA Games is growing extremely fast – we’ve got 17 million users, 4-5 services stood up right now.”
One of the great advantages of free-to-play games is that they’re popular in parts of the world where piracy makes it hard to make money from traditional boxed retail sales. “With Need for Speed World, Russia and Brazil are number one and two – the Ukraine is in there,” says Gibeau, “I can’t sell packaged goods in those territories. But I’m reaching an audience with Need for Speed content. It’s an engine that’s not as advanced as Frostbite 2 but it’s certainly got great production values and great game designs, and it’s free-to-play with micro transactions.”
Gibeau’s comments coincide with Blizzard’s announcement that World of Warcraft will be free to play up to level 20. Recently Team Fortress 2 went free-to-play, and Steam has started hosting free MMOs, too. It’s the culmination of a trend that has seen a number of ailing MMOs like Lord of the Rings Online and Champions Online revived by a shift to a free format in the last couple of years. The rise of social games funded by microtransactions, like Farmville have also proved that free to play can be incredibly profitable, and big success stories like League of Legends and World of Tanks will have caught the eye of major publishers looking to make more money from the PC market.
Free gaming has never been bigger, and it’s likely to grow more as large publishers like EA take interest. “It’s a very exciting time from our perspective because it’s not all about consoles,” says Gibeau, “it’s about smartphones, tablets, free-to-play, browser, social.” It looks like we can expect to see more free to play games like Battlefield Play4Free and Battlefield Heroes in future. |
http://www.pcgamer.com/2011/06/29/ea-free-to-play-can-be-as-profitable-as-console-games/
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